30
2/2/2025
ColorShifted Moth
Deck Size: 118
Commander
Est deck cost: $159.35
Salt sum: 34.52
No deck tags
30
2/2/2025
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Commander

Qty: 2 Price: $1.34
The Prismatic Piper

If The Prismatic Piper is your commander, choose a color before the game begins. The Prismatic Piper is the chosen color. Partner (You can have two commanders if both have partner.)

Creature
The Prismatic Piper (cmm) 1
The Wise Mothman

Flying Whenever The Wise Mothman enters or attacks, each player gets a rad counter. Whenever one or more nonland cards are milled, put a +1/+1 counter on each of up to X target creatures, where X is the number of nonland cards milled this way.

Creature
The Wise Mothman (pip) 4

Commander

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Instant

Qty: 21 Price: $30.05
Angelsong

Prevent all combat damage that would be dealt this turn. Cycling {2} ({2}, Discard this card: Draw a card.)

Instant
Angelsong (plst) DDC-15
Blur

Exile target creature you control, then return that card to the battlefield under its owner's control. Draw a card.

Instant
Blur (clb) 58
Consuming Ashes

Exile target creature. If it had mana value 3 or less, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Consuming Ashes (otj) 83
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (moc) 322
Divine Resilience

Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)

Instant
Divine Resilience (fdn) 10
Draconic Lore

This spell costs {2} less to cast if you control a Dragon. Draw three cards.

Instant
Draconic Lore (clb) 64
Dream Fracture

Counter target spell. Its controller draws a card. Draw a card.

Instant
Dream Fracture (clb) 66
Fake Your Own Death

Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield tapped under its owner's control and you create a Treasure token." (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Fake Your Own Death (fdn) 174
Fleeting Reflection

Target creature you control gains hexproof until end of turn. Untap that creature. Until end of turn, it becomes a copy of up to one other target creature.

Instant
Fleeting Reflection (otj) 49
Live or Die

Choose one — • Return target creature card from your graveyard to the battlefield. • Destroy target creature.

Instant
Live or Die (dsk) 107
Murder

Destroy target creature.

Instant
Murder (j25) 467
Not Dead After All

Until end of turn, target creature you control gains "When this creature dies, return it to the battlefield tapped under its owner's control, then create a Wicked Role token attached to it." (Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Instant
Not Dead After All (woe) 101
Perplexing Test

Choose one — • Return all creature tokens to their owners' hands. • Return all nontoken creatures to their owners' hands.

Instant
Perplexing Test (blc) 171
Run Away Together

Choose two target creatures controlled by different players. Return those creatures to their owners' hands.

Instant
Run Away Together (fdn) 162
Shoot the Sheriff

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

Instant
Shoot the Sheriff (otj) 106
Stroke of Midnight

Destroy target nonland permanent. Its controller creates a 1/1 white Human creature token.

Instant
Stroke of Midnight (woe) 33
Think Twice

Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Think Twice (fdn) 165
This Town Ain't Big Enough

This spell costs {3} less to cast if it targets a permanent you control. Return up to two target nonland permanents to their owners' hands.

Instant
This Town Ain't Big Enough (otj) 74
Three Steps Ahead

Spree (Choose one or more additional costs.) + {1}{U} — Counter target spell. + {3} — Create a token that's a copy of target artifact or creature you control. + {2} — Draw two cards, then discard a card.

Instant
Three Steps Ahead (otj) 75
Unfathomable Truths

Devoid (This card has no color.) Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."

Instant
Unfathomable Truths (mh3) 77
You Come to a River

Choose one — • Fight the Current — Return target nonland permanent to its owner's hand. • Find a Crossing — Target creature gets +1/+0 until end of turn and can't be blocked this turn.

Instant
You Come to a River (afr) 83

Instant

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Artifact

Qty: 5 Price: $2.55
Charcoal Diamond

This artifact enters tapped. {T}: Add {B}.

Artifact
Charcoal Diamond (clb) 305
Navigation Orb

{2}, {T}, Sacrifice this artifact: Search your library for up to two basic land cards and/or Gate cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.

Artifact
Navigation Orb (clb) 329
Recon Craft Theta

Flying When this Vehicle enters, create a 0/0 blue Alien creature token. Put a +1/+1 counter on it. Whenever this Vehicle attacks, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Crew 2

Artifact
Recon Craft Theta (pip) 141
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (scd) 273
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (pip) 252

Artifact

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Land

Qty: 37 Price: $28.61
Black Dragon Gate

This land enters tapped. As this land enters, choose a color other than black. {T}: Add {B} or one mana of the chosen color.

Land
Black Dragon Gate (clb) 347
Citadel Gate

This land enters tapped. As this land enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Citadel Gate (clb) 349
Conduit Pylons

When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Conduit Pylons (otj) 254
Contaminated Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {W}{U}{B} ({W}{U}{B}, Discard this card: Draw a card.)

Land
Contaminated Landscape (mh3) 218
Desert of the Glorified

This land enters tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Land
Desert of the Glorified (40k) 275
Desert of the Mindful

This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (j22) 812
Desert of the True

This land enters tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

Land
Desert of the True (otc) 286
Forlorn Flats

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {B}.

Land
Forlorn Flats (otj) 258
Island

({T}: Add {U}.)

Land
Island (fdn) 274
Lonely Arroyo

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {U}.

Land
Lonely Arroyo (otj) 260
Plains

({T}: Add {W}.)

Land
Plains (fdn) 272
Rogue's Passage

{T}: Add {C}. {4}, {T}: Target creature can't be blocked this turn.

Land
Rogue's Passage (fdn) 264
Scoured Barrens

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {B}.

Land
Scoured Barrens (fdn) 266
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Soured Springs

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.

Land
Soured Springs (otj) 264
Swamp

({T}: Add {B}.)

Land
Swamp (fdn) 277

Land

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Creature

Qty: 31 Price: $33.87
Archivist of Oghma

Flash Whenever an opponent searches their library, you gain 1 life and draw a card.

Creature
Archivist of Oghma (clb) 4
Blessed Hippogriff

Creature
Blessed Hippogriff // Tyr's Blessing (clb) 11
Cliffside Rescuer

Vigilance {T}, Sacrifice this creature: Target permanent you control gains protection from each of your opponents until end of turn. (It can't be blocked, targeted, dealt damage, enchanted, or equipped by anything controlled by those players.)

Creature
Cliffside Rescuer (c19) 1
Crystal Dragon

Creature
Crystal Dragon // Rob the Hoard (clb) 13
Dalek Drone

Flying, menace Exterminate! — When this creature enters, destroy target creature an opponent controls. That player loses 3 life.

Creature Artifact
Dalek Drone (who) 64
Dawnbringer Cleric

When this creature enters, choose one — • Cure Wounds — You gain 2 life. • Dispel Magic — Destroy target enchantment. • Gentle Repose — Exile target card from a graveyard.

Creature
Dawnbringer Cleric (clb) 15
Emperor of Bones

At the beginning of combat on your turn, exile up to one target card from a graveyard. {1}{B}: Adapt 2. Whenever one or more +1/+1 counters are put on this creature, put a creature card exiled with this creature onto the battlefield under your control with a finality counter on it. It gains haste. Sacrifice it at the beginning of the next end step.

Creature
Emperor of Bones (mh3) 90
Faerie Dreamthief

Flying When this creature enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {2}{B}, Exile this card from your graveyard: You draw a card and you lose 1 life.

Creature
Faerie Dreamthief (woe) 89
Herald of Eternal Dawn

Flash (You may cast this spell any time you could cast an instant.) Flying You can't lose the game and your opponents can't win the game.

Creature
Herald of Eternal Dawn (fdn) 17
High-Society Hunter

Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.

Creature
High-Society Hunter (fdn) 61
Icewind Stalwart

Protection Fighting Style — When this creature enters, exile up to one target non-Warrior creature you control, then return it to the battlefield under its owner's control.

Creature
Icewind Stalwart (clb) 27
Juvenile Mist Dragon

Flying Confounding Clouds — When this creature enters, for each opponent, tap up to one target creature that player controls. Each of those creatures doesn't untap during its controller's next untap step.

Creature
Juvenile Mist Dragon (clb) 79
Kiora, the Rising Tide

When Kiora enters, draw two cards, then discard two cards. Threshold — Whenever Kiora attacks, if there are seven or more cards in your graveyard, you may create Scion of the Deep, a legendary 8/8 blue Octopus creature token.

Creature
Kiora, the Rising Tide (fdn) 45
Lae'zel, Vlaakith's Champion

If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead. Choose a Background (You can have a Background as a second commander.)

Creature
Lae'zel, Vlaakith's Champion (clb) 29
Memory Vampire

Flying Whenever this creature deals combat damage to a player, any number of target players each mill that many cards. Then you may collect evidence 9. When you do, you may cast target nonland card from defending player's graveyard without paying its mana cost.

Creature
Memory Vampire (clu) 38
Oceanus Dragon

Flying When this creature enters, tap target creature an opponent controls. Goad it. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)

Creature
Oceanus Dragon (clb) 87
Passageway Seer

Lifelink When this creature enters, you take the initiative. At the beginning of your end step, if you have the initiative, put a +1/+1 counter on this creature.

Creature
Passageway Seer (clb) 141
Pegasus Guardian

Creature
Pegasus Guardian // Rescue the Foal (clb) 36
Pilgrim's Eye

Flying When this creature enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.

Creature Artifact
Pilgrim's Eye (cmm) 402
Rilsa Rael, Kingpin

Deathtouch When Rilsa Rael enters, you take the initiative. Whenever you attack, target attacking creature gains deathtouch until end of turn. If you've completed a dungeon, that creature also gets +5/+0 and gains first strike and menace until end of turn.

Creature
Rilsa Rael, Kingpin (clb) 293
Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

Creature
Spectral Sailor (fdn) 164
Steadfast Unicorn

{3}{W}: Creatures you control get +1/+1 and gain vigilance until end of turn. Activate only during your turn. (Attacking doesn't cause them to tap.)

Creature
Steadfast Unicorn (j25) 103
Stoic Farmer

When this creature enters, search your library for a basic Plains card and reveal it. If an opponent controls more lands than you, put it onto the battlefield tapped. Otherwise, put it into your hand. Then shuffle. Foretell {1}{W} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Stoic Farmer (khc) 5
Sword Coast Serpent

Creature
Sword Coast Serpent // Capsizing Wave (clb) 99
Tallyman of Nurgle

Lifelink The Seven-fold Chant — At the beginning of your end step, if a creature died this turn, you draw a card and you lose 1 life. If seven or more creatures died this turn, instead you draw seven cards and you lose 7 life.

Creature
Tallyman of Nurgle (40k) 60
Tomb of Horrors Adventurer

When this creature enters, you take the initiative. Whenever you cast your second spell each turn, copy it. If you've completed a dungeon, copy that spell twice instead. You may choose new targets for the copies. (A copy of a permanent spell becomes a token.)

Creature
Tomb of Horrors Adventurer (clb) 100
Treasure Dredger

{1}, {T}, Pay 1 life: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Treasure Dredger (otj) 110
Underdark Explorer

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, you take the initiative.

Creature
Underdark Explorer (clb) 154
Verge Rangers

First strike You may look at the top card of your library any time. As long as an opponent controls more lands than you, you may play lands from the top of your library. (You can play a land this way only if you have an available land play remaining.)

Creature
Verge Rangers (dsc) 108
Vicious Battlerager

When this creature enters, you take the initiative. Spiked Retribution — Whenever this creature becomes blocked by a creature, that creature's controller loses 5 life.

Creature
Vicious Battlerager (clb) 155
Visage Bandit

You may have this creature enter as a copy of a creature you control, except it's a Shapeshifter Rogue in addition to its other types. Plot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Visage Bandit (otj) 76

Creature

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Planeswalker

Qty: 4 Price: $43.76
Kaito, Bane of Nightmares

Ninjutsu {1}{U}{B} ({1}{U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) During your turn, as long as Kaito has one or more loyalty counters on him, he's a 3/4 Ninja creature and has hexproof. +1: You get an emblem with "Ninjas you control get +1/+1." 0: Surveil 2. Then draw a card for each opponent who lost life this turn. −2: Tap target creature. Put two stun counters on it.

Planeswalker
Kaito, Bane of Nightmares (dsk) 220
Kaito, Cunning Infiltrator

Whenever a creature you control deals combat damage to a player, put a loyalty counter on Kaito. +1: Up to one target creature you control can't be blocked this turn. Draw a card, then discard a card. −2: Create a 2/1 blue Ninja creature token. −9: You get an emblem with "Whenever a player casts a spell, you create a 2/1 blue Ninja creature token."

Planeswalker
Kaito, Cunning Infiltrator (fdn) 44
Karn, the Great Creator

Activated abilities of artifacts your opponents control can't be activated. +1: Until your next turn, up to one target noncreature artifact becomes an artifact creature with power and toughness each equal to its mana value. −2: You may reveal an artifact card you own from outside the game or choose a face-up artifact card you own in exile. Put that card into your hand.

Planeswalker
Karn, the Great Creator (mb2) 3
Narset, Parter of Veils

Each opponent can't draw more than one card each turn. −2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Planeswalker
Narset, Parter of Veils (mb2) 32

Planeswalker

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Enchantment

Qty: 7 Price: $7.97
Cathars' Crusade

Whenever a creature you control enters, put a +1/+1 counter on each creature you control.

Enchantment
Cathars' Crusade (inr) 17
Imprisoned in the Moon

Enchant creature, land, or planeswalker Enchanted permanent is a colorless land with "{T}: Add {C}" and loses all other card types and abilities.

Enchantment
Imprisoned in the Moon (fdn) 156
Legion Loyalty

Creatures you control have myriad. (Whenever a creature with myriad attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Enchantment
Legion Loyalty (clb) 31
Minimus Containment

Enchant nonland permanent Enchanted permanent is a Treasure artifact with "{T}, Sacrifice this artifact: Add one mana of any color," and it loses all other abilities. (If it was a creature, it's no longer a creature.)

Enchantment
Minimus Containment (clb) 34
Noble Heritage

Commander creatures you own have "When this creature enters and at the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. For each opponent who does, you gain protection from that player until your next turn." (You can't be targeted, dealt damage, or enchanted by anything controlled by that player.)

Enchantment
Noble Heritage (clb) 35
Stop Cold

Flash Enchant artifact or creature When this Aura enters, tap enchanted permanent. Enchanted permanent loses all abilities and doesn't untap during its controller's untap step.

Enchantment
Stop Cold (otj) 72
Undercellar Sweep

When this enchantment enters, you take the initiative. Whenever you attack, if you or a player you're attacking has the initiative, you create two 1/1 white Soldier creature tokens that are tapped and attacking.

Enchantment
Undercellar Sweep (clb) 47

Enchantment

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Sorcery

Qty: 11 Price: $11.20
Cloudkill

All creatures get -X/-X until end of turn, where X is the greatest mana value of a commander you own on the battlefield or in the command zone.

Sorcery
Cloudkill (clb) 121
Crisis of Conscience

Choose one — • Destroy all tokens. • Destroy all nonland, nontoken permanents.

Sorcery
Crisis of Conscience (who) 17
Eaten Alive

As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Exile target creature or planeswalker.

Sorcery
Eaten Alive (fdn) 172
Fates' Reversal

Return up to one target creature card from your graveyard to your hand. Venture into the dungeon. (Enter the first room or advance to the next room.)

Sorcery
Fates' Reversal (afr) 102
Irenicus's Vile Duplication

Create a token that's a copy of target creature you control, except the token has flying and it isn't legendary.

Sorcery
Irenicus's Vile Duplication (clb) 78
Lively Dirge

Spree (Choose one or more additional costs.) + {1} — Search your library for a card, put it into your graveyard, then shuffle. + {2} — Return up to two creature cards with total mana value 4 or less from your graveyard to the battlefield.

Sorcery
Lively Dirge (otj) 93
Scaled Destruction

Choose one or more — • Destroy all small creatures. • Destroy all medium creatures. • Destroy all large creatures. (A small creature has total power and toughness 4 or less, medium is 5—8, and large is 9 or more.)

Sorcery
Scaled Destruction (cmb2) 12
Sculpted Sunburst

Choose a creature you control, then each opponent chooses a creature they control with equal or lesser power. If you chose a creature this way, exile each creature not chosen by any player this way.

Sorcery
Sculpted Sunburst (clb) 42
Subjugate the Hobbits

Gain control of each noncommander creature with mana value 3 or less.

Sorcery
Subjugate the Hobbits (ltc) 24
Summon Undead

You may mill three cards. Then return a creature card from your graveyard to the battlefield. (To mill a card, put the top card of your library into your graveyard.)

Sorcery
Summon Undead (clb) 151
Zombify

Return target creature card from your graveyard to the battlefield.

Sorcery
Zombify (fdn) 187

Sorcery

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Maybeboard

Qty: 48 Price: $35.04
Accursed Marauder

When this creature enters, each player sacrifices a nontoken creature of their choice.

Creature
Accursed Marauder (mh3) 80
Atrocious Experiment

Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Sorcery
Atrocious Experiment (clb) 115
Bag of Holding

Whenever you discard a card, exile that card from your graveyard. {2}, {T}: Draw a card, then discard a card. {4}, {T}, Sacrifice this artifact: Return all cards exiled with this artifact to their owner's hand.

Artifact
Bag of Holding (j22) 756
Call to the Void

Each player secretly chooses a creature they control and a creature they don't control. Then those choices are revealed. Destroy each creature chosen this way.

Sorcery
Call to the Void (clb) 118
Candlekeep Inspiration

Until end of turn, creatures you control have base power and toughness X/X, where X is the number of cards you own in exile and in your graveyard that are instant cards, are sorcery cards, and/or have an Adventure.

Sorcery
Candlekeep Inspiration (clb) 59
Cloak of the Bat

Equipped creature has flying and haste. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Cloak of the Bat (clb) 307
Corrupted Conviction

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Corrupted Conviction (otj) 84
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Deadly Dispute (j25) 115
Divine Smite

Target creature or planeswalker an opponent controls phases out. If that permanent is black, exile it instead. (If it phases out, treat it and anything attached to it as though they don't exist until its controller's next turn.)

Instant
Divine Smite (afr) 12
Doomed Artisan

Sculptures you control can't attack or block. At the beginning of your end step, create a colorless Sculpture artifact creature token with "This token's power and toughness are each equal to the number of Sculptures you control."

Creature
Doomed Artisan (c19) 3
Doomsday Confluence

Choose X. You may choose the same mode more than once. • Each player sacrifices a nonartifact creature of their choice. • Create a 3/3 black Dalek artifact creature token with menace. • Each opponent discards a card.

Sorcery
Doomsday Confluence (who) 67
Drillworks Mole

{2}, {T}: Put a +1/+1 counter on this creature and a +1/+1 counter on up to one target commander creature you control.

Creature Artifact
Drillworks Mole (clb) 311
Dust Animus

Flying If you control five or more untapped lands, this creature enters with two +1/+1 counters and a lifelink counter on it. Plot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)

Creature
Dust Animus (otj) 9
Failed Fording

Return target nonland permanent to its owner's hand. If you control a Desert, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)

Instant
Failed Fording (otj) 47
Fblthp, Lost on the Range

Ward {2} You may look at the top card of your library any time. The top card of your library has plot. The plot cost is equal to its mana cost. You may plot nonland cards from the top of your library.

Creature
Fblthp, Lost on the Range (otj) 48
Guiding Bolt

Destroy target creature with power 4 or greater. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Instant
Guiding Bolt (clb) 24
Harrier Strix

Flying When this creature enters, tap target permanent. {2}{U}: Draw a card, then discard a card.

Creature
Harrier Strix (otj) 52
Haunted Library

Whenever a creature an opponent controls dies, you may pay {1}. If you do, create a 1/1 white Spirit creature token with flying.

Enchantment
Haunted Library (voc) 6
Kasmina's Transmutation

Enchant creature Enchanted creature loses all abilities and has base power and toughness 1/1.

Enchantment
Kasmina's Transmutation (rvr) 46
Lapis Orb of Dragonkind

{T}: Add {U}. When you spend this mana to cast a Dragon creature spell, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Artifact
Lapis Orb of Dragonkind (clb) 82
Leadership Vacuum

Target player returns each commander they control from the battlefield to the command zone. Draw a card.

Instant
Leadership Vacuum (c19) 9
Leyline of Transformation

If this card is in your opening hand, you may begin the game with it on the battlefield. As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Leyline of Transformation (dsk) 63
Lord Skitter, Sewer King

Whenever another Rat you control enters, exile up to one target card from an opponent's graveyard. At the beginning of combat on your turn, create a 1/1 black Rat creature token with "This token can't block."

Creature
Lord Skitter, Sewer King (woe) 97
Marvin, Murderous Mimic

Marvin has all activated abilities of creatures you control that don't have the same name as this creature.

Creature Artifact
Marvin, Murderous Mimic (dsk) 253
Moira and Teshar

Flying Whenever you cast a historic spell, return target nonland permanent card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step. If it would leave the battlefield, exile it instead of putting it anywhere else. (Artifacts, legendaries, and Sagas are historic.)

Creature
Moira and Teshar (moc) 7
Monk Class

(Gain the next level as a sorcery to add its ability.) The second spell you cast each turn costs {1} less to cast. {W}{U}: Level 2 When this Class becomes level 2, return up to one target nonland permanent to its owner's hand. {1}{W}{U}: Level 3 At the beginning of your upkeep, exile the top card of your library. For as long as it remains exiled, it has "You may cast this card from exile as long as you've cast another spell this turn."

Enchantment
Monk Class (afr) 228
Mourner's Surprise

Return up to one target creature card from your graveyard to your hand. Create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."

Sorcery
Mourner's Surprise (otj) 94
Myrkul's Invoker

Psychic Blades — {8}: Creatures you control get +2/+0 and gain menace until end of turn. (A creature with menace can't be blocked except by two or more creatures.)

Creature
Myrkul's Invoker (clb) 136
Neutralize the Guards

Creatures target opponent controls get -1/-1 until end of turn. Surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)

Instant
Neutralize the Guards (otj) 95
Nowhere to Run

Flash When this enchantment enters, target creature an opponent controls gets -3/-3 until end of turn. Creatures your opponents control can be the targets of spells and abilities as though they didn't have hexproof. Ward abilities of those creatures don't trigger.

Enchantment
Nowhere to Run (dsk) 111
Ob Nixilis's Cruelty

Target creature gets -5/-5 until end of turn. If that creature would die this turn, exile it instead.

Instant
Ob Nixilis's Cruelty (j22) 451
Patron of the Nezumi

Rat offering (You may cast this spell any time you could cast an instant by sacrificing a Rat and paying the difference in mana costs between this and the sacrificed Rat. Mana cost includes color.) Whenever a permanent is put into an opponent's graveyard, that player loses 1 life.

Creature
Patron of the Nezumi (cm2) 72
Rest in Peace

When this enchantment enters, exile all graveyards. If a card or token would be put into a graveyard from anywhere, exile it instead.

Enchantment
Rest in Peace (mb2) 150
Rug of Smothering

Flying Whenever a player casts a spell, they lose 1 life for each spell they've cast this turn.

Creature Artifact
Rug of Smothering (clb) 336
Sage of the Beyond

Flying Spells you cast from anywhere other than your hand cost {2} less to cast. Foretell {4}{U} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature
Sage of the Beyond (otc) 111
Sally Sparrow

You may cast creature spells as though they had flash. Whenever one or more other creatures you control leave the battlefield, investigate. This ability triggers only once each turn. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature
Sally Sparrow (who) 155
Sarah Jane Smith

Whenever you cast a historic spell, investigate. This ability triggers only once each turn. (Artifacts, legendaries, and Sagas are historic. To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Doctor's companion (You can have two commanders if the other is the Doctor.)

Creature
Sarah Jane Smith (who) 6
Seized from Slumber

This spell costs {3} less to cast if it targets a tapped creature. Destroy target creature.

Instant
Seized from Slumber (dsk) 28
Sigil of Myrkul

At the beginning of combat on your turn, mill a card. When you do, if there are four or more creature cards in your graveyard, put a +1/+1 counter on target creature you control and it gains deathtouch until end of turn. (To mill a card, put the top card of your library into your graveyard.)

Enchantment
Sigil of Myrkul (clb) 147
Spark Harvest

As an additional cost to cast this spell, sacrifice a creature or pay {3}{B}. Destroy target creature or planeswalker.

Sorcery
Spark Harvest (cmr) 150
Stockpiling Celebrant

When this creature enters, you may return another target nonland permanent you control to its owner's hand. If you do, scry 2.

Creature
Stockpiling Celebrant (woe) 32
Survivors' Encampment

{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Survivors' Encampment (plst) HOU-184
Tenacious Tomeseeker

Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.) When this creature enters, if it was bargained, return target instant or sorcery card from your graveyard to your hand.

Creature
Tenacious Tomeseeker (woe) 74
The Wandering Rescuer

Flash Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Double strike Other tapped creatures you control have hexproof.

Creature
The Wandering Rescuer (dsk) 41
Triarch Stalker

Targeting Relay — At the beginning of combat on your turn, choose an opponent. Creatures attacking the last chosen player have menace.

Creature Artifact
Triarch Stalker (40k) 67
Twinblade Blessing

Flash (You may cast this spell any time you could cast an instant.) Enchant creature Enchanted creature has double strike. (It deals both first-strike and regular combat damage.)

Enchantment
Twinblade Blessing (fdn) 26
Twist Reality

Choose one — • Counter target spell. • Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Twist Reality (dsk) 77
Winter Eladrin

Gust of Wind — When this creature enters, return up to one other target creature to its owner's hand.

Creature
Winter Eladrin (clb) 104

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Deck Info

Deck stats

35 pips - 24 cards
18 mana - 18 cards
37 pips - 28 cards
17 mana - 17 cards
32 pips - 26 cards
18 mana - 18 cards
0 pips - 0 cards
0 mana - 4 cards
1 pip - 1 card0
4 mana - 4 cards
0 pips - 0 cards
5 mana - 5 cards
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