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Land
Land
Artifact
Living weapon (When this Equipment enters, create a 0/0 black Phyrexian Germ creature token, then attach this to it.) Equipped creature gets +1/+1. Whenever equipped creature attacks, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Equip {3}
![Bitterthorn, Nissa's Animus (moc) 45 Bitterthorn, Nissa's Animus (moc) 45](https://cards.scryfall.io/normal/front/f/a/fa7a883f-e180-48ce-b7d4-cded2f74c323.jpg?1682207601)
{3}, {T}: Search your library for a basic, Sphere, or Locus land card, reveal it, put it into your hand, then shuffle. {3}: Monument to Perfection becomes a 9/9 Phyrexian Construct artifact creature, loses all abilities, and gains indestructible and toxic 9. Activate only if there are nine or more lands with different names among the basic, Sphere, and Locus lands you control.
![Monument to Perfection (one) 233 Monument to Perfection (one) 233](https://cards.scryfall.io/normal/front/a/b/ab892e7b-6797-4ede-ab5d-d9d0fa488c80.jpg?1675957240)
{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker, the Invasion Tree: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.
![Realmbreaker, the Invasion Tree (mom) 263 Realmbreaker, the Invasion Tree (mom) 263](https://cards.scryfall.io/normal/front/7/b/7b608134-cfc3-48bf-92d8-35d732fcde54.jpg?1682205787)
Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}
![Sword of Forge and Frontier (one) 244 Sword of Forge and Frontier (one) 244](https://cards.scryfall.io/normal/front/2/d/2daa3621-8a2c-4b4b-87ac-f981192a0567.jpg?1675957256)
Equipped creature gets +2/+2 and has protection from green and from white. Whenever equipped creature deals combat damage to a player, exile up to one target creature you own, then search your library for a basic land card. Put both cards onto the battlefield under your control, then shuffle. Equip {2}
![Sword of Hearth and Home (mh2) 433 Sword of Hearth and Home (mh2) 433](https://cards.scryfall.io/normal/front/0/c/0c530cf5-601a-4e9c-b81e-5bddff0c1196.jpg?1626103751)
Artifact
Planeswalker
+2: Untap all creatures you control. Those creatures get +1/+1 until end of turn. 0: Until end of turn, Gideon, Martial Paragon becomes a 5/5 Human Soldier creature with indestructible that's still a planeswalker. Prevent all damage that would be dealt to him this turn. −10: Creatures you control get +2/+2 until end of turn. Tap all creatures your opponents control.
![Gideon, Martial Paragon (akh) 270 Gideon, Martial Paragon (akh) 270](https://cards.scryfall.io/normal/front/2/c/2c057ca8-9811-4dc3-9b0e-f9f69f752d1d.jpg?1561778768)
Planeswalker
Creature
Bestow {1}{W} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Landfall — Whenever a land you control enters, put a +1/+1 counter on Glyph Elemental. Enchanted creature gets +1/+1 for each +1/+1 counter on Glyph Elemental.
![Glyph Elemental (mh3) 27 Glyph Elemental (mh3) 27](https://cards.scryfall.io/normal/front/8/9/89f48c8f-b6f9-43b2-91c3-8d6e95d62db9.jpg?1732541917)
First strike, lifelink Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) At the beginning of your end step, if you gained life this turn, create a 1/1 white Cat creature token. Then if you have the city's blessing, for each token you control that entered this turn, create a token that's a copy of it.
![Ocelot Pride (mh3) 394 Ocelot Pride (mh3) 394](https://cards.scryfall.io/normal/front/8/5/859d2ff4-8b8c-410b-8636-7e6a539fd291.jpg?1717014691)
Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.
![Tameshi, Reality Architect (neo) 82 Tameshi, Reality Architect (neo) 82](https://cards.scryfall.io/normal/front/2/6/26594b52-3e9c-4cde-88df-1f4e9e16676e.jpg?1654566985)
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.) Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
![Wrexial, the Risen Deep (ncc) 359 Wrexial, the Risen Deep (ncc) 359](https://cards.scryfall.io/normal/front/c/9/c96b11ad-67fd-4a2b-89ea-e9df9c50731e.jpg?1673485259)
Creature
Sorcery
Create a 1/1 blue and red Otter creature token with prowess. If this spell was cast from anywhere other than your hand, put a +1/+1 counter on that creature. (Whenever you cast a noncreature spell, a creature with prowess gets +1/+1 until end of turn.) Flashback {3}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)
![Otterball Antics (blb) 63 Otterball Antics (blb) 63](https://cards.scryfall.io/normal/front/3/f/3ff83ff7-e428-4ccc-8341-f223dab76bd1.jpg?1721426185)
Sorcery
Enchantment
When this Case enters, search your library for a basic land card, reveal it, put it into your hand, then shuffle. To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.) Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
![Case of the Shattered Pact (mkm) 1 Case of the Shattered Pact (mkm) 1](https://cards.scryfall.io/normal/front/2/a/2a70f0ae-d49b-4cc8-9f76-895039c3dc39.jpg?1706241444)
When this Case enters, create a 2/1 black Skeleton creature token and suspect it. (It has menace and can't block.) To solve — You control no suspected Skeletons. (If unsolved, solve at the beginning of your end step.) Solved — {1}{B}, Sacrifice this Case: Search your library for a card, put it into your hand, then shuffle. Activate only as a sorcery.
![Case of the Stashed Skeleton (mkm) 80 Case of the Stashed Skeleton (mkm) 80](https://cards.scryfall.io/normal/front/4/b/4b120cbe-f0af-46c5-863f-03ecadf0435c.jpg?1706241678)
Landfall — Whenever a land you control enters, put a quest counter on Quest for the Necropolis. {5}{B}, Sacrifice Quest for the Necropolis: Put target creature card from a graveyard onto the battlefield under your control. This ability costs {1} less to activate for each quest counter on Quest for the Necropolis. Activate only as a sorcery.
![Quest for the Necropolis (mh3) 104 Quest for the Necropolis (mh3) 104](https://cards.scryfall.io/normal/front/8/1/813020ef-9d98-4f79-a953-85e7e7e5d3e1.jpg?1717012048)