113
2/19/2025
Araumi Self-Mill (See Description)
Deck Size: 100
Commander
Legal
Est deck cost: $50.93
Salt sum: 23.2
No deck tags
113
2/19/2025
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Commander

Qty: 1 Price: $0.35
Araumi of the Dead Tide

{T}, Exile cards from your graveyard equal to the number of opponents you have: Target creature card in your graveyard gains encore until end of turn. The encore cost is equal to its mana cost. (Exile the creature card and pay its mana cost: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Araumi of the Dead Tide (cmr) 267

Commander

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Land

Qty: 36 Price: $15.66
Black Dragon Gate

This land enters tapped. As this land enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Choked Estuary

As this land enters, you may reveal an Island or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {B}.

Land
Choked Estuary (who) 261
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (pip) 259
Dakmor Salvage

This land enters tapped. {T}: Add {B}. Dredge 2 (If you would draw a card, you may mill two cards instead. If you do, return this card from your graveyard to your hand.)

Land
Dakmor Salvage (uma) 240
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (2x2) 322
Dismal Backwater

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Dismal Backwater (mom) 269
Duskmantle, House of Shadow

{T}: Add {C}. {U}{B}, {T}: Target player mills a card.

Land
Duskmantle, House of Shadow (rav) 277
Fetid Pools

({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Fetid Pools (pip) 265
Island

({T}: Add {U}.)

Land
Island (dft) 281
Jwar Isle Refuge

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {U} or {B}.

Land
Jwar Isle Refuge (zen) 215
Memorial to Folly

This land enters tapped. {T}: Add {B}. {2}{B}, {T}, Sacrifice this land: Return target creature card from your graveyard to your hand.

Land
Memorial to Folly (dom) 242
Mistvault Bridge

This land enters tapped. Indestructible {T}: Add {U} or {B}.

Artifact Land
Mistvault Bridge (mh2) 249
Murky Sewer

This land enters tapped unless a player has 13 or less life. {T}: Add {U} or {B}.

Land
Murky Sewer (dsk) 263
River of Tears

{T}: Add {U}. If you played a land this turn, add {B} instead.

Land
River of Tears (who) 297
Soured Springs

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.

Land
Soured Springs (otj) 264
Submerged Boneyard

This land enters tapped. {T}: Add {U} or {B}.

Land
Submerged Boneyard (m19) 257
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (pip) 296
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 284
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (pip) 299
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (pip) 303
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (who) 327
Thriving Moor

This land enters tapped. As it enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Thriving Moor (who) 328
Waterfront District

This land enters tapped. {T}: Add {U} or {B}. {2}{U}{B}, {T}, Sacrifice this land: Draw a card.

Land
Waterfront District (snc) 259

Land

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Board Clears

Qty: 5 Price: $2.19
Blustersquall

Tap target creature you don't control. Overload {3}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Blustersquall (c15) 89
Cower in Fear

Creatures your opponents control get -1/-1 until end of turn.

Instant
Cower in Fear (plst) MM3-62
Pestilent Haze

Choose one — • All creatures get -2/-2 until end of turn. • Remove two loyalty counters from each planeswalker.

Sorcery
Pestilent Haze (m21) 118
Selective Snare

Return X target creatures of the creature type of your choice to their owner's hand.

Sorcery
Selective Snare (grn) 53
Sleep

Tap all creatures target player controls. Those creatures don't untap during that player's next untap step.

Sorcery
Sleep (plst) C15-106

Board Clears

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Mill

Qty: 9 Price: $2.84
Chill of Foreboding

Each player mills five cards. Flashback {7}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Chill of Foreboding (dka) 32
Coerced Confession

Target player mills four cards. You draw a card for each creature card put into their graveyard this way.

Sorcery
Coerced Confession (gtc) 217
Mindeye Drake

Flying When this creature dies, target player mills five cards.

Creature
Mindeye Drake (gtc) 43
Mindscour Dragon

Flying Whenever this creature deals combat damage to an opponent, target player mills four cards.

Creature
Mindscour Dragon (frf) 41
Nightveil Sprite

Flying Whenever this creature attacks, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature
Nightveil Sprite (j25) 335
Psychic Spiral

Shuffle all cards from your graveyard into your library. Target player mills that many cards.

Instant
Psychic Spiral (rtr) 47
Returned Centaur

When this creature enters, target player mills four cards.

Creature
Returned Centaur (plst) ORI-116
Tower Geist

Flying When this creature enters, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Creature
Tower Geist (ddq) 30
Windgrace Acolyte

Flying When this creature enters, mill three cards and you gain 3 life.

Creature
Windgrace Acolyte (plst) DOM-112

Mill

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Counterspells

Qty: 6 Price: $3.42
Flashfreeze

Counter target red or green spell.

Instant
Flashfreeze (plst) MM2-45
Forbid

Buyback—Discard two cards. (You may discard two cards in addition to any other costs as you cast this spell. If you do, put this card into your hand as it resolves.) Counter target spell.

Instant
Forbid (plst) EXO-35
Gainsay

Counter target blue spell.

Instant
Gainsay (ths) 49
Rewind

Counter target spell. Untap up to four lands.

Instant
Rewind (plst) USG-93
Spell Crumple

Counter target spell. If that spell is countered this way, put it on the bottom of its owner's library instead of into that player's graveyard. Put Spell Crumple on the bottom of its owner's library.

Instant
Spell Crumple (cm2) 50
Void Shatter

Devoid (This card has no color.) Counter target spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Void Shatter (ogw) 49

Counterspells

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Recursion

Qty: 10 Price: $3.54
Archaeomancer

When this creature enters, return target instant or sorcery card from your graveyard to your hand.

Creature
Archaeomancer (j25) 285
Demonic Vigor

Enchant creature Enchanted creature gets +1/+1. When enchanted creature dies, return that card to its owner's hand.

Enchantment
Demonic Vigor (plst) DOM-85
Gravepurge

Put any number of target creature cards from your graveyard on top of your library. Draw a card.

Instant
Gravepurge (plst) DTK-104
Macabre Waltz

Return up to two target creature cards from your graveyard to your hand, then discard a card.

Sorcery
Macabre Waltz (fdn) 177
March of the Returned

Return up to two target creature cards from your graveyard to your hand.

Sorcery
March of the Returned (ths) 96
Pit Keeper

When this creature enters, if you have four or more creature cards in your graveyard, you may return target creature card from your graveyard to your hand.

Creature
Pit Keeper (j22) 455
Recover

Return target creature card from your graveyard to your hand. Draw a card.

Sorcery
Recover (plst) MM3-82
Sanitarium Skeleton

{2}{B}: Return this card from your graveyard to your hand.

Creature
Sanitarium Skeleton (cmr) 148
Supernatural Stamina

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control."

Instant
Supernatural Stamina (cmm) 188
Wander in Death

Return up to two target creature cards from your graveyard to your hand. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Wander in Death (plst) AKH-115

Recursion

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Creature

Qty: 13 Price: $5.27
Blood Seeker

Whenever a creature an opponent controls enters, you may have that player lose 1 life.

Creature
Blood Seeker (dsc) 77
Burglar Rat

When this creature enters, each opponent discards a card.

Creature
Burglar Rat (fdn) 170
Festering Mummy

When this creature dies, you may put a -1/-1 counter on target creature.

Creature
Festering Mummy (akh) 91
Gloom Sower

Whenever this creature becomes blocked by a creature, that creature's controller loses 2 life and you gain 2 life.

Creature
Gloom Sower (plst) M21-100
Grixis Slavedriver

When this creature leaves the battlefield, create a 2/2 black Zombie creature token. Unearth {3}{B} ({3}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)

Creature
Grixis Slavedriver (plst) MM3-74
Lawless Broker

When this creature dies, put a +1/+1 counter on target creature you control.

Creature
Lawless Broker (plst) KLD-86
Lotleth Giant

Undergrowth — When this creature enters, it deals 1 damage to target opponent for each creature card in your graveyard.

Creature
Lotleth Giant (cmm) 171
Murmuring Mystic

Whenever you cast an instant or sorcery spell, create a 1/1 blue Bird Illusion creature token with flying.

Creature
Murmuring Mystic (j25) 107
Phantom Warrior

This creature can't be blocked.

Creature
Phantom Warrior (bbd) 129
Siren of the Fanged Coast

Flying Tribute 3 (As this creature enters, an opponent of your choice may put three +1/+1 counters on it.) When this creature enters, if tribute wasn't paid, gain control of target creature.

Creature
Siren of the Fanged Coast (bng) 50
Skaab Goliath

As an additional cost to cast this spell, exile two creature cards from your graveyard. Trample

Creature
Skaab Goliath (cmr) 97
Spinal Centipede

When this creature dies, put a +1/+1 counter on target creature you control.

Creature
Spinal Centipede (grn) 86
Wight of Precinct Six

This creature gets +1/+1 for each creature card in your opponents' graveyards.

Creature
Wight of Precinct Six (plst) C16-118

Creature

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Removal

Qty: 10 Price: $5.56
Devour in Shadow

Destroy target creature. It can't be regenerated. You lose life equal to that creature's toughness.

Instant
Devour in Shadow (5dn) 46
Disfigure

Target creature gets -2/-2 until end of turn.

Instant
Disfigure (j25) 424
Last Gasp

Target creature gets -3/-3 until end of turn.

Instant
Last Gasp (rvr) 79
Plaguecrafter

When this creature enters, each player sacrifices a creature or planeswalker of their choice. Each player who can't discards a card.

Creature
Plaguecrafter (blc) 187
Price of Fame

This spell costs {2} less to cast if it targets a legendary creature. Destroy target creature. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Price of Fame (mkc) 135
Rapid Hybridization

Destroy target creature. It can't be regenerated. That creature's controller creates a 3/3 green Frog Lizard creature token.

Instant
Rapid Hybridization (blc) 111
Reality Shift

Exile target creature. Its controller manifests the top card of their library. (That player puts the top card of their library onto the battlefield face down as a 2/2 creature. If it's a creature card, it can be turned face up any time for its mana cost.)

Instant
Reality Shift (dsc) 125
Scarab Feast

Exile up to three target cards from a single graveyard. Cycling {B} ({B}, Discard this card: Draw a card.)

Instant
Scarab Feast (plst) AKH-106
Set Adrift

Delve (Each card you exile from your graveyard while casting this spell pays for {1}.) Put target nonland permanent on top of its owner's library.

Sorcery
Set Adrift (plst) KTK-54
Victim of Night

Destroy target non-Vampire, non-Werewolf, non-Zombie creature.

Instant
Victim of Night (ddq) 67

Removal

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Draw

Qty: 9 Price: $9.31
Broodbirth Viper

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature deals combat damage to a player, you may draw a card.

Creature
Broodbirth Viper (plst) C15-10
Cremate

Exile target card from a graveyard. Draw a card.

Instant
Cremate (rtr) 59
Diviner Spirit

Whenever this creature deals combat damage to a player, you and that player each draw that many cards.

Creature
Diviner Spirit (cma) 37
Dusk Legion Zealot

When this creature enters, you draw a card and you lose 1 life.

Creature
Dusk Legion Zealot (lcc) 194
Illusory Ambusher

Flash (You may cast this spell any time you could cast an instant.) Whenever this creature is dealt damage, draw that many cards.

Creature
Illusory Ambusher (blc) 167
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (j25) 479
Sigiled Starfish

{T}: Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Creature
Sigiled Starfish (j25) 357
Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Sorcery
Syphon Mind (scd) 111
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (c16) 104

Draw

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Tutor

Qty: 1 Price: $2.79
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (m12) 92

Tutor

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
39 pips - 30 cards
25 mana - 25 cards
42 pips - 36 cards
25 mana - 25 cards
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
2 mana - 2 cards
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Description

{"ops":[{"insert":"The reason all these cards are so bad is because all cards used in the deck (except mana base/commander) were obtained from a random box of bulk I aquired.\n"}]}
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