61
2/7/2025
ElectroSnipe Izzet
Deck Size: 63
Modern
Est deck cost: $100.15
No deck tags
61
2/7/2025
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Burn

Qty: 7 Price: $6.41
Electrostatic Field

Defender Whenever you cast an instant or sorcery spell, this creature deals 1 damage to each opponent.

Creature
Electrostatic Field (otc) 164
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (j25) 138
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (j25) 618

Burn

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Copy

Qty: 6 Price: $3.98
Cackling Counterpart

Create a token that's a copy of target creature you control. Flashback {5}{U}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Cackling Counterpart (inr) 55
Quasiduplicate

Create a token that's a copy of target creature you control. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery
Quasiduplicate (rvr) 55

Copy

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Counters

Qty: 6 Price: $2.74
Ionize

Counter target spell. Ionize deals 2 damage to that spell's controller.

Instant
Ionize (grn) 179
Remand

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.

Instant
Remand (j25) 349

Counters

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Draw

Qty: 5 Price: $3.63
Risk Factor

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Risk Factor (grn) 113
Think Twice

Draw a card. Flashback {2}{U} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Think Twice (inr) 92

Draw

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Land

Qty: 21 Price: $14.59
Castle Vantress

This land enters tapped unless you control an Island. {T}: Add {U}. {2}{U}{U}, {T}: Scry 2.

Land
Castle Vantress (dsc) 267
Island

({T}: Add {U}.)

Land
Island (dft) 282
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 287
Peculiar Lighthouse

This land enters tapped unless a player has 13 or less life. {T}: Add {U} or {R}.

Land
Peculiar Lighthouse (dsk) 265
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (drc) 170
Sulfur Falls

This land enters tapped unless you control an Island or a Mountain. {T}: Add {U} or {R}.

Land
Sulfur Falls (drc) 173
Temple of Epiphany

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or {R}.

Land
Temple of Epiphany (drc) 177

Land

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Ramp

Qty: 7 Price: $15.37
Baral, Chief of Compliance

Instant and sorcery spells you cast cost {1} less to cast. Whenever a spell or ability you control counters a spell, you may draw a card. If you do, discard a card.

Creature
Baral, Chief of Compliance (aer) 28
Ral, Monsoon Mage

Creature
Ral, Monsoon Mage // Ral, Leyline Prodigy (mh3) 247Ral, Monsoon Mage // Ral, Leyline Prodigy (mh3) 247
Stormcatch Mentor

Haste Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Instant and sorcery spells you cast cost {1} less to cast.

Creature
Stormcatch Mentor (blb) 234

Ramp

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Removal

Qty: 11 Price: $25.69
Baral's Expertise

Return up to three target artifacts and/or creatures to their owners' hands. You may cast a spell with mana value 4 or less from your hand without paying its mana cost.

Sorcery
Baral's Expertise (otc) 91
Electrolyze

Electrolyze deals 2 damage divided as you choose among one or two targets. Draw a card.

Instant
Electrolyze (ima) 198
Flame of Anor

Choose one. If you control a Wizard as you cast this spell, you may choose two instead. • Target player draws two cards. • Destroy target artifact. • Flame of Anor deals 5 damage to target creature.

Instant
Flame of Anor (ltr) 203
Into the Roil

Kicker {1}{U} (You may pay an additional {1}{U} as you cast this spell.) Return target nonland permanent to its owner's hand. If this spell was kicked, draw a card.

Instant
Into the Roil (cmr) 397
River's Rebuke

Return all nonland permanents target player controls to their owner's hand.

Sorcery
River's Rebuke (ncc) 231

Removal

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Sideboard

Qty: 27 Price: $27.74
Accident-Prone Apprentice

Creature
Accident-Prone Apprentice // Amphibian Accident (ywoe) 16
Baral and Kari Zev

First strike, menace Whenever you cast your first instant or sorcery spell each turn, you may cast a spell with lesser mana value that shares a card type with it from your hand without paying its mana cost. If you don't, create First Mate Ragavan, a legendary 2/1 red Monkey Pirate creature token. It gains haste until end of turn.

Creature
Baral and Kari Zev (mom) 218
Contradict

Counter target spell. Draw a card.

Instant
Contradict (plst) DTK-49
Cryptic Command

Choose two — • Counter target spell. • Return target permanent to its owner's hand. • Tap all creatures your opponents control. • Draw a card.

Instant
Cryptic Command (plst) LRW-56
Enigma Drake

Flying Enigma Drake's power is equal to the number of instant and sorcery cards in your graveyard.

Creature
Enigma Drake (m19) 216
Gandalf the Grey

Whenever you cast an instant or sorcery spell, choose one that hasn't been chosen — • You may tap or untap target permanent. • Gandalf deals 3 damage to each opponent. • Copy target instant or sorcery spell you control. You may choose new targets for the copy. • Put Gandalf on top of its owner's library.

Creature
Gandalf the Grey (ltr) 207
Goblin Electromancer

Instant and sorcery spells you cast cost {1} less to cast.

Creature
Goblin Electromancer (otc) 228
Inscription of Insight

Kicker {2}{U}{U} Choose one. If this spell was kicked, choose any number instead. • Return up to two target creatures to their owners' hands. • Scry 2, then draw two cards. • Target player creates an X/X blue Illusion creature token, where X is the number of cards in their hand.

Sorcery
Inscription of Insight (znr) 61
Mana Leak

Counter target spell unless its controller pays {3}.

Instant
Mana Leak (2x2) 58
Nivix Cyclops

Defender Whenever you cast an instant or sorcery spell, this creature gets +3/+0 until end of turn and can attack this turn as though it didn't have defender.

Creature
Nivix Cyclops (dds) 24
Past in Flames

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Past in Flames (40k) 206
Remand

Counter target spell. If that spell is countered this way, put it into its owner's hand instead of into that player's graveyard. Draw a card.

Instant
Remand (j25) 349
Risk Factor

Target opponent may have Risk Factor deal 4 damage to them. If that player doesn't, you draw three cards. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Instant
Risk Factor (grn) 113
Rowan, Scholar of Sparks

Planeswalker
Rowan, Scholar of Sparks // Will, Scholar of Frost (stx) 156Rowan, Scholar of Sparks // Will, Scholar of Frost (stx) 156
Runechanter's Pike

Equipped creature has first strike and gets +X/+0, where X is the number of instant and sorcery cards in your graveyard. Equip {2}

Artifact
Runechanter's Pike (isd) 231
Scalding Viper

Creature
Scalding Viper // Steam Clean (woe) 235
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (otc) 116

Sideboard

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Maybeboard

Qty: 20 Price: $63.86
Aether Gale

Return six target nonland permanents to their owners' hands.

Sorcery
Aether Gale (dsc) 109
Arcane Epiphany

This spell costs {1} less to cast if you control a Wizard. Draw three cards.

Instant
Arcane Epiphany (fdn) 29
Divination

Draw two cards.

Sorcery
Divination (plst) M19-51
Gitaxian Probe

({U/P} can be paid with either {U} or 2 life.) Look at target player's hand. Draw a card.

Sorcery
Gitaxian Probe (mb2) 28
Opt

Scry 1. (Look at the top card of your library. You may put that card on the bottom.) Draw a card.

Instant
Opt (j25) 339
Repulse

Return target creature to its owner's hand. Draw a card.

Instant
Repulse (otp) 13
Sentinel Tower

Whenever an instant or sorcery spell is cast during your turn, this artifact deals damage to any target equal to 1 plus the number of instant and sorcery spells cast before that spell this turn.

Artifact
Sentinel Tower (bbd) 79
Snapcaster Mage

Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)

Creature
Snapcaster Mage (plst) ISD-78

Maybeboard

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 0 cards
40 pips - 32 cards
17 mana - 17 cards
0 pips - 0 cards
0 mana - 0 cards
26 pips - 26 cards
16 mana - 16 cards
0 pips - 0 cards
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4 mana - 4 cards
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Description

{"ops":[{"insert":"This is a control deck that uses Guttersnipe or Talrand as the win condition.\n\nThe goal of the deck is to get at least one spell cost reduction piece ("},{"attributes":{"italic":true},"insert":"Baral or Electromancer) "},{"insert":"on the board early. With 1, every spell in the deck becomes extremely mana efficient. With two "},{"attributes":{"italic":true},"insert":"risk factor "},{"insert":"and "},{"attributes":{"italic":true},"insert":"inscription of insight "},{"insert":"become insanely mana efficient. Then you play either a talrand or guttersnipe, using your "},{"attributes":{"italic":true},"insert":"ionize"},{"insert":", and removal spells to keep them alive (or use "},{"attributes":{"italic":true},"insert":"crackling counterpart"},{"insert":" at instant speed to replace them as they are removed) once in place the deck usually wins in two turns.\n\nThis leads to a single or multiplayer win by turn 4-5\n\nNot heavily tested yet,\nSideboard not complete\n\nWhen I play with friends I prefer to use sentinal towers (banned in modern!) for the theme, and because they are fun and help protect my squishy creatures\n\n\n"}]}
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