159
2/23/2025
Black flag
Deck Size: 100
Commander
Legal
Est deck cost: $248.35
Salt sum: 32.58
159
2/23/2025
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Commander

Quantity: 1Price: $19.99
Edward Kenway

At the beginning of your end step, create a Treasure token for each tapped Assassin, Pirate, and/or Vehicle you control. Whenever a Vehicle you control deals combat damage to a player, look at the top card of that player's library, then exile it face down. You may play that card for as long as it remains exiled.

Creature
Edward Kenway (acr) 234

Commander

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Clones

Quantity: 1Price: $0.69
Protean Raider

Raid — If you attacked this turn, you may have this creature enter as a copy of any creature on the battlefield.

Creature
Protean Raider (rix) 167

Clones

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Draw

Quantity: 13Price: $16.47
Adéwalé, Breaker of Chains

When Adéwalé enters, reveal the top six cards of your library. Put an Assassin, Pirate, or Vehicle card from among them into your hand and the rest on the bottom of your library in a random order. Whenever a Vehicle you control deals combat damage to a player, you may return this card from your graveyard to your hand.

Creature
Adéwalé, Breaker of Chains (acr) 44
Big Score

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Big Score (snc) 102
Breeches, Brazen Plunderer

Menace Whenever one or more Pirates you control deal damage to your opponents, exile the top card of each of those opponents' libraries. You may play those cards this turn, and you may spend mana as though it were mana of any color to cast those spells. Partner (You can have two commanders if both have partner.)

Creature
Breeches, Brazen Plunderer (cmr) 165
Chart a Course

Draw two cards. Then discard a card unless you attacked this turn.

Sorcery
Chart a Course (lci) 48
Coastal Piracy

Whenever a creature you control deals combat damage to an opponent, you may draw a card.

Enchantment
Coastal Piracy (jmp) 144
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (lcc) 154
Eagle Vision

Freerunning {1}{U} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Draw three cards.

Sorcery
Eagle Vision (acr) 17
Jackdaw

Whenever Jackdaw deals combat damage to a player, you may discard your hand. If you do, draw a card for each artifact you control. Crew 3

Artifact
Jackdaw (acr) 58
Pirate's Prize

Draw two cards. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Pirate's Prize (xln) 68
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (iko) 65
Staunch Crewmate

When this creature enters, look at the top four cards of your library. You may reveal an artifact or Pirate card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Staunch Crewmate (lci) 79
The Indomitable

Trample Whenever a creature you control deals combat damage to a player, draw a card. Crew 3 You may cast this card from your graveyard as long as you control three or more tapped Pirates and/or Vehicles.

Artifact
The Indomitable (lcc) 75
Weatherlight

Flying Whenever Weatherlight deals combat damage to a player, look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.) Crew 3

Artifact
Weatherlight (dom) 237

Draw

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Pingers

Quantity: 1Price: $0.49
Pirate Ship

This creature can't attack unless defending player controls an Island. {T}: This creature deals 1 damage to any target. When you control no Islands, sacrifice this creature.

Creature
Pirate Ship (tsb) 28

Pingers

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Theft

Quantity: 1Price: $0.49
Coercive Recruiter

Whenever this creature or another Pirate you control enters, gain control of target creature until end of turn. Untap that creature. Until end of turn, it gains haste and becomes a Pirate in addition to its other types.

Creature
Coercive Recruiter (lcc) 222

Theft

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Artifact

Quantity: 1Price: $0.35
Sleek Schooner

Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Sleek Schooner (xln) 247

Artifact

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Copy

Quantity: 1Price: $2.49
Double Down

Whenever you cast an outlaw spell, copy that spell. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Copies of permanent spells become tokens.)

Enchantment
Double Down (otj) 44

Copy

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Evasion

Quantity: 2Price: $0.84
Shao Jun

Leap Strike — During your turn, Shao Jun has flying and first strike. Rope Dart — Tap two untapped artifacts you control: Shao Jun deals 1 damage to each opponent.

Creature
Shao Jun (acr) 63
Warkite Marauder

Flying Whenever this creature attacks, target creature defending player controls loses all abilities and has base power and toughness 0/1 until end of turn.

Creature
Warkite Marauder (lcc) 179

Evasion

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Ramp

Quantity: 11Price: $26.93
Alchemist's Talent

(Gain the next level as a sorcery to add its ability.) When this Class enters, create two tapped Treasure tokens. {1}{R}: Level 2 Treasures you control have "{T}, Sacrifice this artifact: Add two mana of any one color." {4}{R}: Level 3 Whenever you cast a spell, if mana from a Treasure was spent to cast it, this Class deals damage equal to that spell's mana value to each opponent.

Enchantment
Alchemist's Talent (blc) 22
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Breeches, Eager Pillager

First strike Whenever a Pirate you control attacks, choose one that hasn't been chosen this turn — • Create a Treasure token. • Target creature can't block this turn. • Exile the top card of your library. You may play it this turn.

Creature
Breeches, Eager Pillager (lci) 137
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (dsc) 244
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (dsc) 245
Izzet Signet

{1}, {T}: Add {U}{R}.

Artifact
Izzet Signet (otc) 259
Raiders' Karve

Whenever this Vehicle attacks, look at the top card of your library. If it's a land card, you may put it onto the battlefield tapped. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Raiders' Karve (khm) 242
Ramirez DePietro, Pillager

When Ramirez DePietro enters, you lose 2 life and create two Treasure tokens. Whenever one or more Pirates you control deal combat damage to a player, exile the top card of that player's library. You may cast that card for as long as it remains exiled.

Creature
Ramirez DePietro, Pillager (lcc) 285
Ruthless Knave

{2}{B}, Sacrifice a creature: Create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") Sacrifice three Treasures: Draw a card.

Creature
Ruthless Knave (xln) 119
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
The Belligerent

Whenever The Belligerent attacks, create a Treasure token. Until end of turn, you may look at the top card of your library any time, and you may play lands and cast spells from the top of your library. Crew 3

Artifact
The Belligerent (lci) 225

Ramp

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Tutor

Quantity: 1Price: $0.59
Deadeye Quartermaster

When this creature enters, you may search your library for an Equipment or Vehicle card, reveal it, put it into your hand, then shuffle.

Creature
Deadeye Quartermaster (xln) 50

Tutor

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Counters

Quantity: 1Price: $0.35
Captain Storm, Cosmium Raider

Whenever an artifact you control enters, put a +1/+1 counter on target Pirate you control.

Creature
Captain Storm, Cosmium Raider (lci) 227

Counters

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Finisher

Quantity: 4Price: $5.66
Consulate Dreadnought

Crew 6 (Tap any number of creatures you control with total power 6 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Consulate Dreadnought (aer) 146
Overpowering Attack

Freerunning {2}{R} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Untap all creatures you control that attacked this turn. If it's your main phase, there is an additional combat phase after this phase, followed by an additional main phase.

Sorcery
Overpowering Attack (acr) 37
Port Razer

Whenever this creature deals combat damage to a player, untap each creature you control. After this phase, there is an additional combat phase. This creature can't attack a player it has already attacked this turn.

Creature
Port Razer (cmr) 193
Start Your Engines

Vehicles you control become artifact creatures until end of turn. Creatures you control get +2/+0 until end of turn.

Sorcery
Start Your Engines (kld) 135

Finisher

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Recursion

Quantity: 4Price: $8.12
Admiral Brass, Unsinkable

When Admiral Brass enters, mill four cards. At the beginning of combat on your turn, you may return target Pirate creature card from your graveyard to the battlefield with a finality counter on it. It has base power and toughness 4/4. It gains haste until end of turn. (If a creature with a finality counter on it would die, exile it instead.)

Creature
Admiral Brass, Unsinkable (lcc) 1
Angrath, Minotaur Pirate

+2: Angrath deals 1 damage to target opponent or planeswalker and each creature that player or that planeswalker's controller controls. −3: Return target Pirate card from your graveyard to the battlefield. −11: Destroy all creatures target opponent controls. Angrath deals damage to that player equal to their total power.

Planeswalker
Angrath, Minotaur Pirate (rix) 201
Back in Town

Return X target outlaw creature cards from your graveyard to the battlefield. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Sorcery
Back in Town (otc) 18
March of the Drowned

Choose one — • Return target creature card from your graveyard to your hand. • Return two target Pirate cards from your graveyard to your hand.

Sorcery
March of the Drowned (xln) 112

Recursion

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Vehicle

Quantity: 2Price: $2.48
Cosima, God of the Voyage

Creature
Cosima, God of the Voyage // The Omenkeel (khm) 50Cosima, God of the Voyage // The Omenkeel (khm) 50
Fell Flagship

Pirates you control get +1/+0. Whenever this Vehicle deals combat damage to a player, that player discards a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Fell Flagship (xln) 238

Vehicle

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Burn

Quantity: 1Price: $0.35
Fathom Fleet Swordjack

Whenever this creature attacks, it deals damage to the player or planeswalker it's attacking equal to the number of artifacts you control. Encore {5}{R} ({5}{R}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Fathom Fleet Swordjack (cmr) 177

Burn

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Creature

Quantity: 1Price: $0.49
Fearless Swashbuckler

Haste Vehicles you control have haste. Whenever you attack, if a Pirate and a Vehicle attacked this combat, draw three cards, then discard two cards.

Creature
Fearless Swashbuckler (dft) 204

Creature

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Land

Quantity: 37Price: $76.79
Archway of Innovation

This land enters tapped unless you control an Island. {T}: Add {U}. {U}, {T}: The next spell you cast this turn has improvise. (Your artifacts can help cast that spell. Each artifact you tap after you're done activating mana abilities pays for {1}.)

Land
Archway of Innovation (mh3) 214
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (2xm) 312
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (dsc) 271
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (otc) 290
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (drc) 155
Haunted Ridge

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (inr) 280
Island

({T}: Add {U}.)

Land
Island (dft) 280
Mech Hangar

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a Pilot or Vehicle spell. {3}, {T}: Target Vehicle becomes an artifact creature until end of turn.

Land
Mech Hangar (neo) 270
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 287
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (otc) 310
Rivendell

Rivendell enters tapped unless you control a legendary creature. {T}: Add {U}. {1}{U}, {T}: Scry 2. Activate only if you control a legendary creature.

Land
Rivendell (ltr) 259
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (fdn) 264
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (fdn) 267
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (inr) 284
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (dsc) 299
Stormcarved Coast

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {R}.

Land
Stormcarved Coast (inr) 285
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (otc) 322
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (otc) 325
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 284
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (drc) 179
Three Tree City

As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Land
Three Tree City (blb) 260
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (lcc) 366

Land

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Removal

Quantity: 16Price: $49.66
Admiral Beckett Brass

Other Pirates you control get +1/+1. At the beginning of your end step, gain control of target nonland permanent controlled by a player who was dealt combat damage by three or more Pirates this turn.

Creature
Admiral Beckett Brass (lcc) 264
Amphin Mutineer

When this creature enters, exile up to one target non-Salamander creature. That creature's controller creates a 4/3 blue Salamander Warrior creature token. Encore {4}{U}{U} ({4}{U}{U}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Amphin Mutineer (cmr) 55
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (c20) 146
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Dead Before Sunrise

Until end of turn, outlaw creatures you control get +1/+0 and gain "{T}: This creature deals damage equal to its power to target creature." (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Instant
Dead Before Sunrise (otc) 26
Desynchronization

Return each nonland permanent that's not historic to its owner's hand. (Artifacts, legendaries, and Sagas are historic.)

Instant
Desynchronization (acr) 16
Evacuation

Return all creatures to their owners' hands.

Instant
Evacuation (lcc) 156
Foreboding Steamboat

When this Vehicle enters, each player chooses two nontoken, non-Vehicle creatures they control. Exile them until this Vehicle leaves the battlefield. Whenever this Vehicle attacks, put a card exiled with it into its owner's graveyard. If you do, investigate. Crew 2

Artifact
Foreboding Steamboat (mkc) 28
Hostage Taker

When this creature enters, exile another target creature or artifact until this creature leaves the battlefield. You may cast that card for as long as it remains exiled, and mana of any type can be spent to cast that spell.

Creature
Hostage Taker (otc) 231
Kindred Dominance

Choose a creature type. Destroy all creatures that aren't of the chosen type.

Sorcery
Kindred Dominance (cmm) 640
Kitesail Larcenist

Flying, ward {1} When this creature enters, for each player, choose up to one other target artifact or creature that player controls. For as long as this creature remains on the battlefield, the chosen permanents become Treasure artifacts with "{T}, Sacrifice this artifact: Add one mana of any color" and lose all other abilities.

Creature
Kitesail Larcenist (lci) 61
Lookout's Dispersal

This spell costs {1} less to cast if you control a Pirate. Counter target spell unless its controller pays {4}.

Instant
Lookout's Dispersal (xln) 62
Magmatic Galleon

When this Vehicle enters, it deals 5 damage to target creature an opponent controls. Whenever one or more creatures your opponents control are dealt excess noncombat damage, create a Treasure token. Crew 2

Artifact
Magmatic Galleon (lci) 157
Merchant Raiders

Whenever this creature or another Pirate you control enters, tap up to one target creature. That creature doesn't untap during its controller's untap step for as long as you control this creature.

Creature
Merchant Raiders (lcc) 163
Raise the Palisade

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

Sorcery
Raise the Palisade (ltc) 23
Skysovereign, Consul Flagship

Flying Whenever Skysovereign enters or attacks, it deals 3 damage to target creature or planeswalker an opponent controls. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Skysovereign, Consul Flagship (nec) 159

Removal

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Sideboard

Quantity: 11Price: $34.63
Armored Galleon

This creature can't attack unless defending player controls an Island.

Creature
Armored Galleon (p02) 33
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (dsc) 160
Captain Lannery Storm

Haste Whenever Captain Lannery Storm attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Whenever you sacrifice a Treasure, Captain Lannery Storm gets +1/+0 until end of turn.

Creature
Captain Lannery Storm (otc) 158
Crafty Cutpurse

Flash When this creature enters, each token that would be created under an opponent's control this turn is created under your control instead.

Creature
Crafty Cutpurse (c21) 117
Deadeye Plunderers

This creature gets +1/+1 for each artifact you control. {2}{U}{B}: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Deadeye Plunderers (xln) 220
Gemcutter Buccaneer

Whenever this creature or another Pirate you control enters, create a tapped Treasure token. Treasures you control are Equipment in addition to their other types and have "Equipped creature gets +2/+0," equip Pirate {1}, and equip {3}.

Creature
Gemcutter Buccaneer (lcc) 87
Leyline of Transformation

If this card is in your opening hand, you may begin the game with it on the battlefield. As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Leyline of Transformation (dsk) 63
Reef Pirates

Whenever this creature deals damage to an opponent, that player mills a card.

Creature
Reef Pirates (hml) 36a
Revel in Riches

Whenever a creature an opponent controls dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") At the beginning of your upkeep, if you control ten or more Treasures, you win the game.

Enchantment
Revel in Riches (xln) 117
Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

Creature
Spectral Sailor (lcc) 172
Steam Frigate

This creature can't attack unless defending player controls an Island.

Creature
Steam Frigate (p02) 47

Sideboard

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Maybeboard

Quantity: 93Price: $296.90
Academy Manufactor

If you would create a Clue, Food, or Treasure token, instead create one of each.

Creature Artifact
Academy Manufactor (otc) 251
Achilles Davenport

Freerunning {U}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Menace (This creature can't be blocked except by two or more creatures.) Other Assassins you control get +1/+1.

Creature
Achilles Davenport (acr) 294
Angrath's Fury

Destroy target creature. Angrath's Fury deals 3 damage to target player or planeswalker. You may search your library and/or graveyard for a card named Angrath, Minotaur Pirate, reveal it, and put it into your hand. If you search your library this way, shuffle.

Sorcery
Angrath's Fury (rix) 204
Angrath's Marauders

If a source you control would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Creature
Angrath's Marauders (otc) 153
At Knifepoint

During your turn, outlaws you control have first strike. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.) Whenever you commit a crime, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." This ability triggers only once each turn.

Enchantment
At Knifepoint (otj) 193
Azure Fleet Admiral

When this creature enters, you become the monarch. This creature can't be blocked by creatures the monarch controls.

Creature
Azure Fleet Admiral (lcc) 144
Banner of Kinship

As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type. Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.

Artifact
Banner of Kinship (fdn) 127
Blaster Hulk

This spell costs {1} less to cast for each {E} (energy counter) you've paid or lost this turn. Haste Whenever this creature attacks, you get {E}{E}, then you may pay eight {E}. When you do, this creature deals 8 damage divided as you choose among up to eight targets.

Creature Artifact
Blaster Hulk (m3c) 107
Bomat Bazaar Barge

When this Vehicle enters, draw a card. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Bomat Bazaar Barge (klr) 224
Brotherhood Spy

At the beginning of combat on your turn, if you control a legendary Assassin, this creature gets +1/+0 until end of turn and can't be blocked this turn.

Creature
Brotherhood Spy (acr) 282
Captain Vargus Wrath

Whenever Captain Vargus Wrath attacks, Pirates you control get +1/+1 until end of turn for each time you've cast a commander from the command zone this game.

Creature
Captain Vargus Wrath (cmr) 273
Captivating Crew

{3}{R}: Gain control of target creature an opponent controls until end of turn. Untap that creature. It gains haste until end of turn. Activate only as a sorcery.

Creature
Captivating Crew (otc) 159
Conqueror's Galleon

Artifact
Conqueror's Galleon // Conqueror's Foothold (xln) 234Conqueror's Galleon // Conqueror's Foothold (xln) 234
Corsair Captain

When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Other Pirates you control get +1/+1.

Creature
Corsair Captain (lcc) 149
Corsairs of Umbar

{2}{U}: Target Goblin, Orc, or Pirate can't be blocked this turn. Whenever this creature deals combat damage to a player, amass Orcs 3. (Put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Creature
Corsairs of Umbar (ltc) 19
Daring Piracy

At the beginning of combat on your turn, create a 1/1 red Pirate creature token with menace and haste. Exile it at the beginning of the next end step.

Enchantment
Daring Piracy (j22) 33
Daring Saboteur

{2}{U}: This creature can't be blocked this turn. Whenever this creature deals combat damage to a player, you may draw a card. If you do, discard a card.

Creature
Daring Saboteur (lcc) 151
Deadeye Brawler

Deathtouch Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever this creature deals combat damage to a player, if you have the city's blessing, draw a card.

Creature
Deadeye Brawler (rix) 155
Departed Deckhand

When this creature becomes the target of a spell, sacrifice it. This creature can't be blocked except by Spirits. {3}{U}: Another target creature you control can't be blocked this turn except by Spirits.

Creature
Departed Deckhand (lcc) 153
Dire Fleet Captain

Whenever this creature attacks, it gets +1/+1 until end of turn for each other attacking Pirate.

Creature
Dire Fleet Captain (xln) 221
Dire Fleet Daredevil

First strike When this creature enters, exile target instant or sorcery card from an opponent's graveyard. You may cast it this turn, and mana of any type can be spent to cast that spell. If that spell would be put into a graveyard, exile it instead.

Creature
Dire Fleet Daredevil (otc) 162
Dire Fleet Neckbreaker

Attacking Pirates you control get +2/+0.

Creature
Dire Fleet Neckbreaker (rix) 156
Dire Fleet Poisoner

Flash Deathtouch When this creature enters, target attacking Pirate you control gets +1/+1 and gains deathtouch until end of turn.

Creature
Dire Fleet Poisoner (rix) 68
Dusk Legion Dreadnought

Vigilance Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Dusk Legion Dreadnought (xln) 236
Emberwilde Captain

When this creature enters, you become the monarch. Whenever an opponent attacks you while you're the monarch, this creature deals damage to that player equal to the number of cards in their hand.

Creature
Emberwilde Captain (cmr) 664
Enterprising Scallywag

At the beginning of your end step, if you descended this turn, create a Treasure token. (You descended if a permanent card was put into your graveyard from anywhere.)

Creature
Enterprising Scallywag (lci) 148
Etrata, Deadly Fugitive

Deathtouch Face-down creatures you control have "{2}{U}{B}: Turn this creature face up. If you can't, exile it, then you may cast the exiled card without paying its mana cost." Whenever an Assassin you control deals combat damage to an opponent, cloak the top card of that player's library.

Creature
Etrata, Deadly Fugitive (mkm) 200
Ezio, Blade of Vengeance

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Whenever an Assassin you control deals combat damage to a player, draw a card.

Creature
Ezio, Blade of Vengeance (acr) 275
Fanatical Firebrand

Haste (This creature can attack and {T} as soon as it comes under your control.) {T}, Sacrifice this creature: It deals 1 damage to any target.

Creature
Fanatical Firebrand (j22) 528
Fathom Fleet Cutthroat

When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.

Creature
Fathom Fleet Cutthroat (m20) 100
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (dsc) 277
Forerunner of the Coalition

When this creature enters, you may search your library for a Pirate card, reveal it, then shuffle and put that card on top. Whenever another Pirate you control enters, each opponent loses 1 life.

Creature
Forerunner of the Coalition (rix) 72
Francisco, Fowl Marauder

Flying Francisco can't block. Whenever one or more Pirates you control deal damage to a player, Francisco explores. Partner (You can have two commanders if both have partner.)

Creature
Francisco, Fowl Marauder (lcc) 81
Funeral Longboat

Vigilance Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Funeral Longboat (khm) 238
Ghost of Ramirez DePietro

Ghost of Ramirez DePietro can't be blocked by creatures with toughness 3 or greater. Whenever Ghost of Ramirez DePietro deals combat damage to a player, choose up to one target card in a graveyard that was discarded or put there from a library this turn. Put that card into its owner's hand. Partner (You can have two commanders if both have partner.)

Creature
Ghost of Ramirez DePietro (lcc) 157
Golden Argosy

Whenever Golden Argosy attacks, exile each creature that crewed it this turn. Return them to the battlefield tapped under their owner's control at the beginning of the next end step. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Golden Argosy (dmu) 230
Greedy Freebooter

When this creature dies, scry 1 and create a Treasure token. (To scry 1, look at the top card of your library. You may put that card on the bottom. A Treasure token is an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Greedy Freebooter (lci) 109
Grim Captain's Call

Return a Pirate card from your graveyard to your hand, then do the same for Vampire, Dinosaur, and Merfolk.

Sorcery
Grim Captain's Call (xln) 108
Guul Draz Assassin

Level up {1}{B} ({1}{B}: Put a level counter on this. Level up only as a sorcery.) LEVEL 2-3 2/2 {B}, {T}: Target creature gets -2/-2 until end of turn. LEVEL 4+ 4/4 {B}, {T}: Target creature gets -4/-4 until end of turn.

Creature
Guul Draz Assassin (roe) 112
Hired Blade

Flash (You may cast this spell any time you could cast an instant.)

Creature
Hired Blade (acr) 299
Jeska's Will

Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the top three cards of your library. You may play them this turn.

Sorcery
Jeska's Will (sld) 1744
Kari Zev, Skyship Raider

First strike, menace Whenever Kari Zev attacks, create Ragavan, a legendary 2/1 red Monkey creature token. Ragavan enters tapped and attacking. Exile that token at end of combat.

Creature
Kari Zev, Skyship Raider (lcc) 227
Kitesail Corsair

This creature has flying as long as it's attacking.

Creature
Kitesail Corsair (cmr) 76
Kitesail Freebooter

Flying When this creature enters, target opponent reveals their hand. You choose a noncreature, nonland card from it. Exile that card until this creature leaves the battlefield.

Creature
Kitesail Freebooter (m21) 107
Lightning-Rig Crew

{T}: This creature deals 1 damage to each opponent. Whenever you cast a Pirate spell, untap this creature.

Creature
Lightning-Rig Crew (cmr) 190
Lunar Insight

Draw a card for each different mana value among nonland permanents you control.

Sorcery
Lunar Insight (fdn) 46
Lurking Deadeye

Flash When this creature enters, destroy target creature that was dealt damage this turn.

Creature
Lurking Deadeye (j22) 437
Malcolm, Alluring Scoundrel

Flash Flying Whenever Malcolm deals combat damage to a player, put a chorus counter on it. Draw a card, then discard a card. If there are four or more chorus counters on Malcolm, you may cast the discarded card without paying its mana cost.

Creature
Malcolm, Alluring Scoundrel (lci) 63
Malcolm, Keen-Eyed Navigator

Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Partner (You can have two commanders if both have partner.)

Creature
Malcolm, Keen-Eyed Navigator (cmr) 79
Marauding Dreadship

Haste When this Vehicle enters, incubate 2. (Create an Incubator token with two +1/+1 counters on it and "{2}: Transform this token." It transforms into a 0/0 Phyrexian artifact creature.) Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Marauding Dreadship (mom) 153
Marauding Looter

Raid — At the beginning of your end step, if you attacked this turn, you may draw a card. If you do, discard a card.

Creature
Marauding Looter (xln) 225
Mari, the Killing Quill

Whenever a creature an opponent controls dies, exile it with a hit counter on it. Assassins, Mercenaries, and Rogues you control have deathtouch and "Whenever this creature deals combat damage to a player, you may remove a hit counter from a card that player owns in exile. If you do, draw a card and create two Treasure tokens."

Creature
Mari, the Killing Quill (otc) 138
Mary Read and Anne Bonny

Haste {T}: Draw a card, then discard a card. Whenever you discard an Island, Pirate, or Vehicle card, create a tapped Treasure token.

Creature
Mary Read and Anne Bonny (acr) 61
Massacre Girl

Menace When Massacre Girl enters, each other creature gets -1/-1 until end of turn. Whenever a creature dies this turn, each creature other than Massacre Girl gets -1/-1 until end of turn.

Creature
Massacre Girl (otc) 140
Massacre Girl, Known Killer

Menace Creatures you control have wither. (They deal damage to creatures in the form of -1/-1 counters.) Whenever a creature an opponent controls dies, if its toughness was less than 1, draw a card.

Creature
Massacre Girl, Known Killer (mkm) 94
Patchwork Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (blb) 247
Petty Larceny

Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Look at the top two cards of target opponent's library and exile those cards face down. You may play those cards for as long as they remain exiled, and mana of any type can be spent to cast them. Create a Treasure token.

Sorcery
Petty Larceny (acr) 28
Piracy

Until end of turn, you may tap lands you don't control for mana. Spend this mana only to cast spells.

Sorcery
Piracy (p02) 42
Pirate Hat

Equipped creature gets +1/+1 and has "Whenever this creature attacks, draw a card, then discard a card." Equip Pirate {1} Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Pirate Hat (lci) 70
Pirate's Cutlass

When this Equipment enters, attach it to target Pirate you control. Equipped creature gets +2/+1. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Pirate's Cutlass (cmr) 333
Pirate's Pillage

As an additional cost to cast this spell, discard a card. Draw two cards and create two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Sorcery
Pirate's Pillage (2x2) 120
Pirated Copy

You may have this creature enter as a copy of any creature on the battlefield, except it's a Pirate in addition to its other types and it has "Whenever this creature or another creature with the same name deals combat damage to a player, you draw a card."

Creature
Pirated Copy (j22) 16
Pitiless Plunderer

Whenever another creature you control dies, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Pitiless Plunderer (rix) 81
Ragavan, Nimble Pilferer

Whenever Ragavan deals combat damage to a player, create a Treasure token and exile the top card of that player's library. Until end of turn, you may cast that card. Dash {1}{R} (You may cast this spell for its dash cost. If you do, it gains haste, and it's returned from the battlefield to its owner's hand at the beginning of the next end step.)

Creature
Ragavan, Nimble Pilferer (h2r) 11
Rakish Crew

When this enchantment enters, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery." Whenever an outlaw you control dies, each opponent loses 1 life and you gain 1 life. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)

Enchantment
Rakish Crew (otj) 99
Ramses, Assassin Lord

Deathtouch Other Assassins you control get +1/+1. Whenever a player loses the game, if they were attacked this turn by an Assassin you controlled, you win the game.

Creature
Ramses, Assassin Lord (dmc) 39
Reckless Lackey

First strike, haste {2}{R}, Sacrifice this creature: Draw a card and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Reckless Lackey (otj) 140
Restart Sequence

Freerunning {1}{B} (You may cast this spell for its freerunning cost if you dealt combat damage to a player this turn with an Assassin or commander.) Return target creature card from your graveyard to the battlefield.

Sorcery
Restart Sequence (acr) 30
RMS Titanic

Flying, trample When RMS Titanic deals combat damage to a player, sacrifice it and create that many Treasure tokens. Crew 3 (Tap any number of creatures you control with total power 3 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
RMS Titanic (who) 980
Roaming Throne

Ward {2} As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Creature Artifact
Roaming Throne (lci) 258
Rooftop Assassin

Flash Flying, lifelink When this creature enters, destroy target creature an opponent controls that was dealt damage this turn.

Creature
Rooftop Assassin (otj) 103
Shadowed Caravel

Whenever a creature you control explores, put a +1/+1 counter on this Vehicle. Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Shadowed Caravel (xln) 246
Siren Reaver

Raid — This spell costs {1} less to cast if you attacked this turn. Flying

Creature
Siren Reaver (rix) 54
Siren Stormtamer

Flying {U}, Sacrifice this creature: Counter target spell or ability that targets you or a creature you control.

Creature
Siren Stormtamer (lcc) 171
Skeleton Crew

Each other creature you control that's a Skeleton or Pirate gets +1/+1. Whenever one or more creature cards leave your graveyard, create a 2/2 black Skeleton Pirate creature token. (This ability triggers only from the battlefield.) {5}{B}: Return this card from your graveyard to the battlefield tapped.

Creature
Skeleton Crew (lcc) 85
Slippery Scoundrel

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) As long as you have the city's blessing, this creature has hexproof and can't be blocked.

Creature
Slippery Scoundrel (rix) 55
Spell Swindle

Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Spell Swindle (moc) 237
Spyglass Siren

Flying When this creature enters, create a Map token. (It's an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Creature
Spyglass Siren (lci) 405
Storm Fleet Aerialist

Flying Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.

Creature
Storm Fleet Aerialist (xln) 83
Storm Fleet Negotiator

Flying Parley — Whenever this creature attacks, each player reveals the top card of their library. For each nonland card revealed this way, you create a Map token. Then each player draws a card. (A Map token is an artifact with "{1}, {T}, Sacrifice this token: Target creature you control explores. Activate only as a sorcery.")

Creature
Storm Fleet Negotiator (lcc) 78
Storm Fleet Sprinter

Haste This creature can't be blocked.

Creature
Storm Fleet Sprinter (rix) 172
Storm Fleet Spy

Raid — When this creature enters, if you attacked this turn, draw a card.

Creature
Storm Fleet Spy (xln) 84
Storm Fleet Swashbuckler

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) This creature has double strike as long as you have the city's blessing.

Creature
Storm Fleet Swashbuckler (rix) 117
Subterranean Schooner

Whenever this Vehicle attacks, target creature that crewed it this turn explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on that creature, then put the card back or put it into your graveyard.) Crew 1

Artifact
Subterranean Schooner (lci) 80
Termination Facilitator

{T}: Put a bounty counter on target creature or planeswalker. Activate only as a sorcery. Whenever a creature or planeswalker an opponent controls with a bounty counter on it is dealt damage, destroy it.

Creature
Termination Facilitator (j22) 28
Thraximundar

Haste Whenever Thraximundar attacks, defending player sacrifices a creature of their choice. Whenever a player sacrifices a creature, you may put a +1/+1 counter on Thraximundar.

Creature
Thraximundar (2x2) 546
Throne of the Grim Captain

Artifact
Throne of the Grim Captain // The Grim Captain (lci) 313Throne of the Grim Captain // The Grim Captain (lci) 313
Timestream Navigator

Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) {2}{U}{U}, {T}, Put this creature on the bottom of its owner's library: Take an extra turn after this one. Activate only if you have the city's blessing.

Creature
Timestream Navigator (lcc) 178
Undercity Eliminator

When this creature enters, you may sacrifice an artifact or creature. When you do, exile target creature an opponent controls.

Creature
Undercity Eliminator (mkm) 108
Waylaying Pirates

When this creature enters, if you control an artifact, tap target artifact or creature an opponent controls and put a stun counter on it. (If a permanent with a stun counter would become untapped, remove one from it instead.)

Creature
Waylaying Pirates (lci) 85
Weatherlight Compleated

Flying As long as Weatherlight Compleated has four or more phyresis counters on it, it's a Phyrexian creature in addition to its other types. Whenever a creature you control dies, put a phyresis counter on Weatherlight Compleated. Then draw a card if it has seven or more phyresis counters on it. If it doesn't, scry 1.

Artifact
Weatherlight Compleated (dmu) 242
Wily Goblin

When this creature enters, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Wily Goblin (xln) 174
Zara, Renegade Recruiter

Flying Whenever Zara attacks, look at defending player's hand. You may put a creature card from it onto the battlefield under your control tapped and attacking that player or a planeswalker they control. Return that creature to its owner's hand at the beginning of the next end step.

Creature
Zara, Renegade Recruiter (lcc) 297

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 14 cards
41 pips - 34 cards
31 mana - 30 cards
14 pips - 12 cards
25 mana - 24 cards
25 pips - 22 cards
26 mana - 25 cards
0 pips - 0 cards
0 mana - 14 cards
0 pips - 0 cards
8 mana - 7 cards
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