98
2/20/2025
Duskmourn Cleanup Crew [Marina Vendrell + Zimone + Niko + Faeries]
Deck Size: 100
Commander
Legal
Est deck cost: $173.60
Salt sum: 17.95
98
2/20/2025
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Commander

Quantity: 1Price: $0.49
Marina Vendrell

When Marina Vendrell enters, reveal the top seven cards of your library. Put all enchantment cards from among them into your hand and the rest on the bottom of your library in a random order. {T}: Lock or unlock a door of target Room you control. Activate only as a sorcery.

Creature
Marina Vendrell (dsk) 221

Commander

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Copy

Quantity: 2Price: $6.48
Mirror Room

Enchantment
Mirror Room // Fractured Realm (dsk) 337
Progenitor Mimic

You may have this creature enter as a copy of any creature on the battlefield, except it has "At the beginning of your upkeep, if this creature isn't a token, create a token that's a copy of this creature."

Creature
Progenitor Mimic (dgm) 92

Copy

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Draw

Quantity: 9Price: $51.85
Bottomless Pool

Enchantment
Bottomless Pool // Locker Room (dsk) 43
Derelict Attic

Enchantment
Derelict Attic // Widow's Walk (dsk) 93
Enduring Curiosity

Flash Whenever a creature you control deals combat damage to a player, draw a card. When Enduring Curiosity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Curiosity (dsk) 51
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (mom) 352
Faerie Snoop

Flying Disguise {1}{U/B}{U/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.) When this creature is turned face up, look at the top two cards of your library. Put one into your hand and the other into your graveyard.

Creature
Faerie Snoop (mkm) 203
Marina Vendrell's Grimoire

When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. You have no maximum hand size and don't lose the game for having 0 or less life. Whenever you gain life, draw that many cards. Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.

Artifact
Marina Vendrell's Grimoire (dsk) 64
Meat Locker

Enchantment
Meat Locker // Drowned Diner (dsk) 65
Painter's Studio

Enchantment
Painter's Studio // Defaced Gallery (dsk) 147
Unholy Annex

Enchantment
Unholy Annex // Ritual Chamber (dsk) 118

Draw

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Land

Quantity: 33Price: $39.43
Abandoned Campground

This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {U}.

Land
Abandoned Campground (dsk) 255
Bleeding Woods

This land enters tapped unless a player has 13 or less life. {T}: Add {R} or {G}.

Land
Bleeding Woods (dsk) 257
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (moc) 396
Escape Tunnel

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Land
Escape Tunnel (mkm) 261
Etched Cornfield

This land enters tapped unless a player has 13 or less life. {T}: Add {G} or {W}.

Land
Etched Cornfield (dsk) 258
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (moc) 398
Forest

({T}: Add {G}.)

Land
Forest (dsk) 276
Frontier Bivouac

This land enters tapped. {T}: Add {G}, {U}, or {R}.

Land
Frontier Bivouac (moc) 402
Frostboil Snarl

As this land enters, you may reveal an Island or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {U} or {R}.

Land
Frostboil Snarl (moc) 403
Island

({T}: Add {U}.)

Land
Island (dsk) 273
Murky Sewer

This land enters tapped unless a player has 13 or less life. {T}: Add {U} or {B}.

Land
Murky Sewer (dsk) 263
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (cmm) 421
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (moc) 418
Plains

({T}: Add {W}.)

Land
Plains (dsk) 272
Raucous Theater

({T}: Add {B} or {R}.) This land enters tapped. When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Land
Raucous Theater (mkm) 266
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (moc) 424
Swamp

({T}: Add {B}.)

Land
Swamp (dsk) 274
Temple of Mystery

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {G} or {U}.

Land
Temple of Mystery (moc) 434
Vineglimmer Snarl

As this land enters, you may reveal a Forest or Island card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {U}.

Land
Vineglimmer Snarl (moc) 444

Land

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Pump

Quantity: 2Price: $1.28
Chainsaw

When this Equipment enters, it deals 3 damage to up to one target creature. Whenever one or more creatures die, put a rev counter on this Equipment. Equipped creature gets +X/+0, where X is the number of rev counters on this Equipment. Equip {3}

Artifact
Chainsaw (dsk) 128
Ethereal Armor

Enchant creature Enchanted creature gets +1/+1 for each enchantment you control and has first strike.

Enchantment
Ethereal Armor (dsk) 7

Pump

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Stax

Quantity: 1Price: $1.99
Leyline of the Void

If this card is in your opening hand, you may begin the game with it on the battlefield. If a card would be put into an opponent's graveyard from anywhere, exile it instead.

Enchantment
Leyline of the Void (dsk) 376

Stax

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Anthem

Quantity: 2Price: $0.98
Leyline of Transformation

If this card is in your opening hand, you may begin the game with it on the battlefield. As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Leyline of Transformation (dsk) 63
Lionheart Glimmer

Ward {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) Whenever you attack, creatures you control get +1/+1 until end of turn.

Creature Enchantment
Lionheart Glimmer (dsk) 19

Anthem

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Creature

Quantity: 6Price: $2.24
Beetleform Mage

{G}{U}: This creature gets +2/+2 and gains flying until end of turn. Activate only once each turn.

Creature
Beetleform Mage (dgm) 54
Crimestopper Sprite

As an additional cost to cast this spell, you may collect evidence 6. (Exile cards with total mana value 6 or greater from your graveyard.) Flying When this creature enters, tap target creature. If evidence was collected, put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Crimestopper Sprite (mkm) 49
Faerie Invaders

Flash (You may cast this spell any time you could cast an instant.) Flying

Creature
Faerie Invaders (m13) 51
Shadowstorm Vizier

Flying Whenever you cycle or discard a card, this creature gets +1/+1 until end of turn.

Creature
Shadowstorm Vizier (akh) 206
Tuinvale Guide

Flying Celebration — This creature gets +1/+0 and has lifelink as long as two or more nonland permanents entered the battlefield under your control this turn.

Creature
Tuinvale Guide (woe) 36
Zimone, All-Questioning

At the beginning of your end step, if a land entered the battlefield under your control this turn and you control a prime number of lands, create Primo, the Indivisible, a legendary 0/0 green and blue Fractal creature token, then put that many +1/+1 counters on it. (2, 3, 5, 7, 11, 13, 17, 19, 23, 29, and 31 are prime numbers.)

Creature
Zimone, All-Questioning (dsk) 241

Creature

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Enchantment

Quantity: 2Price: $0.84
Ticket Booth

Enchantment
Ticket Booth // Tunnel of Hate (dsk) 158
Underwater Tunnel

Enchantment
Underwater Tunnel // Slimy Aquarium (dsk) 79

Enchantment

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Lifegain

Quantity: 2Price: $0.84
Barrow Naughty

Flying This creature has lifelink as long as you control another Faerie. {2}{B}: This creature gets +1/+0 until end of turn.

Creature
Barrow Naughty (woe) 81
Leyline of Hope

If this card is in your opening hand, you may begin the game with it on the battlefield. If you would gain life, you gain that much life plus 1 instead. As long as you have at least 7 life more than your starting life total, creatures you control get +2/+2.

Enchantment
Leyline of Hope (dsk) 18

Lifegain

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Ramp

Quantity: 15Price: $25.59
Armillary Sphere

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Artifact
Armillary Sphere (ddg) 62
Cloud of Faeries

Flying When this creature enters, untap up to two lands. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Cloud of Faeries (moc) 219
Cultivator's Caravan

{T}: Add one mana of any color. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Cultivator's Caravan (moc) 354
Dazzling Theater

Enchantment
Dazzling Theater // Prop Room (dsk) 334
Enduring Vitality

Vigilance Creatures you control have "{T}: Add one mana of any color." When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Vitality (dsk) 176
Greenhouse

Enchantment
Greenhouse // Rickety Gazebo (dsk) 181
Insidious Roots

Creature tokens you control have "{T}: Add one mana of any color." Whenever one or more creature cards leave your graveyard, create a 0/1 green Plant creature token, then put a +1/+1 counter on each Plant you control.

Enchantment
Insidious Roots (mkm) 313
Inspiring Statuary

Nonartifact spells you cast have improvise. (Your artifacts can help cast those spells. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Artifact
Inspiring Statuary (moc) 361
Keys to the House

{1}, {T}, Sacrifice this artifact: Search your library for a basic land card, reveal it, put it into your hand, then shuffle. {3}, {T}, Sacrifice this artifact: Lock or unlock a door of target Room you control. Activate only as a sorcery.

Artifact
Keys to the House (dsk) 251
Mocking Sprite

Flying Instant and sorcery spells you cast cost {1} less to cast.

Creature
Mocking Sprite (woe) 62
Moldering Gym

Enchantment
Moldering Gym // Weight Room (dsk) 190
Replicating Ring

{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."

Artifact
Replicating Ring (moc) 372
Skyclave Relic

Kicker {3} Indestructible When this artifact enters, if it was kicked, create two tapped tokens that are copies of this artifact. {T}: Add one mana of any color.

Artifact
Skyclave Relic (moc) 380
Smoky Lounge

Enchantment
Smoky Lounge // Misty Salon (dsk) 235
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (cmm) 410

Ramp

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Tokens

Quantity: 2Price: $6.84
Dollmaker's Shop

Enchantment
Dollmaker's Shop // Porcelain Gallery (dsk) 4
Grand Entryway

Enchantment
Grand Entryway // Elegant Rotunda (dsk) 287

Tokens

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Artifact

Quantity: 2Price: $0.84
Found Footage

You may look at face-down creatures your opponents control any time. {2}, Sacrifice this artifact: Surveil 2, then draw a card. (To surveil 2, look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Artifact
Found Footage (dsk) 246
Glimmerlight

When this Equipment enters, create a 1/1 white Glimmer enchantment creature token. Equipped creature gets +1/+1. Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Glimmerlight (dsk) 249

Artifact

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Discard

Quantity: 1Price: $0.35
Invasion of Eldraine

Battle
Invasion of Eldraine // Prickle Faeries (mom) 113Invasion of Eldraine // Prickle Faeries (mom) 113

Discard

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Evasion

Quantity: 2Price: $0.84
Faerie Dreamthief

Flying When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile this card from your graveyard: You draw a card and you lose 1 life.

Creature
Faerie Dreamthief (woe) 89
Pixie Illusionist

Kicker {3}{G} (You may pay an additional {3}{G} as you cast this spell.) Flying If this creature was kicked, it enters with two +1/+1 counters on it. {T}: Target land you control becomes the basic land type of your choice until end of turn.

Creature
Pixie Illusionist (dmu) 61

Evasion

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Mill

Quantity: 1Price: $0.35
Flitting Guerrilla

Flying When this creature dies, each player mills two cards. Then you may exile this card. When you do, put target creature or battle card from your graveyard on top of your library. (To mill two cards, a player puts the top two cards of their library into their graveyard.)

Creature
Flitting Guerrilla (mom) 105

Mill

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Recursion

Quantity: 3Price: $1.33
Defiled Crypt

Enchantment
Defiled Crypt // Cadaver Lab (dsk) 91
Halo Forager

Flying When this creature enters, you may pay {X}. When you do, you may cast target instant or sorcery card with mana value X from a graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.

Creature
Halo Forager (mom) 227
Surgical Suite

Enchantment
Surgical Suite // Hospital Room (dsk) 34

Recursion

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Drain

Quantity: 1Price: $4.99
Enduring Tenacity

Whenever you gain life, target opponent loses that much life. When Enduring Tenacity dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Tenacity (dsk) 95

Drain

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Instant

Quantity: 1Price: $0.49
Glimmerburst

Draw two cards. Create a 1/1 white Glimmer enchantment creature token.

Instant
Glimmerburst (dsk) 62

Instant

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Protection

Quantity: 2Price: $1.78
Shardmage's Rescue

Flash Enchant creature you control As long as this Aura entered this turn, enchanted creature has hexproof. Enchanted creature gets +1/+1.

Enchantment
Shardmage's Rescue (dsk) 29
Wall of Denial

Defender, flying Shroud (This creature can't be the target of spells or abilities.)

Creature
Wall of Denial (cmm) 939

Protection

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Removal

Quantity: 9Price: $16.53
Doomskar

Destroy all creatures. Foretell {1}{W}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Sorcery
Doomskar (khm) 334
Dream Spoilers

Flying Whenever you cast a spell during an opponent's turn, up to one target creature an opponent controls gets -1/-1 until end of turn.

Creature
Dream Spoilers (woe) 85
Exorcise

Exile target artifact, enchantment, or creature with power 4 or greater.

Sorcery
Exorcise (dsk) 8
Get Out

Choose one — • Counter target creature or enchantment spell. • Return one or two target creatures and/or enchantments you own to your hand.

Instant
Get Out (dsk) 60
Glassworks

Enchantment
Glassworks // Shattered Yard (dsk) 137
Restricted Office

Enchantment
Restricted Office // Lecture Hall (dsk) 342
Sheltered by Ghosts

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.

Enchantment
Sheltered by Ghosts (dsk) 30
Untimely Malfunction

Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.

Instant
Untimely Malfunction (dsk) 161
Waltz of Rage

Target creature you control deals damage equal to its power to each other creature. Until end of turn, whenever a creature you control dies, exile the top card of your library. You may play it until the end of your next turn.

Sorcery
Waltz of Rage (dsk) 165

Removal

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Tokens & Extras

Quantity: 11Price: $6.26
Copy

(This token can be used to represent a token that's a copy of a permanent.)

Token
Copy (tdsk) 1
Demon

Flying

Creature Token
Demon (tdsk) 9
Glimmer

Creature Enchantment Token
Glimmer (tdsk) 4
Horror

Creature Enchantment Token
Horror (tdsk) 10
Manifest

(You can cover a face-down manifested creature with this reminder card. A manifested creature card can be turned face up any time for its mana cost. A face-down card can also be turned face up for its morph cost.)

Creature
Manifest (tdsk) 18
Plant

Creature Token
Plant (tmh3) 42
Primo, the Indivisible

Creature Token
Primo, the Indivisible (tdsk) 14
Replicated Ring

{T}: Add one mana of any color.

Artifact Token
Replicated Ring (tmoc) 41
Shard

{2}, Sacrifice this enchantment: Scry 1, then draw a card.

Enchantment Token
Shard (tdsk) 2
Spirit

Flying

Creature Token
Spirit (tdsk) 8
Toy

Creature Artifact Token
Toy (tdsk) 7

Tokens & Extras

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Deck Info

Deck stats

25 pips - 16 cards
17 mana - 16 cards
36 pips - 26 cards
24 mana - 23 cards
21 pips - 15 cards
17 mana - 16 cards
13 pips - 8 cards
16 mana - 14 cards
11 pips - 8 cards
17 mana - 16 cards
0 pips - 0 cards
3 mana - 2 cards
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Description

{"ops":[{"insert":"This deck answers the question what happens after Valgavoth is defeated and Marina Vendrell has full control over her Mansion again. The Mansion needs cleaning, and Zimone invited Niko and a bunch of Faerie friends for the task, now that the moths are gone, too.\n\nIt's slow and tedious, and you have to treat it like a puzzle. Just like a cleanup operation. It's the strongest if you unlock rooms or play creatures (like Enduring Vitality) or enchantments (like Insidious Roots) that allow you to use other creatures or tokens as mana. Once enough rooms are out and open and Marina Vendrell is in the battlefield, the deck gets going with a labyrinth of effects. It's pretty fun to goldfish.\n"}]}
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