Boros Prowess Aggro — Foundations · Standard · Bo1 and Bo3
Deck Size: 60
Standard
Legal
Est deck cost: $299.37
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5. Lands
5. Lands
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2. Creatures
Emberheart Challenger
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
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3. Direct Burn
3. Direct Burn
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4. Removal
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Description
{"ops":[{"insert":"Due to lack of wildcards I'm actually running — \n\n8x "},{"insert":{"card-link":"Mountain"}},{"insert":"\n2x "},{"insert":{"card-link":"Abraded Bluffs"}},{"insert":"\n4x "},{"insert":{"card-link":"Battlefield Forge"}},{"insert":"\n4x "},{"insert":{"card-link":"Inspiring Vantage"}},{"insert":"\n1x "},{"insert":{"card-link":"Restless Bivouac"}},{"insert":" \n1x "},{"insert":{"card-link":"Thran Portal"}},{"insert":"\n\nI actually don't hate Abraded Bluffs in this deck, it sucks when it's one of two (or two of three) lands in your opening hand, but late game it has absolutely won me games by nature of being an uninteractable one damage straight at their face. You do not need any copies of "},{"insert":{"card-link":"Plains"}},{"insert":" that several other lists are running, they hurt you more often than they help because there are no white spells in this list, only red or boros.\n\nIf you own "},{"insert":{"card-link":"Restless Bivouac"}},{"insert":" you might want to run those, I have one and it's great, I think I wouldn't run more than two in the main deck. They're not necessary but they'll win you games sometimes. Try them out over any other tap land at least. \n\n2x "},{"insert":{"card-link":"Slagstorm"}},{"insert":" is the best change I made to this deck-list, if you're going against a wide board having a board-wipe can be crucial and this one doubles up as a direct burn spell too. Bonus points if you have a "},{"insert":{"card-link":"Screaming Nemesis"}},{"insert":" on board when you deal 3 damage to every creature. An "},{"insert":{"card-link":"Emberheart Challenger"}},{"insert":" or "},{"insert":{"card-link":"Screaming Nemesis"}},{"insert":" will survive if it has a Monster Role token on it too. \n\n"},{"insert":{"card-link":"Fanatical Firebrand"}},{"insert":" is a must include in this meta as it beats both "},{"insert":{"card-link":"Llanowar Elves"}},{"insert":" and "},{"insert":{"card-link":"Deep-Cavern Bat"}},{"insert":". I've had several games where the opponent has taken a minute to decide what spell to take with the bat just for me to get it back as soon as I untap by sacrificing my Firebrand. \n\nIn Bo3 "},{"insert":{"card-link":"Break the Spell"}},{"insert":" is a necessity in the sideboard, the decks this loses to the most rely on enchantments. It counters "},{"insert":{"card-link":"Enduring Innocence"}},{"insert":", "},{"insert":{"card-link":"Stormchaser's Talent"}},{"insert":", "},{"insert":{"card-link":"Sheltered by Ghosts"}},{"insert":", the entire cycle of "},{"attributes":{"background":"#ffffff","color":"#16161d"},"insert":"Overlords from Duskmourn, and crucially counters "},{"insert":{"card-link":"Authority of the Consuls"}},{"insert":" which will be side boarded in against you often.\n\nDo not forget the utility of "},{"insert":{"card-link":"Boros Charm"}},{"insert":", the 4 damage at their face is great and wins a lot of matches, but sometimes they're tapped out and double strike wins it, and that indestructible can save you in a drawn out game too (possibly even from your own "},{"insert":{"card-link":"Slagstorm"}},{"insert":" wipe).\n\nThis is honestly the most fun I've had playing aggro since the Aftermath/Wilds era build with "},{"insert":{"card-link":"Khenra Spellspear // Gitaxian Spellstalker"}},{"insert":" and "},{"insert":{"card-link":"Kumano Faces Kakkazan // Etching of Kumano"}},{"insert":".\n"}]}
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