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Draw
Sacrifice X Zombies, then reveal cards from the top of your library until you reveal a number of Zombie creature cards equal to the number of Zombies sacrificed this way. Put those cards onto the battlefield and the rest on the bottom of your library in a random order.
![Empty the Laboratory (mic) 14 Empty the Laboratory (mic) 14](https://cards.scryfall.io/normal/front/1/9/191f6693-32d9-448d-8889-f98cf13c2277.jpg?1637628102)
Draw
Ramp
{T}: Add {B}. Whenever a creature you control dies, put a corpse counter on Crowded Crypt. {4}{B}{B}, {T}, Sacrifice Crowded Crypt: Create a 2/2 black Zombie creature token with decayed for each corpse counter on Crowded Crypt. (A creature with decayed can't block. When it attacks, sacrifice it at end of combat.)
![Crowded Crypt (drc) 88 Crowded Crypt (drc) 88](https://cards.scryfall.io/normal/front/d/6/d6539667-d082-4f8e-919a-c1882545baea.jpg?1738355739)
{T}: Add {U}. {2}{U}: Put an hour counter on Midnight Clock. At the beginning of each upkeep, put an hour counter on Midnight Clock. When the twelfth hour counter is put on Midnight Clock, shuffle your hand and graveyard into your library, then draw seven cards. Exile Midnight Clock.
![Midnight Clock (drc) 79 Midnight Clock (drc) 79](https://cards.scryfall.io/normal/front/d/4/d401b4af-649d-4b97-864d-5796a1a8e22b.jpg?1738355695)
Ramp
Anthem
Anthem
Enchantment
Enchantment
Recursion
Recursion
Copy
Copy
Removal
Removal
Creature
At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.
![The Scarab God (drc) 120 The Scarab God (drc) 120](https://cards.scryfall.io/normal/front/7/5/7546b37d-c83a-4632-bebf-cc46d114481f.jpg?1738355902)
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end of combat.) At the beginning of your end step, you may sacrifice a Zombie. If you do, draw a card.
![Wilhelt, the Rotcleaver (mic) 2 Wilhelt, the Rotcleaver (mic) 2](https://cards.scryfall.io/normal/front/2/5/2501a911-d072-436d-ae3b-a5164e3b30aa.jpg?1675456154)
Creature
Land
Path of Ancestry enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
![Path of Ancestry (drc) 61 Path of Ancestry (drc) 61](https://cards.scryfall.io/normal/front/1/4/14313a22-93dc-46fc-aeb6-09ab3b6f8686.jpg?1738355595)
Spymaster's Vault enters tapped unless you control a Swamp. {T}: Add {B}. {B}, {T}: Target creature you control connives X, where X is the number of creatures that died this turn. (Draw X cards, then discard X cards. Put a +1/+1 counter on that creature for each nonland card discarded this way.)
![Spymaster's Vault (mh3) 230 Spymaster's Vault (mh3) 230](https://cards.scryfall.io/normal/front/3/d/3d5fbb30-abfc-4e79-8ce5-bbb04a241c9f.jpg?1717013063)
Land
Tokens
Tokens
Protection
Protection
Deck Info
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