18
2/1/2025
Enchantment cascade (all nice cards)
Deck Size: 202
Commander
Est deck cost: $600.75
Salt sum: 94.03
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18
2/1/2025
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Commander

Quantity: 1Price: $1.49
Wildsear, Scouring Maw

Trample Enchantment spells you cast from your hand have cascade. (Whenever you cast an enchantment spell from your hand, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature
Wildsear, Scouring Maw (blc) 8

Commander

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Draw

Quantity: 18Price: $41.78
Abundance

If you would draw a card, you may instead choose land or nonland and reveal cards from the top of your library until you reveal a card of the chosen kind. Put that card into your hand and put all other cards revealed this way on the bottom of your library in any order.

Enchantment
Abundance (cmm) 884
Bello, Bard of the Brambles

During your turn, each non-Equipment artifact and non-Aura enchantment you control with mana value 4 or greater is a 4/4 Elemental creature in addition to its other types and has indestructible, haste, and "Whenever this creature deals combat damage to a player, draw a card."

Creature
Bello, Bard of the Brambles (blc) 1
Curse of Chaos

Enchant player Whenever a player attacks enchanted player with one or more creatures, that attacking player may discard a card. If the player does, they draw a card.

Enchantment
Curse of Chaos (c13) 105
Curse of Hospitality

Enchant player Creatures attacking enchanted player have trample. Whenever a creature deals combat damage to enchanted player, that player exiles the top card of their library. Until end of turn, that creature's controller may play that card and they may spend mana as though it were mana of any color to cast that spell.

Enchantment
Curse of Hospitality (vow) 152
Curse of Obsession

Enchant player At the beginning of enchanted player's draw step, that player draws two additional cards. At the beginning of enchanted player's end step, that player discards their hand.

Enchantment
Curse of Obsession (mic) 35
Eidolon of Blossoms

Constellation — Whenever this creature or another enchantment you control enters, draw a card.

Creature Enchantment
Eidolon of Blossoms (woc) 124
Enchantress's Presence

Whenever you cast an enchantment spell, draw a card.

Enchantment
Enchantress's Presence (woc) 125
Fecundity

Whenever a creature dies, that creature's controller may draw a card.

Enchantment
Fecundity (uma) 165
Garruk's Uprising

When this enchantment enters, if you control a creature with power 4 or greater, draw a card. Creatures you control have trample. (Each of those creatures can deal excess combat damage to the player or planeswalker it's attacking.) Whenever a creature you control with power 4 or greater enters, draw a card.

Enchantment
Garruk's Uprising (blc) 219
Kavu Lair

Whenever a creature with power 4 or greater enters, its controller draws a card.

Enchantment
Kavu Lair (inv) 193
Myth Unbound

Your commander costs {1} less to cast for each time it's been cast from the command zone this game. Whenever your commander is put into the command zone from anywhere, draw a card.

Enchantment
Myth Unbound (c18) 32
Return of the Wildspeaker

Choose one — • Draw cards equal to the greatest power among non-Human creatures you control. • Non-Human creatures you control get +3/+3 until end of turn.

Instant
Return of the Wildspeaker (otc) 203
Setessan Champion

Constellation — Whenever an enchantment you control enters, put a +1/+1 counter on this creature and draw a card.

Creature
Setessan Champion (woc) 132
Snake Umbra

Enchant creature Enchanted creature gets +1/+1 and has "Whenever this creature deals damage to an opponent, you may draw a card." Umbra armor (If enchanted creature would be destroyed, instead remove all damage from it and destroy this Aura.)

Enchantment
Snake Umbra (woc) 133
Sunbird's Invocation

Whenever you cast a spell from your hand, reveal the top X cards of your library, where X is that spell's mana value. You may cast a spell with mana value X or less from among cards revealed this way without paying its mana cost. Put the rest on the bottom of your library in a random order.

Enchantment
Sunbird's Invocation (blc) 116
Thickest in the Thicket

When this enchantment enters, put X +1/+1 counters on target creature, where X is that creature's power. At the beginning of your end step, draw two cards if you control the creature with the greatest power or tied for the greatest power.

Enchantment
Thickest in the Thicket (blc) 34
Verduran Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Verduran Enchantress (cmm) 915
Wild-Magic Sorcerer

The first spell you cast from exile each turn has cascade. (When you cast your first spell from exile, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Creature
Wild-Magic Sorcerer (clb) 816

Draw

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Land Destruction

Quantity: 1Price: $0.35
Steam Vines

Enchant land When enchanted land becomes tapped, destroy it and this Aura deals 1 damage to that land's controller. That player attaches this Aura to a land of their choice.

Enchantment
Steam Vines (ody) 223

Land Destruction

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Recursion

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Creeping Renaissance

Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand. Flashback {5}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Creeping Renaissance (c18) 137
Crystal Chimes

{3}, {T}, Sacrifice this artifact: Return all enchantment cards from your graveyard to your hand.

Artifact
Crystal Chimes (plst) C15-250

Recursion

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Anthem

Quantity: 1Price: $0.79
Berserkers' Onslaught

Attacking creatures you control have double strike.

Enchantment
Berserkers' Onslaught (blc) 192

Anthem

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Enchantment

Quantity: 15Price: $8.74
Aggression

Enchant non-Wall creature Enchanted creature has first strike and trample. At the beginning of the end step of enchanted creature's controller, destroy that creature if it didn't attack this turn.

Enchantment
Aggression (ice) 169
Awaken the Ancient

Enchant Mountain Enchanted Mountain is a 7/7 red Giant creature with haste. It's still a land.

Enchantment
Awaken the Ancient (m14) 126
Bludgeon Brawl

Each noncreature, non-Equipment artifact is an Equipment with equip {X} and "Equipped creature gets +X/+0," where X is that artifact's mana value.

Enchantment
Bludgeon Brawl (nph) 80
Burning Cinder Fury of Crimson Chaos Fire

Whenever any player taps a permanent, that player chooses one of their opponents. The chosen player gains control of that permanent at the beginning of the next end step. At the beginning of each player's end step, if that player didn't tap any nonland permanents that turn, this enchantment deals 3 damage to that player.

Enchantment
Burning Cinder Fury of Crimson Chaos Fire (ugl) 40
Cabaretti Revels

Whenever you cast a creature spell, seek a creature card with lesser mana value, then put it onto the battlefield.

Enchantment
Cabaretti Revels (ysnc) 21
Cramped Bunker

At the beginning of each opponent's upkeep, that player moves a permanent they control to touch this enchantment and no other permanents. If the player can't, destroy each permanent they control that isn't touching this enchantment, then sacrifice it.

Enchantment
Cramped Bunker (ulst) 45
Curse of Marit Lage

When this enchantment enters, tap all Islands. Islands don't untap during their controllers' untap steps.

Enchantment
Curse of Marit Lage (ice) 181
Cyclone

At the beginning of your upkeep, put a wind counter on this enchantment, then sacrifice this enchantment unless you pay {G} for each wind counter on it. If you pay, this enchantment deals damage equal to the number of wind counters on it to each creature and each player.

Enchantment
Cyclone (chr) 62
Favor of the Woods

Enchant creature Whenever enchanted creature blocks, you gain 3 life.

Enchantment
Favor of the Woods (dka) 113
Game Preserve

At the beginning of your upkeep, each player reveals the top card of their library. If all cards revealed this way are creature cards, put those cards onto the battlefield under their owners' control.

Enchantment
Game Preserve (mmq) 248
Insolence

Enchant creature Whenever enchanted creature becomes tapped, this Aura deals 2 damage to that creature's controller.

Enchantment
Insolence (pls) 63
Mine, Mine, Mine!

When this enchantment enters, each player puts their library into their hand. Players have no maximum hand size and don't lose the game for drawing from an empty library. Each player can't cast more than one spell each turn. When this enchantment leaves the battlefield, each player shuffles their hand and graveyard into their library.

Enchantment
Mine, Mine, Mine! (ugl) 65
Monsoon

At the beginning of each player's end step, tap all untapped Islands that player controls and this enchantment deals X damage to the player, where X is the number of Islands tapped this way.

Enchantment
Monsoon (ice) 298
Sulfuric Vapors

If a red spell would deal damage to a permanent or player, it deals that much damage plus 1 to that permanent or player instead.

Enchantment
Sulfuric Vapors (usg) 220
Sylvan Scavenging

At the beginning of your end step, choose one — • Put a +1/+1 counter on target creature you control. • Create a 3/3 green Raccoon creature token if you control a creature with power 4 or greater.

Enchantment
Sylvan Scavenging (fdn) 113

Enchantment

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Lifegain

Quantity: 1Price: $0.79
Witch Hunt

Players can't gain life. At the beginning of your upkeep, this enchantment deals 4 damage to you. At the beginning of your end step, target opponent chosen at random gains control of this enchantment.

Enchantment
Witch Hunt (plst) C13-133

Lifegain

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Removal

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Acquired Mutation

Enchant creature Enchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.) Whenever enchanted creature attacks, defending player gets two rad counters.

Enchantment
Acquired Mutation (pip) 53
Aether Flash

Whenever a creature enters, this enchantment deals 2 damage to it.

Enchantment
Aether Flash (7ed) 172
Bloodfire Infusion

Enchant creature you control {R}, Sacrifice enchanted creature: This Aura deals damage equal to the sacrificed creature's power to each creature.

Enchantment
Bloodfire Infusion (apc) 57
Burning Anger

Enchant creature Enchanted creature has "{T}: This creature deals damage equal to its power to any target."

Enchantment
Burning Anger (cmr) 166
Curse of the Nightly Hunt

Enchant player Creatures enchanted player controls attack each combat if able.

Enchantment
Curse of the Nightly Hunt (plst) CM2-90
Destructive Urge

Enchant creature Whenever enchanted creature deals combat damage to a player, that player sacrifices a land of their choice.

Enchantment
Destructive Urge (usg) 180
Forgeborn Oreads

Constellation — Whenever this creature or another enchantment you control enters, this creature deals 1 damage to any target.

Creature Enchantment
Forgeborn Oreads (jou) 98
Grand Melee

All creatures attack each combat if able. All creatures block each combat if able.

Enchantment
Grand Melee (ons) 211
Haphazard Bombardment

When this enchantment enters, choose four nonenchantment permanents you don't control and put an aim counter on each of them. At the beginning of your end step, if two or more permanents you don't control have an aim counter on them, destroy one of those permanents at random.

Enchantment
Haphazard Bombardment (dom) 131
Heat Stroke

At end of combat, destroy each creature that blocked or was blocked this turn.

Enchantment
Heat Stroke (wth) 107
Lure

Enchant creature All creatures able to block enchanted creature do so.

Enchantment
Lure (plst) IMA-175
Pandemonium

Whenever a creature enters, that creature's controller may have it deal damage equal to its power to any target of their choice.

Enchantment
Pandemonium (plst) TPR-149
Planar Chaos

At the beginning of your upkeep, flip a coin. If you lose the flip, sacrifice this enchantment. Whenever a player casts a spell, that player flips a coin. If they lose the flip, counter that spell.

Enchantment
Planar Chaos (plst) JUD-97
Risky Move

At the beginning of each player's upkeep, that player gains control of this enchantment. When you gain control of this enchantment from another player, choose a creature you control and an opponent. Flip a coin. If you lose the flip, that opponent gains control of that creature.

Enchantment
Risky Move (plst) ONS-223
Song of the Dryads

Enchant permanent Enchanted permanent is a colorless Forest land.

Enchantment
Song of the Dryads (cmm) 324
Tide of War

Whenever one or more creatures block, flip a coin. If you win the flip, each blocking creature is sacrificed by its controller. If you lose the flip, each blocked creature is sacrificed by its controller.

Enchantment
Tide of War (chk) 194
Total War

Whenever a player attacks with one or more creatures, destroy all untapped non-Wall creatures that player controls that didn't attack, except for creatures the player hasn't controlled continuously since the beginning of the turn.

Enchantment
Total War (ice) 221
Trickster's Elk

Bestow {1}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3.

Creature Enchantment
Trickster's Elk (mh3) 175
Warstorm Surge

Whenever a creature you control enters, it deals damage equal to its power to any target.

Enchantment
Warstorm Surge (blc) 117

Removal

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Burn

Quantity: 26Price: $101.10
Aether Sting

Whenever an opponent casts a creature spell, this enchantment deals 1 damage to that player.

Enchantment
Aether Sting (uds) 76
Ancient Runes

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of artifacts they control.

Enchantment
Ancient Runes (tmp) 161
Antagonism

At the beginning of each player's end step, this enchantment deals 2 damage to that player unless one of their opponents was dealt damage this turn.

Enchantment
Antagonism (usg) 173
Bitter Feud

As this enchantment enters, choose two players. If a source controlled by one of the chosen players would deal damage to the other chosen player or a permanent that player controls, that source deals double that damage to that player or permanent instead.

Enchantment
Bitter Feud (cm2) 84
Bulwark

At the beginning of your upkeep, this enchantment deals X damage to target opponent, where X is the number of cards in your hand minus the number of cards in that player's hand.

Enchantment
Bulwark (usg) 178
Burning Earth

Whenever a player taps a nonbasic land for mana, this enchantment deals 1 damage to that player.

Enchantment
Burning Earth (m14) 130
Citadel of Pain

At the beginning of each player's end step, this enchantment deals X damage to that player, where X is the number of untapped lands they control.

Enchantment
Citadel of Pain (pcy) 86
City on Fire

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) If a source you control would deal damage to a permanent or player, it deals triple that damage instead.

Enchantment
City on Fire (mom) 135
Collapsing Borders

Domain — At the beginning of each player's upkeep, that player gains 1 life for each basic land type among lands they control. Then this enchantment deals 3 damage to that player.

Enchantment
Collapsing Borders (inv) 141
Curse of Bloodletting

Enchant player If a source would deal damage to enchanted player, it deals double that damage to that player instead.

Enchantment
Curse of Bloodletting (dka) 85
Dictate of the Twin Gods

Flash If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Enchantment
Dictate of the Twin Gods (scd) 131
Fiery Emancipation

If a source you control would deal damage to a permanent or player, it deals triple that damage to that permanent or player instead.

Enchantment
Fiery Emancipation (m21) 143
Flaming Tyrannosaurus

Menace Paradox — Whenever you cast a spell from anywhere other than your hand, this creature deals 3 damage to any target. Then put a +1/+1 counter on this creature. When this creature dies, it deals damage equal to its power to each opponent.

Creature
Flaming Tyrannosaurus (who) 85
Furnace of Rath

If a source would deal damage to a permanent or player, it deals double that damage to that permanent or player instead.

Enchantment
Furnace of Rath (plst) TMP-177
Gratuitous Violence

If a creature you control would deal damage to a permanent or player, it deals double that damage instead.

Enchantment
Gratuitous Violence (blc) 197
Impatience

At the beginning of each player's end step, if that player didn't cast a spell this turn, this enchantment deals 2 damage to that player.

Enchantment
Impatience (7ed) 197
Keeper of Secrets

First strike, haste Symphony of Pain — Whenever you cast a spell from anywhere other than your hand, this creature deals damage equal to that spell's mana value to target opponent.

Creature
Keeper of Secrets (40k) 78
Lust for War

Enchant creature Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller. Enchanted creature attacks each combat if able.

Enchantment
Lust for War (roe) 157
Maddening Hex

Enchant player Whenever enchanted player casts a noncreature spell, roll a d6. This Aura deals damage to that player equal to the result. Then attach this Aura to another one of your opponents chosen at random.

Enchantment
Maddening Hex (mb2) 195
Mechanized Warfare

If a red or artifact source you control would deal damage to an opponent or a permanent an opponent controls, it deals that much damage plus 1 instead.

Enchantment
Mechanized Warfare (bro) 139
Primal Order

At the beginning of each player's upkeep, this enchantment deals damage to that player equal to the number of nonbasic lands they control.

Enchantment
Primal Order (5ed) 318
Repercussion

Whenever a creature is dealt damage, this enchantment deals that much damage to that creature's controller.

Enchantment
Repercussion (uds) 95
Rivalry

At the beginning of each player's upkeep, if that player controls more lands than each other player, this enchantment deals 2 damage to them.

Enchantment
Rivalry (ulg) 90
Sulfuric Vortex

At the beginning of each player's upkeep, this enchantment deals 2 damage to that player. If a player would gain life, that player gains no life instead.

Enchantment
Sulfuric Vortex (dmr) 144
Unquenchable Fury

Enchant creature Enchanted creature has "Whenever this creature attacks, it deals X damage to defending player, where X is the number of cards in their hand." When this Aura is put into your graveyard from the battlefield, return it to your hand.

Enchantment
Unquenchable Fury (nec) 23
Vicious Shadows

Whenever a creature dies, you may have this enchantment deal damage to target player equal to the number of cards in that player's hand.

Enchantment
Vicious Shadows (ala) 119

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Evasion

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Bedlam

Creatures can't block.

Enchantment
Bedlam (plst) USG-175
Draconic Destiny

Enchant creature Enchanted creature gets +1/+1 and has flying, haste, and "{1}: This creature gets +1/+0 until end of turn." It's a Dragon in addition to its other types. When enchanted creature dies, return this card to its owner's hand.

Enchantment
Draconic Destiny (bro) 130
Invasion Plans

All creatures block each combat if able. The attacking player chooses how each creature blocks each combat.

Enchantment
Invasion Plans (plst) STH-89
Magistrate's Veto

White creatures and blue creatures can't block.

Enchantment
Magistrate's Veto (mmq) 204

Evasion

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Protection

Quantity: 19Price: $161.93
Airtight Alibi

Flash Enchant creature When this Aura enters, untap enchanted creature. It gains hexproof until end of turn. If it's suspected, it's no longer suspected. Enchanted creature gets +2/+2 and can't become suspected.

Enchantment
Airtight Alibi (mkm) 149
Arboria

Creatures can't attack a player unless that player cast a spell or put a nontoken permanent onto the battlefield during their last turn.

Enchantment
Arboria (dmr) 149
Archetype of Endurance

Creatures you control have hexproof. Creatures your opponents control lose hexproof and can't have or gain hexproof.

Creature Enchantment
Archetype of Endurance (plst) BNG-116
Asceticism

Creatures you control have hexproof. {1}{G}: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Enchantment
Asceticism (ltc) 233
Briar Patch

Whenever a creature attacks you, it gets -1/-0 until end of turn.

Enchantment
Briar Patch (plst) MMQ-232
Caverns of Despair

No more than two creatures can attack each combat. No more than two creatures can block each combat.

Enchantment
Caverns of Despair (leg) 136
Chaosphere

Creatures with flying can block only creatures with flying. Creatures without flying have reach. (They can block creatures with flying.)

Enchantment
Chaosphere (mir) 164
City of Solitude

Players can cast spells and activate abilities only during their own turns.

Enchantment
City of Solitude (vis) 102
Dense Foliage

Creatures can't be the targets of spells.

Enchantment
Dense Foliage (6ed) 221
Gravity Sphere

All creatures lose flying.

Enchantment
Gravity Sphere (leg) 151
Gravity Well

Whenever a creature with flying attacks, it loses flying until end of turn.

Enchantment
Gravity Well (roe) 185
Grip of Chaos

Whenever a spell or ability is put onto the stack, if it has a single target, reselect its target at random. (Select from among all legal targets.)

Enchantment
Grip of Chaos (scg) 98
Hand to Hand

During combat, players can't cast instant spells or activate abilities that aren't mana abilities.

Enchantment
Hand to Hand (tmp) 180
Katabatic Winds

Phasing (This phases in or out before you untap during each of your untap steps. While it's phased out, it's treated as though it doesn't exist.) Creatures with flying can't attack or block, and their activated abilities with {T} in their costs can't be activated.

Enchantment
Katabatic Winds (vis) 109
Lost in the Woods

Whenever a creature attacks you or a planeswalker you control, reveal the top card of your library. If it's a Forest card, remove that creature from combat. Then put the revealed card on the bottom of your library.

Enchantment
Lost in the Woods (dka) 123
Raking Canopy

Whenever a creature with flying attacks you, this enchantment deals 4 damage to it.

Enchantment
Raking Canopy (shm) 127
Rhythm of the Wild

Creature spells you control can't be countered. Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)

Enchantment
Rhythm of the Wild (rvr) 217
Sandwurm Convergence

Creatures with flying can't attack you or planeswalkers you control. At the beginning of your end step, create a 5/5 green Wurm creature token.

Enchantment
Sandwurm Convergence (dsc) 195
Vernal Equinox

Any player may cast creature and enchantment spells as though they had flash.

Enchantment
Vernal Equinox (plst) MMQ-283

Protection

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Stax

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An-Zerrin Ruins

As this enchantment enters, choose a creature type. Creatures of the chosen type don't untap during their controllers' untap steps.

Enchantment
An-Zerrin Ruins (hml) 64
Blood Sun

When this enchantment enters, draw a card. All lands lose all abilities except mana abilities.

Enchantment
Blood Sun (rix) 92
Brand of Ill Omen

Enchant creature Cumulative upkeep {R} (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.) Enchanted creature's controller can't cast creature spells.

Enchantment
Brand of Ill Omen (ice) 177
Choke

Islands don't untap during their controllers' untap steps.

Enchantment
Choke (8ed) 237
Elkin Lair

At the beginning of each player's upkeep, that player exiles a card at random from their hand. The player may play that card this turn. At the beginning of the next end step, if the player hasn't played the card, they put it into their graveyard.

Enchantment
Elkin Lair (vis) 78
Hall of Gemstone

At the beginning of each player's upkeep, that player chooses a color. Until end of turn, lands tapped for mana produce mana of the chosen color instead of any other color.

Enchantment
Hall of Gemstone (mir) 221
Mudslide

Creatures without flying don't untap during their controllers' untap steps. At the beginning of each player's upkeep, that player may choose any number of tapped creatures without flying they control and pay {2} for each creature chosen this way. If the player does, untap those creatures.

Enchantment
Mudslide (ice) 204
Possibility Storm

Whenever a player casts a spell from their hand, that player exiles it, then exiles cards from the top of their library until they exile a card that shares a card type with it. That player may cast that card without paying its mana cost. Then they put all cards exiled with this enchantment on the bottom of their library in a random order.

Enchantment
Possibility Storm (dgm) 34
Price of Glory

Whenever a player taps a land for mana, if it's not that player's turn, destroy that land.

Enchantment
Price of Glory (plst) ODY-214
Stranglehold

Your opponents can't search libraries. If an opponent would begin an extra turn, that player skips that turn instead.

Enchantment
Stranglehold (cma) 87
Tectonic Instability

Whenever a land enters, tap all lands its controller controls.

Enchantment
Tectonic Instability (inv) 173
Uphill Battle

Creatures played by your opponents enter tapped.

Enchantment
Uphill Battle (mmq) 222
War's Toll

Whenever an opponent taps a land for mana, tap all lands that player controls. If a creature an opponent controls attacks, all creatures that opponent controls attack if able.

Enchantment
War's Toll (bbd) 187
Widespread Panic

Whenever a spell or ability causes its controller to shuffle their library, that player puts a card from their hand on top of their library.

Enchantment
Widespread Panic (c13) 131

Stax

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Copy

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Nalfeshnee

Flying Whenever you cast a spell from exile, copy it. You may choose new targets for the copy. If it's a permanent spell, the copy gains haste and "At the beginning of the end step, sacrifice this permanent." (A copy of a permanent spell becomes a token.)

Creature
Nalfeshnee (clb) 678

Copy

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Finisher

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Nyxborn Behemoth

This spell costs {X} less to cast, where X is the total mana value of noncreature enchantments you control. Trample {1}{G}, Sacrifice another enchantment: This creature gains indestructible until end of turn.

Creature Enchantment
Nyxborn Behemoth (cmm) 742

Finisher

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Pump

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Ancestral Mask

Enchant creature Enchanted creature gets +2/+2 for each other enchantment on the battlefield.

Enchantment
Ancestral Mask (woc) 119
Colossification

Enchant creature When this Aura enters, tap enchanted creature. Enchanted creature gets +20/+20.

Enchantment
Colossification (iko) 148
Eldrazi Conscription

Enchant creature Enchanted creature gets +10/+10 and has trample and annihilator 2. (Whenever it attacks, defending player sacrifices two permanents of their choice.)

Enchantment Kindred
Eldrazi Conscription (plst) UMA-3

Pump

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Theft

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Confusion in the Ranks

Whenever an artifact, creature, or enchantment enters, its controller chooses target permanent another player controls that shares a card type with it. Exchange control of those permanents.

Enchantment
Confusion in the Ranks (mrd) 87
Frenzied Fugue

Enchant permanent When this Aura enters and at the beginning of your upkeep, gain control of enchanted permanent until end of turn. Untap that permanent. It gains haste until end of turn.

Enchantment
Frenzied Fugue (plst) C16-18

Theft

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Counters

Quantity: 3Price: $1.05
Curse of Predation

Enchant player Whenever a creature attacks enchanted player, put a +1/+1 counter on it.

Enchantment
Curse of Predation (plst) C13-140
Ley Line

At the beginning of each player's upkeep, that player may put a +1/+1 counter on target creature of their choice.

Enchantment
Ley Line (mmq) 256
Nyxborn Hydra

Bestow {X}{G}{G} (If you cast this card for its bestow cost, it's an Aura spell with enchant creature. It becomes a creature again if it's not attached.) Reach, trample This permanent enters with X +1/+1 counters on it. Enchanted creature gets +1/+1 for each +1/+1 counter on this Aura and has reach and trample.

Creature Enchantment
Nyxborn Hydra (mh3) 164

Counters

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Land

Quantity: 38Price: $13.30
Forest

({T}: Add {G}.)

Land
Forest (dft) 290
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 287

Land

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Ramp

Quantity: 23Price: $135.03
Aluren

Any player may cast creature spells with mana value 3 or less without paying their mana costs and as though they had flash.

Enchantment
Aluren (tmp) 213
Bigger on the Inside

Enchant artifact or land Enchanted permanent has "{T}: Target player adds two mana of any one color. The next spell they cast this turn has cascade." (When they cast their next spell, they exile cards from the top of their library until they exile a nonland card that costs less. They may cast it without paying its mana cost. They put the exiled cards on the bottom in a random order.)

Enchantment
Bigger on the Inside (who) 115
Conquer

Enchant land You control enchanted land.

Enchantment
Conquer (6ed) 171
Courser of Kruphix

Play with the top card of your library revealed. You may play lands from the top of your library. Landfall — Whenever a land you control enters, you gain 1 life.

Creature Enchantment
Courser of Kruphix (cmm) 888
Descent into Avernus

At the beginning of your upkeep, put two descent counters on this enchantment. Then each player creates X Treasure tokens and this enchantment deals X damage to each player, where X is the number of descent counters on this enchantment.

Enchantment
Descent into Avernus (clb) 169
Dictate of Karametra

Flash Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Enchantment
Dictate of Karametra (jou) 121
Dryad of the Ilysian Grove

You may play an additional land on each of your turns. Lands you control are every basic land type in addition to their other types.

Creature Enchantment
Dryad of the Ilysian Grove (cmm) 891
Elemental Resonance

Enchant permanent At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Enchantment
Elemental Resonance (dis) 83
Heartbeat of Spring

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Enchantment
Heartbeat of Spring (2xm) 171
Mana Cache

At the beginning of each player's end step, put a charge counter on this enchantment for each untapped land that player controls. Remove a charge counter from this enchantment: Add {C}. Any player may activate this ability but only during their turn before the end step.

Enchantment
Mana Cache (nem) 92
Mana Flare

Whenever a player taps a land for mana, that player adds one mana of any type that land produced.

Enchantment
Mana Flare (mb2) 196
Mana Reflection

If you tap a permanent for mana, it produces twice as much of that mana instead.

Enchantment
Mana Reflection (2xm) 175
Nyxbloom Ancient

Trample If you tap a permanent for mana, it produces three times as much of that mana instead.

Creature Enchantment
Nyxbloom Ancient (thb) 190
Omen of the Hunt

Flash When this enchantment enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {2}{G}, Sacrifice this enchantment: Scry 2.

Enchantment
Omen of the Hunt (cmm) 906
Overabundance

Whenever a player taps a land for mana, that player adds one mana of any type that land produced, and this enchantment deals 1 damage to the player.

Enchantment
Overabundance (inv) 259
Overgrowth

Enchant land Whenever enchanted land is tapped for mana, its controller adds an additional {G}{G}.

Enchantment
Overgrowth (j22) 702
Rain of Riches

When this enchantment enters, create two Treasure tokens. The first spell you cast each turn that mana from a Treasure was spent to cast has cascade. (When you cast the spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)

Enchantment
Rain of Riches (blc) 200
Rites of Flourishing

At the beginning of each player's draw step, that player draws an additional card. Each player may play an additional land on each of their turns.

Enchantment
Rites of Flourishing (blc) 122
Sanctum Weaver

{T}: Add X mana of any one color, where X is the number of enchantments you control.

Creature Enchantment
Sanctum Weaver (woc) 131
Turf War

When this enchantment enters, for each player, put a contested counter on target land that player controls. Whenever a creature deals combat damage to a player, if that player controls one or more lands with contested counters on them, that creature's controller gains control of one of those lands of their choice and untaps it.

Enchantment
Turf War (ncc) 54
Upwelling

Players don't lose unspent mana as steps and phases end.

Enchantment
Upwelling (10e) 306
Virtue of Strength

Enchantment
Virtue of Strength // Garenbrig Growth (woe) 197
Wild Evocation

At the beginning of each player's upkeep, that player reveals a card at random from their hand. If it's a land card, the player puts it onto the battlefield. Otherwise, the player casts it without paying its mana cost if able.

Enchantment
Wild Evocation (m11) 160

Ramp

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Tokens

Quantity: 10Price: $14.82
A Killer Among Us

When this enchantment enters, create a 1/1 white Human creature token, a 1/1 blue Merfolk creature token, and a 1/1 red Goblin creature token. Then secretly choose Human, Merfolk, or Goblin. Sacrifice this enchantment, Reveal the creature type you chose: If target attacking creature token is the chosen type, put three +1/+1 counters on it and it gains deathtouch until end of turn.

Enchantment
A Killer Among Us (mkm) 167
Curse of Clinging Webs

Enchant player Whenever a nontoken creature enchanted player controls dies, exile it and you create a 1/2 green Spider creature token with reach.

Enchantment
Curse of Clinging Webs (mic) 25
Dual Nature

Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature. Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature. When this enchantment leaves the battlefield, exile all tokens created with this enchantment.

Enchantment
Dual Nature (pcy) 112
Fae Offering

At the beginning of each end step, if you've cast both a creature spell and a noncreature spell this turn, create a Clue token, a Food token, and a Treasure token.

Enchantment
Fae Offering (mh2) 158
Faldorn, Dread Wolf Herald

Whenever you cast a spell from exile or a land you control enters from exile, create a 2/2 green Wolf creature token. {1}, {T}, Discard a card: Exile the top card of your library. You may play it this turn.

Creature
Faldorn, Dread Wolf Herald (clb) 647
Fall of Cair Andros

Whenever a creature an opponent controls is dealt excess noncombat damage, amass Orcs X, where X is that excess damage. (Put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.) {7}{R}: This enchantment deals 7 damage to target creature.

Enchantment
Fall of Cair Andros (ltr) 124
Greener Pastures

At the beginning of each player's upkeep, if that player controls more lands than each other player, the player creates a 1/1 green Saproling creature token.

Enchantment
Greener Pastures (usg) 258
Predatory Advantage

At the beginning of each opponent's end step, if that player didn't cast a creature spell this turn, create a 2/2 green Lizard creature token.

Enchantment
Predatory Advantage (arb) 58
Primeval Bounty

Whenever you cast a creature spell, create a 3/3 green Beast creature token. Whenever you cast a noncreature spell, put three +1/+1 counters on target creature you control. Landfall — Whenever a land you control enters, you gain 3 life.

Enchantment
Primeval Bounty (j25) 701
Seed the Land

Whenever a land enters, its controller creates a 1/1 green Snake creature token.

Enchantment
Seed the Land (sok) 146

Tokens

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
0 pips - 0 cards
0 mana - 1 card
135 pips - 98 cards
20 mana - 20 cards
106 pips - 74 cards
20 mana - 20 cards
0 pips - 0 cards
1 mana - 1 card
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