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Commander
Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you control. {U}{B}{R}, Sacrifice a Snail: Wick deals damage equal to the sacrificed creature's power to each opponent. Then draw cards equal to the sacrificed creature's power.
![Wick, the Whorled Mind (pblb) 120s Wick, the Whorled Mind (pblb) 120s](https://cards.scryfall.io/normal/front/0/2/02e7e6af-1820-472a-a5de-28640b7eb702.jpg?1723081326)
Commander
Land
Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (blc) 322 Path of Ancestry (blc) 322](https://cards.scryfall.io/normal/front/8/2/821cb722-146d-447e-907d-dc97baa5bc4f.jpg?1721429803)
Land
Sack Synergy
If Leyline of Transformation is in your opening hand, you may begin the game with it on the battlefield. As Leyline of Transformation enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.
![Leyline of Transformation (dsk) 63 Leyline of Transformation (dsk) 63](https://cards.scryfall.io/normal/front/4/b/4bd941ca-f3d2-44c1-8df3-851362f6b848.jpg?1726286087)
Sack Synergy
Protection
Protection
Snail Pump
Snail Pump
Draw
At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)
![Black Market Connections (acr) 87 Black Market Connections (acr) 87](https://cards.scryfall.io/normal/front/9/b/9bac8176-d0db-4397-820d-acbdd3264377.jpg?1721424350)
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.) Other Rats you control have toxic 1. When Karumonix enters, look at the top five cards of your library. You may reveal any number of Rat cards from among them and put the revealed cards into your hand. Put the rest on the bottom of your library in a random order.
![Karumonix, the Rat King (one) 98 Karumonix, the Rat King (one) 98](https://cards.scryfall.io/normal/front/f/1/f16e282d-8941-46c7-a974-c05b6f73c964.jpg?1675957034)
Draw
Ramp
Ramp
Rats
Rats
Token Rats
Ward {2} If a creature an opponent controls would die, exile it instead. At the beginning of each end step, create X 1/1 black Rat creature tokens with "This creature gets +1/+1 for each other Rat you control," where X is the number of creatures that were exiled under your opponents' control this turn.
![Vren, the Relentless (blb) 239 Vren, the Relentless (blb) 239](https://cards.scryfall.io/normal/front/6/5/6506277d-f031-4db5-9d16-bf2389094785.jpg?1721427225)