13
1/29/2025
Miracle Worker
Deck Size: 100
Commander / EDH
Legal
Est deck cost: $165.37
Salt sum: 29.29
No deck tags
13
1/29/2025
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Commander

Quantity: 1Price: $0.99
Aminatou, Veil Piercer

At the beginning of your upkeep, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.) Each enchantment card in your hand has miracle. Its miracle cost is equal to its mana cost reduced by {4}. (You may cast a card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Aminatou, Veil Piercer (dsc) 1

Commander

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Land

Quantity: 37Price: $45.36
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (drc) 144
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (drc) 146
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (drc) 147
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dsc) 261
Bojuka Bog

This land enters tapped. When this land enters, exile target player's graveyard. {T}: Add {B}.

Land
Bojuka Bog (dsc) 265
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (drc) 148
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (dsc) 270
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (drc) 154
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (drc) 155
Gloomlake Verge

{T}: Add {U}. {T}: Add {B}. Activate only if you control an Island or a Swamp.

Land
Gloomlake Verge (dsk) 260
Halimar Depths

This land enters tapped. When this land enters, look at the top three cards of your library, then put them back in any order. {T}: Add {U}.

Land
Halimar Depths (dsc) 282
Hall of Heliod's Generosity

{T}: Add {C}. {1}{W}, {T}: Put target enchantment card from your graveyard on top of your library.

Land
Hall of Heliod's Generosity (dsc) 283
Island

({T}: Add {U}.)

Land
Island (dft) 282
Obscura Storefront

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (dsc) 291
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (drc) 164
Plains

({T}: Add {W}.)

Land
Plains (dft) 272
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (who) 294
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 284
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (dsc) 302
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (dsc) 303
Temple of Deceit

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {B}.

Land
Temple of Deceit (drc) 176
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (dsc) 308
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (drc) 178
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (drc) 181
Valgavoth's Lair

Hexproof This land enters tapped. As it enters, choose a color. {T}: Add one mana of the chosen color.

Land Enchantment
Valgavoth's Lair (dsk) 271

Land

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Recursion

Quantity: 7Price: $23.33
Athreos, Shroud-Veiled

Indestructible As long as your devotion to white and black is less than seven, Athreos isn't a creature. At the beginning of your end step, put a coin counter on another target creature. Whenever a creature with a coin counter on it dies or is put into exile, return that card to the battlefield under your control.

Creature Enchantment
Athreos, Shroud-Veiled (dsc) 212
Heliod, the Radiant Dawn

Creature Enchantment
Heliod, the Radiant Dawn // Heliod, the Warped Eclipse (mom) 17Heliod, the Radiant Dawn // Heliod, the Warped Eclipse (mom) 17
Metamorphosis Fanatic

Lifelink When this creature enters, return up to one target creature card from your graveyard to the battlefield with a lifelink counter on it. Miracle {1}{B} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Creature
Metamorphosis Fanatic (dsc) 21
Nightmare Shepherd

Flying Whenever another nontoken creature you control dies, you may exile it. If you do, create a token that's a copy of that creature, except it's 1/1 and it's a Nightmare in addition to its other types.

Creature Enchantment
Nightmare Shepherd (dsc) 149
Redress Fate

Return all artifact and enchantment cards from your graveyard to the battlefield. Miracle {3}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Redress Fate (dsc) 9
Spirit-Sister's Call

At the beginning of your end step, choose target permanent card in your graveyard. You may sacrifice a permanent that shares a card type with the chosen card. If you do, return the chosen card from your graveyard to the battlefield and it gains "If this permanent would leave the battlefield, exile it instead of putting it anywhere else."

Enchantment
Spirit-Sister's Call (dsc) 232
The Master of Keys

Flying When The Master of Keys enters, put X +1/+1 counters on it and mill twice X cards. Each enchantment card in your graveyard has escape. The escape cost is equal to the card's mana cost plus exile three other cards from your graveyard. (You may cast cards from your graveyard for their escape cost.)

Creature Enchantment
The Master of Keys (dsc) 4

Recursion

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Tutor

Quantity: 1Price: $0.69
Moon-Blessed Cleric

Divine Intervention — When this creature enters, you may search your library for an enchantment card, reveal it, then shuffle and put that card on top.

Creature
Moon-Blessed Cleric (dsc) 69

Tutor

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Anthem

Quantity: 1Price: $2.99
Boon of the Spirit Realm

Constellation — Whenever this enchantment or another enchantment you control enters, put a blessing counter on this enchantment. Creatures you control get +1/+1 for each blessing counter on this enchantment.

Enchantment
Boon of the Spirit Realm (cmm) 720

Anthem

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Protection

Quantity: 4Price: $17.46
Ghostly Prison

Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.

Enchantment
Ghostly Prison (mkc) 67
Inkshield

Prevent all combat damage that would be dealt to you this turn. For each 1 damage prevented this way, create a 2/1 white and black Inkling creature token with flying.

Instant
Inkshield (dsc) 221
Sphere of Safety

Creatures can't attack you or planeswalkers you control unless their controller pays {X} for each of those creatures, where X is the number of enchantments you control.

Enchantment
Sphere of Safety (dsc) 104
Timely Ward

You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (dsc) 107

Protection

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Removal

Quantity: 11Price: $9.67
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (drc) 70
Cast Out

Flash When this enchantment enters, exile target nonland permanent an opponent controls until this enchantment leaves the battlefield. Cycling {W} ({W}, Discard this card: Draw a card.)

Enchantment
Cast Out (drc) 64
Cramped Vents

Enchantment
Cramped Vents // Access Maze (dsc) 17
Doomwake Giant

Constellation — Whenever this creature or another enchantment you control enters, creatures your opponents control get -1/-1 until end of turn.

Creature Enchantment
Doomwake Giant (dsc) 138
Fear of Sleep Paralysis

Flying Eerie — Whenever this creature or another enchantment you control enters and whenever you fully unlock a Room, tap up to one target creature and put a stun counter on it. Stun counters can't be removed from permanents your opponents control. (They won't untap if they have stun counters.)

Creature Enchantment
Fear of Sleep Paralysis (dsc) 12
Return to Dust

Exile target artifact or enchantment. If you cast this spell during your main phase, you may exile up to one other target artifact or enchantment.

Instant
Return to Dust (dsc) 102
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (drc) 37
Terminus

Put all creatures on the bottom of their owners' libraries. Miracle {W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Terminus (dsc) 70
The Eldest Reborn

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Each opponent sacrifices a creature or planeswalker of their choice. II — Each opponent discards a card. III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.

Enchantment
The Eldest Reborn (dsc) 139
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (dsc) 237
Utter End

Exile target nonland permanent.

Instant
Utter End (dsc) 91

Removal

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Copy

Quantity: 6Price: $20.04
Court of Vantress

When this enchantment enters, you become the monarch. At the beginning of your upkeep, choose up to one other target enchantment or artifact. If you're the monarch, you may create a token that's a copy of it. If you're not the monarch, you may have this enchantment become a copy of it, except it has this ability.

Enchantment
Court of Vantress (woc) 22
Curse of Echoes

Enchant player Whenever enchanted player casts an instant or sorcery spell, each other player may copy that spell and may choose new targets for the copy they control.

Enchantment
Curse of Echoes (plst) DKA-34
Extravagant Replication

At the beginning of your upkeep, create a token that's a copy of another target nonland permanent you control.

Enchantment
Extravagant Replication (fdn) 154
Mirrormade

You may have this enchantment enter as a copy of any artifact or enchantment on the battlefield.

Enchantment
Mirrormade (dsc) 120
Ondu Spiritdancer

Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.

Creature
Ondu Spiritdancer (dsc) 101
Storm of Saruman

Ward {3} Whenever you cast your second spell each turn, copy it, except the copy isn't legendary. You may choose new targets for the copy. (A copy of a permanent spell becomes a token.)

Enchantment
Storm of Saruman (ltr) 72

Copy

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Pump

Quantity: 1Price: $5.49
Secret Arcade

Enchantment
Secret Arcade // Dusty Parlor (dsc) 10

Pump

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Theft

Quantity: 1Price: $0.99
Arvinox, the Mind Flail

Arvinox isn't a creature unless you control three or more permanents you don't own. At the beginning of your end step, exile the bottom card of each opponent's library face down. For as long as those cards remain exiled, you may look at them, you may cast permanent spells from among them, and you may spend mana as though it were mana of any color to cast those spells.

Creature Enchantment
Arvinox, the Mind Flail (dsc) 130

Theft

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Draw

Quantity: 13Price: $15.37
Bottomless Pool

Enchantment
Bottomless Pool // Locker Room (dsk) 43
Brainstone

{2}, {T}, Sacrifice this artifact: Draw three cards, then put two cards from your hand on top of your library in any order.

Artifact
Brainstone (dsc) 242
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (dsc) 113
Diabolic Vision

Look at the top five cards of your library. Put one of them into your hand and the rest on top of your library in any order.

Sorcery
Diabolic Vision (dsc) 87
Entity Tracker

Flash Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, draw a card.

Creature
Entity Tracker (dsk) 290
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dsc) 68
One with the Multiverse

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. Once during each of your turns, you may cast a spell from your hand or the top of your library without paying its mana cost.

Enchantment
One with the Multiverse (dsc) 121
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (dsc) 73
Portent

Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle. Draw a card at the beginning of the next turn's upkeep.

Sorcery
Portent (dsc) 74
Prognostic Sphinx

Flying Discard a card: This creature gains hexproof until end of turn. Tap it. Whenever this creature attacks, scry 3.

Creature
Prognostic Sphinx (dsc) 124
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (j25) 479
Telling Time

Look at the top three cards of your library. Put one of those cards into your hand, one on top of your library, and one on the bottom of your library.

Instant
Telling Time (dsc) 75
Thirst for Meaning

Draw three cards. Then discard two cards unless you discard an enchantment card.

Instant
Thirst for Meaning (dsc) 129

Draw

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Ramp

Quantity: 11Price: $16.35
Ancient Cellarspawn

Each spell you cast that's a Demon, Horror, or Nightmare costs {1} less to cast. Whenever you cast a spell, if the amount of mana spent to cast it was less than its mana value, target opponent loses life equal to the difference.

Creature Enchantment
Ancient Cellarspawn (dsc) 16
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 52
As Foretold

At the beginning of your upkeep, put a time counter on this enchantment. Once each turn, you may pay {0} rather than pay the mana cost for a spell you cast with mana value X or less, where X is the number of time counters on this enchantment.

Enchantment
As Foretold (who) 214
Azorius Signet

{1}, {T}: Add {W}{U}.

Artifact
Azorius Signet (dsc) 240
Demon of Fate's Design

Flying, trample Once during each of your turns, you may cast an enchantment spell by paying life equal to its mana value rather than paying its mana cost. {2}{B}, Sacrifice another enchantment: This creature gets +X/+0 until end of turn, where X is the sacrificed enchantment's mana value.

Creature Enchantment
Demon of Fate's Design (dsc) 137
Inquisitive Glimmer

Enchantment spells you cast cost {1} less to cast. Unlock costs you pay cost {1} less.

Creature Enchantment
Inquisitive Glimmer (dsk) 217
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Monologue Tax

Whenever an opponent casts their second spell each turn, you create a Treasure token.

Enchantment
Monologue Tax (dsc) 100
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (drc) 134
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Starfield Mystic

Enchantment spells you cast cost {1} less to cast. Whenever an enchantment you control is put into a graveyard from the battlefield, put a +1/+1 counter on this creature.

Creature
Starfield Mystic (j25) 260

Ramp

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Tokens

Quantity: 6Price: $6.64
Archon of Sun's Grace

Flying Lifelink (Damage dealt by this creature also causes you to gain that much life.) Pegasus creatures you control have lifelink. Constellation — Whenever an enchantment you control enters, create a 2/2 white Pegasus creature token with flying.

Creature
Archon of Sun's Grace (j25) 167
Entreat the Angels

Create X 4/4 white Angel creature tokens with flying. Miracle {X}{W}{W} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Entreat the Angels (dsc) 99
Ghostly Dancers

Flying When this creature enters, return an enchantment card from your graveyard to your hand or unlock a locked door of a Room you control. Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, create a 3/1 white Spirit creature token with flying.

Creature
Ghostly Dancers (dsk) 13
Shark Typhoon

Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle this card, create an X/X blue Shark creature token with flying.

Enchantment
Shark Typhoon (dsc) 127
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (dsc) 103
Soaring Lightbringer

Flying Other enchantment creatures you control have flying. Whenever you attack a player, create a 1/1 white Glimmer enchantment creature token that's tapped and attacking that player.

Creature Enchantment
Soaring Lightbringer (dsc) 11

Tokens

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Maybeboard

Quantity: 2Price: $1.28
Victor, Valgavoth's Seneschal

Eerie — Whenever an enchantment you control enters and whenever you fully unlock a Room, surveil 2 if this is the first time this ability has resolved this turn. If it's the second time, each opponent discards a card. If it's the third time, put a creature card from a graveyard onto the battlefield under your control.

Creature
Victor, Valgavoth's Seneschal (dsk) 238
Zur the Enchanter

Flying Whenever Zur attacks, you may search your library for an enchantment card with mana value 3 or less, put it onto the battlefield, then shuffle.

Creature
Zur the Enchanter (dmr) 206

Maybeboard

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Deck Info

Deck stats

42 pips - 29 cards
20 mana - 20 cards
30 pips - 23 cards
20 mana - 20 cards
24 pips - 16 cards
21 mana - 21 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
0 mana - 4 cards
0 pips - 0 cards
10 mana - 9 cards
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