151
2/19/2025
Marisi
Deck Size: 100
Commander
Legal
Est deck cost: $117.55
Salt sum: 24.82
No deck tags
151
2/19/2025
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Commander

Quantity: 1Price: $8.49
Marisi, Breaker of the Coil

Your opponents can't cast spells during combat. Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)

Creature
Marisi, Breaker of the Coil (plst) C19-46

Commander

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Creature

Quantity: 1Price: $0.59
Nishoba Brawler

Trample Domain — Nishoba Brawler's power is equal to the number of basic land types among lands you control.

Creature
Nishoba Brawler (dmu) 434

Creature

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Landfall

Quantity: 1Price: $0.35
Territorial Scythecat

Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.) Landfall — Whenever a land you control enters, put a +1/+1 counter on this creature.

Creature
Territorial Scythecat (znr) 213

Landfall

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Ramp

Quantity: 8Price: $15.14
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (clb) 298
Awakening Zone

At the beginning of your upkeep, you may create a 0/1 colorless Eldrazi Spawn creature token. It has "Sacrifice this token: Add {C}."

Enchantment
Awakening Zone (ncc) 281
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (ncc) 367
Jewel Thief

Vigilance, trample When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Jewel Thief (snc) 151
Leafkin Druid

{T}: Add {G}. If you control four or more creatures, add {G}{G} instead.

Creature
Leafkin Druid (ncc) 299
Patriar's Seal

{T}: Add one mana of any color. {1}, {T}: Untap target legendary creature you control.

Artifact
Patriar's Seal (clb) 332
Roxanne, Starfall Savant

Whenever Roxanne enters or attacks, create a tapped colorless artifact token named Meteorite with "When this token enters, it deals 2 damage to any target" and "{T}: Add one mana of any color." Whenever you tap an artifact token for mana, add one mana of any type that artifact token produced.

Creature
Roxanne, Starfall Savant (otj) 228
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (ncc) 379

Ramp

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Anthem

Quantity: 4Price: $3.12
Anthem of Champions

Creatures you control get +1/+1.

Enchantment
Anthem of Champions (fdn) 116
Arahbo, the First Fang

Other Cats you control get +1/+1. Whenever Arahbo or another nontoken Cat you control enters, create a 1/1 white Cat creature token.

Creature
Arahbo, the First Fang (fdn) 2
Intangible Virtue

Creature tokens you control get +1/+1 and have vigilance.

Enchantment
Intangible Virtue (ncc) 204
King of the Pride

Other Cats you control get +2/+1.

Creature
King of the Pride (j25) 214

Anthem

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Draw

Quantity: 6Price: $8.50
Ajani, Sleeper Agent

Compleated ({G/W/P} can be paid with {G}, {W}, or 2 life. If life was paid, this planeswalker enters with two fewer loyalty counters.) +1: Reveal the top card of your library. If it's a creature or planeswalker card, put it into your hand. Otherwise, you may put it on the bottom of your library. −3: Distribute three +1/+1 counters among up to three target creatures. They gain vigilance until end of turn. −6: You get an emblem with "Whenever you cast a creature or planeswalker spell, target opponent gets two poison counters."

Planeswalker
Ajani, Sleeper Agent (dmu) 376
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (fdn) 220
Harmonize

Draw three cards.

Sorcery
Harmonize (ncc) 295
Helpful Hunter

When this creature enters, draw a card.

Creature
Helpful Hunter (fdn) 16
Idol of Oblivion

{T}: Draw a card. Activate only if you created a token this turn. {8}, {T}, Sacrifice this artifact: Create a 10/10 colorless Eldrazi creature token.

Artifact
Idol of Oblivion (ncc) 368
Phabine, Boss's Confidant

Creature tokens you control have haste. Parley — At the beginning of combat on your turn, each player reveals the top card of their library. For each land card revealed this way, you create a 1/1 green and white Citizen creature token. Then creatures you control get +1/+1 until end of turn for each nonland card revealed this way. Then each player draws a card.

Creature
Phabine, Boss's Confidant (ncc) 9

Draw

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Lifegain

Quantity: 4Price: $1.40
Ajani's Sunstriker

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Ajani's Sunstriker (cns) 66
Charmed Stray

Lifelink When this creature enters, put a +1/+1 counter on each other creature you control named Charmed Stray.

Creature
Charmed Stray (war) 8
Felidar Savior

Lifelink (Damage dealt by this creature also causes you to gain that much life.) When this creature enters, put a +1/+1 counter on each of up to two other target creatures you control.

Creature
Felidar Savior (fdn) 12
Trained Caracal

Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Trained Caracal (rtr) 27

Lifegain

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Recursion

Quantity: 3Price: $1.23
Long Rest

Return X target cards with different mana values from your graveyard to your hand. If eight or more cards were returned to your hand this way, your life total becomes equal to your starting life total. Exile Long Rest.

Sorcery
Long Rest (afr) 193
Patch Up

Return up to three target creature cards with total mana value 3 or less from your graveyard to the battlefield.

Sorcery
Patch Up (snc) 23
Reclaim

Put target card from your graveyard on top of your library.

Instant
Reclaim (9ed) 264

Recursion

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Bounce

Quantity: 1Price: $0.35
Whitemane Lion

Flash When this creature enters, return a creature you control to its owner's hand.

Creature
Whitemane Lion (dmr) 35

Bounce

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Evasion

Quantity: 3Price: $1.05
Leonin Skyhunter

Flying

Creature
Leonin Skyhunter (mrd) 11
Skyhunter Patrol

Flying, first strike (This creature can't be blocked except by creatures with flying or reach, and it deals combat damage before creatures without first strike.)

Creature
Skyhunter Patrol (j22) 245
Skyhunter Prowler

Flying, vigilance (This creature can't be blocked except by creatures with flying or reach, and attacking doesn't cause this creature to tap.)

Creature
Skyhunter Prowler (j22) 246

Evasion

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Protection

Quantity: 9Price: $29.19
Brave the Sands

Creatures you control have vigilance. Each creature you control can block an additional creature each combat.

Enchantment
Brave the Sands (ktk) 5
Divine Resilience

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Divine Resilience (fdn) 10
Fleecemane Lion

{3}{G}{W}: Monstrosity 1. (If this creature isn't monstrous, put a +1/+1 counter on it and it becomes monstrous.) As long as this creature is monstrous, it has hexproof and indestructible.

Creature
Fleecemane Lion (ths) 193
Grand Crescendo

Create X 1/1 green and white Citizen creature tokens. Creatures you control gain indestructible until end of turn.

Instant
Grand Crescendo (ncc) 16
Kitt Kanto, Mayhem Diva

When Kitt Kanto enters, create a 1/1 green and white Citizen creature token. At the beginning of combat on each player's turn, you may tap two untapped creatures you control. When you do, target creature that player controls gets +2/+2 and gains trample until end of turn. Goad that creature.

Creature
Kitt Kanto, Mayhem Diva (ncc) 4
Lion Umbra

Enchant modified creature (Equipment, Auras its controller controls, and counters are modifications.) Enchanted creature gets +3/+3 and has vigilance and reach. Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Lion Umbra (mh3) 160
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Take Up the Shield

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Take Up the Shield (dmu) 35
Timely Ward

You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (woc) 79

Protection

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Removal

Quantity: 15Price: $19.53
Beast Within

Destroy target permanent. Its controller creates a 3/3 green Beast creature token.

Instant
Beast Within (ncc) 282
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (pip) 188
Day of Judgment

Destroy all creatures.

Sorcery
Day of Judgment (fdn) 140
Felidar Cub

Sacrifice this creature: Destroy target enchantment.

Creature
Felidar Cub (j22) 183
Feline Sovereign

Other Cats you control get +1/+1 and have protection from Dogs. Whenever one or more Cats you control deal combat damage to a player, destroy up to one target artifact or enchantment that player controls.

Creature
Feline Sovereign (m21) 180
Leonin Relic-Warder

When this creature enters, you may exile target artifact or enchantment. When this creature leaves the battlefield, return the exiled card to the battlefield under its owner's control.

Creature
Leonin Relic-Warder (c17) 65
Lion Sash

{W}: Exile target card from a graveyard. If it was a permanent card, put a +1/+1 counter on this permanent. Equipped creature gets +1/+1 for each +1/+1 counter on this Equipment. Reconfigure {2} ({2}: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)

Creature Artifact
Lion Sash (neo) 26
Make Your Move

Destroy target artifact, enchantment, or creature with power 4 or greater.

Instant
Make Your Move (fdn) 143
Malamet Battle Glyph

Choose target creature you control and target creature you don't control. If the creature you control entered this turn, put a +1/+1 counter on it. Then those creatures fight each other.

Sorcery
Malamet Battle Glyph (lci) 198
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (ncc) 206
Null Elemental Blast

Choose one — • Counter target multicolored spell. • Destroy target multicolored permanent.

Instant
Null Elemental Blast (mh3) 12
Path to Exile

Exile target creature. Its controller may search their library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Instant
Path to Exile (ncc) 208
Revoke Existence

Exile target artifact or enchantment.

Sorcery
Revoke Existence (thb) 34
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (fdn) 148
Vivien Reid

+1: Look at the top four cards of your library. You may reveal a creature or land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. −3: Destroy target artifact, enchantment, or creature with flying. −8: You get an emblem with "Creatures you control get +2/+2 and have vigilance, trample, and indestructible."

Planeswalker
Vivien Reid (fdn) 234

Removal

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Counters

Quantity: 3Price: $2.33
Gift of the Viper

Put a +1/+1 counter, a reach counter, and a deathtouch counter on target creature. Untap it.

Instant
Gift of the Viper (mh3) 156
Pridemalkin

When this creature enters, put a +1/+1 counter on target creature you control. Each creature you control with a +1/+1 counter on it has trample. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Creature
Pridemalkin (m21) 196
Skyknight Squire

Whenever another creature you control enters, put a +1/+1 counter on this creature. As long as this creature has three or more +1/+1 counters on it, it has flying and is a Knight in addition to its other types.

Creature
Skyknight Squire (fdn) 23

Counters

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Land

Quantity: 38Price: $21.02
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (ncc) 389
Castle Embereth

This land enters tapped unless you control a Mountain. {T}: Add {R}. {1}{R}{R}, {T}: Creatures you control get +1/+0 until end of turn.

Land
Castle Embereth (ncc) 392
Cinder Glade

({T}: Add {R} or {G}.) This land enters tapped unless you control two or more basic lands.

Land
Cinder Glade (ncc) 394
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (ncc) 395
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (ncc) 400
Forest

({T}: Add {G}.)

Land
Forest (afr) 278
Forest

({T}: Add {G}.)

Land
Forest (afr) 281
Forest

({T}: Add {G}.)

Land
Forest (snc) 271
Forest

({T}: Add {G}.)

Land
Forest (ltr) 271
Forest

({T}: Add {G}.)

Land
Forest (fdn) 281
Forest

({T}: Add {G}.)

Land
Forest (fdn) 281
Fortified Village

As this land enters, you may reveal a Forest or Plains card from your hand. If you don't, this land enters tapped. {T}: Add {G} or {W}.

Land
Fortified Village (ncc) 404
Game Trail

As this land enters, you may reveal a Mountain or Forest card from your hand. If you don't, this land enters tapped. {T}: Add {R} or {G}.

Land
Game Trail (ncc) 405
Great Hall of the Citadel

{T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.

Land
Great Hall of the Citadel (ltr) 254
Jungle Shrine

This land enters tapped. {T}: Add {R}, {G}, or {W}.

Land
Jungle Shrine (ncc) 409
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (ncc) 414
Mosswort Bridge

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.

Land
Mosswort Bridge (c20) 291
Mountain

({T}: Add {R}.)

Land
Mountain (afr) 277
Mountain

({T}: Add {R}.)

Land
Mountain (dmu) 271
Mountain

({T}: Add {R}.)

Land
Mountain (fdn) 279
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (ncc) 419
Plains

({T}: Add {W}.)

Land
Plains (thb) 250
Plains

({T}: Add {W}.)

Land
Plains (thb) 278
Plains

({T}: Add {W}.)

Land
Plains (clb) 453
Plains

({T}: Add {W}.)

Land
Plains (clb) 454
Plains

({T}: Add {W}.)

Land
Plains (woe) 268
Plains

({T}: Add {W}.)

Land
Plains (lci) 287
Plains

({T}: Add {W}.)

Land
Plains (fdn) 282
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (fdn) 264
Rugged Prairie

{T}: Add {C}. {R/W}, {T}: Add {R}{R}, {R}{W}, or {W}{W}.

Land
Rugged Prairie (ncc) 423
Selesnya Guildgate

This land enters tapped. {T}: Add {G} or {W}.

Land
Selesnya Guildgate (rvr) 286
Sungrass Prairie

{1}, {T}: Add {G}{W}.

Land
Sungrass Prairie (ncc) 430
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (dsc) 313
Temple of Triumph

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {R} or {W}.

Land
Temple of Triumph (ncc) 437
Thriving Bluff

This land enters tapped. As it enters, choose a color other than red. {T}: Add {R} or one mana of the chosen color.

Land
Thriving Bluff (ncc) 438
Thriving Grove

This land enters tapped. As it enters, choose a color other than green. {T}: Add {G} or one mana of the chosen color.

Land
Thriving Grove (ncc) 439
Wind-Scarred Crag

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {R} or {W}.

Land
Wind-Scarred Crag (fdn) 271
Windbrisk Heights

Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) This land enters tapped. {T}: Add {W}. {W}, {T}: You may play the exiled card without paying its mana cost if you attacked with three or more creatures this turn.

Land
Windbrisk Heights (ncc) 447

Land

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Pump

Quantity: 1Price: $0.99
Thunderfoot Baloth

Trample Lieutenant — As long as you control your commander, this creature gets +2/+2 and other creatures you control get +2/+2 and have trample.

Creature
Thunderfoot Baloth (ncc) 317

Pump

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Tokens

Quantity: 2Price: $2.98
Cubwarden

Mutate {2}{W}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Lifelink Whenever this creature mutates, create two 1/1 white Cat creature tokens with lifelink.

Creature
Cubwarden (iko) 7
Felidar Retreat

Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (ncc) 199

Tokens

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Sideboard

Quantity: 1Price: $1.29
Kaheera, the Orphanguard

Companion — Each creature card in your starting deck is a Cat, Elemental, Nightmare, Dinosaur, or Beast card. (If this card is your chosen companion, you may put it into your hand from outside the game for {3} as a sorcery.) Vigilance Each other creature you control that's a Cat, Elemental, Nightmare, Dinosaur, or Beast gets +1/+1 and has vigilance.

Creature
Kaheera, the Orphanguard (mul) 47

Sideboard

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Deck Info

Deck stats

44 pips - 36 cards
29 mana - 25 cards
0 pips - 0 cards
0 mana - 9 cards
0 pips - 0 cards
0 mana - 9 cards
5 pips - 5 cards
25 mana - 21 cards
31 pips - 24 cards
30 mana - 26 cards
1 pip - 1 card0
8 mana - 6 cards
CategoriesQtyOdds
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