31
11/22/2024
Face the Hydra
Deck Size: 60
Custom
Legal
Est deck cost: $0.00
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31
11/22/2024
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Creature

Qty: 18 Price: $0.00
Hydra Head

Hero's Reward — When Hydra Head leaves the battlefield, each player gains 2 life.

Creature
Hydra Head (tfth) 1
Ravenous Brute Head

Hero's Reward — When Ravenous Brute Head leaves the battlefield, each player gains 2 life and draws a card.

Creature Elite
Ravenous Brute Head (tfth) 2
Savage Vigor Head

At the beginning of the Hydra's end step, reveal the top card of the Hydra's library and the Hydra casts that card. Hero's Reward — When Savage Vigor Head leaves the battlefield, each player gains 4 life and draws a card.

Creature Elite
Savage Vigor Head (tfth) 3
Shrieking Titan Head

At the beginning of the Hydra's end step, each player discards a card. Hero's Reward — When Shrieking Titan Head leaves the battlefield, each player gains 4 life and draws a card.

Creature Elite
Shrieking Titan Head (tfth) 4
Snapping Fang Head

At the beginning of the Hydra's end step, Snapping Fang Head deals 1 damage to each player. Hero's Reward — When Snapping Fang Head leaves the battlefield, each player gains 4 life and draws a card.

Creature Elite
Snapping Fang Head (tfth) 5

Creature

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Sorcery

Qty: 42 Price: $0.00
Disorienting Glower

Players can't cast spells until the Hydra's next turn.

Sorcery
Disorienting Glower (tfth) 6
Distract the Hydra

Each player may sacrifice a creature. Each player who sacrificed a creature this way chooses a Head and taps it. Each player who didn't sacrifice a creature loses 3 life.

Sorcery
Distract the Hydra (tfth) 7
Grown from the Stump

Place exactly two cards named Hydra Head onto the battlefield from the Hydra's graveyard. If you can't, reveal cards from the top of the Hydra's library until you reveal a Head card. Put that card onto the battlefield and the rest into the Hydra's graveyard.

Sorcery
Grown from the Stump (tfth) 8
Hydra's Impenetrable Hide

Each Head gains indestructible until the end of the Hydra's next turn.

Sorcery
Hydra's Impenetrable Hide (tfth) 9
Neck Tangle

If there are five or more Heads on the battlefield, tap two of them and they don't untap during the Hydra's next untap step. Otherwise, reveal the top card of the Hydra's library and the Hydra casts that card.

Sorcery
Neck Tangle (tfth) 10
Noxious Hydra Breath

Choose one — Noxious Hydra Breath deals 5 damage to each player; or destroy each tapped non-Head creature.

Sorcery
Noxious Hydra Breath (tfth) 11
Strike the Weak Spot

Destroy target Head. If that Head was elite, the Hydra takes an extra turn after this one.

Sorcery
Strike the Weak Spot (tfth) 12
Swallow the Hero Whole

Each player exiles a creature they control. Until the Hydra's next turn, when a Head leaves the battlefield, return the exiled cards to the battlefield under their owners' control.

Sorcery
Swallow the Hero Whole (tfth) 13
Torn Between Heads

Tap up to two Heads. They don't untap during the Hydra's next untap step. Torn Between Heads deals 5 damage to each player.

Sorcery
Torn Between Heads (tfth) 14
Unified Lunge

Unified Lunge deals X damage to each player, where X is the number of Heads on the battlefield.

Sorcery
Unified Lunge (tfth) 15

Sorcery

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