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Commander
Throw ... — {3}, Unattach an Equipment from Captain America: He deals damage equal to that Equipment's mana value divided as you choose among one, two, or three targets. ... Catch — At the beginning of combat on your turn, attach up to one target Equipment you control to Captain America.
![Captain America, First Avenger (sld) 1726 Captain America, First Avenger (sld) 1726](https://cards.scryfall.io/normal/front/b/b/bba7e9c8-c24c-4bd3-b398-fe42b1fcfb5d.jpg?1730758326)
Commander
Removal
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.) Equip {3}
![Nazgûl Battle-Mace (ltc) 510 Nazgûl Battle-Mace (ltc) 510](https://cards.scryfall.io/normal/front/8/a/8a08f237-fc13-475f-860f-011dfa4a1a67.jpg?1695406635)
Removal
Land
At the beginning of your upkeep, if you control three or more artifacts, you gain 1 life. {T}: Add {C}. {4}, {T}, Sacrifice Inventors' Fair: Search your library for an artifact card, reveal it, put it into your hand, then shuffle. Activate only if you control three or more artifacts.
![Inventors' Fair (plst) KLD-247 Inventors' Fair (plst) KLD-247](https://cards.scryfall.io/normal/front/a/4/a4ba795a-8a08-4853-a7ca-cf3883a6f667.jpg?1706662181)
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
![Plaza of Heroes (dmu) 252 Plaza of Heroes (dmu) 252](https://cards.scryfall.io/normal/front/a/2/a2cfcf67-f83c-43af-9e2d-5513fcdde835.jpg?1673308344)
Land
Sorcery
Sorcery
Cap Weapons
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
![Basilisk Collar (dsc) 241 Basilisk Collar (dsc) 241](https://cards.scryfall.io/normal/front/5/0/5092ae84-857d-4396-8ea7-190baae33c52.jpg?1726285283)
Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
![Celestial Armor (fdn) 5 Celestial Armor (fdn) 5](https://cards.scryfall.io/normal/front/8/0/809ee8ad-1573-49e5-9e84-b7cdd29efcae.jpg?1730488607)
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.) Equipped creature gets +2/+2. Whenever equipped creature attacks, if it's the first combat phase of the turn, untap each attacking creature. After this phase, there is an additional combat phase. Equip {3}{R}
![Hexplate Wallbreaker (onc) 14 Hexplate Wallbreaker (onc) 14](https://cards.scryfall.io/normal/front/f/7/f75e6145-79a4-4400-8e0a-c334e4a780fb.jpg?1675905586)
When Mjölnir enters, attach it to target legendary creature you control. Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls. Equip {4}
![Mjölnir, Storm Hammer (acr) 74 Mjölnir, Storm Hammer (acr) 74](https://cards.scryfall.io/normal/front/d/f/df09fc8c-e008-427b-b007-ceec9a4aa4ab.jpg?1721424213)
Equipped creature gets +1/+1 for each Aura and Equipment attached to it and has ward {2}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
![Thran Power Suit (bro) 253 Thran Power Suit (bro) 253](https://cards.scryfall.io/normal/front/1/7/17bfb8c5-9105-41e4-a58f-9c9eee32b18a.jpg?1674422106)
Cap Weapons
Protection
Equipped creature gets +2/+2 and has protection from red and from white. Whenever equipped creature deals combat damage to a player, this Equipment deals damage to that player equal to the number of cards in their hand and you gain 1 life for each card in your hand. Equip {2}
![Sword of War and Peace (sld) 1730 Sword of War and Peace (sld) 1730](https://cards.scryfall.io/normal/front/4/2/429e4523-5b11-40dc-83cb-2c8cc26a675f.jpg?1729273486)
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
![Teferi's Protection (2x2) 32 Teferi's Protection (2x2) 32](https://cards.scryfall.io/normal/front/4/8/483fa1cb-1e35-44f2-a143-98c0f107f5ca.jpg?1673147148)
Protection
Tutor
Tutor
Creature
Flying, haste Genius Industrialist — Whenever Iron Man attacks, create a Treasure token, then you may sacrifice a noncreature artifact. If you do, search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put it onto the battlefield tapped, then shuffle.
![Iron Man, Titan of Innovation (sld) 1731 Iron Man, Titan of Innovation (sld) 1731](https://cards.scryfall.io/normal/front/7/5/7542b1d1-e34d-46dc-af24-1b718034c0e4.jpg?1730758324)
Creature
Ramp
When Urza enters, create a 0/0 colorless Construct artifact creature token with "This token gets +1/+1 for each artifact you control." Tap an untapped artifact you control: Add {U}. {5}: Shuffle your library, then exile the top card. Until end of turn, you may play that card without paying its mana cost.
![Urza, Lord High Artificer (mb2) 244 Urza, Lord High Artificer (mb2) 244](https://cards.scryfall.io/normal/front/f/5/f531402e-681f-4439-837c-4e184efd5a49.jpg?1723095431)
Companion — Each permanent card in your starting deck has an activated ability. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Abilities you activate that aren't mana abilities cost {2} less to activate. This effect can't reduce the mana in that cost to less than one mana. {1}, {T}: Target creature can't block this turn.
![Zirda, the Dawnwaker (iko) 233 Zirda, the Dawnwaker (iko) 233](https://cards.scryfall.io/normal/front/1/b/1bd8e61c-2ee8-4243-a848-7008810db8a0.jpg?1737912361)
Ramp
Draw
When Astor enters, look at the top seven cards of your library. You may reveal an Equipment or Vehicle card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Equipment you control have equip {1}. Vehicles you control have crew 1.
![Astor, Bearer of Blades (dmu) 194 Astor, Bearer of Blades (dmu) 194](https://cards.scryfall.io/normal/front/4/0/40f3a0ba-b917-488b-adbf-60a0d3c58a56.jpg?1673307906)
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
![Nahiri, Forged in Fury (mat) 36 Nahiri, Forged in Fury (mat) 36](https://cards.scryfall.io/normal/front/9/0/90eb0859-d24e-4703-8930-1cd4ac1fb3b6.jpg?1684340759)
You may look at the top card of your library any time. As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library. Reconfigure {2}{U} ({2}{U}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
![The Reality Chip (neo) 74 The Reality Chip (neo) 74](https://cards.scryfall.io/normal/front/d/8/d859de3a-0be1-4e66-b438-1c3d4ee756cd.jpg?1654566909)
Draw
Recursion
When this enchantment enters, return target Equipment card from your graveyard to the battlefield. During your turn, you may activate equip abilities any time you could cast an instant. You may pay {0} rather than pay the equip cost of the first equip ability you activate during each of your turns.
![Forge Anew (ltr) 17 Forge Anew (ltr) 17](https://cards.scryfall.io/normal/front/5/6/56274b88-6e3f-4538-bb0c-eb5e52a58ef3.jpg?1686967804)
Recursion
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