58
11/20/2024
Good Fortune Rabbit
Deck Size: 60
Standard
Legal
Est deck cost: $119.86
No deck tags
58
11/20/2024
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Counters

Qty: 10 Price: $25.14
Good-Fortune Unicorn

Whenever another creature you control enters, put a +1/+1 counter on that creature.

Creature
Good-Fortune Unicorn (fdn) 240
Innkeeper's Talent

(Gain the next level as a sorcery to add its ability.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. {G}: Level 2 Permanents you control with counters on them have ward {1}. {3}{G}: Level 3 If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.

Enchantment
Innkeeper's Talent (blb) 180
Sunshower Druid

When this creature enters, put a +1/+1 counter on target creature and you gain 1 life.

Creature
Sunshower Druid (blb) 195
Wildwood Scourge

This creature enters with X +1/+1 counters on it. Whenever one or more +1/+1 counters are put on another non-Hydra creature you control, put a +1/+1 counter on this creature.

Creature
Wildwood Scourge (fdn) 236

Counters

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Ramp

Qty: 3 Price: $2.37
Llanowar Elves

{T}: Add {G}.

Creature
Llanowar Elves (j25) 149

Ramp

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Creature

Qty: 8 Price: $3.52
Felidar Savior

Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.

Creature
Felidar Savior (fdn) 12
Hinterland Sanctifier

Whenever another creature you control enters, you gain 1 life.

Creature
Hinterland Sanctifier (fdn) 730
Treetop Snarespinner

Reach (This creature can block creatures with flying.) Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) {2}{G}: Put a +1/+1 counter on target creature you control. Activate only as a sorcery.

Creature
Treetop Snarespinner (fdn) 114

Creature

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Tokens

Qty: 5 Price: $43.03
Doubling Season

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Enchantment
Doubling Season (fdn) 216
Hop to It

Create three 1/1 white Rabbit creature tokens.

Sorcery
Hop to It (blb) 16
Season of the Burrow

Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Create a 1/1 white Rabbit creature token. {P}{P} — Exile target nonland permanent. Its controller draws a card. {P}{P}{P} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.

Sorcery
Season of the Burrow (blb) 29

Tokens

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Draw

Qty: 7 Price: $35.93
Caretaker's Talent

(Gain the next level as a sorcery to add its ability.) Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn. {W}: Level 2 When this Class becomes level 2, create a token that's a copy of target token you control. {3}{W}: Level 3 Creature tokens you control get +2/+2.

Enchantment
Caretaker's Talent (blb) 6
Enduring Innocence

Lifelink Whenever one or more other creatures you control with power 2 or less enter, draw a card. This ability triggers only once each turn. When Enduring Innocence dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Innocence (dsk) 6
Finneas, Ace Archer

Vigilance, reach Whenever Finneas attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.

Creature
Finneas, Ace Archer (blb) 212
Genesis Wave

Reveal the top X cards of your library. You may put any number of permanent cards with mana value X or less from among them onto the battlefield. Then put all cards revealed this way that weren't put onto the battlefield into your graveyard.

Sorcery
Genesis Wave (fdn) 221

Draw

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Enchantment

Qty: 2 Price: $0.98
Sylvan Scavenging

At the beginning of your end step, choose one — • Put a +1/+1 counter on target creature you control. • Create a 3/3 green Raccoon creature token if you control a creature with power 4 or greater.

Enchantment
Sylvan Scavenging (fdn) 113

Enchantment

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Land

Qty: 25 Price: $8.89
Blossoming Sands

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {W}.

Land
Blossoming Sands (fdn) 260
Forest

({T}: Add {G}.)

Land
Forest (fdn) 280
Plains

({T}: Add {W}.)

Land
Plains (fdn) 272
Temple of Plenty

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {W}.

Land
Temple of Plenty (fdn) 703

Land

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Deck Info

Deck stats

22 pips - 19 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
26 pips - 22 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 0 cards
Card NameQtyOdds
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