40
3/12/2025
Fucking like Bunnies!
Deck Size: 100
Commander
Legal
Est deck cost: $1138.50
Salt sum: 24.47
40
3/12/2025
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Commander

Qty: 1 Price: $6.99
Byrke, Long Ear of the Law

Vigilance When Byrke enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

Creature
Byrke, Long Ear of the Law (blb) 380

Commander

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Ramp

Qty: 4 Price: $11.32
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (blc) 127
Carrot Cake

When this artifact enters and when you sacrifice it, create a 1/1 white Rabbit creature token and scry 1. (Look at the top card of your library. You may put that card on the bottom.) {2}, {T}, Sacrifice this artifact: You gain 3 life.

Artifact
Carrot Cake (blb) 7
Patchwork Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (blb) 247
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (blc) 129

Ramp

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Creature

Qty: 42 Price: $290.96
Burrowguard Mentor

Trample Burrowguard Mentor's power and toughness are each equal to the number of creatures you control.

Creature
Burrowguard Mentor (blb) 206
Claim Jumper

Vigilance When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.

Creature
Claim Jumper (otj) 310
Druid of the Spade

As long as you control a token, this creature gets +2/+0 and has trample.

Creature
Druid of the Spade (blb) 170
Finneas, Ace Archer

Vigilance, reach Whenever Finneas attacks, put a +1/+1 counter on each other creature you control that's a token or a Rabbit. Then if creatures you control have total power 10 or greater, draw a card.

Creature
Finneas, Ace Archer (blb) 348
Hare Apparent

When this creature enters, create a number of 1/1 white Rabbit creature tokens equal to the number of other creatures you control named Hare Apparent. A deck can have any number of cards named Hare Apparent.

Creature
Hare Apparent (fdn) 15
Harvestrite Host

Whenever this creature or another Rabbit you control enters, target creature you control gets +1/+0 until end of turn. Then draw a card if this is the second time this ability has resolved this turn.

Creature
Harvestrite Host (blb) 15
Hazardroot Herbalist

Whenever you attack, target creature you control gets +1/+0 until end of turn. If that creature is a token, it also gains deathtouch until end of turn.

Creature
Hazardroot Herbalist (blb) 174
Head of the Homestead

When this creature enters, create two 1/1 white Rabbit creature tokens.

Creature
Head of the Homestead (blb) 216
Hinterland Sanctifier

Whenever another creature you control enters, you gain 1 life.

Creature
Hinterland Sanctifier (fdn) 730
Jacked Rabbit

Ravenous (This creature enters with X +1/+1 counters on it. If X is 5 or more, draw a card when it enters.) Whenever this creature attacks, create a number of 1/1 white Rabbit creature tokens equal to this creature's power.

Creature
Jacked Rabbit (blc) 9
Pawpatch Recruit

Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Trample Whenever a creature you control becomes the target of a spell or ability an opponent controls, put a +1/+1 counter on target creature you control other than that creature.

Creature
Pawpatch Recruit (blb) 363
Placid Rottentail

Vigilance {2}{G}, Exile this card from your graveyard: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Creature
Placid Rottentail (mom) 199
Pollen-Shield Hare

Creature
Pollen-Shield Hare // Hare Raising (woe) 293
Regal Bunnicorn

Regal Bunnicorn's power and toughness are each equal to the number of nonland permanents you control.

Creature
Regal Bunnicorn (woe) 326
Seasoned Warrenguard

Whenever this creature attacks while you control a token, this creature gets +2/+0 until end of turn.

Creature
Seasoned Warrenguard (blb) 30
Treeguard Duo

When this creature enters, until end of turn, target creature you control gains vigilance and gets +X/+X, where X is the number of creatures you control.

Creature
Treeguard Duo (blb) 200
Valley Questcaller

Whenever one or more other Rabbits, Bats, Birds, and/or Mice you control enter, scry 1. Other Rabbits, Bats, Birds, and Mice you control get +1/+1.

Creature
Valley Questcaller (blb) 299
Warren Warleader

Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Whenever you attack, choose one — • Create a 1/1 white Rabbit creature token that's tapped and attacking. • Attacking creatures you control get +1/+1 until end of turn.

Creature
Warren Warleader (blb) 300

Creature

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Sorcery

Qty: 5 Price: $7.97
For the Common Good

Create X tokens that are copies of target token you control. Then tokens you control gain indestructible until your next turn. You gain 1 life for each token you control.

Sorcery
For the Common Good (blb) 321
Hop to It

Create three 1/1 white Rabbit creature tokens.

Sorcery
Hop to It (blb) 381
Longstalk Brawl

Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Choose target creature you control and target creature you don't control. Put a +1/+1 counter on the creature you control if the gift was promised. Then those creatures fight each other.

Sorcery
Longstalk Brawl (blb) 182
Rabid Bite

Target creature you control deals damage equal to its power to target creature you don't control.

Sorcery
Rabid Bite (znr) 199
Season of the Burrow

Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Create a 1/1 white Rabbit creature token. {P}{P} — Exile target nonland permanent. Its controller draws a card. {P}{P}{P} — Return target permanent card with mana value 3 or less from your graveyard to the battlefield with an indestructible counter on it.

Sorcery
Season of the Burrow (blb) 29

Sorcery

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Enchantment

Qty: 7 Price: $789.65
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (sld) 1511
Authority of the Consuls

Creatures your opponents control enter tapped. Whenever a creature an opponent controls enters, you gain 1 life.

Enchantment
Authority of the Consuls (fdn) 137
Blanchwood Armor

Enchant creature Enchanted creature gets +1/+1 for each Forest you control.

Enchantment
Blanchwood Armor (fdn) 213
Caretaker's Talent

(Gain the next level as a sorcery to add its ability.) Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn. {W}: Level 2 When this Class becomes level 2, create a token that's a copy of target token you control. {3}{W}: Level 3 Creature tokens you control get +2/+2.

Enchantment
Caretaker's Talent (blb) 6
Doubling Season

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters on a permanent you control, it puts twice that many of those counters on that permanent instead.

Enchantment
Doubling Season (fdn) 438
Innkeeper's Talent

(Gain the next level as a sorcery to add its ability.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. {G}: Level 2 Permanents you control with counters on them have ward {1}. {3}{G}: Level 3 If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.

Enchantment
Innkeeper's Talent (blb) 180
Stocking the Pantry

Whenever you put one or more +1/+1 counters on a creature you control, put a supply counter on this enchantment. {2}, Remove a supply counter from this enchantment: Draw a card.

Enchantment
Stocking the Pantry (blb) 194

Enchantment

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Instant

Qty: 7 Price: $3.59
Fanatical Strength

Target creature gets +3/+3 and gains trample until end of turn.

Instant
Fanatical Strength (mkm) 310
Giant Growth

Target creature gets +3/+3 until end of turn.

Instant
Giant Growth (blb) 393
High Stride

Target creature gets +1/+3 and gains reach until end of turn. Untap it.

Instant
High Stride (blb) 176
Parting Gust

Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) Exile target nontoken creature. If the gift wasn't promised, return that card to the battlefield under its owner's control with a +1/+1 counter on it at the beginning of the next end step.

Instant
Parting Gust (blb) 24
Peerless Recycling

Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Return target permanent card from your graveyard to your hand. If the gift was promised, instead return two target permanent cards from your graveyard to your hand.

Instant
Peerless Recycling (blb) 188
Rabbit Response

Creatures you control get +2/+1 until end of turn. If you control a Rabbit, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Rabbit Response (blb) 26
Repel Calamity

Destroy target creature with power or toughness 4 or greater.

Instant
Repel Calamity (blb) 27

Instant

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Land

Qty: 34 Price: $28.02
Forest

({T}: Add {G}.)

Land
Forest (blb) 278
Forest

({T}: Add {G}.)

Land
Forest (blb) 279
Forest

({T}: Add {G}.)

Land
Forest (blb) 280
Forest

({T}: Add {G}.)

Land
Forest (blb) 281
Lupinflower Village

{T}: Add {C}. {T}: Add {W}. Spend this mana only to cast a creature spell. {1}{W}, {T}, Sacrifice this land: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Land
Lupinflower Village (blb) 256
Oakhollow Village

{T}: Add {C}. {T}: Add {G}. Spend this mana only to cast a creature spell. {G}, {T}: Put a +1/+1 counter on each Frog, Rabbit, Raccoon, or Squirrel you control that entered the battlefield this turn.

Land
Oakhollow Village (blb) 258
Plains

({T}: Add {W}.)

Land
Plains (blb) 262
Plains

({T}: Add {W}.)

Land
Plains (blb) 263
Plains

({T}: Add {W}.)

Land
Plains (blb) 264
Plains

({T}: Add {W}.)

Land
Plains (blb) 265

Land

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Deck Info

Deck stats

52 pips - 47 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
22 pips - 21 cards
19 mana - 19 cards
0 pips - 0 cards
4 mana - 3 cards
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