35
1/19/2025
To the Windows to the WALLS
Deck Size: 100
Commander
Legal
Est deck cost: $157.18
Salt sum: 26.14
No deck tags
35
1/19/2025
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Commander

Qty: 1 Price: $4.99
Arcades, the Strategist

Flying, vigilance Whenever a creature you control with defender enters, draw a card. Each creature you control with defender assigns combat damage equal to its toughness rather than its power and can attack as though it didn't have defender.

Creature
Arcades, the Strategist (plst) M19-212

Commander

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Anthem

Qty: 1 Price: $1.79
Stalwart Shield-Bearers

Defender Other creatures you control with defender get +0/+2.

Creature
Stalwart Shield-Bearers (roe) 46

Anthem

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Creature

Qty: 3 Price: $14.33
Crystal Barricade

Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.

Creature Artifact
Crystal Barricade (fdn) 7
Plagon, Lord of the Beach

When Plagon enters, draw a card for each creature you control with toughness greater than its power. {W/U}: Target creature you control assigns combat damage equal to its toughness rather than its power this turn.

Creature
Plagon, Lord of the Beach (j25) 37
Rune-Sealed Wall

Defender {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Creature Artifact
Rune-Sealed Wall (fdn) 49

Creature

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Draw

Qty: 6 Price: $6.14
Fecund Greenshell

Reach As long as you control ten or more lands, creatures you control get +2/+2. Whenever this creature or another creature you control with toughness greater than its power enters, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Otherwise, put it into your hand.

Creature
Fecund Greenshell (blb) 171
Flumph

Defender, flying Whenever this creature is dealt damage, you and target opponent each draw a card.

Creature
Flumph (afr) 15
Rigo, Streetwise Mentor

Rigo enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) Whenever you attack a player or planeswalker with one or more creatures with power 1 or less, draw a card.

Creature
Rigo, Streetwise Mentor (snc) 215
Wall of Blossoms

Defender When this creature enters, draw a card.

Creature
Wall of Blossoms (plst) STH-125
Wall of Junk

Defender (This creature can't attack.) When this creature blocks, return it to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Creature Artifact
Wall of Junk (dmr) 240
Wall of Omens

Defender When this creature enters, draw a card.

Creature
Wall of Omens (mkc) 90

Draw

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Evasion

Qty: 4 Price: $1.40
Angelic Wall

Defender (This creature can't attack.) Flying

Creature
Angelic Wall (m14) 4
Suspicious Bookcase

Defender {3}, {T}: Target creature can't be blocked this turn.

Creature Artifact
Suspicious Bookcase (dsc) 95
Tetsuko Umezawa, Fugitive

Creatures you control with power or toughness 1 or less can't be blocked.

Creature
Tetsuko Umezawa, Fugitive (blc) 177
Towering Viewpoint

Defender, reach Leap of Faith — {3}: Target creature gains flying until end of turn.

Creature Artifact
Towering Viewpoint (acr) 77

Evasion

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Instant

Qty: 1 Price: $0.35
Refute

Counter target spell. Draw a card, then discard a card.

Instant
Refute (fdn) 48

Instant

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Land

Qty: 36 Price: $27.28
Abandoned Campground

This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {U}.

Land
Abandoned Campground (dsk) 255
Castle Ardenvale

This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Land
Castle Ardenvale (blc) 298
Floodfarm Verge

{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.

Land
Floodfarm Verge (dsk) 259
Forest

({T}: Add {G}.)

Land
Forest (dft) 291
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (mkc) 262
Glacial Fortress

This land enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (blc) 307
Island

({T}: Add {U}.)

Land
Island (dft) 282
Lumbering Falls

This land enters tapped. {T}: Add {G} or {U}. {2}{G}{U}: This land becomes a 3/3 green and blue Elemental creature with hexproof until end of turn. It's still a land.

Land
Lumbering Falls (afc) 247
Plains

({T}: Add {W}.)

Land
Plains (dft) 277
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (who) 294
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (otc) 313
Seaside Citadel

This land enters tapped. {T}: Add {G}, {W}, or {U}.

Land
Seaside Citadel (blc) 329
Stirring Wildwood

This land enters tapped. {T}: Add {G} or {W}. {1}{G}{W}: Until end of turn, this land becomes a 3/4 green and white Elemental creature with reach. It's still a land.

Land
Stirring Wildwood (uma) 251
Thornwood Falls

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {G} or {U}.

Land
Thornwood Falls (dsc) 314
Tranquil Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Forest, Plains, or Island card, put it onto the battlefield tapped, then shuffle. Cycling {G}{W}{U} ({G}{W}{U}, Discard this card: Draw a card.)

Land
Tranquil Landscape (mh3) 231
Windbrisk Heights

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (pip) 315

Land

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Lifegain

Qty: 3 Price: $11.13
Angelic Chorus

Whenever a creature you control enters, you gain life equal to its toughness.

Enchantment
Angelic Chorus (bbd) 87
Perimeter Captain

Defender Whenever a creature you control with defender blocks, you may gain 2 life.

Creature
Perimeter Captain (plst) WWK-16
Wall of Essence

Defender (This creature can't attack.) Whenever this creature is dealt combat damage, you gain that much life.

Creature
Wall of Essence (m15) 41

Lifegain

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Protection

Qty: 12 Price: $42.70
Bedrock Tortoise

During your turn, creatures you control have hexproof. Each creature you control with toughness greater than its power assigns combat damage equal to its toughness rather than its power.

Creature
Bedrock Tortoise (lci) 176
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (cm2) 19
Clever Concealment

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Any number of target nonland permanents you control phase out. (Treat them and anything attached to them as though they don't exist until your next turn.)

Instant
Clever Concealment (onc) 5
Crashing Drawbridge

Defender {T}: Creatures you control gain haste until end of turn.

Creature Artifact
Crashing Drawbridge (cmm) 944
Eland Umbra

Enchant creature Enchanted creature gets +0/+4. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Eland Umbra (roe) 19
Hover Barrier

Defender, flying

Creature
Hover Barrier (rtr) 40
Indestructibility

Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Enchantment
Indestructibility (m14) 23
Mirror Match

Cast this spell only during the declare blockers step. For each creature attacking you or a planeswalker you control, create a token that's a copy of that creature and that's blocking that creature. Exile those tokens at end of combat.

Instant
Mirror Match (c15) 13
Stoneskin

Flash Enchant creature Enchanted creature gets +0/+10.

Enchantment
Stoneskin (clb) 45
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (cmm) 939
Wall of Frost

Defender Whenever this creature blocks a creature, that creature doesn't untap during its controller's next untap step.

Creature
Wall of Frost (plst) MM3-56
Wall of Glare

Defender (This creature can't attack.) This creature can block any number of creatures.

Creature
Wall of Glare (plst) UDS-25

Protection

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Pump

Qty: 7 Price: $4.13
Assault Formation

Each creature you control assigns combat damage equal to its toughness rather than its power. {G}: Target creature with defender can attack this turn as though it didn't have defender. {2}{G}: Creatures you control get +0/+1 until end of turn.

Enchantment
Assault Formation (plst) IMA-155
Belbe's Armor

{X}, {T}: Target creature gets -X/+X until end of turn.

Artifact
Belbe's Armor (plst) NEM-126
Conclave's Blessing

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Enchant creature Enchanted creature gets +0/+2 for each other creature you control.

Enchantment
Conclave's Blessing (rav) 11
Crenellated Wall

Defender (This creature can't attack.) {T}: Target creature gets +0/+4 until end of turn.

Creature Artifact
Crenellated Wall (plst) MMQ-290
Solidarity

Creatures you control get +0/+5 until end of turn.

Instant
Solidarity (8ed) 46
Tower Defense

Creatures you control get +0/+5 and gain reach until end of turn.

Instant
Tower Defense (rna) 147
Walking Bulwark

Defender {2}: Until end of turn, target creature with defender gains haste, can attack as though it didn't have defender, and assigns combat damage equal to its toughness rather than its power. Activate only as a sorcery.

Creature Artifact
Walking Bulwark (dmu) 241

Pump

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Ramp

Qty: 10 Price: $21.66
Axebane Guardian

Defender {T}: Add X mana in any combination of colors, where X is the number of creatures you control with defender.

Creature
Axebane Guardian (plst) RTR-115
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (j25) 151
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (dsc) 244
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (blc) 119
Kodama's Reach

Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Sorcery
Kodama's Reach (otc) 196
Overgrown Battlement

Defender {T}: Add {G} for each creature you control with defender.

Creature
Overgrown Battlement (ncc) 303
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Sunscape Familiar

Defender (This creature can't attack.) Green spells and blue spells you cast cost {1} less to cast.

Creature
Sunscape Familiar (plst) PLS-17
Vine Trellis

Defender (This creature can't attack.) {T}: Add {G}.

Creature
Vine Trellis (gvl) 4

Ramp

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Removal

Qty: 12 Price: $16.16
Dusk

Sorcery
Dusk // Dawn (blc) 138
Expel the Interlopers

Choose a number between 0 and 10. Destroy all creatures with power greater than or equal to the chosen number.

Sorcery
Expel the Interlopers (woe) 13
Fell the Mighty

Destroy all creatures with power greater than target creature's power.

Sorcery
Fell the Mighty (mkc) 65
Kaijin of the Vanishing Touch

Defender (This creature can't attack.) Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat. (Return it only if it's on the battlefield.)

Creature
Kaijin of the Vanishing Touch (bok) 39
Naturalize

Destroy target artifact or enchantment.

Instant
Naturalize (plst) M19-190
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (blc) 147
Restricted Office

Enchantment
Restricted Office // Lecture Hall (dsk) 227
Slaughter the Strong

Each player chooses any number of creatures they control with total power 4 or less, then sacrifices all other creatures they control.

Sorcery
Slaughter the Strong (clb) 43
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
The Battle of Bywater

Destroy all creatures with power 3 or greater. Then create a Food token for each creature you control. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.")

Sorcery
The Battle of Bywater (ltr) 2
Wall of Nets

Defender (This creature can't attack.) At end of combat, exile all creatures blocked by this creature. When this creature leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.

Creature
Wall of Nets (exo) 24
Wall of Tears

Defender (This creature can't attack.) Whenever this creature blocks a creature, return that creature to its owner's hand at end of combat.

Creature
Wall of Tears (plst) STH-50

Removal

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Tokens

Qty: 1 Price: $0.35
Wingmantle Chaplain

Defender When this creature enters, create a 1/1 white Bird creature token with flying for each creature with defender you control. Whenever another creature you control with defender enters, create a 1/1 white Bird creature token with flying.

Creature
Wingmantle Chaplain (dmu) 39

Tokens

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Tutor

Qty: 1 Price: $0.49
Shield-Wall Sentinel

Defender When this creature enters, you may search your library for a creature card with defender, reveal it, put it into your hand, then shuffle.

Creature Artifact
Shield-Wall Sentinel (dmu) 238

Tutor

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Untap

Qty: 1 Price: $1.29
High Alert

Each creature you control assigns combat damage equal to its toughness rather than its power. Creatures you control can attack as though they didn't have defender. {2}{W}{U}: Untap target creature.

Enchantment
High Alert (plst) RNA-182

Untap

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Deck Info

Deck stats

44 pips - 32 cards
23 mana - 22 cards
18 pips - 14 cards
19 mana - 18 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
14 pips - 13 cards
19 mana - 18 cards
0 pips - 0 cards
4 mana - 3 cards
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