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Instant
Instant
Artifact
Each legendary creature you control gets +1/+1 for each other legendary creature you control. {X}, {T}: Look at the top X cards of your library. You may reveal a legendary creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
![Heroes' Podium (who) 242 Heroes' Podium (who) 242](https://cards.scryfall.io/normal/front/4/5/4503b65f-416e-49af-88c8-0871bca2c050.jpg?1696636965)
Artifact
Land
{T}: Add {G}. Channel — {1}{G}, Discard Boseiju, Who Endures: Destroy target artifact, enchantment, or nonbasic land an opponent controls. That player may search their library for a land card with a basic land type, put it onto the battlefield, then shuffle. This ability costs {1} less to activate for each legendary creature you control.
![Boseiju, Who Endures (neo) 266 Boseiju, Who Endures (neo) 266](https://cards.scryfall.io/normal/front/2/1/2135ac5a-187b-4dc9-8f82-34e8d1603416.jpg?1654568912)
{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell. {T}: Add one mana of any color among legendary permanents you control. {3}, {T}, Exile this land: Target legendary creature gains hexproof and indestructible until end of turn.
![Plaza of Heroes (dmu) 252 Plaza of Heroes (dmu) 252](https://cards.scryfall.io/normal/front/a/2/a2cfcf67-f83c-43af-9e2d-5513fcdde835.jpg?1673308344)
This land enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.
![The World Tree (khm) 275 The World Tree (khm) 275](https://cards.scryfall.io/normal/front/a/7/a70cb6d9-3955-4064-917b-11dec26440c5.jpg?1631053286)
Land
Creature
The "legend rule" doesn't apply to tokens you control. Whenever another nontoken legendary permanent you control enters, you may pay {1}. If you do, create a token that's a copy of it. That token gains haste. Sacrifice it at the beginning of the next end step.
![Cadric, Soul Kindler (dmc) 10 Cadric, Soul Kindler (dmc) 10](https://cards.scryfall.io/normal/front/f/8/f82f8cab-5039-4e3a-a2ba-cbf829db80ed.jpg?1673304745)
Legendary creatures you control get +X/+X, where X is the number of legendary creatures you control. Whenever you cast a legendary spell from your hand, exile cards from the top of your library until you exile a legendary nonland card with lesser mana value. You may cast that card without paying its mana cost. Put the rest on the bottom of your library in a random order.
![Jodah, the Unifier (dmu) 203 Jodah, the Unifier (dmu) 203](https://cards.scryfall.io/normal/front/e/4/e4b1aa1e-b4e3-4346-8937-76b312501c70.jpg?1673307974)
Creatures you control have haste. Cascade, cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order. Then do it again.)
![Maelstrom Wanderer (cmm) 344 Maelstrom Wanderer (cmm) 344](https://cards.scryfall.io/normal/front/a/4/a49c58b3-180f-420b-b091-114fda000360.jpg?1689999126)
Creature
Ramp
Sacrifice a land. Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle. If you control a creature with power 4 or greater, instead search your library for up to three basic land cards, put them onto the battlefield tapped, then shuffle.
![Entish Restoration (ltr) 163 Entish Restoration (ltr) 163](https://cards.scryfall.io/normal/front/c/d/cd4dbf80-187b-40e3-9e0b-526f78d9a34e.jpg?1686969333)
The Ring tempts you. Then reveal cards from the top of your library until you reveal X land cards, where X is the number of legendary creatures you control. Put those land cards onto the battlefield tapped and the rest on the bottom of your library in a random order.
![The Ring Goes South (ltr) 186 The Ring Goes South (ltr) 186](https://cards.scryfall.io/normal/front/3/c/3c8a4c7d-527c-49ea-a115-a9e747c0fd03.jpg?1686969579)
Ramp
Draw
Draw
Removal
Removal
Enchantment
(Gain the next level as a sorcery to add its ability.) Legendary creatures you control enter with an additional +1/+1 counter on them. {R}{G}: Level 2 Legendary spells you cast cost {R}{G} less to cast. This effect reduces only the amount of colored mana you pay. {3}{R}{G}: Level 3 Whenever you cast a legendary spell, exile the top two cards of your library. You may play them this turn.
![Bard Class (afr) 217 Bard Class (afr) 217](https://cards.scryfall.io/normal/front/3/7/37d6343a-c514-4ca6-a415-62d1a473ae20.jpg?1627708744)
When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.
![Garruk's Uprising (blc) 219 Garruk's Uprising (blc) 219](https://cards.scryfall.io/normal/front/0/d/0d229647-ffe9-4428-b4d6-a318108fc550.jpg?1721429279)
The first spell you cast each turn has cascade. (When you cast your first spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
![Maelstrom Nexus (dmc) 159 Maelstrom Nexus (dmc) 159](https://cards.scryfall.io/normal/front/a/3/a3107767-6c36-4982-8e0d-e100d5fca204.jpg?1673305585)
Enchantment
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