24
1/2/2025
How not to play Magic
Deck Size: 100
Commander
Est deck cost: $1146.44
Salt sum: 44.36
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24
1/2/2025
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Commander

Quantity: 1Price: $2.79
Cromat

{W}{B}: Destroy target creature blocking or blocked by Cromat. {U}{R}: Cromat gains flying until end of turn. {B}{G}: Regenerate Cromat. {R}{W}: Cromat gets +1/+1 until end of turn. {G}{U}: Put Cromat on top of its owner's library.

Creature
Cromat (apc) 94

Commander

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Burn

Quantity: 1Price: $0.99
Goblin Game

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

Sorcery
Goblin Game (pls) 61

Burn

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Counters

Quantity: 1Price: $20.99
Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Instant
Pact of Negation (mma) 56

Counters

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Drain

Quantity: 1Price: $2.99
Archfiend of the Dross

Flying This creature enters with four oil counters on it. At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, you lose the game. Whenever a creature an opponent controls dies, its controller loses 2 life.

Creature
Archfiend of the Dross (one) 304

Drain

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Draw

Quantity: 9Price: $69.81
Ad Nauseam

Reveal the top card of your library and put that card into your hand. You lose life equal to its mana value. You may repeat this process any number of times.

Instant
Ad Nauseam (ala) 63
Demonic Pact

At the beginning of your upkeep, choose one that hasn't been chosen — • This enchantment deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game.

Enchantment
Demonic Pact (fdn) 602
Immortal Coil

{T}, Exile two cards from your graveyard: Draw a card. If damage would be dealt to you, prevent that damage. Exile a card from your graveyard for each 1 damage prevented this way. When there are no cards in your graveyard, you lose the game.

Artifact
Immortal Coil (ala) 79
Lich's Mastery

Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.

Enchantment
Lich's Mastery (dom) 98
Marina Vendrell's Grimoire

When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. You have no maximum hand size and don't lose the game for having 0 or less life. Whenever you gain life, draw that many cards. Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.

Artifact
Marina Vendrell's Grimoire (dsk) 64
Mask of Griselbrand

Equipped creature has flying and lifelink. Whenever equipped creature dies, you may pay X life, where X is its power. If you do, draw X cards. Equip {3}

Artifact
Mask of Griselbrand (dsc) 145
Necrologia

Cast this spell only during your end step. As an additional cost to cast this spell, pay X life. Draw X cards.

Instant
Necrologia (plst) 7ED-149
Nefarious Lich

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When this enchantment leaves the battlefield, you lose the game.

Enchantment
Nefarious Lich (ody) 153
Tymna the Weaver

Lifelink At the beginning of each of your postcombat main phases, you may pay X life, where X is the number of opponents that were dealt combat damage this turn. If you do, draw X cards. Partner (You can have two commanders if both have partner.)

Creature
Tymna the Weaver (c16) 48

Draw

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Enchantment

Quantity: 1Price: $42.99
Lich

As this enchantment enters, you lose life equal to your life total. You don't lose the game for having 0 or less life. If you would gain life, draw that many cards instead. Whenever you're dealt damage, sacrifice that many nontoken permanents. If you can't, you lose the game. When this enchantment is put into a graveyard from the battlefield, you lose the game.

Enchantment
Lich (cei) 114

Enchantment

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Finisher

Quantity: 5Price: $25.95
Alchemist's Gambit

Cleave {4}{U}{U}{R} (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.) Take an extra turn after this one. During that turn, damage can't be prevented. [At the beginning of that turn's end step, you lose the game.] Exile Alchemist's Gambit.

Sorcery
Alchemist's Gambit (vow) 140
Final Fortune

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Instant
Final Fortune (mb2) 190
Last Chance

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Sorcery
Last Chance (dmr) 325
Transcendence

You don't lose the game for having 0 or less life. When you have 20 or more life, you lose the game. Whenever you lose life, you gain 2 life for each 1 life you lost. (Damage dealt to you causes you to lose life.)

Enchantment
Transcendence (tor) 20
Warrior's Oath

Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Sorcery
Warrior's Oath (2x2) 130

Finisher

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Land

Quantity: 35Price: $429.51
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (dsc) 258
Ancient Tomb

{T}: Add {C}{C}. This land deals 2 damage to you.

Land
Ancient Tomb (plst) TMP-315
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (m15) 240
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rtr) 238
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (rvr) 275
Brushland

{T}: Add {C}. {T}: Add {G} or {W}. This land deals 1 damage to you.

Land
Brushland (plst) BRO-259
Caldera Lake

This land enters tapped. {T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Caldera Lake (tmp) 316
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (c21) 283
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (5ed) 413
Crystal Quarry

{T}: Add {C}. {5}, {T}: Add {W}{U}{B}{R}{G}.

Land
Crystal Quarry (dmc) 206
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (lcc) 329
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (gtc) 242
Grand Coliseum

This land enters tapped. {T}: Add {C}. {T}: Add one mana of any color. This land deals 1 damage to you.

Land
Grand Coliseum (ons) 319
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rna) 251
Karplusan Forest

{T}: Add {C}. {T}: Add {R} or {G}. This land deals 1 damage to you.

Land
Karplusan Forest (dkm) 39
Llanowar Wastes

{T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

Land
Llanowar Wastes (c19) 258
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (rtr) 243
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (pip) 279
Pine Barrens

This land enters tapped. {T}: Add {C}. {T}: Add {B} or {G}. This land deals 1 damage to you.

Land
Pine Barrens (tmp) 321
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (plst) CLB-358
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (grn) 254
Salt Flats

This land enters tapped. {T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Salt Flats (tmp) 324
Scabland

This land enters tapped. {T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Scabland (tmp) 325
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (m15) 246
Skyshroud Forest

This land enters tapped. {T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Skyshroud Forest (tmp) 326
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (rtr) 247
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (gtc) 247
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (otc) 323
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rtr) 248
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (otc) 338
Urza's Cave

{T}: Add {C}. {3}, {T}, Sacrifice this land: Search your library for a land card, put it onto the battlefield tapped, then shuffle.

Land
Urza's Cave (mh3) 234
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (pcmr) 361p
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (gtc) 249
Yavimaya Coast

{T}: Add {C}. {T}: Add {G} or {U}. This land deals 1 damage to you.

Land
Yavimaya Coast (ori) 252

Land

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Mill

Quantity: 1Price: $12.99
Out of the Tombs

At the beginning of your upkeep, put two eon counters on this enchantment, then mill cards equal to the number of eon counters on it. If you would draw a card while your library has no cards in it, instead return a creature card from your graveyard to the battlefield. If you can't, you lose the game.

Enchantment
Out of the Tombs (40k) 46

Mill

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Protection

Quantity: 4Price: $12.86
Abyssal Persecutor

Flying, trample You can't win the game and your opponents can't lose the game.

Creature
Abyssal Persecutor (c14) 132
Chance for Glory

Creatures you control gain indestructible. Take an extra turn after this one. At the beginning of that turn's end step, you lose the game.

Instant
Chance for Glory (grn) 159
Intervention Pact

The next time a source of your choice would deal damage to you this turn, prevent that damage. You gain life equal to the damage prevented this way. At the beginning of your next upkeep, pay {1}{W}{W}. If you don't, you lose the game.

Instant
Intervention Pact (fut) 8
Nine Lives

Hexproof If a source would deal damage to you, prevent that damage and put an incarnation counter on this enchantment. When there are nine or more incarnation counters on this enchantment, exile it. When this enchantment leaves the battlefield, you lose the game.

Enchantment
Nine Lives (m21) 28

Protection

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Pump

Quantity: 1Price: $39.99
Hatred

As an additional cost to cast this spell, pay X life. Target creature gets +X/+0 until end of turn.

Instant
Hatred (exo) 64

Pump

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Ramp

Quantity: 12Price: $67.20
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (pip) 224
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (10e) 252
Bloom Tender

{T}: For each color among permanents you control, add one mana of that color.

Creature
Bloom Tender (spg) 79
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (plst) CMM-376
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (dsc) 244
Enduring Vitality

Vigilance Creatures you control have "{T}: Add one mana of any color." When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Vitality (pdsk) 176s
Faeburrow Elder

Vigilance This creature gets +1/+1 for each color among permanents you control. {T}: For each color among permanents you control, add one mana of that color.

Creature
Faeburrow Elder (plst) ELD-190
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (afc) 206
Ignoble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {B}, {R}, or {G}.

Creature
Ignoble Hierarch (plst) MH2-166
Noble Hierarch

Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.) {T}: Add {G}, {W}, or {U}.

Creature
Noble Hierarch (plst) MM2-151
Snapping Voidcraw

Devoid (This card has no color.) {T}: Add {C}{C}. {3}{C}, {T}: Draw a card.

Creature
Snapping Voidcraw (mh3) 204
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (m3c) 305

Ramp

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Recursion

Quantity: 1Price: $1.79
Forbidden Crypt

If you would draw a card, return a card from your graveyard to your hand instead. If you can't, you lose the game. If a card would be put into your graveyard from anywhere, exile that card instead.

Enchantment
Forbidden Crypt (6ed) 132

Recursion

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Removal

Quantity: 10Price: $87.46
Counterbalance

Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.

Enchantment
Counterbalance (plst) CSP-31
Countermand

Counter target spell. Its controller mills four cards.

Instant
Countermand (jou) 33
Counterspell

Counter target spell.

Instant
Counterspell (6ed) 61
Fire Covenant

As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.

Instant
Fire Covenant (sld) 1796
Glorious End

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game.

Instant
Glorious End (akh) 133
Mana Drain

Counter target spell. At the beginning of your next main phase, add an amount of {C} equal to that spell's mana value.

Instant
Mana Drain (ima) 65
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (lcc) 134
Slaughter Pact

Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.

Instant
Slaughter Pact (fut) 78
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (lcc) 137
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (ema) 108

Removal

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Tokens

Quantity: 2Price: $0.98
Pact of the Titan

Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.

Instant
Pact of the Titan (tsr) 179
Tivash, Gloom Summoner

Lifelink At the beginning of your end step, if you gained life this turn, you may pay X life, where X is the amount of life you gained this turn. If you do, create an X/X black Demon creature token with flying.

Creature
Tivash, Gloom Summoner (j22) 476

Tokens

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Tutor

Quantity: 15Price: $327.15
Cruel Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Sorcery
Cruel Tutor (por) 87
Demonic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Demonic Tutor (plst) DDC-49
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (m14) 95
Enlightened Tutor

Search your library for an artifact or enchantment card, reveal it, then shuffle and put that card on top.

Instant
Enlightened Tutor (dmr) 263
Grim Tutor

Search your library for a card, put that card into your hand, then shuffle. You lose 3 life.

Sorcery
Grim Tutor (m21) 103
Idyllic Tutor

Search your library for an enchantment card, reveal it, put it into your hand, then shuffle.

Sorcery
Idyllic Tutor (pthb) 24p
Infernal Tutor

Reveal a card from your hand. Search your library for a card with the same name as that card, reveal it, put it into your hand, then shuffle. Hellbent — If you have no cards in hand, instead search your library for a card, put it into your hand, then shuffle.

Sorcery
Infernal Tutor (rvr) 78
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 289
Personal Tutor

Search your library for a sorcery card, reveal it, then shuffle and put that card on top.

Sorcery
Personal Tutor (cmm) 633
Profane Tutor

Suspend 2—{1}{B} (Rather than cast this card from your hand, pay {1}{B} and exile it with two time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Profane Tutor (mh2) 401
Rhystic Tutor

Unless any player pays {2}, search your library for a card, put that card into your hand, then shuffle.

Sorcery
Rhystic Tutor (pcy) 77
Summoner's Pact

Search your library for a green creature card, reveal it, put it into your hand, then shuffle. At the beginning of your next upkeep, pay {2}{G}{G}. If you don't, you lose the game.

Instant
Summoner's Pact (mb2) 74
Sylvan Tutor

Search your library for a creature card, reveal it, then shuffle and put that card on top.

Sorcery
Sylvan Tutor (spg) 59
Vampiric Tutor

Search your library for a card, then shuffle and put that card on top. You lose 2 life.

Instant
Vampiric Tutor (cmr) 156
Worldly Tutor

Search your library for a creature card, reveal it, then shuffle and put the card on top.

Instant
Worldly Tutor (dmr) 353

Tutor

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Deck Info

Deck stats

13 pips - 10 cards
27 mana - 26 cards
13 pips - 9 cards
27 mana - 26 cards
44 pips - 25 cards
27 mana - 26 cards
14 pips - 9 cards
27 mana - 26 cards
11 pips - 10 cards
28 mana - 27 cards
0 pips - 0 cards
26 mana - 23 cards
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