Deck filters
Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
The Armory
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
![Basilisk Collar (fdn) 669 Basilisk Collar (fdn) 669](https://cards.scryfall.io/normal/front/7/b/7b36fba7-71f7-4b7f-bde5-b3a9752ad21c.jpg?1730491131)
Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
![Goldvein Pick (khm) 239 Goldvein Pick (khm) 239](https://cards.scryfall.io/normal/front/9/b/9bf5e4ad-a6e9-4b7c-a1ec-8246d3a3b6ca.jpg?1631052161)
Enchant creature you control When Mantle of the Ancients enters, return any number of target Aura and/or Equipment cards from your graveyard to the battlefield attached to enchanted creature. Enchanted creature gets +1/+1 for each Aura and Equipment attached to it.
![Mantle of the Ancients (pip) 165 Mantle of the Ancients (pip) 165](https://cards.scryfall.io/normal/front/5/6/56ec4350-05fa-4452-ade3-3cf2c319eb0b.jpg?1714677897)
When Mjölnir enters, attach it to target legendary creature you control. Whenever equipped creature attacks, tap target creature defending player controls and put a stun counter on it. Then Mjölnir deals damage to each opponent equal to the number of tapped creatures that opponent controls. Equip {4}
![Mjölnir, Storm Hammer (acr) 258 Mjölnir, Storm Hammer (acr) 258](https://cards.scryfall.io/normal/front/a/a/aaeb2f71-f973-4565-9c24-dab21da80b14.jpg?1721425505)
Equipped creature has menace, deathtouch, annihilator 1, and "Whenever an opponent sacrifices a nontoken permanent, put that card onto the battlefield under your control unless that player pays 3 life." (Whenever a creature with annihilator 1 attacks, defending player sacrifices a permanent of their choice.) Equip {3}
![Nazgûl Battle-Mace (ltc) 510 Nazgûl Battle-Mace (ltc) 510](https://cards.scryfall.io/normal/front/8/a/8a08f237-fc13-475f-860f-011dfa4a1a67.jpg?1695406635)
Equipped creature gets +2/+2 and has protection from red and from green. Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn. Equip {2}
![Sword of Forge and Frontier (one) 244 Sword of Forge and Frontier (one) 244](https://cards.scryfall.io/normal/front/2/d/2daa3621-8a2c-4b4b-87ac-f981192a0567.jpg?1675957256)
The Armory
Creed of Justice
Affinity for Equipment (This spell costs {1} less to cast for each Equipment you control.) Whenever an equipped creature you control attacks, exile the top card of your library. You may play that card this turn. You may cast Equipment spells this way without paying their mana costs.
![Nahiri, Forged in Fury (mat) 171 Nahiri, Forged in Fury (mat) 171](https://cards.scryfall.io/normal/front/4/8/4891486a-9c35-4666-83b0-9fcb1da5d126.jpg?1684341970)
Those Who Came Before — This spell costs {1} less to cast for each historic card in your graveyard. (Artifacts, legendaries, and Sagas are historic.) Exile any number of historic cards from your graveyard with total mana value 30 or greater: You get an emblem with "Creatures you control have base power and toughness 9/9."
![The Capitoline Triad (acr) 1 The Capitoline Triad (acr) 1](https://cards.scryfall.io/normal/front/f/a/fa1b63ce-47d3-4633-9062-3fecd810e85f.jpg?1721423572)
Creed of Justice
Trial by Combat
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
![Akroma's Will (m3c) 165 Akroma's Will (m3c) 165](https://cards.scryfall.io/normal/front/0/6/0663dcc8-2f72-4439-bfa9-06c4ef06c54d.jpg?1717190262)
Trial by Combat
Knights of the Realm
Whenever you attack, you may discard a card. When you do, put a +1/+1 counter on target attacking creature. It gains trample until end of turn. Whenever you discard one or more cards, exile the top card of your library. You may play that card until your next end step.
![Inti, Seneschal of the Sun (lci) 156 Inti, Seneschal of the Sun (lci) 156](https://cards.scryfall.io/normal/front/f/a/fa7a55aa-ae61-4933-b7a4-dcc55dac6fcd.jpg?1699044306)
{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn. Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.
![Shay Cormac (acr) 153 Shay Cormac (acr) 153](https://cards.scryfall.io/normal/front/b/f/bf3012ba-1537-4f54-bb4a-65b909b87e59.jpg?1721424902)
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent. {1}{B}: Each player mills a card. (They each put the top card of their library into their graveyard.)
![Syr Konrad, the Grim (m3c) 207 Syr Konrad, the Grim (m3c) 207](https://cards.scryfall.io/normal/front/b/9/b945f8c2-acfc-4622-8e96-993921d58995.jpg?1717190426)
Vigilance, trample Whenever Tori D'Avenant, Fury Rider attacks, all other attacking creatures you control get +1/+1 until end of turn. Other red attacking creatures you control gain trample until end of turn. Untap each other white attacking creature you control.
![Tori D'Avenant, Fury Rider (dmu) 363 Tori D'Avenant, Fury Rider (dmu) 363](https://cards.scryfall.io/normal/front/8/0/80bd8ea0-05be-4db1-8f7b-bccbb484d552.jpg?1674074479)
Knights of the Realm
Land
Monumental Henge enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Look at the top five cards of your library. You may reveal a historic card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. (Artifacts, legendaries, and Sagas are historic.)
![Monumental Henge (mh3) 222 Monumental Henge (mh3) 222](https://cards.scryfall.io/normal/front/6/2/62907e7b-e531-4f51-9a69-7e60ae525775.jpg?1717047281)
Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (drc) 166 Path of Ancestry (drc) 166](https://cards.scryfall.io/normal/front/4/8/4898fba1-d692-4440-bfff-ae535bdc1ba8.jpg?1738356050)
Land
Mana Rocks
Mana Rocks
Deck Info
Deck stats
Deck extras (0)
Description
No description yet.