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Commander
Commander
Counters
Ascend (If you control ten or more permanents, you get the city's blessing for the rest of the game.) Whenever equipped creature attacks, put a +1/+1 counter on each creature you control. If you have the city's blessing, put two +1/+1 counters on each creature you control instead. Equip {3}
![Andúril, Narsil Reforged (ltc) 491 Andúril, Narsil Reforged (ltc) 491](https://cards.scryfall.io/normal/front/b/3/b33c91d2-020e-45a1-aef6-187484a7cb51.jpg?1695346449)
Counters
Land
If Gemstone Caverns is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.
![Gemstone Caverns (tsr) 280 Gemstone Caverns (tsr) 280](https://cards.scryfall.io/normal/front/7/f/7f273641-c5f3-48bc-b89e-3cff52d26a0b.jpg?1619399338)
{T}: Add {C}. {T}: Add {W}. Spend this mana only to cast a creature spell. {1}{W}, {T}, Sacrifice Lupinflower Village: Look at the top six cards of your library. You may reveal a Bat, Bird, Mouse, or Rabbit card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
![Lupinflower Village (blb) 256 Lupinflower Village (blb) 256](https://cards.scryfall.io/normal/front/8/a/8ab9d56f-9178-4ec9-a5f6-b934f50d8d9d.jpg?1721639625)
Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (drc) 166 Path of Ancestry (drc) 166](https://cards.scryfall.io/normal/front/4/8/4898fba1-d692-4440-bfff-ae535bdc1ba8.jpg?1738356050)
Hideaway 4 (When this land enters, look at the top four cards of your library, exile one face down, then put the rest on the bottom in a random order.) Spinerock Knoll enters tapped. {T}: Add {R}. {R}, {T}: You may play the exiled card without paying its mana cost if an opponent was dealt 7 or more damage this turn.
![Spinerock Knoll (dsc) 300 Spinerock Knoll (dsc) 300](https://cards.scryfall.io/normal/front/1/1/11e4ba4b-62d1-43ed-82e8-cd45d7a62c65.jpg?1726285500)
Land
Ramp
As Herald's Horn enters, choose a creature type. Creature spells you cast of the chosen type cost {1} less to cast. At the beginning of your upkeep, look at the top card of your library. If it's a creature card of the chosen type, you may reveal it and put it into your hand.
![Herald's Horn (lcc) 304 Herald's Horn (lcc) 304](https://cards.scryfall.io/normal/front/4/b/4bfa71d4-4125-4404-9c24-979401bae592.jpg?1698988513)
Ramp
Anthem
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) Valiant — Whenever this creature becomes the target of a spell or ability you control for the first time each turn, Mice you control get +1/+0 until end of turn.
![Flowerfoot Swordmaster (blb) 14 Flowerfoot Swordmaster (blb) 14](https://cards.scryfall.io/normal/front/9/7/97ff118f-9c3c-43a2-8085-980c7fe7d227.jpg?1721425843)
Anthem
Draw
Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Valiant — Whenever Emberheart Challenger becomes the target of a spell or ability you control for the first time each turn, exile the top card of your library. Until end of turn, you may play that card.
![Emberheart Challenger (blb) 133 Emberheart Challenger (blb) 133](https://cards.scryfall.io/normal/front/0/0/0035082e-bb86-4f95-be48-ffc87fe5286d.jpg?1721426609)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile the top four cards of your library. Until the end of your next turn, you may play those cards. II, III — Whenever you cast a spell this turn, put a +1/+1 counter on target creature you control.
![Showdown of the Skalds (khm) 229 Showdown of the Skalds (khm) 229](https://cards.scryfall.io/normal/front/3/d/3d9d840e-1f13-44e3-a4de-903cfa58a346.jpg?1631051876)
Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.
![The One Ring (ltr) 246 The One Ring (ltr) 246](https://cards.scryfall.io/normal/front/d/5/d5806e68-1054-458e-866d-1f2470f682b2.jpg?1734350327)
Valiant — Whenever Whiskervale Forerunner becomes the target of a spell or ability you control for the first time each turn, look at the top five cards of your library. You may reveal a creature card with mana value 3 or less from among them. You may put it onto the battlefield if it's your turn. If you don't put it onto the battlefield, put it into your hand. Put the rest on the bottom of your library in a random order.
![Whiskervale Forerunner (blb) 40 Whiskervale Forerunner (blb) 40](https://cards.scryfall.io/normal/front/6/0/60a78d59-af31-4af9-95aa-2573fe553925.jpg?1721426007)
You may discard a card. If you do, draw two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this Aura is put into a graveyard, each opponent loses 1 life.)
![Witch's Mark (woe) 158 Witch's Mark (woe) 158](https://cards.scryfall.io/normal/front/0/6/0685afcb-06f6-4d18-b8c2-510764558dc1.jpg?1692938637)
Draw
Recursion
Recursion
Protection
Choose one. If you control a commander as you cast this spell, you may choose both instead. • Creatures you control gain flying, vigilance, and double strike until end of turn. • Creatures you control gain lifelink, indestructible, and protection from each color until end of turn.
![Akroma's Will (lcc) 125 Akroma's Will (lcc) 125](https://cards.scryfall.io/normal/front/6/0/608cdbdb-6f7e-438a-bab0-0e7782435f0f.jpg?1698988079)
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) You and permanents you control gain hexproof until end of turn. If the gift was promised, permanents you control also gain indestructible until end of turn.
![Dawn's Truce (blb) 9 Dawn's Truce (blb) 9](https://cards.scryfall.io/normal/front/8/f/8f72bfa0-efef-48ce-aff8-d5818ed71ba6.jpg?1721425804)
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
![Teferi's Protection (2x2) 32 Teferi's Protection (2x2) 32](https://cards.scryfall.io/normal/front/4/8/483fa1cb-1e35-44f2-a143-98c0f107f5ca.jpg?1673147148)
Protection
Removal
Removal
Copy
Copy
Pump
(Gain the next level as a sorcery to add its ability.) When Blacksmith's Talent enters, create a colorless Equipment artifact token named Sword with "Equipped creature gets +1/+1" and equip {2}. {2}{R}: Level 2 At the beginning of combat on your turn, attach target Equipment you control to up to one target creature you control. {3}{R}: Level 3 During your turn, equipped creatures you control have double strike and haste.
![Blacksmith's Talent (blb) 125 Blacksmith's Talent (blb) 125](https://cards.scryfall.io/normal/front/4/b/4bb318fa-481d-40a7-978e-f01b49101ae0.jpg?1721426574)
Offspring {2} (You may pay an additional {2} as you cast this spell. If you do, when this creature enters, create a 1/1 token copy of it.) At the beginning of combat on your turn, target Mouse you control gains your choice of double strike or trample until end of turn.
![Manifold Mouse (blb) 143 Manifold Mouse (blb) 143](https://cards.scryfall.io/normal/front/d/b/db3832b5-e83f-4569-bd49-fb7b86fa2d47.jpg?1721426663)
Pump
Tutor
(Gain the next level as a sorcery to add its ability.) When Fighter Class enters, search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{R}{W}: Level 2 Equip abilities you activate cost {2} less to activate. {3}{R}{W}: Level 3 Whenever a creature you control attacks, up to one target creature blocks it this combat if able.
![Fighter Class (afr) 222 Fighter Class (afr) 222](https://cards.scryfall.io/normal/front/d/5/d54a8329-b940-42c9-8ace-1d74407d14cb.jpg?1627708909)
Tutor
Maybeboard
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)
![Basilisk Collar (dsc) 241 Basilisk Collar (dsc) 241](https://cards.scryfall.io/normal/front/5/0/5092ae84-857d-4396-8ea7-190baae33c52.jpg?1726285283)
Gift a Food (You may promise an opponent a gift as you cast this spell. If you do, they create a Food token before its other effects. It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.") Target creature you control gets +2/+2 until end of turn. If the gift was promised, that creature also gains indestructible until end of turn.
![Crumb and Get It (blb) 8 Crumb and Get It (blb) 8](https://cards.scryfall.io/normal/front/3/c/3c7b3b25-d4b3-4451-9f5c-6eb369541175.jpg?1721429540)
Enchant creature Enchanted creature gets +1/+1 and has menace and trample. When Demonic Ruckus is put into a graveyard from the battlefield, draw a card. Plot {R} (You may pay {R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
![Demonic Ruckus (otj) 120 Demonic Ruckus (otj) 120](https://cards.scryfall.io/normal/front/5/b/5b491d11-d00a-4541-8389-2785a455eeee.jpg?1712355738)
Kicker {2}{W} (You may pay an additional {2}{W} as you cast this spell.) Target creature you control gains indestructible until end of turn. If this spell was kicked, instead any number of target creatures you control gain indestructible until end of turn. (Damage and effects that say "destroy" don't destroy them.)
![Divine Resilience (fdn) 10 Divine Resilience (fdn) 10](https://cards.scryfall.io/normal/front/f/3/f3a08245-a535-4d24-b8c0-78759bb9c4b0.jpg?1730488624)
Equipped creature gets +3/+1. Whenever equipped creature dies, you may reveal cards from the top of your library until you reveal a creature card that shares a creature type with it. Put that card into your hand and the rest on the bottom of your library in a random order. Equip {1}
![Heirloom Blade (lcc) 303 Heirloom Blade (lcc) 303](https://cards.scryfall.io/normal/front/4/9/49fe8b13-3f83-4a35-aa2d-2292b96f3d3e.jpg?1698988513)
You may have Sakashima of a Thousand Faces enter as a copy of another creature you control, except it has Sakashima of a Thousand Faces's other abilities. The "legend rule" doesn't apply to permanents you control. Partner (You can have two commanders if both have partner.)
![Sakashima of a Thousand Faces (cmr) 89 Sakashima of a Thousand Faces (cmr) 89](https://cards.scryfall.io/normal/front/7/1/714c3a1f-7b30-4ed8-8f38-6176758741fb.jpg?1608909400)
Gift a tapped Fish (You may promise an opponent a gift as you cast this spell. If you do, they create a tapped 1/1 blue Fish creature token before its other effects.) As an additional cost to cast this spell, discard a card. Target player draws two cards. If the gift was promised, target creature you control gets +2/+0 until end of turn.
![Sazacap's Brew (blb) 151 Sazacap's Brew (blb) 151](https://cards.scryfall.io/normal/front/6/d/6d963080-b3ec-467d-82f7-39db6ecd6bbc.jpg?1721426699)
Gift a card (You may promise an opponent a gift as you cast this spell. If you do, they draw a card before its other effects.) Destroy all creatures. If the gift was promised, return a creature card put into your graveyard this way to the battlefield under your control.
![Starfall Invocation (blb) 34 Starfall Invocation (blb) 34](https://cards.scryfall.io/normal/front/2/a/2aea38e6-ec58-4091-b27c-2761bdd12b13.jpg?1721425972)
Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)
![Turn Inside Out (dsk) 160 Turn Inside Out (dsk) 160](https://cards.scryfall.io/normal/front/5/7/57e2a92c-06d3-4cb5-883d-cba428a7e98e.jpg?1726286448)
Maybeboard
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