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Commander
Commander
Recursion
Recursion
Anthem
Anthem
Land
Land
Removal
Removal
Draw
(Gain the next level as a sorcery to add its ability.) Whenever one or more tokens you control enter, draw a card. This ability triggers only once each turn. {W}: Level 2 When this Class becomes level 2, create a token that's a copy of target token you control. {3}{W}: Level 3 Creature tokens you control get +2/+2.
![Caretaker's Talent (blb) 6 Caretaker's Talent (blb) 6](https://cards.scryfall.io/normal/front/a/d/ad5ea98a-e36e-4ab9-b4da-cc572f3777db.jpg?1721425789)
This spell costs {1} less to cast for each land card in your graveyard. Whenever Yuma enters or attacks, you may sacrifice a land. If you do, draw a card. Whenever a Desert card is put into your graveyard from anywhere, create a 4/2 green Plant Warrior creature token with reach.
![Yuma, Proud Protector (otc) 4 Yuma, Proud Protector (otc) 4](https://cards.scryfall.io/normal/front/1/8/18df72be-07d2-4412-b36d-a45119763db3.jpg?1714110413)
Draw
Protection
Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.
![Teferi's Protection (2x2) 32 Teferi's Protection (2x2) 32](https://cards.scryfall.io/normal/front/4/8/483fa1cb-1e35-44f2-a143-98c0f107f5ca.jpg?1673147148)
Protection
Tokens
Whenever you sacrifice a Desert and whenever a Desert card is put into your graveyard from your hand or library, put that card onto the battlefield under your control at the beginning of your next end step. At the beginning of combat on your turn, if you control five or more Deserts, create that many 1/1 red, green, and white Sand Warrior creature tokens. They gain haste.
![Desert Warfare (m3c) 116 Desert Warfare (m3c) 116](https://cards.scryfall.io/normal/front/3/9/399f59ce-0b0f-4c40-865b-b2e876e07cfe.jpg?1721158973)
If one or more tokens would be created under your control, twice that many of those tokens are created instead. {1}{W/P}{W/P}, Sacrifice two other artifacts and/or creatures: Put an indestructible counter on Mondrak. ({W/P} can be paid with either {W} or 2 life.)
![Mondrak, Glory Dominus (one) 23 Mondrak, Glory Dominus (one) 23](https://cards.scryfall.io/normal/front/8/2/8296a455-21d5-498e-9029-2bdf0da855a8.jpg?1675956918)
Tokens
Ramp
(Gain the next level as a sorcery to add its ability.) Landfall — Whenever a land you control enters, you gain 1 life. {2}{G}: Level 2 You may play an additional land on each of your turns. {4}{G}: Level 3 When this Class becomes level 3, target land you control becomes a creature with haste and "This creature's power and toughness are each equal to the number of lands you control." It's still a land.
![Druid Class (afr) 180 Druid Class (afr) 180](https://cards.scryfall.io/normal/front/0/9/09278e95-eaae-4cd4-a0d8-a2d15b0abb58.jpg?1665822447)
Whenever this Vehicle attacks, you may mill two cards. Whenever one or more land cards are put into your graveyard from your library, put them onto the battlefield tapped. Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
![Hedge Shredder (dsk) 183 Hedge Shredder (dsk) 183](https://cards.scryfall.io/normal/front/3/9/39e83502-2ffd-4169-94e3-116701323ed5.jpg?1726286545)
When this creature enters, if an opponent controls more lands than you, search your library for a Desert card, put it onto the battlefield tapped, then shuffle. Whenever one or more land cards are put into your graveyard from anywhere, create a 1/1 red, green, and white Sand Warrior creature token. This ability triggers only once each turn.
![Sand Scout (otc) 11 Sand Scout (otc) 11](https://cards.scryfall.io/normal/front/e/6/e63ba7e6-87a9-49ef-bddc-60543edfd726.jpg?1712353773)
Ramp
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