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Commander
{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn. Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
![Shay Cormac (acr) 65 Shay Cormac (acr) 65](https://cards.scryfall.io/normal/front/4/2/42ca7f13-df00-4904-a7be-44f94272bfee.jpg?1721424099)
Commander
Sorcery
Choose one — • Let the World Burn — Destroy all artifacts and creatures. • Release Juno — Return target historic permanent card from your graveyard to the battlefield. It enters with two additional +1/+1 counters on it if it's a creature. (Artifacts, legendaries, and Sagas are historic.)
![What Must Be Done (acr) 11 What Must Be Done (acr) 11](https://cards.scryfall.io/normal/front/f/e/fe034544-e13f-45fc-ae43-83d0f399ed33.jpg?1721423643)
Sorcery
Artifact
Flash (You may cast this spell any time you could cast an instant.) When this Equipment enters, attach it to target creature you control. That creature gains hexproof and indestructible until end of turn. Equipped creature gets +2/+0 and has flying. Equip {3}{W} ({3}{W}: Attach to target creature you control. Equip only as a sorcery.)
![Celestial Armor (fdn) 5 Celestial Armor (fdn) 5](https://cards.scryfall.io/normal/front/8/0/809ee8ad-1573-49e5-9e84-b7cdd29efcae.jpg?1730488607)
Artifact
Creature
Ward—{2}, Pay 2 life. Skeletons and Zombies you control get +1/+1 and have menace. Whenever you commit a crime, create two tapped 2/2 blue and black Zombie Rogue creature tokens. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
![Gisa, the Hellraiser (otj) 89 Gisa, the Hellraiser (otj) 89](https://cards.scryfall.io/normal/front/d/b/db7c07b2-02b2-4e62-bf1b-4848e06eec28.jpg?1712355592)
Whenever you commit a crime, exile up to one target black card from your graveyard and copy it. You may cast the copy. If you do, you lose 2 life. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime. Copies of permanent spells become tokens.)
![Kaervek, the Punisher (otj) 92 Kaervek, the Punisher (otj) 92](https://cards.scryfall.io/normal/front/7/f/7f3affc1-be42-48c7-89ff-b59550ff278c.jpg?1712355608)
Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."
![Mari, the Killing Quill (otc) 138 Mari, the Killing Quill (otc) 138](https://cards.scryfall.io/normal/front/6/b/6b4b3c1a-671c-422d-a98c-7d750760ca46.jpg?1712354306)
When this creature enters, you take the initiative. Whenever you attack, target attacking Cleric, Rogue, Warrior, or Wizard gains protection from creatures until end of turn. It explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)
![Seasoned Dungeoneer (clb) 660 Seasoned Dungeoneer (clb) 660](https://cards.scryfall.io/normal/front/7/f/7fee3f76-20a8-4621-84fb-ddf79c955532.jpg?1674140799)
Deathtouch Whenever this creature deals combat damage to a player, if you've committed a crime this turn, you may sacrifice this creature. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
![Servant of the Stinger (otj) 105 Servant of the Stinger (otj) 105](https://cards.scryfall.io/normal/front/b/5/b5c98650-b195-4071-8e02-4df35fddddc7.jpg?1712355666)
Creature
Enchantment
At the beginning of combat on your turn, creatures you control gain flying until end of turn if a creature card in your graveyard has flying. The same is true for first strike, double strike, deathtouch, hexproof, indestructible, lifelink, menace, reach, trample, and vigilance.
![Bleeding Effect (acr) 51 Bleeding Effect (acr) 51](https://cards.scryfall.io/normal/front/6/e/6e942730-712a-42b2-8683-a18702d685f6.jpg?1721423961)
Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.
![Nowhere to Run (dsk) 111 Nowhere to Run (dsk) 111](https://cards.scryfall.io/normal/front/f/e/fee60e9d-9ee7-444a-88f3-c1929e1888fb.jpg?1726286262)
Enchantment
Instant
Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
![Divine Resilience (fdn) 10 Divine Resilience (fdn) 10](https://cards.scryfall.io/normal/front/f/3/f3a08245-a535-4d24-b8c0-78759bb9c4b0.jpg?1730488624)
Instant
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