64
2/17/2025
Pauper 10$
Deck Size: 84
Commander
Est deck cost: $38.90
Salt sum: 20.05
No deck tags
64
2/17/2025
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Commander

Quantity: 1Price: $0.35
Gwaihir the Windlord

This spell costs {2} less to cast as long as you've drawn two or more cards this turn. Flying, vigilance Other Birds you control have vigilance.

Creature
Gwaihir the Windlord (ltr) 210

Commander

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Counters

Quantity: 2Price: $0.70
Armory of Iroas

Whenever equipped creature attacks, put a +1/+1 counter on it. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Armory of Iroas (cmr) 299
Greatsword of Tyr

Whenever equipped creature attacks, put a +1/+1 counter on it and tap up to one target creature defending player controls. Equip {W} ({W}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Greatsword of Tyr (clb) 22

Counters

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Proliferate

Quantity: 6Price: $4.82
Experimental Augury

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Instant
Experimental Augury (plst) ONE-49
Fuel for the Cause

Counter target spell, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Instant
Fuel for the Cause (mbs) 25
Guildpact Informant

Flying Whenever this creature deals combat damage to a player or planeswalker, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Guildpact Informant (plst) WAR-271
Thrummingbird

Flying Whenever this creature deals combat damage to a player, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Thrummingbird (one) 288
Unbounded Potential

Choose one — • Put a +1/+1 counter on each of up to two target creatures. • Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Entwine {3}{W} (Choose both if you pay the entwine cost.)

Instant
Unbounded Potential (cmm) 67
Vivisurgeon's Insight

Draw three cards. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Vivisurgeon's Insight (one) 77

Proliferate

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Removal

Quantity: 4Price: $1.64
Break Ties

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard. Reinforce 1—{W} ({W}, Discard this card: Put a +1/+1 counter on target creature.)

Instant
Break Ties (mh2) 8
Fade Away

For each creature, its controller sacrifices a permanent of their choice unless they pay {1}.

Sorcery
Fade Away (plst) EXO-34
Hindering Light

Counter target spell that targets you or a permanent you control. Draw a card.

Instant
Hindering Light (otp) 46
Trapped in the Screen

Ward {2} (Whenever this enchantment becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.) When this enchantment enters, exile target artifact, creature, or enchantment an opponent controls until this enchantment leaves the battlefield.

Enchantment
Trapped in the Screen (dsk) 36

Removal

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Artifact

Quantity: 1Price: $0.35
Thundersteel Colossus

Trample, haste Crew 2 (Tap any number of creatures you control with total power 2 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Thundersteel Colossus (neo) 261

Artifact

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Creature

Quantity: 1Price: $0.35
Goliath Sphinx

Flying

Creature
Goliath Sphinx (cmm) 99

Creature

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Protection

Quantity: 4Price: $2.84
Benevolent Blessing

Flash Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Enchantment
Benevolent Blessing (cmr) 13
Convolute

Counter target spell unless its controller pays {4}.

Instant
Convolute (emn) 53
Dawn Charm

Choose one — • Prevent all combat damage that would be dealt this turn. • Regenerate target creature. • Counter target spell that targets you.

Instant
Dawn Charm (uma) 13
Take Up the Shield

Put a +1/+1 counter on target creature. It gains lifelink and indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)

Instant
Take Up the Shield (j25) 270

Protection

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Artifact Creature

Quantity: 11Price: $4.29
Arcbound Bruiser

Modular 3 (This creature enters with three +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Bruiser (dst) 94
Arcbound Hybrid

Haste Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Hybrid (dst) 97
Arcbound Mouser

Lifelink Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Mouser (mh2) 3
Arcbound Prototype

Modular 2 (This creature enters with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Prototype (mh2) 4
Arcbound Slith

Whenever this creature deals combat damage to a player, put a +1/+1 counter on it. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Slith (hop) 106
Arcbound Stinger

Flying Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Stinger (dst) 103
Arcbound Worker

Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Worker (dst) 104
Esper Cormorants

Flying

Creature Artifact
Esper Cormorants (con) 105
Glassdust Hulk

Whenever another artifact you control enters, this creature gets +1/+1 until end of turn and can't be blocked this turn. Cycling {W/U} ({W/U}, Discard this card: Draw a card.)

Creature Artifact
Glassdust Hulk (2xm) 199
Iron Apprentice

This creature enters with a +1/+1 counter on it. When this creature dies, if it had counters on it, put those counters on target creature you control.

Creature Artifact
Iron Apprentice (neo) 248
Razor Golem

Affinity for Plains (This spell costs {1} less to cast for each Plains you control.) Vigilance

Creature Artifact
Razor Golem (dst) 137

Artifact Creature

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Draw

Quantity: 6Price: $6.24
Anticipate

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.

Instant
Anticipate (m20) 45
Divination

Draw two cards.

Sorcery
Divination (m19) 51
Dream Cache

Draw three cards, then put two cards from your hand both on top of your library or both on the bottom of your library.

Sorcery
Dream Cache (6ed) 66
Goggles of Night

Whenever equipped creature deals combat damage to a player, scry 1, then draw a card. (To scry 1, look at the top card of your library, then you may put that card on the bottom.) Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goggles of Night (clb) 74
Ponder

Look at the top three cards of your library, then put them back in any order. You may shuffle. Draw a card.

Sorcery
Ponder (m10) 68
Secrets of the Key

Investigate. If this spell was cast from a graveyard, investigate twice instead. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Flashback {3}{U}

Instant
Secrets of the Key (mid) 73

Draw

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Ramp

Quantity: 5Price: $1.75
Azorius Cluestone

{T}: Add {W} or {U}. {W}{U}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Azorius Cluestone (dgm) 136
Azorius Keyrune

{T}: Add {W} or {U}. {W}{U}: This artifact becomes a 2/2 white and blue Bird artifact creature with flying until end of turn.

Artifact
Azorius Keyrune (rtr) 225
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (fdn) 253
Marble Diamond

This artifact enters tapped. {T}: Add {W}.

Artifact
Marble Diamond (clb) 446
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (clb) 449

Ramp

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Birds

Quantity: 13Price: $4.55
Abzan Skycaptain

Flying When this creature dies, bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)

Creature
Abzan Skycaptain (frf) 4
Aerie Auxiliary

Flying When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Creature
Aerie Auxiliary (mh3) 18
Apex Hawks

Multikicker {1}{W} (You may pay an additional {1}{W} any number of times as you cast this spell.) Flying This creature enters with a +1/+1 counter on it for each time it was kicked.

Creature
Apex Hawks (cns) 67
Aven Fleetwing

Flying Hexproof (This creature can't be the target of spells or abilities your opponents control.)

Creature
Aven Fleetwing (m12) 44
Aven Redeemer

Flying {T}: Prevent the next 2 damage that would be dealt to any target this turn.

Creature
Aven Redeemer (lgn) 3
Castle Raptors

Flying As long as this creature is untapped, it gets +0/+2.

Creature
Castle Raptors (tsr) 12
Cloudfin Raptor

Flying Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)

Creature
Cloudfin Raptor (rvr) 37
Echo Inspector

Flying When this creature enters, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

Creature
Echo Inspector (snc) 40
Expedition Raptor

Flying When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)

Creature
Expedition Raptor (ogw) 18
Koilos Roc

Flash Flying When this creature enters, create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Creature
Koilos Roc (bro) 55
Phantom Flock

Flying This creature enters with three +1/+1 counters on it. If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.

Creature
Phantom Flock (dmr) 20
Stalwart Aven

Flying (This creature can't be blocked except by creatures with flying or reach.) Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)

Creature
Stalwart Aven (ori) 32
Warden of Evos Isle

Flying Creature spells with flying you cast cost {1} less to cast.

Creature
Warden of Evos Isle (cmr) 106

Birds

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Land

Quantity: 29Price: $10.43
Abandoned Campground

This land enters tapped unless a player has 13 or less life. {T}: Add {W} or {U}.

Land
Abandoned Campground (dsk) 255
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (mm2) 235
Idyllic Grange

({T}: Add {W}.) This land enters tapped unless you control three or more other Plains. When this land enters untapped, put a +1/+1 counter on target creature you control.

Land
Idyllic Grange (eld) 246
Island

({T}: Add {U}.)

Land
Island (m12) 237
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (drc) 61
Plains

({T}: Add {W}.)

Land
Plains (m20) 262
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (jmp) 36

Land

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Recursion

Quantity: 1Price: $0.59
Recommission

Return target artifact or creature card with mana value 3 or less from your graveyard to the battlefield. If a creature enters this way, it enters with an additional +1/+1 counter on it.

Sorcery
Recommission (bro) 22

Recursion

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Maybeboard

Quantity: 24Price: $10.80
Amass the Components

Draw three cards, then put a card from your hand on the bottom of your library.

Sorcery
Amass the Components (plst) IMA-41
Angelic Purge

As an additional cost to cast this spell, sacrifice a permanent. Exile target artifact, creature, or enchantment.

Sorcery
Angelic Purge (inr) 9
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (drc) 125
Confound

Counter target spell that targets a creature. Draw a card.

Instant
Confound (plst) PLS-22
Contentious Plan

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Sorcery
Contentious Plan (war) 46
Crush Dissent

Counter target spell unless its controller pays {2}. Amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Instant
Crush Dissent (plst) WAR-47
Essence Scatter

Counter target creature spell.

Instant
Essence Scatter (dmu) 49
Exile

Exile target nonwhite attacking creature. You gain life equal to its toughness.

Instant
Exile (plst) VMA-27
Kenku Artificer

Homunculus Servant — When this creature enters, put three +1/+1 counters on up to one target noncreature artifact. That artifact becomes a 0/0 Homunculus artifact creature with flying.

Creature
Kenku Artificer (clb) 80
Last Thoughts

Draw a card. Cipher (Then you may exile this spell card encoded on a creature you control. Whenever that creature deals combat damage to a player, its controller may cast a copy of the encoded card without paying its mana cost.)

Sorcery
Last Thoughts (gtc) 40
Machinate

Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those cards into your hand and the rest on the bottom of your library in any order.

Instant
Machinate (dst) 24
Network Terminal

{T}: Add one mana of any color. {1}, {T}, Tap another untapped artifact you control: Draw a card, then discard a card.

Artifact
Network Terminal (neo) 251
Obscura Storefront

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (dsc) 291
Relentless Advance

Amass Zombies 3. (Put three +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Sorcery
Relentless Advance (war) 64
Remote Isle

This land enters tapped. {T}: Add {U}. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Remote Isle (dmr) 254
Sterling Supplier

Flying When this creature enters, put a +1/+1 counter on another target creature you control.

Creature
Sterling Supplier (otj) 33
Surrounded by Orcs

Amass Orcs 3, then target player mills X cards, where X is the amassed Army's power. (To amass Orcs 3, put three +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Surrounded by Orcs (ltr) 73
Talon Trooper

Flying

Creature
Talon Trooper (mm3) 192
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (blc) 348
Tranquil Cove

This land enters tapped. When this land enters, you gain 1 life. {T}: Add {W} or {U}.

Land
Tranquil Cove (ktk) 246
Treason of Isengard

Put up to one target instant or sorcery card from your graveyard on top of your library. Amass Orcs 2. (To amass Orcs 2, put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)

Sorcery
Treason of Isengard (ltr) 74
Vanishing

Enchant creature {U}{U}: Enchanted creature phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)

Enchantment
Vanishing (vis) 48
Vulpikeet

Mutate {2}{W} (If you cast this spell for its mutate cost, put it over or under target non-Human creature you own. They mutate into the creature on top plus all abilities from under it.) Flying Whenever this creature mutates, put a +1/+1 counter on it.

Creature
Vulpikeet (iko) 37
Wayfarer's Bauble

{2}, {T}, Sacrifice this artifact: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Artifact
Wayfarer's Bauble (clb) 344

Maybeboard

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Deck Info

Deck stats

24 pips - 22 cards
20 mana - 20 cards
26 pips - 23 cards
20 mana - 20 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
1 mana - 1 card
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