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Commander
Commander
Draw
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
![Garruk's Uprising (afc) 159 Garruk's Uprising (afc) 159](https://cards.scryfall.io/normal/front/7/d/7de1015f-8371-4fa6-817f-d10d11d50093.jpg?1631587930)
Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}
![Heirloom Blade (afc) 208 Heirloom Blade (afc) 208](https://cards.scryfall.io/normal/front/7/f/7fcda1a2-87e0-4b9e-acb9-0bab521792fe.jpg?1631589007)
Choose a creature type. Reveal cards from the top of your library until you reveal X creature cards of the chosen type, where X is the number of creatures you control of that type. Put those cards onto the battlefield, then shuffle the rest of the revealed cards into your library.
![Kindred Summons (afc) 163 Kindred Summons (afc) 163](https://cards.scryfall.io/normal/front/5/4/54c0cc74-0a5c-40ee-961b-ade71719937a.jpg?1631588019)
As this enchantment enters, choose Khans or Dragons. • Khans — At the beginning of your upkeep, exile the top card of your library. Until end of turn, you may play that card. • Dragons — Whenever a creature you control leaves the battlefield, this enchantment deals 1 damage to any target.
![Outpost Siege (afc) 135 Outpost Siege (afc) 135](https://cards.scryfall.io/normal/front/a/8/a8645f34-b830-4429-8fca-9458d1e3dccc.jpg?1631587386)
Draw
Pump
(Gain the next level as a sorcery to add its ability.) If you would roll one or more dice, instead roll that many dice plus one and ignore the lowest roll. {1}{R}: Level 2 Whenever you roll one or more dice, target creature you control gets +2/+0 and gains menace until end of turn. {2}{R}: Level 3 Creatures you control have haste.
![Barbarian Class (afr) 131 Barbarian Class (afr) 131](https://cards.scryfall.io/normal/front/6/4/647c2269-bdc7-4455-9158-73abbff6e50e.jpg?1627705778)
Pump
Burn
Burn
Evasion
Evasion
Ramp
Ramp
Copy
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.) If a creature you control attacking causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.
![Wulfgar of Icewind Dale (afc) 56 Wulfgar of Icewind Dale (afc) 56](https://cards.scryfall.io/normal/front/8/0/80665af6-fd66-4684-94ec-1f04eb898c2a.jpg?1692183598)
Copy
Finisher
Finisher
Removal
Cast this spell only before combat or during combat before blockers are declared. Roll two d20 and ignore the lower roll. 1—14 | Choose any number of creatures. They block this turn if able. 15—20 | You choose which creatures block this turn and how those creatures block.
![Berserker's Frenzy (afc) 29 Berserker's Frenzy (afc) 29](https://cards.scryfall.io/normal/front/3/6/36b50ed5-321f-4840-82d7-54fec200984d.jpg?1631585156)
Removal
Counters
As this creature enters, roll X d6. It enters with a number of +1/+1 counters on it equal to the total of those results. Trample Ward {4} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {4}.)
![Neverwinter Hydra (afc) 41 Neverwinter Hydra (afc) 41](https://cards.scryfall.io/normal/front/e/5/e57338ac-e794-41a0-8c3c-61df9c099cfb.jpg?1631585414)
Whenever equipped creature attacks, put a +1/+1 counter on it. Whenever equipped creature deals combat damage, roll a d12. If the result is greater than the damage dealt or the result is 12, double the number of +1/+1 counters on that creature. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
![Sword of Hours (afc) 61 Sword of Hours (afc) 61](https://cards.scryfall.io/normal/front/e/a/eaedf482-9f2c-497a-bf1c-bebb4168c52f.jpg?1631585769)
Counters
Land
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
![Mosswort Bridge (afc) 251 Mosswort Bridge (afc) 251](https://cards.scryfall.io/normal/front/c/b/cbc74505-4d75-4bae-bf43-ec08731dfdd9.jpg?1631589969)
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (afc) 254 Path of Ancestry (afc) 254](https://cards.scryfall.io/normal/front/4/a/4ae7a4a1-0da6-44a9-b7e8-a28733580d0c.jpg?1631590048)
Land
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