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Finisher
Kamahl, Heart of Krosa
At the beginning of combat on your turn, creatures you control get +3/+3 and gain trample until end of turn. {1}{G}: Until end of turn, target land you control becomes a 1/1 Elemental creature with vigilance, indestructible, and haste. It's still a land. Partner (You can have two commanders if both have partner.)
Creature

Finisher
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Ramp
Ramp
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Anthem
Anthem
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Land
Land
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Removal
Removal
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Draw
Draw
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Protection
Protection
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Tokens
Tokens
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Deck Info
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