96
2/10/2025
2025 VAMPIRES
Deck Size: 100
Commander
Legal
Est deck cost: $439.92
Salt sum: 31.92
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96
2/10/2025
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Commander

Quantity: 1Price: $3.99
Olivia Voldaren

Flying {1}{R}: Olivia Voldaren deals 1 damage to another target creature. That creature becomes a Vampire in addition to its other types. Put a +1/+1 counter on Olivia Voldaren. {3}{B}{B}: Gain control of target Vampire for as long as you control Olivia Voldaren.

Creature
Olivia Voldaren (inr) 246

Commander

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Land

Quantity: 33Price: $118.25
Arcane Lighthouse

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Land
Arcane Lighthouse (c14) 59
Blackcleave Cliffs

This land enters tapped unless you control two or fewer other lands. {T}: Add {B} or {R}.

Land
Blackcleave Cliffs (one) 248
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rtr) 238
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (lcc) 320
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (who) 263
Dragonskull Summit

This land enters tapped unless you control a Swamp or a Mountain. {T}: Add {B} or {R}.

Land
Dragonskull Summit (who) 272
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (who) 276
Foreboding Ruins

As this land enters, you may reveal a Swamp or Mountain card from your hand. If you don't, this land enters tapped. {T}: Add {B} or {R}.

Land
Foreboding Ruins (lcc) 330
Haunted Ridge

This land enters tapped unless you control two or more other lands. {T}: Add {B} or {R}.

Land
Haunted Ridge (inr) 280
Luxury Suite

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (clb) 355
Mortuary Mire

This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Land
Mortuary Mire (c20) 289
Mountain

({T}: Add {R}.)

Land
Mountain (j25) 92
Rakdos Carnarium

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {B}{R}.

Land
Rakdos Carnarium (c17) 270
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (lcc) 350
Shadowblood Ridge

{1}, {T}: Add {B}{R}.

Land
Shadowblood Ridge (dsc) 296
Smoldering Marsh

({T}: Add {B} or {R}.) This land enters tapped unless you control two or more basic lands.

Land
Smoldering Marsh (who) 307
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (m3c) 381
Swamp

({T}: Add {B}.)

Land
Swamp (lci) 397
Tainted Peak

{T}: Add {C}. {T}: Add {B} or {R}. Activate only if you control a Swamp.

Land
Tainted Peak (otc) 327
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (pip) 311
Three Tree City

As Three Tree City enters, choose a creature type. {T}: Add {C}. {2}, {T}: Choose a color. Add an amount of mana of that color equal to the number of creatures you control of the chosen type.

Land
Three Tree City (pblb) 260p
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (lcc) 366
Voldaren Estate

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Spend this mana only to cast a Vampire spell. {5}, {T}: Create a Blood token. This ability costs {1} less to activate for each Vampire you control. (It's an artifact with "{1}, {T}, Discard a card, Sacrifice this token: Draw a card.")

Land
Voldaren Estate (lcc) 369
Witch's Cottage

({T}: Add {B}.) This land enters tapped unless you control three or more other Swamps. When this land enters untapped, you may put target creature card from your graveyard on top of your library.

Land
Witch's Cottage (eld) 249

Land

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Artifact

Quantity: 17Price: $137.43
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (c21) 234
Banner of Kinship

As this artifact enters, choose a creature type. This artifact enters with a fellowship counter on it for each creature you control of the chosen type. Creatures you control of the chosen type get +1/+1 for each fellowship counter on this artifact.

Artifact
Banner of Kinship (pfdn) 127s
Blade of the Bloodchief

Whenever a creature dies, put a +1/+1 counter on equipped creature. If equipped creature is a Vampire, put two +1/+1 counters on it instead. Equip {1}

Artifact
Blade of the Bloodchief (lcc) 300
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (c16) 248
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (blc) 269
Gorgon's Head

Equipped creature has deathtouch. Equip {2}

Artifact
Gorgon's Head (bng) 158
Heartstone

Activated abilities of creatures cost {1} less to activate. This effect can't reduce the mana in that cost to less than one mana.

Artifact
Heartstone (plst) H09-26
Herald's Horn

As this artifact enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.

Artifact
Herald's Horn (lcc) 304
Jet Medallion

Black spells you cast cost {1} less to cast.

Artifact
Jet Medallion (mh3) 292
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (drc) 55
Mithril Coat

Flash Indestructible When Mithril Coat enters, attach it to target legendary creature you control. Equipped creature has indestructible. Equip {3}

Artifact
Mithril Coat (ltr) 245
Patchwork Banner

As this artifact enters, choose a creature type. Creatures you control of the chosen type get +1/+1. {T}: Add one mana of any color.

Artifact
Patchwork Banner (pmei) 2024-7
Rakdos Signet

{1}, {T}: Add {B}{R}.

Artifact
Rakdos Signet (mm3) 225
Shadowspear

Equipped creature gets +1/+1 and has trample and lifelink. {1}: Permanents your opponents control lose hexproof and indestructible until end of turn. Equip {2}

Artifact
Shadowspear (thb) 236
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (blc) 129
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (who) 252
Urza's Incubator

As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (dmr) 392

Artifact

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Planeswalker

Quantity: 1Price: $6.99
Sorin, Imperious Bloodlord

+1: Target creature you control gains deathtouch and lifelink until end of turn. If it's a Vampire, put a +1/+1 counter on it. +1: You may sacrifice a Vampire. When you do, Sorin deals 3 damage to any target and you gain 3 life. −3: You may put a Vampire creature card from your hand onto the battlefield.

Planeswalker
Sorin, Imperious Bloodlord (inr) 476

Planeswalker

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Creature

Quantity: 26Price: $77.66
Anowon, the Ruin Sage

At the beginning of your upkeep, each player sacrifices a non-Vampire creature of their choice.

Creature
Anowon, the Ruin Sage (wwk) 49
Bloodline Keeper

Creature
Bloodline Keeper // Lord of Lineage (inr) 327Bloodline Keeper // Lord of Lineage (inr) 327
Bloodlord of Vaasgoth

Bloodthirst 3 (If an opponent was dealt damage this turn, this creature enters with three +1/+1 counters on it.) Flying Whenever you cast a Vampire creature spell, it gains bloodthirst 3.

Creature
Bloodlord of Vaasgoth (c17) 102
Captivating Vampire

Other Vampire creatures you control get +1/+1. Tap five untapped Vampires you control: Gain control of target creature. It becomes a Vampire in addition to its other types.

Creature
Captivating Vampire (inr) 374
Cordial Vampire

Whenever this creature or another creature dies, put a +1/+1 counter on each Vampire you control.

Creature
Cordial Vampire (lcc) 189
Crossway Troublemakers

Attacking Vampires you control have deathtouch and lifelink. (Any amount of damage they deal to a creature is enough to destroy it. Damage dealt by those creatures also causes their controller to gain that much life.) Whenever a Vampire you control dies, you may pay 2 life. If you do, draw a card.

Creature
Crossway Troublemakers (lcc) 190
Dark Impostor

{4}{B}{B}: Exile target creature and put a +1/+1 counter on this creature. This creature has all activated abilities of all creature cards exiled with it.

Creature
Dark Impostor (avr) 92
Drana, Liberator of Malakir

Flying, first strike Whenever Drana deals combat damage to a player, put a +1/+1 counter on each attacking creature you control.

Creature
Drana, Liberator of Malakir (lcc) 193
Drana, the Last Bloodchief

Flying Whenever Drana attacks, defending player chooses a nonlegendary creature card in your graveyard. You return that card to the battlefield with an additional +1/+1 counter on it. The creature is a Vampire in addition to its other types.

Creature
Drana, the Last Bloodchief (pznr) 98p
Dusk Legion Sergeant

Menace {1}{B}, Sacrifice this creature: Each nontoken Vampire creature you control gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature
Dusk Legion Sergeant (lcc) 80
Florian, Voldaren Scion

First strike At the beginning of each of your postcombat main phases, look at the top X cards of your library, where X is the total amount of life your opponents lost this turn. Exile one of those cards and put the rest on the bottom of your library in a random order. You may play the exiled card this turn.

Creature
Florian, Voldaren Scion (dsc) 217
High-Society Hunter

Flying Whenever this creature attacks, you may sacrifice another creature. If you do, put a +1/+1 counter on this creature. Whenever another nontoken creature dies, draw a card.

Creature
High-Society Hunter (fdn) 461
Indulgent Aristocrat

Lifelink {2}, Sacrifice a creature: Put a +1/+1 counter on each Vampire you control.

Creature
Indulgent Aristocrat (inr) 118
Malakir Bloodwitch

Flying, protection from white When this creature enters, each opponent loses life equal to the number of Vampires you control. You gain life equal to the life lost this way.

Creature
Malakir Bloodwitch (zen) 100
Necropolis Regent

Flying Whenever a creature you control deals combat damage to a player, put that many +1/+1 counters on it.

Creature
Necropolis Regent (c21) 147
Nirkana Revenant

Whenever you tap a Swamp for mana, add an additional {B}. {B}: This creature gets +1/+1 until end of turn.

Creature
Nirkana Revenant (sld) 1316
Olivia, Crimson Bride

Flying, haste Whenever Olivia attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains "When you don't control a legendary Vampire, exile this creature."

Creature
Olivia, Crimson Bride (pvow) 245p
Patron of the Vein

Flying When this creature enters, destroy target creature an opponent controls. Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.

Creature
Patron of the Vein (lcc) 207
Sanctum Seeker

Whenever a Vampire you control attacks, each opponent loses 1 life and you gain 1 life.

Creature
Sanctum Seeker (lcc) 209
Strefan, Maurer Progenitor

Flying At the beginning of your end step, create a Blood token for each player who lost life this turn. Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.

Creature
Strefan, Maurer Progenitor (ovoc) 2
Stromkirk Captain

First strike Other Vampire creatures you control get +1/+1 and have first strike.

Creature
Stromkirk Captain (c17) 197
Vampire Nighthawk

Flying Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire Nighthawk (fdn) 186
Vampire Nocturnus

Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1 and have flying.

Creature
Vampire Nocturnus (m10) 118
Vampire of the Dire Moon

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) Lifelink (Damage dealt by this creature also causes you to gain that much life.)

Creature
Vampire of the Dire Moon (j25) 504
Vampire Socialite

Menace (This creature can't be blocked except by two or more creatures.) When this creature enters, if an opponent lost life this turn, put a +1/+1 counter on each other Vampire you control. As long as an opponent lost life this turn, each other Vampire you control enters with an additional +1/+1 counter on it.

Creature
Vampire Socialite (mid) 249
Vein Ripper

Flying Ward—Sacrifice a creature. Whenever a creature dies, target opponent loses 2 life and you gain 2 life.

Creature
Vein Ripper (mkm) 346

Creature

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Sorcery

Quantity: 7Price: $31.53
Blasphemous Act

This spell costs {1} less to cast for each creature on the battlefield. Blasphemous Act deals 13 damage to each creature.

Sorcery
Blasphemous Act (drc) 101
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (znr) 102
Insurrection

Untap all creatures and gain control of them until end of turn. They gain haste until end of turn.

Sorcery
Insurrection (cmm) 542
Olivia's Wrath

Each non-Vampire creature gets -X/-X until end of turn, where X is the number of Vampires you control.

Sorcery
Olivia's Wrath (lcc) 205
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (otp) 18
Vandalblast

Destroy target artifact you don't control. Overload {4}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Vandalblast (afc) 148
Victimize

Choose two target creature cards in your graveyard. Sacrifice a creature. If you do, return the chosen cards to the battlefield tapped.

Sorcery
Victimize (mh3) 278

Sorcery

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Enchantment

Quantity: 5Price: $44.81
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (lcc) 181
Molten Echoes

As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Molten Echoes (voc) 148
Phyrexian Reclamation

{1}{B}, Pay 2 life: Return target creature card from your graveyard to your hand.

Enchantment
Phyrexian Reclamation (sld) 1808
Stensia Masquerade

Attacking creatures you control have first strike. Whenever a Vampire you control deals combat damage to a player, put a +1/+1 counter on it. Madness {2}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)

Enchantment
Stensia Masquerade (inr) 172
Uncivil Unrest

Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.) If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.

Enchantment
Uncivil Unrest (moc) 122

Enchantment

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Instant

Quantity: 10Price: $19.26
Bedevil

Destroy target artifact, creature, or planeswalker.

Instant
Bedevil (otp) 37
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (blc) 115
Corrupted Conviction

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Corrupted Conviction (otj) 84
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (tmp) 118
Deadly Dispute

As an additional cost to cast this spell, sacrifice an artifact or creature. Draw two cards and create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Deadly Dispute (blc) 181
Doom Blade

Destroy target nonblack creature.

Instant
Doom Blade (m14) 96
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (acr) 91
Terminate

Destroy target creature. It can't be regenerated.

Instant
Terminate (acr) 98
Untimely Malfunction

Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.

Instant
Untimely Malfunction (dsk) 161
Withering Torment

Destroy target creature or enchantment. You lose 2 life.

Instant
Withering Torment (dsk) 313

Instant

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
0 mana - 10 cards
62 pips - 42 cards
36 mana - 34 cards
19 pips - 16 cards
28 mana - 28 cards
0 pips - 0 cards
0 mana - 10 cards
0 pips - 0 cards
12 mana - 10 cards
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