126
1/28/2025
25 words or less (Pioneer Legal) - Azorius
Package Size: 89
Est package cost: $55.23
126
1/28/2025
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Artifact

Quantity: 4Price: $1.40
Azorius Cluestone

{T}: Add {W} or {U}. {W}{U}, {T}, Sacrifice Azorius Cluestone: Draw a card.

Artifact
Azorius Cluestone (dgm) 136
Azorius Keyrune

{T}: Add {W} or {U}. {W}{U}: Azorius Keyrune becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

Artifact
Azorius Keyrune (gk2) 23
Azorius Locket

{T}: Add {W} or {U}. {W/U}{W/U}{W/U}{W/U}, {T}, Sacrifice Azorius Locket: Draw two cards.

Artifact
Azorius Locket (voc) 160
Ojutai Monument

{T}: Add {W} or {U}. {4}{W}{U}: Ojutai Monument becomes a 4/4 white and blue Dragon artifact creature with flying until end of turn.

Artifact
Ojutai Monument (dtk) 242

Artifact

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Sorcery

Quantity: 4Price: $6.68
Runic Shot

Kicker {U} (You may pay an additional {U} as you cast this spell.) Destroy target tapped creature. If this spell was kicked, scry 2.

Sorcery
Runic Shot (dmu) 30
Search Warrant

Target player reveals their hand. You gain life equal to the number of cards in that player's hand.

Sorcery
Search Warrant (rtr) 193
Supreme Verdict

This spell can't be countered. Destroy all creatures.

Sorcery
Supreme Verdict (slp) 26
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (dsc) 237

Sorcery

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Creature

Quantity: 48Price: $16.23
Aerial Engineer

As long as you control an artifact, Aerial Engineer gets +2/+0 and has flying.

Creature
Aerial Engineer (m19) 211
Ascended Lawmage

Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Ascended Lawmage (cn2) 198
Azorius Knight-Arbiter

Vigilance Azorius Knight-Arbiter can't be blocked.

Creature
Azorius Knight-Arbiter (rna) 154
Azorius Skyguard

Flying, first strike Creatures your opponents control get -1/-0.

Creature
Azorius Skyguard (rna) 155
Cephalopod Sentry

Flying Cephalopod Sentry's power is equal to the number of artifacts you control.

Creature Artifact
Cephalopod Sentry (one) 198
Cloudblazer

Flying When this creature enters, you gain 2 life and draw two cards.

Creature
Cloudblazer (fdn) 653
Coastline Chimera

Flying {1}{W}: Coastline Chimera can block an additional creature this turn.

Creature
Coastline Chimera (ths) 44
Cunning Breezedancer

Flying Whenever you cast a noncreature spell, Cunning Breezedancer gets +2/+2 until end of turn.

Creature
Cunning Breezedancer (plst) DTK-215
Dauntless River Marshal

Dauntless River Marshal gets +1/+1 as long as you control an Island. {3}{U}: Tap target creature.

Creature
Dauntless River Marshal (m15) 8
Elite Arrester

{1}{U}, {T}: Tap target creature.

Creature
Elite Arrester (rna) 266
Elite Guardmage

Flying When Elite Guardmage enters, you gain 3 life and draw a card.

Creature
Elite Guardmage (war) 195
Empyrean Eagle

Flying Other creatures you control with flying get +1/+1.

Creature
Empyrean Eagle (fdn) 239
Gremlin Tamer

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 1/1 red Gremlin creature token.

Creature
Gremlin Tamer (dsk) 215
Hama Pashar, Ruin Seeker

Room abilities of dungeons you own trigger an additional time.

Creature
Hama Pashar, Ruin Seeker (afr) 224
Harbin, Vanguard Aviator

Flying Whenever you attack with five or more Soldiers, creatures you control get +1/+1 and gain flying until end of turn.

Creature
Harbin, Vanguard Aviator (prm) 105774
Hussar Patrol

Flash (You may cast this spell any time you could cast an instant.) Vigilance

Creature
Hussar Patrol (ddn) 55
Inquisitive Glimmer

Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.

Creature Enchantment
Inquisitive Glimmer (dsk) 217
Isperia, Supreme Judge

Flying Whenever a creature attacks you or a planeswalker you control, you may draw a card.

Creature
Isperia, Supreme Judge (scd) 4
Jelenn Sphinx

Flying, vigilance Whenever Jelenn Sphinx attacks, other attacking creatures get +1/+1 until end of turn.

Creature
Jelenn Sphinx (bbd) 224
Jem Lightfoote, Sky Explorer

Flying, vigilance At the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card.

Creature
Jem Lightfoote, Sky Explorer (otj) 209
Jubilant Skybonder

Flying Creatures you control with flying have "Spells your opponents cast that target this creature cost {2} more to cast."

Creature
Jubilant Skybonder (scd) 232
Judge's Familiar

Flying Sacrifice Judge's Familiar: Counter target instant or sorcery spell unless its controller pays {1}.

Creature
Judge's Familiar (rvr) 192
Marshal of Zhalfir

Other Knights you control get +1/+1. {W}{U}, {T}: Tap another target creature.

Creature
Marshal of Zhalfir (mom) 246
Metropolis Angel

Flying Whenever you attack with one or more creatures with counters on them, draw a card.

Creature
Metropolis Angel (snc) 203
Ojutai, Soul of Winter

Flying, vigilance Whenever a Dragon you control attacks, tap target nonland permanent an opponent controls. That permanent doesn't untap during its controller's next untap step.

Creature
Ojutai, Soul of Winter (c17) 187
Order of the Mirror

Creature
Order of the Mirror // Order of the Alabaster Host (mom) 72Order of the Mirror // Order of the Alabaster Host (mom) 72
Plumecreed Mentor

Flying Whenever Plumecreed Mentor or another creature you control with flying enters, put a +1/+1 counter on target creature you control without flying.

Creature
Plumecreed Mentor (blb) 228
Pristine Skywise

Flying Whenever you cast a noncreature spell, untap Pristine Skywise. It gains protection from the color of your choice until end of turn.

Creature
Pristine Skywise (c19) 196
Private Eye

Other Detectives you control get +1/+1. Whenever you draw your second card each turn, target Detective can't be blocked this turn.

Creature
Private Eye (mkm) 223
Raff Capashen, Ship's Mage

Flash Flying You may cast historic spells as though they had flash. (Artifacts, legendaries, and Sagas are historic.)

Creature
Raff Capashen, Ship's Mage (cmm) 351
Seedpod Squire

Flying Whenever Seedpod Squire attacks, target creature you control without flying gets +1/+1 until end of turn.

Creature
Seedpod Squire (blb) 232
Senate Courier

Flying {1}{W}: Senate Courier gains vigilance until end of turn.

Creature
Senate Courier (rna) 50
Senate Griffin

Flying When Senate Griffin enters, scry 1.

Creature
Senate Griffin (rna) 219
Senate Guildmage

{W}, {T}: You gain 2 life. {U}, {T}: Draw a card, then discard a card.

Creature
Senate Guildmage (rna) 204
Shinechaser

Flying, vigilance Shinechaser gets +1/+1 as long as you control an artifact. Shinechaser gets +1/+1 as long as you control an enchantment.

Creature
Shinechaser (eld) 201
Skycat Sovereign

Flying Skycat Sovereign gets +1/+1 for each other creature you control with flying. {2}{W}{U}: Create a 1/1 white Cat Bird creature token with flying.

Creature
Skycat Sovereign (scd) 243
Skymark Roc

Flying Whenever Skymark Roc attacks, you may return target creature defending player controls with toughness 2 or less to its owner's hand.

Creature
Skymark Roc (gk2) 20
Spectral Shepherd

Flying {1}{U}: Return target Spirit you control to its owner's hand.

Creature
Spectral Shepherd (inr) 41
Sphinx of New Prahv

Flying, vigilance Spells your opponents cast that target Sphinx of New Prahv cost {2} more to cast.

Creature
Sphinx of New Prahv (rvr) 227
Spire Patrol

Flying When Spire Patrol enters, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.

Creature
Spire Patrol (klr) 208
Threadbind Clique

Creature
Threadbind Clique // Rip the Seams (woe) 239
Thunderclap Wyvern

Flash (You may cast this spell any time you could cast an instant.) Flying Other creatures you control with flying get +1/+1.

Creature
Thunderclap Wyvern (pio) 248
Tower Drake

Flying {W}: Tower Drake gets +0/+1 until end of turn.

Creature
Tower Drake (rtr) 55
Tura Kennerüd, Skyknight

Flying Whenever you cast an instant or sorcery spell, create a 1/1 white Soldier creature token.

Creature
Tura Kennerüd, Skyknight (dmu) 224
Twining Twins

Creature
Twining Twins // Swift Spiral (woe) 240
Vassal Soul

Flying

Creature
Vassal Soul (rtr) 224
Vega, the Watcher

Flying Whenever you cast a spell from anywhere other than your hand, draw a card.

Creature
Vega, the Watcher (plst) KHM-233
Yotian Tactician

Other Soldiers you control get +1/+1.

Creature
Yotian Tactician (bro) 228

Creature

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Enchantment

Quantity: 2Price: $0.70
Lawmage's Binding

Flash Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Lawmage's Binding (jmp) 453
Staggering Insight

Enchant creature Enchanted creature gets +1/+1 and has lifelink and "Whenever this creature deals combat damage to a player, draw a card."

Enchantment
Staggering Insight (scd) 246

Enchantment

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Instant

Quantity: 13Price: $4.71
Absorb

Counter target spell. You gain 3 life.

Instant
Absorb (dmr) 186
Depose

Instant
Depose // Deploy (clu) 185
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (p30a) 27
Dramatic Rescue

Return target creature to its owner's hand. You gain 2 life.

Instant
Dramatic Rescue (gk2) 12
Fall of the Gavel

Counter target spell. You gain 5 life.

Instant
Fall of the Gavel (rtr) 161
Farm

Instant
Farm // Market (akr) 236
No More Lies

Counter target spell unless its controller pays {3}. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
No More Lies (mkm) 221
Protect

Instant
Protect // Serve (pio) 392
Render Silent

Counter target spell. Its controller can't cast spells this turn.

Instant
Render Silent (pio) 394
Restore the Peace

Return each creature that dealt damage this turn to its owner's hand.

Instant
Restore the Peace (dgm) 97
Sphinx's Insight

Draw two cards. Addendum — If you cast this spell during your main phase, you gain 2 life.

Instant
Sphinx's Insight (rna) 209
Sphinx's Revelation

You gain X life and draw X cards.

Instant
Sphinx's Revelation (plst) RVR-228
Warrant

Instant
Warrant // Warden (rvr) 240

Instant

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Land

Quantity: 18Price: $25.51
Abandoned Campground

Abandoned Campground enters tapped unless a player has 13 or less life. {T}: Add {W} or {U}.

Land
Abandoned Campground (dsk) 255
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. Adarkar Wastes deals 1 damage to you.

Land
Adarkar Wastes (drc) 144
Azorius Guildgate

This land enters tapped. {T}: Add {W} or {U}.

Land
Azorius Guildgate (pio) 258
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (inr) 276
Floodfarm Verge

{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.

Land
Floodfarm Verge (dsk) 259
Gates of Istfell

Gates of Istfell enters tapped. {T}: Add {W}. {2}{W}{U}{U}, {T}, Sacrifice Gates of Istfell: You gain 2 life and draw two cards.

Land
Gates of Istfell (khm) 256
Glacial Floodplain

({T}: Add {W} or {U}.) Glacial Floodplain enters tapped.

Land
Glacial Floodplain (khm) 257
Glacial Fortress

Glacial Fortress enters tapped unless you control a Plains or an Island. {T}: Add {W} or {U}.

Land
Glacial Fortress (drc) 159
Hallowed Fountain

({T}: Add {W} or {U}.) As Hallowed Fountain enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (clu) 277
Hengegate Pathway

Land
Hengegate Pathway // Mistgate Pathway (slu) 18Hengegate Pathway // Mistgate Pathway (slu) 18
Idyllic Beachfront

({T}: Add {W} or {U}.) Idyllic Beachfront enters tapped.

Land
Idyllic Beachfront (dmu) 249
Irrigated Farmland

({T}: Add {W} or {U}.) Irrigated Farmland enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (drc) 161
Lonely Arroyo

Lonely Arroyo enters tapped. When Lonely Arroyo enters, it deals 1 damage to target opponent. {T}: Add {W} or {U}.

Land
Lonely Arroyo (otj) 260
Meandering River

Meandering River enters tapped. {T}: Add {W} or {U}.

Land
Meandering River (scd) 308
Prairie Stream

({T}: Add {W} or {U}.) Prairie Stream enters tapped unless you control two or more basic lands.

Land
Prairie Stream (drc) 167
Seachrome Coast

Seachrome Coast enters tapped unless you control two or fewer other lands. {T}: Add {W} or {U}.

Land
Seachrome Coast (blc) 328
Skybridge Towers

Skybridge Towers enters tapped. {T}: Add {W} or {U}. {2}{W}{U}, {T}, Sacrifice Skybridge Towers: Draw a card.

Land
Skybridge Towers (plst) SNC-256
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (dft) 267

Land

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Deck Info

Deck stats

73 pips - 63 cards
22 mana - 22 cards
76 pips - 63 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
0 mana - 0 cards
0 pips - 0 cards
1 mana - 1 card
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