31
1/21/2025
Discard Demon
Deck Size: 100
Commander
Legal
Est deck cost: $433.32
Salt sum: 32.15
No deck tags
31
1/21/2025
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Commander

Qty: 1 Price: $0.99
Malfegor

Flying When Malfegor enters, discard your hand. Each opponent sacrifices a creature of their choice for each card discarded this way.

Creature
Malfegor (ima) 205

Commander

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Discard

Qty: 5 Price: $64.25
Hazoret the Fervent

Indestructible, haste Hazoret can't attack or block unless you have one or fewer cards in hand. {2}{R}, Discard a card: Hazoret deals 2 damage to each opponent.

Creature
Hazoret the Fervent (mp2) 27
Kroxa, Titan of Death's Hunger

When Kroxa enters, sacrifice it unless it escaped. Whenever Kroxa enters or attacks, each opponent discards a card, then each opponent who didn't discard a nonland card this way loses 3 life. Escape—{B}{B}{R}{R}, Exile five other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.)

Creature
Kroxa, Titan of Death's Hunger (mul) 49
Mindslicer

When this creature dies, each player discards their hand.

Creature
Mindslicer (9ed) 146
Necrogoyf

Necrogoyf's power is equal to the number of creature cards in all graveyards. At the beginning of each player's upkeep, that player discards a card. Madness {1}{B}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Necrogoyf (mh2) 451
Sire of Insanity

At the beginning of each end step, each player discards their hand.

Creature
Sire of Insanity (dgm) 104

Discard

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Discard Synergy

Qty: 9 Price: $109.93
Anger

Haste As long as this card is in your graveyard and you control a Mountain, creatures you control have haste.

Creature
Anger (m3c) 208
Anthem of Rakdos

Whenever a creature you control attacks, it gets +2/+0 until end of turn and this enchantment deals 1 damage to you. Hellbent — As long as you have no cards in hand, if a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Enchantment
Anthem of Rakdos (dis) 102
Bone Miser

Whenever you discard a creature card, create a 2/2 black Zombie creature token. Whenever you discard a land card, add {B}{B}. Whenever you discard a noncreature, nonland card, draw a card.

Creature
Bone Miser (plst) C19-15
Carnage Interpreter

When this creature enters, discard your hand, then investigate four times. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") As long as you have one or fewer cards in hand, this creature gets +2/+2 and has menace.

Creature
Carnage Interpreter (clu) 26
Containment Construct

Whenever you discard a card, you may exile that card from your graveyard. If you do, you may play that card this turn.

Creature Artifact
Containment Construct (neo) 243
Faith of the Devoted

Whenever you cycle or discard a card, you may pay {1}. If you do, each opponent loses 2 life and you gain 2 life.

Enchantment
Faith of the Devoted (c19) 112
Feast of Sanity

Whenever you discard a card, this enchantment deals 1 damage to any target and you gain 1 life.

Enchantment
Feast of Sanity (mh2) 84
Glint-Horn Buccaneer

Haste Whenever you discard a card, this creature deals 1 damage to each opponent. {1}{R}, Discard a card: Draw a card. Activate only if this creature is attacking.

Creature
Glint-Horn Buccaneer (j22) 539
Syr Konrad, the Grim

Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)

Creature
Syr Konrad, the Grim (sld) 1297

Discard Synergy

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Draw

Qty: 21 Price: $62.27
Anje's Ravager

This creature attacks each combat if able. Whenever this creature attacks, discard your hand, then draw three cards. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Anje's Ravager (j25) 517
Asylum Visitor

At the beginning of each player's upkeep, if that player has no cards in hand, you draw a card and you lose 1 life. Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Asylum Visitor (inr) 371
Azra Oddsmaker

At the beginning of combat on your turn, you may discard a card. If you do, choose a creature. Whenever that creature deals combat damage to a player this turn, you draw two cards.

Creature
Azra Oddsmaker (plst) BBD-75
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (acr) 87
Blood for the Blood God!

This spell costs {1} less to cast for each creature that died this turn. Discard your hand, then draw eight cards. Blood for the Blood God! deals 8 damage to each opponent. Exile Blood for the Blood God!

Instant
Blood for the Blood God! (40k) 108
Blood Scrivener

If you would draw a card while you have no cards in hand, instead you draw two cards and you lose 1 life.

Creature
Blood Scrivener (dgm) 22
Case of the Crimson Pulse

When this Case enters, discard a card, then draw two cards. To solve — You have no cards in hand. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of your upkeep, discard your hand, then draw two cards.

Enchantment
Case of the Crimson Pulse (mkm) 114
Chandra Ablaze

+1: Discard a card. If a red card is discarded this way, Chandra deals 4 damage to any target. −2: Each player discards their hand, then draws three cards. −7: Cast any number of red instant and/or sorcery cards from your graveyard without paying their mana costs.

Planeswalker
Chandra Ablaze (zen) 120
Conspiracy Theorist

Whenever this creature attacks, you may pay {1} and discard a card. If you do, draw a card. Whenever you discard one or more nonland cards, you may exile one of them from your graveyard. If you do, you may cast it this turn.

Creature
Conspiracy Theorist (stx) 307
Faithless Looting

Draw two cards, then discard two cards. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Faithless Looting (sta) 38
Florian, Voldaren Scion

First strike At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Creature
Florian, Voldaren Scion (dsc) 217
Geth's Grimoire

Whenever an opponent discards a card, you may draw a card.

Artifact
Geth's Grimoire (dst) 123
Grafted Skullcap

At the beginning of your draw step, draw an additional card. At the beginning of your end step, discard your hand.

Artifact
Grafted Skullcap (7ed) 298
Mindstorm Crown

At the beginning of your upkeep, draw a card if you had no cards in hand at the beginning of this turn. If you had a card in hand, this artifact deals 1 damage to you.

Artifact
Mindstorm Crown (mrd) 207
Moonring Mirror

Whenever you draw a card, exile the top card of your library face down. At the beginning of your upkeep, you may exile all cards from your hand face down. If you do, put all other cards you own exiled with this artifact into your hand.

Artifact
Moonring Mirror (chk) 262
Ox of Agonas

When this creature enters, discard your hand, then draw three cards. Escape—{R}{R}, Exile eight other cards from your graveyard. (You may cast this card from your graveyard for its escape cost.) This creature escapes with a +1/+1 counter on it.

Creature
Ox of Agonas (nec) 108
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (fdn) 180
Stromkirk Occultist

Trample Whenever this creature deals combat damage to a player, exile the top card of your library. Until end of turn, you may play that card. Madness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Stromkirk Occultist (voc) 151
Syphon Mind

Each other player discards a card. You draw a card for each card discarded this way.

Sorcery
Syphon Mind (scd) 111
Thrill of Possibility

As an additional cost to cast this spell, discard a card. Draw two cards.

Instant
Thrill of Possibility (ltc) 229
Wheel of Fate

Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fate (tsr) 198

Draw

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Finisher

Qty: 1 Price: $13.99
Seize the Day

Untap target creature. After this main phase, there is an additional combat phase followed by an additional main phase. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Seize the Day (plst) UMA-147

Finisher

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Land

Qty: 37 Price: $96.27
Barren Moor

This land enters tapped. {T}: Add {B}. Cycling {B} ({B}, Discard this card: Draw a card.)

Land
Barren Moor (dsc) 262
Blackcleave Cliffs

This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.

Land
Blackcleave Cliffs (dsc) 263
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rvr) 273
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (mh3) 216
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Canyon Slough

({T}: Add {B} or {R}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Canyon Slough (dsc) 266
Castle Locthwain

This land enters tapped unless you control a Swamp. {T}: Add {B}. {1}{B}{B}, {T}: Draw a card, then you lose life equal to the number of cards in your hand.

Land
Castle Locthwain (clb) 884
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dsc) 271
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (dsc) 275
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (dsc) 277
Forgotten Cave

This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Land
Forgotten Cave (j25) 766
Haunted Ridge

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (who) 286
Luxury Suite

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 286
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (dsc) 289
Rakdos Carnarium

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (clu) 243
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (dsc) 296
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (dsc) 299
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (dsc) 301
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Tainted Peak

{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.

Land
Tainted Peak (dsc) 304
Temple of Malice

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {B} or {R}.

Land
Temple of Malice (dsc) 310

Land

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Protection

Qty: 1 Price: $0.39
Voyager Staff

{2}, Sacrifice this artifact: Exile target creature. Return the exiled card to the battlefield under its owner's control at the beginning of the next end step.

Artifact
Voyager Staff (rvr) 271

Protection

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Ramp

Qty: 10 Price: $29.96
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (dsc) 244
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (mb2) 179
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Phial of Galadriel

If you would draw a card while you have no cards in hand, draw two cards instead. If you would gain life while you have 5 or less life, you gain twice that much life instead. {T}: Add one mana of any color.

Artifact
Phial of Galadriel (ltr) 248
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (dsc) 250
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Surly Badgersaur

Whenever you discard a creature card, put a +1/+1 counter on this creature. Whenever you discard a land card, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you discard a noncreature, nonland card, this creature fights up to one target creature you don't control.

Creature
Surly Badgersaur (c20) 57
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (dsc) 254

Ramp

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Recursion

Qty: 6 Price: $43.30
Call to the Netherworld

Return target black creature card from your graveyard to your hand. Madness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sorcery
Call to the Netherworld (c19) 108
Chainer, Nightmare Adept

Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn. Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.

Creature
Chainer, Nightmare Adept (mh2) 289
Crucible of Worlds

You may play lands from your graveyard.

Artifact
Crucible of Worlds (2x2) 303
Grave Scrabbler

Madness {1}{B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.) When this creature enters, if its madness cost was paid, you may return target creature card from a graveyard to its owner's hand.

Creature
Grave Scrabbler (tsr) 118
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (dsc) 155
Shadow of the Grave

Return to your hand all cards in your graveyard that you cycled or discarded this turn.

Instant
Shadow of the Grave (akh) 107

Recursion

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Removal

Qty: 9 Price: $11.97
Archfiend of Ifnir

Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Archfiend of Ifnir (akh) 78
Bedevil

Destroy target artifact, creature, or planeswalker.

Instant
Bedevil (dsc) 84
Big Game Hunter

When this creature enters, destroy target creature with power 4 or greater. It can't be regenerated. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Big Game Hunter (tsr) 102
Bloodhall Priest

Whenever this creature enters or attacks, if you have no cards in hand, this creature deals 2 damage to any target. Madness {1}{B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Creature
Bloodhall Priest (c19) 188
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (dsc) 162
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (dsc) 78
Terminal Agony

Destroy target creature. Madness {B}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Sorcery
Terminal Agony (mh2) 215
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (acr) 98
Withering Torment

Destroy target creature or enchantment. You lose 2 life.

Instant
Withering Torment (dsk) 124

Removal

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
43 pips - 33 cards
39 mana - 36 cards
33 pips - 27 cards
30 mana - 30 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
7 mana - 6 cards
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Description

{"ops":[{"insert":"Malfegor is an intriguing commander. You get a sort of one-sided board wipe in the command zone, but the flip side is that you have to discard your entire hand every time you play him. And to make the board wipe actually good you'll need a decent amount of cards in hand when you play Malfegor.\n\nThat's why this deck focuses mainly on three things:\ncards that make "},{"attributes":{"italic":true},"insert":"you"},{"insert":" discard cards from your hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"cards with discard synergy (madness, flashback, escape, hellbent, \"whenever you discard\"-cards, etc.)"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"card draw to fill your hand up again quickly"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCards that make you discard:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"Because we have a lot of discard payoffs, we'll want more than just Malfegor as the sole discard enabler.\nThat's why I've added some extra discard enablers.\n"},{"insert":{"card-link":"Hazoret the Fervent"}},{"insert":" : powerful, indestructable God with the ability to burn your opponents while discarding cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mindslicer"}},{"insert":" : a creature you will want to trade off so you can have everyone discard their hand"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Necrogoyf"}},{"insert":" : the Necrogoyf slowly grows in power while having everyone discard cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Sire of Insanity"}},{"insert":" : this demon makes sure everyone is playing with top deck cards only, not just you!"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Carnage Interpreter"}},{"insert":" : discard your hand, but you investigate 4 times"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Glint-Horn Buccaneer"}},{"insert":" : some weird boast-like loot mechanic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Anje's Ravager"}},{"insert":" : another creature that let's you discard your entire hand. You do get to refill 3 cards though"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Azra Oddsmaker"}},{"insert":" : discard a card to possibly draw two cards"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Blood for the Blood God!"}},{"insert":" : easy way to refill your hand, especially after a boardwipe ("},{"insert":{"card-link":"Malfegor"}},{"insert":" )"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Case of the Crimson Pulse"}},{"insert":" : easy to solve case with this deck, which will give you two cards at your upkeep from then on"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chandra Ablaze"}},{"insert":" : usually a mediocre planeswalker, but in this deck Chandra can provide great value with both discard and recursion effects"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Conspiracy Theorist"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Faithless Looting"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ox of Agonas"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Thrill of Possibility"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chainer, Nightmare Adept"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nCards with discard synergy:"},{"attributes":{"header":3},"insert":"\n"},{"insert":"The deck has:\n9 cards with Madness"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2 cards with Flashback"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"2 cards with Escape"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"and 23 other cards that have general Discard Synergy"},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nThat's 34 cards actively wanting you to discard stuff.\n\nCard draw to fill up your hand:"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Anje's Ravager"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Asylum Visitor"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Azra Oddsmaker"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Black Market Connections"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Blood for the Blood God!"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Blood Scrivener"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Case of the Crimson Pulse"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Chandra Ablaze"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Geth's Grimoire"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Grafted Skullcap"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Mindstorm Crown"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Ox of Agonas"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Phyrexian Arena"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Syphon Mind"}},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":{"card-link":"Wheel of Fate"}},{"insert":" "},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nSince you'll want to refill your hand just about every turn, I went a little hard on the card draw for this deck. Archidekt counts 21 cards in the Draw category, but some are impulse draw and others don't actually give you card advantage ("},{"insert":{"card-link":"Faithless Looting"}},{"insert":" and "},{"insert":{"card-link":"Thrill of Possibility"}},{"insert":" )\n\nOther combo's with "},{"insert":{"card-link":"Malfegor"}},{"insert":" :"},{"attributes":{"header":3},"insert":"\n"},{"insert":{"card-link":"Voyager Staff"}},{"insert":" : Blink Malfegor after you filled your hand to activate his board wipe once again!\n"},{"insert":{"card-link":"Wheel of Fate"}},{"insert":" : Suspend Wheel of Fate beforehand and then play Malfegor the turn before the last time counter is removed. You'll empty your hand with Malfegor and draw a full new hand on the next upkeep.\n"},{"insert":{"card-link":"Moonring Mirror"}},{"insert":" : allows you to set aside some cards, then discard what you currently have in hand with Malfegor, then get more cards back at beginning of your next upkeep.\n\n"}]}
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