74
11/30/2024
Copy of - Zur, the Enchanter Circa 2018
Deck Size: 100
Commander
Legal
Est deck cost: $95.98
Salt sum: 37.68
No deck tags
74
11/30/2024
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Commander

Qty: 1 Price: $1.99
Zur the Enchanter

Flying Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Creature
Zur the Enchanter (csp) 135

Commander

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Discard

Qty: 1 Price: $0.35
Putrefaction

Whenever a player casts a green or white spell, that player discards a card.

Enchantment
Putrefaction (mmq) 153

Discard

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Land

Qty: 34 Price: $19.64
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (ala) 220
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dis) 170
Barren Moor

This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Land
Barren Moor (ons) 312
Drifting Meadow

This land enters tapped. {T}: Add {W}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Drifting Meadow (usg) 320
Esper Panorama

{T}: Add {C}. {1}, {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle.

Land
Esper Panorama (ala) 223
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (dka) 155
Ghost Quarter

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Land
Ghost Quarter (dis) 173
Island

({T}: Add {U}.)

Land
Island (fdn) 274
Jwar Isle Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Jwar Isle Refuge (zen) 215
Lonely Sandbar

This land enters tapped. {T}: Add {U}. Cycling {U} ({U}, Discard this card: Draw a card.)

Land
Lonely Sandbar (ons) 320
Plains

({T}: Add {W}.)

Land
Plains (fdn) 272
Polluted Mire

This land enters tapped. {T}: Add {B}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Polluted Mire (gvl) 59
Secluded Steppe

This land enters tapped. {T}: Add {W}. Cycling {W} ({W}, Discard this card: Draw a card.)

Land
Secluded Steppe (ons) 324
Sejiri Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Sejiri Refuge (zen) 224
Swamp

({T}: Add {B}.)

Land
Swamp (fdn) 276
Terrain Generator

{T}: Add {C}. {2}, {T}: You may put a basic land card from your hand onto the battlefield tapped.

Land
Terrain Generator (nem) 143
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (10e) 360

Land

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Recursion

Qty: 1 Price: $0.35
Relearn

Return target instant or sorcery card from your graveyard to your hand.

Sorcery
Relearn (plst) WTH-51

Recursion

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Artifact

Qty: 1 Price: $0.99
Distorting Lens

{T}: Target permanent becomes the color of your choice until end of turn.

Artifact
Distorting Lens (8ed) 299

Artifact

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Draw

Qty: 2 Price: $1.98
Mind Unbound

At the beginning of your upkeep, put a lore counter on this enchantment, then draw a card for each lore counter on this enchantment.

Enchantment
Mind Unbound (m12) 68
Sway of Illusion

Any number of target creatures become the color of your choice until end of turn. Draw a card.

Instant
Sway of Illusion (inv) 77

Draw

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Lifegain

Qty: 1 Price: $1.29
Blood Baron of Vizkopa

Lifelink, protection from white and from black As long as you have 30 or more life and an opponent has 10 or less life, this creature gets +6/+6 and has flying.

Creature
Blood Baron of Vizkopa (dgm) 57

Lifegain

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Removal

Qty: 4 Price: $6.02
Douse

{1}{U}: Counter target red spell.

Enchantment
Douse (usg) 70
Eastern Paladin

{B}{B}, {T}: Destroy target green creature.

Creature
Eastern Paladin (8ed) 131
Major Teroh

Flying {3}{W}{W}, Sacrifice Major Teroh: Exile all black creatures.

Creature
Major Teroh (tor) 8
Plague Wind

Destroy all creatures you don't control. They can't be regenerated.

Sorcery
Plague Wind (8ed) 155

Removal

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Creature

Qty: 16 Price: $17.96
Blind Seer

{1}{U}: Target spell or permanent becomes the color of your choice until end of turn.

Creature
Blind Seer (inv) 47
Chameleon Spirit

As this creature enters, choose a color. Chameleon Spirit's power and toughness are each equal to the number of permanents of the chosen color your opponents control.

Creature
Chameleon Spirit (mmq) 65
Dromar, the Banisher

Flying Whenever Dromar deals combat damage to a player, you may pay {2}{U}. If you do, choose a color, then return all creatures of that color to their owners' hands.

Creature
Dromar, the Banisher (plst) INV-244
Guard Dogs

{2}{W}, {T}: Choose a permanent you control. Prevent all combat damage target creature would deal this turn if it shares a color with that permanent.

Creature
Guard Dogs (pls) 5
Homarid Shaman

{U}: Tap target green creature.

Creature
Homarid Shaman (fem) 20
Hydroblast

Choose one — • Counter target spell if it's red. • Destroy target permanent if it's red.

Instant
Hydroblast (mb2) 165
Iridescent Angel

Flying, protection from each color

Creature
Iridescent Angel (ody) 288
King Crab

{1}{U}, {T}: Put target green creature on top of its owner's library.

Creature
King Crab (ulg) 34
Pentarch Paladin

Flanking (Whenever a creature without flanking blocks this creature, the blocking creature gets -1/-1 until end of turn.) As this creature enters, choose a color. {W}{W}, {T}: Destroy target permanent of the chosen color.

Creature
Pentarch Paladin (plst) TSP-32
Scuttlemutt

{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn.

Creature Artifact
Scuttlemutt (plst) SHM-263
Southern Paladin

{W}{W}, {T}: Destroy target red permanent.

Creature
Southern Paladin (7ed) 46
Stormscape Master

{W}{W}, {T}: Target creature gains protection from the color of your choice until end of turn. {B}{B}, {T}: Target player loses 2 life and you gain 2 life.

Creature
Stormscape Master (inv) 76
Tidal Visionary

{T}: Target creature becomes the color of your choice until end of turn.

Creature
Tidal Visionary (inv) 80
Tsabo's Assassin

{T}: Destroy target creature if it shares a color with the most common color among all permanents or a color tied for most common. A creature destroyed this way can't be regenerated.

Creature
Tsabo's Assassin (inv) 128
Vodalian Mystic

{T}: Target instant or sorcery spell becomes the color of your choice.

Creature
Vodalian Mystic (apc) 33
Voice of Law

Flying, protection from red

Creature
Voice of Law (usg) 55

Creature

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Enchantment

Qty: 10 Price: $9.38
Bereavement

Whenever a green creature dies, its controller discards a card.

Enchantment
Bereavement (7ed) 120
Flooded Woodlands

Green creatures can't attack unless their controller sacrifices a land of their choice for each green creature they control that's attacking. (This cost is paid as attackers are declared.)

Enchantment
Flooded Woodlands (ice) 290
High Seas

Red creature spells and green creature spells cost {1} more to cast.

Enchantment
High Seas (mmq) 83
Insight

Whenever an opponent casts a green spell, you draw a card.

Enchantment
Insight (6ed) 75
Shifting Sky

As this enchantment enters, choose a color. All nonland permanents are the chosen color.

Enchantment
Shifting Sky (8ed) 100
Swirl the Mists

As this enchantment enters, choose a color word. All instances of color words in the text of spells and permanents are changed to the chosen color word.

Enchantment
Swirl the Mists (chk) 94
Teferi's Moat

As this enchantment enters, choose a color. Creatures of the chosen color without flying can't attack you.

Enchantment
Teferi's Moat (inv) 279
Warmth

Whenever an opponent casts a red spell, you gain 2 life.

Enchantment
Warmth (6ed) 52
Well-Laid Plans

Prevent all damage that would be dealt to a creature by another creature if they share a color.

Enchantment
Well-Laid Plans (inv) 88
Wrath of Marit Lage

When this enchantment enters, tap all red creatures. Red creatures don't untap during their controllers' untap steps.

Enchantment
Wrath of Marit Lage (8ed) 115

Enchantment

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Protection

Qty: 9 Price: $8.27
Armored Guardian

{1}{W}{W}: Target creature you control gains protection from the color of your choice until end of turn. {1}{U}{U}: This creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Armored Guardian (inv) 230
Circle of Protection: Green

{1}: The next time a green source of your choice would deal damage to you this turn, prevent that damage.

Enchantment
Circle of Protection: Green (8ed) 12
Crimson Acolyte

Protection from red {W}: Target creature gains protection from red until end of turn.

Creature
Crimson Acolyte (inv) 11
Earnest Fellowship

Each creature has protection from its colors.

Enchantment
Earnest Fellowship (plst) ODY-21
Eight-and-a-Half-Tails

{1}{W}: Target permanent you control gains protection from white until end of turn. {1}: Target spell or permanent becomes white until end of turn.

Creature
Eight-and-a-Half-Tails (chk) 8
Jareth, Leonine Titan

Whenever Jareth blocks, it gets +7/+7 until end of turn. {W}: Jareth gains protection from the color of your choice until end of turn.

Creature
Jareth, Leonine Titan (ons) 43
Samite Elder

{T}: Creatures you control gain protection from the colors of target permanent you control until end of turn.

Creature
Samite Elder (pls) 14
Sphinx of the Steel Wind

Flying, first strike, vigilance, lifelink, protection from red and from green

Creature Artifact
Sphinx of the Steel Wind (mb2) 89
Voice of All

Flying As this creature enters, choose a color. This creature has protection from the chosen color.

Creature
Voice of All (pls) 19

Protection

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Stax

Qty: 1 Price: $2.49
Chill

Red spells cost {2} more to cast.

Enchantment
Chill (tmp) 56

Stax

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Cycling

Qty: 1 Price: $0.35
Rune of Protection: Green

{W}: The next time a green source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Rune of Protection: Green (usg) 38

Cycling

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Instant

Qty: 5 Price: $8.75
Alter Reality

Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Flashback {1}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Alter Reality (tor) 22
Blue Elemental Blast

Choose one — • Counter target red spell. • Destroy target red permanent.

Instant
Blue Elemental Blast (plst) A25-43
Glamerdye

Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace (You may cast this card from your graveyard by discarding a land card in addition to paying its other costs.)

Instant
Glamerdye (eve) 21
Sleight of Mind

Change the text of target spell or permanent by replacing all instances of one color word with another. (For example, you may change "target black spell" to "target blue spell." This effect lasts indefinitely.)

Instant
Sleight of Mind (5ed) 124
Spectral Shift

Choose one — • Change the text of target spell or permanent by replacing all instances of one basic land type with another. (This effect lasts indefinitely.) • Change the text of target spell or permanent by replacing all instances of one color word with another. (This effect lasts indefinitely.) Entwine {2} (Choose both if you pay the entwine cost.)

Instant
Spectral Shift (5dn) 37

Instant

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Ramp

Qty: 12 Price: $15.38
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (moc) 348
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (scd) 259
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (scd) 263
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (moc) 356
Mind Bend

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another. (For example, you may change "nonblack creature" to "nongreen creature" or "forestwalk" to "islandwalk." This effect lasts indefinitely.)

Instant
Mind Bend (mir) 77
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (moc) 369
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (plst) CMD-261
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (scd) 280
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (moc) 385
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (scd) 283
Trait Doctoring

Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Trait Doctoring (dgm) 18
Worn Powerstone

This artifact enters tapped. {T}: Add {C}{C}.

Artifact
Worn Powerstone (usg) 318

Ramp

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Tutor

Qty: 1 Price: $0.79
Plea for Guidance

Search your library for up to two enchantment cards, reveal them, put them into your hand, then shuffle.

Sorcery
Plea for Guidance (bng) 24

Tutor

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Maybeboard

Qty: 52 Price: $224.52
Auramancer

When this creature enters, you may return target enchantment card from your graveyard to your hand.

Creature
Auramancer (m12) 9
Balduvian Shaman

{T}: Change the text of target white enchantment you control that doesn't have cumulative upkeep by replacing all instances of one color word with another. (For example, you may change "black creatures can't attack" to "blue creatures can't attack.") That enchantment gains "Cumulative upkeep {1}." (At the beginning of its controller's upkeep, that player puts an age counter on it, then sacrifices it unless they pay its upkeep cost for each age counter on it.)

Creature
Balduvian Shaman (ice) 59
Celestial Purge

Exile target black or red permanent.

Instant
Celestial Purge (mm2) 11
Circle of Protection: Black

{1}: The next time a black source of your choice would deal damage to you this turn, prevent that damage.

Enchantment
Circle of Protection: Black (9ed) 10
Crystal Spray

Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. Draw a card.

Instant
Crystal Spray (inv) 50
Darkest Hour

All creatures are black.

Enchantment
Darkest Hour (7ed) 128
Eidolon of Rhetoric

Each player can't cast more than one spell each turn.

Creature Enchantment
Eidolon of Rhetoric (jou) 10
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (6ed) 19
Ertai, the Corrupted

{U}, {T}, Sacrifice a creature or enchantment: Counter target spell.

Creature
Ertai, the Corrupted (pls) 107
Ether Well

Put target creature on top of its owner's library. If that creature is red, you may put it on the bottom of its owner's library instead.

Instant
Ether Well (mir) 65
Flash Flood

Choose one — • Destroy target red permanent. • Return target Mountain to its owner's hand.

Instant
Flash Flood (chr) 21
Flashfreeze

Counter target red or green spell.

Instant
Flashfreeze (fdn) 590
Fylamarid

Flying This creature can't be blocked by blue creatures. {U}: Target creature becomes blue until end of turn.

Creature
Fylamarid (tmp) 64
Giver of Runes

{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.

Creature
Giver of Runes (mb2) 147
Grand Arbiter Augustin IV

White spells you cast cost {1} less to cast. Blue spells you cast cost {1} less to cast. Spells your opponents cast cost {1} more to cast.

Creature
Grand Arbiter Augustin IV (dis) 112
Hanna, Ship's Navigator

{1}{W}{U}, {T}: Return target artifact or enchantment card from your graveyard to your hand.

Creature
Hanna, Ship's Navigator (inv) 249
Hibernation

Return all green permanents to their owners' hands.

Instant
Hibernation (8ed) 82
In Garruk's Wake

Destroy all creatures you don't control and all planeswalkers you don't control.

Sorcery
In Garruk's Wake (pm15) 100p
Indigo Faerie

Flying {U}: Target permanent becomes blue in addition to its other colors until end of turn.

Creature
Indigo Faerie (eve) 24
Inundate

Return all nonblue creatures to their owners' hands.

Sorcery
Inundate (eve) 25
Jaded Response

Counter target spell if it shares a color with a creature you control.

Instant
Jaded Response (apc) 26
Karma

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of Swamps they control.

Enchantment
Karma (8ed) 28
Light of Day

Black creatures can't attack or block.

Enchantment
Light of Day (plst) TMP-27
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (dsc) 93
Llawan, Cephalid Empress

When Llawan enters, return all blue creatures your opponents control to their owners' hands. Your opponents can't cast blue creature spells.

Creature
Llawan, Cephalid Empress (plst) TOR-42
Lost Auramancers

Vanishing 3 (This creature enters with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.) When this creature dies, if it had no time counters on it, you may search your library for an enchantment card, put it onto the battlefield, then shuffle.

Creature
Lost Auramancers (fut) 11
Mother of Runes

{T}: Target creature you control gains protection from the color of your choice until end of turn.

Creature
Mother of Runes (clb) 702
Mystic Crusader

Protection from black and from red Threshold — As long as seven or more cards are in your graveyard, this creature gets +1/+1 and has flying.

Creature
Mystic Crusader (ody) 33
Nightcreep

Until end of turn, all creatures become black and all lands become Swamps.

Instant
Nightcreep (dis) 49
Northern Paladin

{W}{W}, {T}: Destroy target black permanent.

Creature
Northern Paladin (7ed) 28
Obsidian Acolyte

Protection from black {W}: Target creature gains protection from black until end of turn.

Creature
Obsidian Acolyte (inv) 22
Opportunity

Target player draws four cards.

Instant
Opportunity (m14) 66
Order of the Sacred Torch

{T}, Pay 1 life: Counter target black spell.

Creature
Order of the Sacred Torch (6ed) 32
Painter's Servant

As this creature enters, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

Creature Artifact
Painter's Servant (shm) 257
Prismatic Lace

Target permanent becomes the color or colors of your choice. (This effect lasts indefinitely.)

Instant
Prismatic Lace (mir) 84
Quickchange

Target creature becomes the color or colors of your choice until end of turn. Draw a card.

Instant
Quickchange (rav) 62
Reap

Return up to X target cards from your graveyard to your hand, where X is the number of black permanents target opponent controls as you cast this spell.

Instant
Reap (tmp) 247
Righteous War

White creatures you control have protection from black. Black creatures you control have protection from white.

Enchantment
Righteous War (vis) 134
Ring of Evos Isle

{2}: Equipped creature gains hexproof until end of turn. (It can't be the target of spells or abilities your opponents control.) At the beginning of your upkeep, put a +1/+1 counter on equipped creature if it's blue. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Ring of Evos Isle (m13) 211
Rune of Protection: Black

{W}: The next time a black source of your choice would deal damage to you this turn, prevent that damage. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Rune of Protection: Black (usg) 36
Sea Kings' Blessing

One or more target creatures become blue until end of turn.

Instant
Sea Kings' Blessing (leg) 75
Sphere of Duty

If a green source would deal damage to you, prevent 2 of that damage.

Enchantment
Sphere of Duty (ody) 48
Stern Judge

{T}: Each player loses 1 life for each Swamp they control.

Creature
Stern Judge (tor) 16
Stillmoon Cavalier

Protection from white and from black {W/B}: This creature gains flying until end of turn. {W/B}: This creature gains first strike until end of turn. {W/B}{W/B}:This creature gets +1/+0 until end of turn.

Creature
Stillmoon Cavalier (eve) 95
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (plst) M12-219
Virtue's Ruin

Destroy all white creatures.

Sorcery
Virtue's Ruin (plst) POR-116
Voice of Duty

Flying, protection from green

Creature
Voice of Duty (uds) 23
Voice of Grace

Flying, protection from black

Creature
Voice of Grace (usg) 54
Voice of Truth

Flying, protection from white

Creature
Voice of Truth (nem) 25
Wash Out

Return all permanents of the color of your choice to their owners' hands.

Sorcery
Wash Out (2x2) 67
Western Paladin

{B}{B}, {T}: Destroy target white creature.

Creature
Western Paladin (8ed) 173
Whim of Volrath

Buyback {2} (You may pay an additional {2} as you cast this spell. If you do, put this card into your hand as it resolves.) Change the text of target permanent by replacing all instances of one color word with another or one basic land type with another until end of turn. (For example, you may change "nonred creature" to "nongreen creature" or "plainswalk" to "swampwalk.")

Instant
Whim of Volrath (tmp) 102

Maybeboard

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Deck Info

Deck stats

29 pips - 22 cards
22 mana - 22 cards
41 pips - 33 cards
18 mana - 18 cards
13 pips - 10 cards
15 mana - 15 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
0 mana - 3 cards
0 pips - 0 cards
10 mana - 8 cards
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