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Commander
Whenever another nontoken creature you control enters, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Sacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)

Commander
Finisher
Finisher
Pump
Pump
Untap
Untap
Ramp
When this creature enters, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this token: You gain 3 life.") Basic landcycling {1}{G} ({1}{G}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Tempting offer — Search your library for a land card and put it onto the battlefield. Each opponent may search their library for a land card and put it onto the battlefield. For each opponent who searches a library this way, search your library for a land card and put it onto the battlefield. Then each player who searched a library this way shuffles.

Ramp
Counters
Counters
Land
This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Recursion
Recursion
Creature
Creature
Removal
Removal
Draw
During your turn, equipped creature has hexproof and can't be blocked. Whenever equipped creature attacks alone, you draw a card and you lose 1 life. Equip Halfling {1} ({1}: Attach to target Halfling you control. Equip only as a sorcery.) Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Put a +1/+1 counter on up to one target creature. Create a Food token. II — Draw a card. Create a Food token. III — Create a 1/1 white Halfling creature token for each Food you control.

Draw
Protection
Protection
Tokens
When this Equipment enters, create a Food token, then create a 1/1 white Halfling creature token and attach this Equipment to it. Equipped creature has "Whenever you gain life, this creature gets +X/+X until end of turn, where X is the amount of life you gained." Equip {2}

Partner with Frodo, Adventurous Hobbit (When this creature enters, target player may put Frodo into their hand from their library, then shuffle.) At the beginning of combat on your turn, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this token: You gain 3 life.") Activated abilities of Foods you control cost {1} less to activate.

Tokens
Deck Info
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