Deck filters
Choose your preferred layout. You can change this at any time using the Deck filters / View as options above.
Draw
You may cast creature spells as though they had flash. +1: Until your next turn, up to one target creature gains vigilance and reach. −2: Look at the top three cards of your library. Exile one face down and put the rest on the bottom of your library in any order. For as long as it remains exiled, you may cast it if it's a creature spell.
![Vivien, Champion of the Wilds (clb) 838 Vivien, Champion of the Wilds (clb) 838](https://cards.scryfall.io/normal/front/e/1/e11dc967-ae38-4c19-bf54-b3209e203b39.jpg?1674142396)
Draw
Ramp
As Herald's Horn enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
![Herald's Horn (lcc) 304 Herald's Horn (lcc) 304](https://cards.scryfall.io/normal/front/4/b/4bfa71d4-4125-4404-9c24-979401bae592.jpg?1698988513)
If it's neither day nor night, it becomes day as The Celestus enters. {T}: Add one mana of any color. {3}, {T}: If it's night, it becomes day. Otherwise, it becomes night. Activate only as a sorcery. Whenever day becomes night or night becomes day, you gain 1 life. You may draw a card. If you do, discard a card.
![The Celestus (mid) 252 The Celestus (mid) 252](https://cards.scryfall.io/normal/front/3/9/39226a07-d44e-41a6-b9f1-685ef505d015.jpg?1637114509)
Ramp
Anthem
Anthem
Removal
Removal
Copy
Copy
Land
{T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
![Boseiju, Who Endures (neo) 266 Boseiju, Who Endures (neo) 266](https://cards.scryfall.io/normal/front/2/1/2135ac5a-187b-4dc9-8f82-34e8d1603416.jpg?1654568912)
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Mosswort Bridge enters tapped. {T}: Add {G}. {G}, {T}: You may play the exiled card without paying its mana cost if creatures you control have total power 10 or greater.
![Mosswort Bridge (dsc) 288 Mosswort Bridge (dsc) 288](https://cards.scryfall.io/normal/front/7/e/7e608136-d934-4785-abb6-f423722e3835.jpg?1726285456)
Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (drc) 166 Path of Ancestry (drc) 166](https://cards.scryfall.io/normal/front/4/8/4898fba1-d692-4440-bfff-ae535bdc1ba8.jpg?1738356050)
Land
Tokens
Tokens
Counters
Counters
Protection
Protection
Tutor
As an additional cost to cast this spell, you may collect evidence 8. (Exile cards with total mana value 8 or greater from your graveyard.) Search your library for a basic land card. If evidence was collected, instead search your library for a creature or land card. Reveal that card, put it into your hand, then shuffle.
![Analyze the Pollen (mkm) 150 Analyze the Pollen (mkm) 150](https://cards.scryfall.io/normal/front/5/5/5563967f-09fd-4ccf-8892-4dd0c2544c98.jpg?1706241940)
Tutor
Deck Info
Deck stats
Deck extras (0)
Description
No description yet.