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Draw
Svyelun has indestructible as long as you control at least two other Merfolk. Whenever Svyelun attacks, draw a card. Other Merfolk you control have ward {1}. (Whenever another Merfolk you control becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)
![Svyelun of Sea and Sky (lcc) 175 Svyelun of Sea and Sky (lcc) 175](https://cards.scryfall.io/normal/front/0/1/01f5ab00-5305-4ac4-915d-feeb591f9389.jpg?1698988194)
Draw
Ramp
Ramp
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Untap
Anthem
Anthem
Evasion
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Removal
Copy
Copy
Finisher
Champion a Merfolk (When this enters, sacrifice it unless you exile another Merfolk you control. When this leaves the battlefield, that card returns to the battlefield.) Whenever this creature deals combat damage to a player, you may sacrifice a Merfolk. If you do, take an extra turn after this one.
![Wanderwine Prophets (lrw) 95 Wanderwine Prophets (lrw) 95](https://cards.scryfall.io/normal/front/6/c/6cdbb6ff-c945-4dd6-aba6-4fd4b77824c0.jpg?1562352550)
Finisher
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Creature
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