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Commander
Commander
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (blc) 322 Path of Ancestry (blc) 322](https://cards.scryfall.io/normal/front/8/2/821cb722-146d-447e-907d-dc97baa5bc4f.jpg?1721429803)
Land
Tokens
This spell costs {X} less to cast, where X is the greatest power among creatures you control. Whenever one or more nontoken creatures you control die, create a green Fungus Dinosaur creature token with base power and toughness each equal to the total power of those creatures. {2}, {T}: Double target creature's power until end of turn.
![The Skullspore Nexus (lci) 212 The Skullspore Nexus (lci) 212](https://cards.scryfall.io/normal/front/b/5/b56a7631-5f94-468d-aab7-7e9e129c5f49.jpg?1699044489)
Tokens
Counters
Frenzied Metabolism — As an additional cost to cast this spell, you may remove any number of +1/+1 counters from among creatures you control. This spell costs {2} less to cast for each counter removed this way. Vigilance, reach, ward {2} Titanic — This creature can't be blocked by creatures with power 2 or less.
![Hierophant Bio-Titan (40k) 92 Hierophant Bio-Titan (40k) 92](https://cards.scryfall.io/normal/front/b/e/be8a8e26-39cb-440a-a428-58b49ff8d017.jpg?1673309137)
(Gain the next level as a sorcery to add its ability.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. {G}: Level 2 Permanents you control with counters on them have ward {1}. {3}{G}: Level 3 If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.
![Innkeeper's Talent (blb) 180 Innkeeper's Talent (blb) 180](https://cards.scryfall.io/normal/front/9/4/941b0afc-0e8f-45f2-ae7f-07595e164611.jpg?1721814343)
This enchantment enters with four +1/+1 counters on it. Modified creatures you control have haste. (Equipment, Auras you control, and counters are modifications.) Remove a +1/+1 counter from this enchantment: Put a +1/+1 counter on target creature you control. Activate only as a sorcery and only once each turn.
![Invigorating Hot Spring (neo) 223 Invigorating Hot Spring (neo) 223](https://cards.scryfall.io/normal/front/5/9/59a118d1-30b8-42c0-ac42-6fba0778200a.jpg?1654568472)
If one or more +1/+1 counters would be put on an artifact or creature you control, that many plus one +1/+1 counters are put on it instead. {1}{G}, {T}: Put a +1/+1 counter on target artifact or creature you control. Activate only as a sorcery. Cycling {2} ({2}, Discard this card: Draw a card.)
![Ozolith, the Shattered Spire (mom) 198 Ozolith, the Shattered Spire (mom) 198](https://cards.scryfall.io/normal/front/c/9/c9eee658-29e8-4ab5-8a0e-31f2f28a9a92.jpg?1682204958)
Trample Whenever a creature you control deals combat damage during your turn, put that many +1/+1 counters on it. (It must survive to get the counters.) You may cast this card from your graveyard by removing six counters from among creatures you control in addition to paying its other costs.
![Quilled Greatwurm (fdn) 339 Quilled Greatwurm (fdn) 339](https://cards.scryfall.io/normal/front/f/0/f00e8e36-bd52-4eca-ae48-f3e03a655704.jpg?1730489867)
Reach, trample Whenever another creature you control enters, put X +1/+1 counters on it, where X is its power. Plot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
![Railway Brawler (otj) 175 Railway Brawler (otj) 175](https://cards.scryfall.io/normal/front/9/e/9ec1f76f-f21d-4f06-8c02-be6745183348.jpg?1712355970)
{1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.
![Simic Ascendancy (blc) 260 Simic Ascendancy (blc) 260](https://cards.scryfall.io/normal/front/9/3/9300abb9-2750-4de8-8c1d-dbae48a86037.jpg?1721429509)
Counters
Protection
Proliferate, then choose any number of permanents you control that had a counter put on them this way. Those permanents phase out. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there. Treat phased-out permanents and anything attached to them as though they don't exist until their controller's next turn.)
![Ripples of Potential (lcc) 77 Ripples of Potential (lcc) 77](https://cards.scryfall.io/normal/front/b/7/b70e6ded-2c25-4608-9ae0-a64e13aa1d2a.jpg?1698987954)
Protection
Draw
If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.
![Abundance (40k) 210 Abundance (40k) 210](https://cards.scryfall.io/normal/front/5/1/51d27db7-3c11-4896-a8f9-2f7f7beeec18.jpg?1673310047)
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
![Garruk's Uprising (blc) 219 Garruk's Uprising (blc) 219](https://cards.scryfall.io/normal/front/0/d/0d229647-ffe9-4428-b4d6-a318108fc550.jpg?1721429279)
Choose up to five {P} worth of modes. You may choose the same mode more than once. {P} — Put a +1/+1 counter on a creature you control. It gains vigilance and trample until end of turn. {P}{P} — Choose artifact or enchantment. Destroy all permanents of the chosen type. {P}{P}{P} — Draw cards equal to the greatest power among creatures you control.
![Season of Gathering (blb) 192 Season of Gathering (blb) 192](https://cards.scryfall.io/normal/front/7/1/71dd3c27-e0d5-434e-a0f3-4a95245e21c2.jpg?1721426924)
Draw
Ramp
Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
![Kodama of the West Tree (j25) 78 Kodama of the West Tree (j25) 78](https://cards.scryfall.io/normal/front/a/4/a4f53a56-eb8e-44cd-ab13-8ac068052c68.jpg?1730485982)
Ramp
Finisher
Put a +1/+1 counter on target creature you control, then double the number of +1/+1 counters on each creature that had a +1/+1 counter put on it this way. Overload {4}{G}{G} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
![Fangs of Kalonia (mh3) 153 Fangs of Kalonia (mh3) 153](https://cards.scryfall.io/normal/front/0/a/0ae8a77b-4001-4da2-b684-d0fab370a162.jpg?1717012453)
Finisher
Removal
Removal
Sideboard
Look at the top six cards of your library. Put up to two land cards from among them onto the battlefield tapped and the rest on the bottom of your library in a random order. If you put fewer than two lands onto the battlefield this way, proliferate a number of times equal to the difference. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
![Expand the Sphere (one) 168 Expand the Sphere (one) 168](https://cards.scryfall.io/normal/front/5/7/572e174e-99f7-4b5e-8506-1833adddbf07.jpg?1675957140)
Sideboard
Maybeboard
Benevolent Hydra enters with X +1/+1 counters on it. If one or more +1/+1 counters would be put on another creature you control, that many plus one +1/+1 counters are put on it instead. {T}, Remove a +1/+1 counter from Benevolent Hydra: Put a +1/+1 counter on another target creature you control.
![Benevolent Hydra (j22) 38 Benevolent Hydra (j22) 38](https://cards.scryfall.io/normal/front/c/5/c575ed35-6357-4b48-9d20-e4249577142b.jpg?1675644762)
Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)
![Chasm Skulker (blc) 164 Chasm Skulker (blc) 164](https://cards.scryfall.io/normal/front/8/7/87523249-4397-41b8-8ee8-fcb1d2dd9853.jpg?1721428990)
Flying, trample When Tanazir Quandrix enters, double the number of +1/+1 counters on target creature you control. Whenever Tanazir Quandrix attacks, you may have the base power and toughness of other creatures you control become equal to Tanazir Quandrix's power and toughness until end of turn.
![Tanazir Quandrix (stx) 284 Tanazir Quandrix (stx) 284](https://cards.scryfall.io/normal/front/a/5/a5c7241c-c053-440b-b91c-f7298080d626.jpg?1627001424)
Maybeboard
Deck Info
Deck stats
Deck extras (0)
Description
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