90
2/17/2025
On Wings of Gold
Deck Size: 100
Commander
Legal
Est deck cost: $303.40
Salt sum: 23.16
No deck tags
90
2/17/2025
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Commander

Quantity: 1Price: $1.99
Temmet, Naktamun's Will

Vigilance, menace Whenever you attack, draw a card, then discard a card. Whenever you draw a card, Zombies you control get +1/+1 until end of turn.

Creature
Temmet, Naktamun's Will (drc) 4

Commander

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Draw

Quantity: 16Price: $52.66
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (a25) 46
Corpse Augur

When this creature dies, you draw X cards and you lose X life, where X is the number of creature cards in target player's graveyard.

Creature
Corpse Augur (drc) 40
Corrupted Conviction

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Corrupted Conviction (mom) 98
Cryptbreaker

{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.

Creature
Cryptbreaker (drc) 41
Forgotten Creation

Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Creature
Forgotten Creation (drc) 77
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (cmm) 632
Kindred Discovery

As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (clb) 81
Midnight Reaper

Whenever a nontoken creature you control dies, this creature deals 1 damage to you and you draw a card.

Creature
Midnight Reaper (drc) 44
Military Intelligence

Whenever you attack with two or more creatures, draw a card.

Enchantment
Military Intelligence (j22) 322
Prophet of the Scarab

Vigilance When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.

Creature
Prophet of the Scarab (drc) 9
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (drc) 81
Rhet-Tomb Mystic

Flying Each creature card in your hand has cycling {1}{U}. ({1}{U}, Discard that card: Draw a card.)

Creature
Rhet-Tomb Mystic (drc) 10
Undead Augur

Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.

Creature
Undead Augur (drc) 100
Varina, Lich Queen

Whenever you attack with one or more Zombies, draw that many cards, then discard that many cards. You gain that much life. {2}, Exile two cards from your graveyard: Create a tapped 2/2 black Zombie creature token.

Creature
Varina, Lich Queen (2x2) 291
Village Rites

As an additional cost to cast this spell, sacrifice a creature. Draw two cards.

Instant
Village Rites (m21) 126
Wilhelt, the Rotcleaver

Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.

Creature
Wilhelt, the Rotcleaver (mic) 2

Draw

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Protection

Quantity: 3Price: $4.13
Lazotep Plating

Amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) You and permanents you control gain hexproof until end of turn. (You and they can't be the targets of spells or abilities your opponents control.)

Instant
Lazotep Plating (war) 59
Professor's Warning

Choose one — • Put a +1/+1 counter on target creature. • Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Professor's Warning (stx) 84
Zombie Master

Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.) Other Zombies have "{B}: Regenerate this permanent."

Creature
Zombie Master (drc) 46

Protection

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Tokens

Quantity: 7Price: $111.13
Acererak the Archlich

When Acererak enters, if you haven't completed Tomb of Annihilation, return Acererak to its owner's hand and venture into the dungeon. Whenever Acererak attacks, for each opponent, you create a 2/2 black Zombie creature token unless that player sacrifices a creature of their choice.

Creature
Acererak the Archlich (afr) 87
Anointed Procession

If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead.

Enchantment
Anointed Procession (plst) AKH-2
Diregraf Colossus

This creature enters with a +1/+1 counter on it for each Zombie card in your graveyard. Whenever you cast a Zombie spell, create a tapped 2/2 black Zombie creature token.

Creature
Diregraf Colossus (mic) 112
God-Eternal Oketra

Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Oketra (drc) 66
Hashaton, Scarab's Fist

Whenever you discard a creature card, you may pay {2}{U}. If you do, create a tapped token that's a copy of that card, except it's a 4/4 black Zombie.

Creature
Hashaton, Scarab's Fist (drc) 1
Necroduality

Whenever a nontoken Zombie you control enters, create a token that's a copy of that creature.

Enchantment
Necroduality (inr) 365
Wizened Mentor

Whenever an opponent activates an ability of a permanent that isn't a mana ability, you create a 1/1 white Zombie creature token. This ability triggers only once each turn.

Creature
Wizened Mentor (drc) 8

Tokens

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Anthem

Quantity: 5Price: $21.81
Cemetery Reaper

Other Zombie creatures you control get +1/+1. {2}{B}, {T}: Exile target creature card from a graveyard. Create a 2/2 black Zombie creature token.

Creature
Cemetery Reaper (drc) 87
Death Baron

Skeletons you control and other Zombies you control get +1/+1 and have deathtouch. (Any amount of damage they deal to a creature is enough to destroy it.)

Creature
Death Baron (m19) 90
Diregraf Captain

Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.

Creature
Diregraf Captain (mic) 148
Lord of the Accursed

Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.

Creature
Lord of the Accursed (drc) 95
Renewed Solidarity

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+0. At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.

Enchantment
Renewed Solidarity (drc) 7

Anthem

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Evasion

Quantity: 1Price: $1.29
On Wings of Gold

Creatures you control that are Zombies and/or tokens get +1/+1 and have flying. Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.

Enchantment
On Wings of Gold (drc) 5

Evasion

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Ramp

Quantity: 10Price: $15.30
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Bontu's Monument

Black creature spells you cast cost {1} less to cast. Whenever you cast a creature spell, each opponent loses 1 life and you gain 1 life.

Artifact
Bontu's Monument (drc) 124
Crowded Crypt

{T}: Add {B}. Whenever a creature you control dies, put a corpse counter on this artifact. {4}{B}{B}, {T}, Sacrifice this artifact: Create a 2/2 black Zombie creature token with decayed for each corpse counter on this artifact. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)

Artifact
Crowded Crypt (drc) 88
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (drc) 129
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (drc) 134
Pillar of Origins

As this artifact enters, choose a creature type. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Artifact
Pillar of Origins (xln) 241
Rooftop Storm

You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.

Enchantment
Rooftop Storm (isd) 71
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 56
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (drc) 141
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (drc) 142

Ramp

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Counters

Quantity: 1Price: $0.49
Priest of the Crossing

Flying At the beginning of each end step, put X +1/+1 counters on each creature you control, where X is the number of creatures that died under your control this turn.

Creature
Priest of the Crossing (drc) 6

Counters

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Finisher

Quantity: 1Price: $4.49
Approach of the Second Sun

If this spell was cast from your hand and you've cast another spell named Approach of the Second Sun this game, you win the game. Otherwise, put Approach of the Second Sun into its owner's library seventh from the top and you gain 7 life.

Sorcery
Approach of the Second Sun (akh) 4

Finisher

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Recursion

Quantity: 5Price: $10.05
Gravecrawler

This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.

Creature
Gravecrawler (drc) 43
Lost Monarch of Ifnir

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Other Zombies you control have afflict 3. At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.

Creature
Lost Monarch of Ifnir (drc) 11
Rot Hulk

Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.

Creature
Rot Hulk (drc) 98
Zombie Apocalypse

Return all Zombie creature cards from your graveyard to the battlefield tapped, then destroy all Humans.

Sorcery
Zombie Apocalypse (dka) 80
Zul Ashur, Lich Lord

Ward—Pay 2 life. (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays 2 life.) {T}: You may cast target Zombie creature card from your graveyard this turn.

Creature
Zul Ashur, Lich Lord (fdn) 77

Recursion

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Drain

Quantity: 5Price: $16.41
Corpse Knight

Whenever another creature you control enters, each opponent loses 1 life.

Creature
Corpse Knight (drc) 50
Gray Merchant of Asphodel

When this creature enters, each opponent loses X life, where X is your devotion to black. You gain life equal to the life lost this way. (Each {B} in the mana costs of permanents you control counts toward your devotion to black.)

Creature
Gray Merchant of Asphodel (scd) 80
Plague Belcher

Menace When this creature enters, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life.

Creature
Plague Belcher (drc) 97
The Scarab God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Scarab God (2xm) 216
Wayward Servant

Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.

Creature
Wayward Servant (drc) 121

Drain

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Land

Quantity: 35Price: $54.31
Accursed Duneyard

{T}: Add {C}. {2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Accursed Duneyard (drc) 20
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (drc) 146
Arid Archway

This land enters tapped. When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}{C}.

Land
Arid Archway (otj) 252
Cactus Preserve

This land enters tapped. {T}: Add one mana of any type that a land you control could produce. {3}: Until end of turn, this land becomes an X/X green Plant creature with reach, where X is the greatest mana value among your commanders. It's still a land.

Land
Cactus Preserve (otc) 40
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (drc) 148
Clearwater Pathway

Land
Clearwater Pathway // Murkwater Pathway (znr) 286Clearwater Pathway // Murkwater Pathway (znr) 286
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Conduit Pylons

When this land enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Conduit Pylons (otj) 254
Contaminated Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {W}{U}{B} ({W}{U}{B}, Discard this card: Draw a card.)

Land
Contaminated Landscape (mh3) 218
Cradle of the Accursed

{T}: Add {C}. {3}, {T}, Sacrifice this land: Create a 2/2 black Zombie creature token. Activate only as a sorcery.

Land
Cradle of the Accursed (akh) 241
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (40k) 274
Drowned Catacomb

This land enters tapped unless you control an Island or a Swamp. {T}: Add {U} or {B}.

Land
Drowned Catacomb (drc) 152
Dunes of the Dead

{T}: Add {C}. When this land is put into a graveyard from the battlefield, create a 2/2 black Zombie creature token.

Land
Dunes of the Dead (hou) 175
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (drc) 155
Forlorn Flats

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {B}.

Land
Forlorn Flats (otj) 258
Ifnir Deadlands

{T}: Add {C}. {T}, Pay 1 life: Add {B}. {2}{B}{B}, {T}, Sacrifice a Desert: Put two -1/-1 counters on target creature an opponent controls. Activate only as a sorcery.

Land
Ifnir Deadlands (hou) 179
Ipnu Rivulet

{T}: Add {C}. {T}, Pay 1 life: Add {U}. {1}{U}, {T}, Sacrifice a Desert: Target player mills four cards. (They put the top four cards of their library into their graveyard.)

Land
Ipnu Rivulet (hou) 180
Island

({T}: Add {U}.)

Land
Island (hou) 186
Lazotep Quarry

{T}: Add {C}. {T}, Sacrifice a creature: Add one mana of any color. {X}{2}, {T}, Sacrifice a Desert: Exile target creature card with mana value X from your graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. Activate only as a sorcery.

Land
Lazotep Quarry (m3c) 131
Mortuary Mire

This land enters tapped. When this land enters, you may put target creature card from your graveyard on top of your library. {T}: Add {B}.

Land
Mortuary Mire (mic) 176
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (drc) 166
Plains

({T}: Add {W}.)

Land
Plains (hou) 185
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 254
Scavenger Grounds

{T}: Add {C}. {2}, {T}, Sacrifice a Desert: Exile all graveyards.

Land
Scavenger Grounds (hou) 182
Secluded Courtyard

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type or activate an ability of a creature source of the chosen type.

Land
Secluded Courtyard (fdn) 267
Shefet Dunes

{T}: Add {C}. {T}, Pay 1 life: Add {W}. {2}{W}{W}, {T}, Sacrifice a Desert: Creatures you control get +1/+1 until end of turn. Activate only as a sorcery.

Land
Shefet Dunes (hou) 183
Soured Springs

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {U} or {B}.

Land
Soured Springs (otj) 264
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (drc) 174
Survivors' Encampment

{T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color.

Land
Survivors' Encampment (hou) 184
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (voc) 188
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (drc) 181
Unholy Grotto

{T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.

Land
Unholy Grotto (drc) 182
Vault of the Archangel

{T}: Add {C}. {2}{W}{B}, {T}: Creatures you control gain deathtouch and lifelink until end of turn.

Land
Vault of the Archangel (otc) 339

Land

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Removal

Quantity: 10Price: $7.94
Crush Dissent

Counter target spell unless its controller pays {2}. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Instant
Crush Dissent (war) 47
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (drc) 89
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (drc) 115
Fleshbag Marauder

When this creature enters, each player sacrifices a creature of their choice.

Creature
Fleshbag Marauder (drc) 92
Flip the Switch

Counter target spell unless its controller pays {4}. Create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.)

Instant
Flip the Switch (mid) 54
Invasion of New Capenna

Battle
Invasion of New Capenna // Holy Frazzle-Cannon (mom) 238Invasion of New Capenna // Holy Frazzle-Cannon (mom) 238
Murderous Rider

Creature
Murderous Rider // Swift End (drc) 45
Necromantic Selection

Destroy all creatures, then return a creature card put into a graveyard this way to the battlefield under your control. It's a black Zombie in addition to its other colors and types. Exile Necromantic Selection.

Sorcery
Necromantic Selection (znc) 48
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (drc) 37
You Find the Villains' Lair

Choose one — • Foil Their Scheme — Counter target spell. • Learn Their Secrets — Draw two cards, then discard two cards.

Instant
You Find the Villains' Lair (afr) 84

Removal

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Tokens & Extras

Quantity: 5Price: $1.40
Zombie

Creature Token
Zombie (tdrc) 3
Zombie

Creature Token
Zombie (tdft) 3
Zombie

Decayed (This creature can't block. When it attacks, sacrifice it at end of combat.)

Creature Token
Zombie (tdrc) 7
Zombie Army

Creature Token
Zombie Army (tdrc) 8
Zombie Warrior

Vigilance

Creature Token
Zombie Warrior (tdrc) 9

Tokens & Extras

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Deck Info

Deck stats

16 pips - 15 cards
19 mana - 19 cards
22 pips - 19 cards
23 mana - 23 cards
49 pips - 35 cards
30 mana - 30 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
23 mana - 21 cards
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