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Commander
Flying, lifelink Ward—Discard a card. Whenever a modified creature you control attacks, double the number of each kind of counter on it. Then for each nontoken permanent attached to it, create a token that's a copy of that permanent attached to that creature.
![Arna Kennerüd, Skycaptain (mh3) 178 Arna Kennerüd, Skycaptain (mh3) 178](https://cards.scryfall.io/normal/front/1/9/19266b5a-ff78-436c-b0f1-457e80bb647e.jpg?1717012648)
Commander
Lifegain
Lifegain
Removal
Removal
Artifact
Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
![Celestial Armor (fdn) 5 Celestial Armor (fdn) 5](https://cards.scryfall.io/normal/front/8/0/809ee8ad-1573-49e5-9e84-b7cdd29efcae.jpg?1730488607)
Artifact
Protection
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
![Thran Power Suit (bro) 253 Thran Power Suit (bro) 253](https://cards.scryfall.io/normal/front/1/7/17bfb8c5-9105-41e4-a58f-9c9eee32b18a.jpg?1674422106)
Protection
Tokens
As long as Ratonhnhaké꞉ton hasn't dealt damage yet, it has hexproof and can't be blocked. Whenever Ratonhnhaké꞉ton deals combat damage to a player, create a 1/1 black Assassin creature token with menace. When you do, return target Equipment card from your graveyard to the battlefield, then attach it to that token.
![Ratonhnhaké꞉ton (acr) 62 Ratonhnhaké꞉ton (acr) 62](https://cards.scryfall.io/normal/front/2/b/2b16a212-602c-4839-9e34-fc5c5b0388f0.jpg?1721424066)
Tokens
Draw
Flying Whenever this creature attacks, look at the top six cards of your library. You may put an Aura or Equipment card from among them onto the battlefield. If an Equipment is put onto the battlefield this way, you may attach it to a creature you control. Put the rest of those cards on the bottom of your library in a random order.
![Armored Skyhunter (cmr) 11 Armored Skyhunter (cmr) 11](https://cards.scryfall.io/normal/front/2/b/2bf63241-9091-42f5-b997-9ce5aa3484f1.jpg?1608908677)
Enchant creature Enchanted creature has "Whenever this creature deals combat damage to a player, draw a card." As long as enchanted creature is legendary, it gets +1/+1 and has ward {1}. (Whenever enchanted creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
![Combat Research (dmu) 44 Combat Research (dmu) 44](https://cards.scryfall.io/normal/front/6/c/6c44738c-706f-40b2-a09d-b21cd0889049.jpg?1673306670)
Lifelink Enchantment spells you cast have affinity for Auras. (They cost {1} less to cast for each Aura you control.) Whenever you cast an Aura spell that targets a modified permanent you control, draw a card. (Equipment, Auras you control, and counters are modifications.)
![Pearl-Ear, Imperial Advisor (mh3) 39 Pearl-Ear, Imperial Advisor (mh3) 39](https://cards.scryfall.io/normal/front/2/8/28aef7c8-58b3-463c-91d3-2d1ff8a815ee.jpg?1717011514)
Draw
Pump
Bestow {2}{W}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached to a creature.) This creature and enchanted creature each get +1/+1 for each creature you control and +1/+1 for each Aura you control.
![Eidolon of Countless Battles (bng) 7 Eidolon of Countless Battles (bng) 7](https://cards.scryfall.io/normal/front/4/d/4d16283b-b5bb-48e8-8c97-db5ad74fd544.jpg?1593091389)
Pump
Tutor
Tutor
Ramp
Ramp
Land
This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.
![Diamond City (pip) 147 Diamond City (pip) 147](https://cards.scryfall.io/normal/front/3/e/3e9bd49a-e9f1-4543-b04a-777a9e5a55ec.jpg?1708742794)
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
![Inventors' Fair (kld) 247 Inventors' Fair (kld) 247](https://cards.scryfall.io/normal/front/2/7/275471e3-ded1-40ac-91ef-369dce5764d9.jpg?1576383555)
This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
![Monumental Henge (mh3) 222 Monumental Henge (mh3) 222](https://cards.scryfall.io/normal/front/6/2/62907e7b-e531-4f51-9a69-7e60ae525775.jpg?1717047281)
Land
Recursion
When this enchantment enters, return target Equipment card from your graveyard to the battlefield. During your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
![Forge Anew (ltr) 17 Forge Anew (ltr) 17](https://cards.scryfall.io/normal/front/5/6/56274b88-6e3f-4538-bb0c-eb5e52a58ef3.jpg?1686967804)
Recursion
Deck Info
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