67
12/15/2024
Sans-White Voltron
Deck Size: 100
Commander
Est deck cost: $288.63
Salt sum: 34.49
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67
12/15/2024
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Commander

Quantity: 1Price: $5.99
Yidris, Maelstrom Wielder

Trample Whenever Yidris deals combat damage to a player, as you cast spells from your hand this turn, they gain cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature
Yidris, Maelstrom Wielder (c16) 50

Commander

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backup bodies

Quantity: 6Price: $62.94
Abaddon the Despoiler

Trample Mark of Chaos Ascendant — During your turn, spells you cast from your hand with mana value X or less have cascade, where X is the total amount of life your opponents have lost this turn.

Creature
Abaddon the Despoiler (40k) 2
Baleful Strix

Flying, deathtouch When this creature enters, draw a card.

Creature Artifact
Baleful Strix (blc) 86
Cold-Eyed Selkie

Islandwalk (This creature can't be blocked as long as defending player controls an Island.) Whenever this creature deals combat damage to a player, you may draw that many cards.

Creature
Cold-Eyed Selkie (otc) 218
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (otc) 203
Tahngarth, First Mate

Tahngarth can't be blocked by more than one creature. Whenever an opponent attacks with one or more creatures, if Tahngarth is tapped, you may have that opponent gain control of Tahngarth until end of combat. If you do, choose a player or planeswalker that opponent is attacking. Tahngarth is attacking that player or planeswalker.

Creature
Tahngarth, First Mate (pl21) 4
Wolverine, Best There Is

Unrivaled Lethality — Double all damage Wolverine would deal. At the beginning of each end step, if Wolverine dealt damage to another creature this turn, put a +1/+1 counter on him. {1}{G}: Regenerate Wolverine. (The next time he would be destroyed this turn, instead tap him, remove him from combat, and heal all damage on him.)

Creature
Wolverine, Best There Is (sld) 1737

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power boost

Quantity: 11Price: $29.71
Blazing Sunsteel

Equipped creature gets +1/+0 for each opponent you have. Whenever equipped creature is dealt damage, it deals that much damage to any target. Equip {4}

Artifact
Blazing Sunsteel (cmr) 364
Bloodforged Battle-Axe

Equipped creature gets +2/+0. Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment. Equip {2}

Artifact
Bloodforged Battle-Axe (moc) 349
Bone Sabres

Whenever equipped creature attacks, put four +1/+1 counters on it. Equip {3} ({3}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bone Sabres (40k) 88
Cranial Plating

Equipped creature gets +1/+0 for each artifact you control. {B}{B}: Attach this Equipment to target creature you control. Equip {1}

Artifact
Cranial Plating (2xm) 245
Cranial Ram

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +X/+1, where X is the number of artifacts you control. Equip {2}

Artifact
Cranial Ram (mh3) 180
Fiendlash

Equipped creature gets +2/+0 and has reach. Whenever equipped creature is dealt damage, it deals damage equal to its power to target player or planeswalker. Equip {2}{R}

Artifact
Fiendlash (cmm) 221
Golem-Skin Gauntlets

Equipped creature gets +1/+0 for each Equipment attached to it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery. This card enters unattached and stays on the battlefield if the creature leaves.)

Artifact
Golem-Skin Gauntlets (2xm) 259
Nettlecyst

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1 for each artifact and/or enchantment you control. Equip {2}

Artifact
Nettlecyst (mkc) 233
Power Fist

Equipped creature has trample and "Whenever this creature deals combat damage to a player, put that many +1/+1 counters on it." Equip {2}

Artifact
Power Fist (pip) 81
Tarrian's Soulcleaver

Equipped creature has vigilance. Whenever another artifact or creature is put into a graveyard from the battlefield, put a +1/+1 counter on equipped creature. Equip {2}

Artifact
Tarrian's Soulcleaver (lci) 264
Thran Power Suit

Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Thran Power Suit (bro) 253

power boost

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Artifact

Quantity: 1Price: $1.29
Mage Slayer

Whenever equipped creature attacks, it deals damage equal to its power to the player or planeswalker it's attacking. Equip {3}

Artifact
Mage Slayer (nec) 140

Artifact

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card advantage

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Infiltration Lens

Whenever equipped creature becomes blocked by a creature, you may draw two cards. Equip {1}

Artifact
Infiltration Lens (som) 167
Mask of Memory

Whenever equipped creature deals combat damage to a player, you may draw two cards. If you do, discard a card. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Mask of Memory (cmr) 324
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (dsc) 79
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (dsc) 154
Rishkar's Expertise

Draw cards equal to the greatest power among creatures you control. You may cast a spell with mana value 5 or less from your hand without paying its mana cost.

Sorcery
Rishkar's Expertise (lcc) 254
Robe of the Archmagi

Whenever equipped creature deals combat damage to a player, you draw that many cards. Equip {4} Equip Shaman, Warlock, or Wizard {1}

Artifact
Robe of the Archmagi (clb) 91
Rogue's Gloves

Whenever equipped creature deals combat damage to a player, you may draw a card. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Rogue's Gloves (jmp) 479
Season of Gathering

Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.

Sorcery
Season of Gathering (blb) 192
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (dsc) 156

card advantage

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ramp

Quantity: 19Price: $72.12
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (fdc) 1
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rvr) 133
Bitterthorn, Nissa's Animus

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3}

Artifact
Bitterthorn, Nissa's Animus (moc) 45
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (clu) 221
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (dmc) 131
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Golgari Signet

{1}, {T}: Add {B}{G}.

Artifact
Golgari Signet (dsc) 246
Growth Spiral

Draw a card. You may put a land card from your hand onto the battlefield.

Instant
Growth Spiral (dmc) 153
Gruul Signet

{1}, {T}: Add {R}{G}.

Artifact
Gruul Signet (blc) 273
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (blc) 278
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (mkc) 178
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (dsc) 250
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (dsc) 194
Simic Signet

{1}, {T}: Add {G}{U}.

Artifact
Simic Signet (dsc) 252
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Sword of the Animist

Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {2}

Artifact
Sword of the Animist (cmm) 413
The Reaver Cleaver

Equipped creature gets +1/+1 and has trample and "Whenever this creature deals combat damage to a player or planeswalker, create that many Treasure tokens." Equip {3}

Artifact
The Reaver Cleaver (dmc) 8
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (otc) 209

ramp

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Land

Quantity: 39Price: $13.65
Plains

({T}: Add {W}.)

Land
Plains (fdn) 272

Land

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fun beats

Quantity: 3Price: $19.67
Scepter of Celebration

Equipped creature gets +2/+0 and has trample. Whenever equipped creature deals combat damage to a player, create that many 1/1 green and white Citizen creature tokens. Equip {3}

Artifact
Scepter of Celebration (ncc) 64
The Key to the Vault

Whenever equipped creature deals combat damage to a player, look at that many cards from the top of your library. You may exile a nonland card from among them. Put the rest on the bottom of your library in a random order. You may cast the exiled card without paying its mana cost. Equip {2}{U}

Artifact
The Key to the Vault (otj) 54
Wand of Orcus

Whenever equipped creature attacks or blocks, it and Zombies you control gain deathtouch until end of turn. Whenever equipped creature deals combat damage to a player, create that many 2/2 black Zombie creature tokens. Equip {3}

Artifact
Wand of Orcus (afc) 28

fun beats

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Sorcery

Quantity: 1Price: $14.99
Call Forth the Tempest

Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order. Then do it again.) Call Forth the Tempest deals damage to each creature your opponents control equal to the total mana value of other spells you've cast this turn.

Sorcery
Call Forth the Tempest (ltc) 509

Sorcery

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keywords

Quantity: 10Price: $48.76
Basilisk Collar

Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Basilisk Collar (fdn) 669
Batterskull

Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +4/+4 and has vigilance and lifelink. {3}: Return this Equipment to its owner's hand. Equip {5}

Artifact
Batterskull (2xm) 234
Brass Knuckles

When you cast this spell, copy it. (The copy becomes a token.) Equipped creature has double strike as long as two or more Equipment are attached to it. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Brass Knuckles (cmm) 372
Ghoulish Impetus

Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.

Enchantment
Ghoulish Impetus (cmm) 732
Kaldra Compleat

Living weapon Indestructible Equipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature." Equip {7}

Artifact
Kaldra Compleat (cmm) 958
Lizard Blades

Double strike Equipped creature has double strike. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lizard Blades (neo) 153
Nazgûl Battle-Mace

Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.) Equip {3}

Artifact
Nazgûl Battle-Mace (ltc) 510
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Two-Handed Axe

Artifact
Two-Handed Axe // Sweeping Cleave (clb) 203
Winged Boots

Equipped creature has flying and ward {4}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.) Equip {1}

Artifact
Winged Boots (otc) 124

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Maybeboard

Quantity: 4Price: $5.82
Averna, the Chaos Bloom

As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)

Creature
Averna, the Chaos Bloom (cmr) 269
Felix Five-Boots

Menace, ward {2} If a creature you control dealing combat damage to a player causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.

Creature
Felix Five-Boots (otc) 6
Harmonic Prodigy

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) If an ability of a Shaman or another Wizard you control triggers, that ability triggers an additional time.

Creature
Harmonic Prodigy (mh2) 132
Urban Evolution

Draw three cards. You may play an additional land this turn.

Sorcery
Urban Evolution (ncc) 355

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 42 cards
9 pips - 8 cards
6 mana - 6 cards
10 pips - 9 cards
6 mana - 6 cards
15 pips - 12 cards
6 mana - 6 cards
21 pips - 18 cards
6 mana - 6 cards
0 pips - 0 cards
2 mana - 1 card
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