138
12/10/2024
Is this a Flying?
Deck Size: 85
Commander
Est deck cost: $112.98
Salt sum: 14.75
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138
12/10/2024
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Commander

Qty: 2 Price: $0.79
Ascendant Spirit

{S}{S}: This creature becomes a Spirit Warrior with base power and toughness 2/3. {S}{S}{S}: If this creature is a Warrior, put a flying counter on it and it becomes a Spirit Warrior Angel with base power and toughness 4/4. {S}{S}{S}{S}: If this creature is an Angel, put two +1/+1 counters on it and it gains "Whenever this creature deals combat damage to a player, draw a card."

Creature
Ascendant Spirit (khm) 341
Sol, Advocate Eternal

Legendary partner (You can have two commanders if this is one of them. The other one is promoted to legendary.) Flying, vigilance Teamwork — Whenever you attack or block with both Sol, Advocate Eternal and its partner, support 4 and investigate four times.

Creature
Sol, Advocate Eternal (ph18) 3

Commander

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Artifact

Qty: 4 Price: $3.72
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (mkc) 223
Arcum's Astrolabe

({S} can be paid with one mana from a snow source.) When this artifact enters, draw a card. {1}, {T}: Add one mana of any color.

Artifact
Arcum's Astrolabe (mh1) 220
Coldsteel Heart

This artifact enters tapped. As this artifact enters, choose a color. {T}: Add one mana of the chosen color.

Artifact
Coldsteel Heart (cm2) 181
Replicating Ring

{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."

Artifact
Replicating Ring (khm) 244

Artifact

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Creature

Qty: 23 Price: $47.93
Abominable Treefolk

Trample Abominable Treefolk's power and toughness are each equal to the number of snow permanents you control. When this creature enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature
Abominable Treefolk (mh1) 194
Adarkar Valkyrie

Flying, vigilance {T}: When target creature other than this creature dies this turn, return that card to the battlefield under your control.

Creature
Adarkar Valkyrie (c18) 60
Blizzard Specter

Flying Whenever this creature deals combat damage to a player, choose one — • That player returns a permanent they control to its owner's hand. • That player discards a card.

Creature
Blizzard Specter (ima) 194
Boreal Druid

{T}: Add {C}.

Creature
Boreal Druid (csp) 105
Diamond Faerie

Flying {1}{S}: Snow creatures you control get +1/+1 until end of turn. ({S} can be paid with one mana from a snow source.)

Creature
Diamond Faerie (csp) 128
Draugr Necromancer

If a nontoken creature an opponent controls would die, exile that card with an ice counter on it instead. You may cast spells from among cards in exile your opponents own with ice counters on them, and you may spend mana from snow sources as though it were mana of any color to cast those spells.

Creature
Draugr Necromancer (khm) 86
Drift of the Dead

Defender (This creature can't attack.) Drift of the Dead's power and toughness are each equal to the number of snow lands you control.

Creature
Drift of the Dead (ice) 123
Frost Augur

{S}, {T}: Look at the top card of your library. If it's a snow card, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)

Creature
Frost Augur (khm) 56
Heidar, Rimewind Master

{2}, {T}: Return target permanent to its owner's hand. Activate only if you control four or more snow permanents.

Creature
Heidar, Rimewind Master (csp) 36
Ice-Fang Coatl

Flash Flying When this creature enters, draw a card. This creature has deathtouch as long as you control at least three other snow permanents.

Creature
Ice-Fang Coatl (mh1) 203
Icehide Golem

({S} can be paid with one mana from a snow source.)

Creature Artifact
Icehide Golem (mh1) 224
Isu the Abominable

You may look at the top card of your library any time. You may play snow lands and cast snow spells from the top of your library. Whenever another snow permanent you control enters, you may pay {G}, {W}, or {U}. If you do, put a +1/+1 counter on Isu.

Creature
Isu the Abominable (j22) 12
Jorn, God of Winter

Creature
Jorn, God of Winter // Kaldring, the Rimestaff (khm) 179Jorn, God of Winter // Kaldring, the Rimestaff (khm) 179
Narfi, Betrayer King

Other snow and Zombie creatures you control get +1/+1. {S}{S}{S}: Return this card from your graveyard to the battlefield tapped. ({S} can be paid with one mana from a snow source.)

Creature
Narfi, Betrayer King (khm) 224
Ohran Frostfang

Attacking creatures you control have deathtouch. Whenever a creature you control deals combat damage to a player, draw a card.

Creature
Ohran Frostfang (otc) 199
Pilfering Hawk

Flying {S}, {T}: Draw a card, then discard a card. ({S} can be paid with one mana from a snow source.)

Creature
Pilfering Hawk (j22) 336
Rime Tender

{T}: Untap another target snow permanent.

Creature
Rime Tender (mh1) 176
Rimebound Dead

{S}: Regenerate this creature. ({S} can be paid with one mana from a snow source.)

Creature
Rimebound Dead (csp) 69
Rimefeather Owl

Flying Rimefeather Owl's power and toughness are each equal to the number of snow permanents on the battlefield. {1}{S}: Put an ice counter on target permanent. Permanents with ice counters on them are snow.

Creature
Rimefeather Owl (csp) 42
Rimewind Cryomancer

{1}, {T}: Counter target activated ability. Activate only if you control four or more snow permanents. (Mana abilities can't be targeted.)

Creature
Rimewind Cryomancer (csp) 43
Sculptor of Winter

{T}: Untap target snow land.

Creature
Sculptor of Winter (khm) 193
Spirit of the Aldergard

When this creature enters, search your library for a snow land card, reveal it, put it into your hand, then shuffle. This creature gets +1/+0 for each other snow permanent you control.

Creature
Spirit of the Aldergard (khm) 195
Wall of Shards

Defender, flying Cumulative upkeep—An opponent gains 1 life. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)

Creature
Wall of Shards (csp) 23

Creature

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Enchantment

Qty: 7 Price: $4.17
Gelid Shackles

Enchant creature Enchanted creature can't block, and its activated abilities can't be activated. {S}: Enchanted creature gains defender until end of turn. ({S} can be paid with one mana from a snow source.)

Enchantment
Gelid Shackles (csp) 6
Glittering Frost

Enchant land Enchanted land is snow. Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.

Enchantment
Glittering Frost (khm) 171
Marit Lage's Slumber

Whenever Marit Lage's Slumber or another snow permanent you control enters, scry 1. At the beginning of your upkeep, if you control ten or more snow permanents, sacrifice Marit Lage's Slumber. If you do, create Marit Lage, a legendary 20/20 black Avatar creature token with flying and indestructible.

Enchantment
Marit Lage's Slumber (j22) 319
On Thin Ice

Enchant snow land you control When this Aura enters, exile target creature an opponent controls until this Aura leaves the battlefield.

Enchantment
On Thin Ice (mh1) 20
Snowblind

Enchant creature Enchanted creature gets -X/-Y. If that creature is attacking, X is the number of snow lands defending player controls. Otherwise, X is the number of snow lands its controller controls. Y is equal to X or to enchanted creature's toughness minus 1, whichever is smaller.

Enchantment
Snowblind (ice) 264
The Three Seasons

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Mill three cards. II — Return up to two target snow permanent cards from your graveyard to your hand. III — Choose three cards in each graveyard. Their owners shuffle those cards into their libraries.

Enchantment
The Three Seasons (khm) 231
Winter's Rest

Enchant creature When this Aura enters, tap enchanted creature. As long as you control another snow permanent, enchanted creature doesn't untap during its controller's untap step.

Enchantment
Winter's Rest (mh1) 78

Enchantment

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Instant

Qty: 2 Price: $0.84
Graven Lore

Scry X, where X is the amount of {S} spent to cast this spell, then draw three cards. ({S} is mana from a snow source.)

Instant
Graven Lore (khm) 61
Whiteout

All creatures lose flying until end of turn. Sacrifice a snow land: Return this card from your graveyard to your hand.

Instant
Whiteout (ice) 275

Instant

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Land

Qty: 40 Price: $45.54
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (moc) 390
Arctic Flats

This land enters tapped. {T}: Add {G} or {W}.

Land
Arctic Flats (csp) 143
Arctic Treeline

({T}: Add {G} or {W}.) This land enters tapped.

Land
Arctic Treeline (khm) 249
Boreal Shelf

This land enters tapped. {T}: Add {W} or {U}.

Land
Boreal Shelf (csp) 144
Cactus Preserve

This land enters tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

Land
Cactus Preserve (otc) 40
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (who) 266
Contaminated Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {W}{U}{B} ({W}{U}{B}, Discard this card: Draw a card.)

Land
Contaminated Landscape (mh3) 218
Deceptive Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Swamp, or Forest card, put it onto the battlefield tapped, then shuffle. Cycling {W}{B}{G} ({W}{B}{G}, Discard this card: Draw a card.)

Land
Deceptive Landscape (mh3) 219
Dromar's Cavern

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {W}, {U}, or {B}.

Land
Dromar's Cavern (dmr) 246
Faceless Haven

{T}: Add {C}. {S}{S}{S}: This land becomes a 4/3 creature with vigilance and all creature types until end of turn. It's still a land. ({S} can be paid with one mana from a snow source.)

Land
Faceless Haven (khm) 255
Foreboding Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Swamp, Forest, or Island card, put it onto the battlefield tapped, then shuffle. Cycling {B}{G}{U} ({B}{G}{U}, Discard this card: Draw a card.)

Land
Foreboding Landscape (mh3) 221
Frost Marsh

This land enters tapped. {T}: Add {U} or {B}.

Land
Frost Marsh (plst) CSP-146
Frostwalk Bastion

{T}: Add {C}. {1}{S}: Until end of turn, this land becomes a 2/3 Construct artifact creature. It's still a land. ({S} can be paid with one mana from a snow source.) Whenever this land deals combat damage to a creature, tap that creature and it doesn't untap during its controller's next untap step.

Land
Frostwalk Bastion (mh1) 240
Glacial Floodplain

({T}: Add {W} or {U}.) This land enters tapped.

Land
Glacial Floodplain (khm) 257
Ice Tunnel

({T}: Add {U} or {B}.) This land enters tapped.

Land
Ice Tunnel (khm) 262
Llanowar Reborn

This land enters tapped. {T}: Add {G}. Graft 1 (This land enters with a +1/+1 counter on it. Whenever a creature enters, you may move a +1/+1 counter from this land onto it.)

Land
Llanowar Reborn (fut) 171
Mouth of Ronom

{T}: Add {C}. {4}{S}, {T}, Sacrifice this land: It deals 4 damage to target creature. ({S} can be paid with one mana from a snow source.)

Land
Mouth of Ronom (plst) CSP-148
Opulent Palace

This land enters tapped. {T}: Add {B}, {G}, or {U}.

Land
Opulent Palace (plst) KTK-238
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (blc) 322
Rimewood Falls

({T}: Add {G} or {U}.) This land enters tapped.

Land
Rimewood Falls (plst) KHM-266
Sandsteppe Citadel

This land enters tapped. {T}: Add {W}, {B}, or {G}.

Land
Sandsteppe Citadel (c16) 320
Scrying Sheets

{T}: Add {C}. {1}{S}, {T}: Look at the top card of your library. If that card is snow, you may reveal it and put it into your hand. ({S} can be paid with one mana from a snow source.)

Land
Scrying Sheets (csp) 149
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (mkc) 288
Shimmerdrift Vale

This land enters tapped. As this land enters, choose a color. {T}: Add one mana of the chosen color.

Land
Shimmerdrift Vale (khm) 267
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 284
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (khm) 279
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (khm) 276
Snow-Covered Swamp

({T}: Add {B}.)

Land
Snow-Covered Swamp (khm) 280
Snowfield Sinkhole

({T}: Add {W} or {B}.) This land enters tapped.

Land
Snowfield Sinkhole (khm) 269
Tranquil Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. Cycling {G}{W}{U} ({G}{W}{U}, Discard this card: Draw a card.)

Land
Tranquil Landscape (mh3) 231
Treva's Ruins

When this land enters, sacrifice it unless you return a non-Lair land you control to its owner's hand. {T}: Add {G}, {W}, or {U}.

Land
Treva's Ruins (dmr) 260
Woodland Chasm

({T}: Add {B} or {G}.) This land enters tapped.

Land
Woodland Chasm (khm) 274

Land

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Sorcery

Qty: 7 Price: $9.99
Blizzard Brawl

Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

Sorcery
Blizzard Brawl (khm) 162
Blood on the Snow

Choose one — • Destroy all creatures. • Destroy all planeswalkers. Then return a creature or planeswalker card with mana value X or less from your graveyard to the battlefield, where X is the amount of {S} spent to cast this spell. ({S} is mana from a snow source.)

Sorcery
Blood on the Snow (khm) 79
Cultivate

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Cultivate (pw23) 6
Dead of Winter

All nonsnow creatures get -X/-X until end of turn, where X is the number of snow permanents you control.

Sorcery
Dead of Winter (mh1) 85
Into the North

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Sorcery
Into the North (csp) 111
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (cmd) 163
Search for Glory

Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each {S} spent to cast this spell. ({S} is mana from a snow source.)

Sorcery
Search for Glory (khm) 27

Sorcery

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Deck Info

Deck stats

8 pips - 7 cards
22 mana - 21 cards
21 pips - 18 cards
22 mana - 21 cards
10 pips - 9 cards
20 mana - 19 cards
0 pips - 0 cards
0 mana - 8 cards
19 pips - 18 cards
21 mana - 20 cards
0 pips - 0 cards
9 mana - 9 cards
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