42
1/31/2025
-100 Aura!
Deck Size: 100
Commander
Legal
Est deck cost: $209.88
Salt sum: 32.96
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42
1/31/2025
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Commander

Qty: 1 Price: $3.49
Eriette of the Charmed Apple

Each creature that's enchanted by an Aura you control can't attack you or planeswalkers you control. At the beginning of your end step, each opponent loses X life and you gain X life, where X is the number of Auras you control.

Creature
Eriette of the Charmed Apple (woe) 202

Commander

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Enchantment

Qty: 8 Price: $2.94
Banewasp Affliction

Enchant creature When enchanted creature dies, that creature's controller loses life equal to its toughness.

Enchantment
Banewasp Affliction (ala) 65
Binding Agony

Enchant creature Whenever enchanted creature is dealt damage, this Aura deals that much damage to that creature's controller.

Enchantment
Binding Agony (mir) 106
Despondency

Enchant creature Enchanted creature gets -2/-0. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Despondency (plst) USG-129
Insubordination

Enchant creature At the beginning of the end step of enchanted creature's controller, this Aura deals 2 damage to that player unless that creature attacked this turn.

Enchantment
Insubordination (mmq) 141
Mind Whip

Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player may pay {3}. If they don't, this Aura deals 2 damage to that player and you tap that creature.

Enchantment
Mind Whip (ice) 149
Parasitic Bond

Enchant creature At the beginning of the upkeep of enchanted creature's controller, this Aura deals 2 damage to that player.

Enchantment
Parasitic Bond (usg) 145
Seizures

Enchant creature Whenever enchanted creature becomes tapped, this Aura deals 3 damage to that creature's controller unless that player pays {3}.

Enchantment
Seizures (ice) 159
Soul Bleed

Enchant creature At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Enchantment
Soul Bleed (m10) 113

Enchantment

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Protection

Qty: 7 Price: $24.59
Indestructibility

Enchant permanent Enchanted permanent has indestructible. (Effects that say "destroy" don't destroy that permanent. A creature with indestructible can't be destroyed by damage.)

Enchantment
Indestructibility (m14) 23
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (drc) 55
Shade's Form

Enchant creature Enchanted creature has "{B}: This creature gets +1/+1 until end of turn." When enchanted creature dies, return that card to the battlefield under your control.

Enchantment
Shade's Form (plst) TOR-81
Shielded by Faith

Enchant creature Enchanted creature has indestructible. Whenever a creature enters, you may attach this Aura to that creature.

Enchantment
Shielded by Faith (c15) 8
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Timely Ward

You may cast this spell as though it had flash if it targets a commander. Enchant creature Enchanted creature has indestructible.

Enchantment
Timely Ward (dsc) 107
Unquestioned Authority

Enchant creature When this Aura enters, draw a card. Enchanted creature has protection from creatures.

Enchantment
Unquestioned Authority (j22) 260

Protection

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Removal

Qty: 13 Price: $29.69
Boon of Emrakul

Enchant creature Enchanted creature gets +3/-3.

Enchantment
Boon of Emrakul (plst) EMN-81
Captured by the Consulate

Enchant creature you don't control Enchanted creature can't attack. Whenever an opponent casts a spell, if it has a single target, change the target to enchanted creature if able.

Enchantment
Captured by the Consulate (kld) 8
Clawing Torment

Enchant artifact or creature As long as enchanted permanent is a creature, it gets -1/-1 and can't block. Enchanted permanent has "At the beginning of your upkeep, you lose 1 life."

Enchantment
Clawing Torment (neo) 91
Darksteel Mutation

Enchant creature Enchanted creature is an Insect artifact creature with base power and toughness 0/1 and has indestructible, and it loses all other abilities, card types, and creature types.

Enchantment
Darksteel Mutation (cmm) 21
Ghoulish Impetus

Enchant creature Enchanted creature gets +1/+1, has deathtouch, and is goaded. When enchanted creature dies, return this card to the battlefield at the beginning of the next end step.

Enchantment
Ghoulish Impetus (cmm) 732
Lithoform Blight

Enchant land When this Aura enters, draw a card. Enchanted land loses all land types and abilities and has "{T}: Add {C}" and "{T}, Pay 1 life: Add one mana of any color."

Enchantment
Lithoform Blight (znr) 109
One Thousand Lashes

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated. At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.

Enchantment
One Thousand Lashes (gtc) 183
Overwhelming Splendor

Enchant player Creatures enchanted player controls lose all abilities and have base power and toughness 1/1. Enchanted player can't activate abilities that aren't mana abilities or loyalty abilities.

Enchantment
Overwhelming Splendor (hou) 19
Redemption Arc

Enchant creature Enchanted creature has indestructible and is goaded. (It attacks each combat if able and attacks a player other than you if able.) {1}{W}: Exile enchanted creature.

Enchantment
Redemption Arc (mkc) 13
Reprobation

Enchant creature Enchanted creature loses all abilities and is a Coward creature with base power and toughness 0/1. (It keeps all supertypes but loses all other types and creature types.)

Enchantment
Reprobation (mh1) 23
Shay Cormac

{1}: Permanents your opponents control lose hexproof, indestructible, protection, shroud, and ward until end of turn. Whenever a creature an opponent controls becomes the target of a spell or ability you control, put a bounty counter on that creature. Whenever a creature with a bounty counter on it dies, put two +1/+1 counters on Shay Cormac.

Creature
Shay Cormac (acr) 65
Sheltered by Ghosts

Enchant creature you control When this Aura enters, exile target nonland permanent an opponent controls until this Aura leaves the battlefield. Enchanted creature gets +1/+0 and has lifelink and ward {2}.

Enchantment
Sheltered by Ghosts (dsk) 30
Stab Wound

Enchant creature Enchanted creature gets -2/-2. At the beginning of the upkeep of enchanted creature's controller, that player loses 2 life.

Enchantment
Stab Wound (rvr) 93

Removal

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Copy

Qty: 1 Price: $3.99
Ondu Spiritdancer

Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.

Creature
Ondu Spiritdancer (dsc) 101

Copy

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Evasion

Qty: 2 Price: $40.34
Delney, Streetwise Lookout

Creatures you control with power 2 or less can't be blocked by creatures with power 3 or greater. If an ability of a creature you control with power 2 or less triggers, that ability triggers an additional time.

Creature
Delney, Streetwise Lookout (mkm) 12
Grisly Transformation

Enchant creature When this Aura enters, draw a card. Enchanted creature has intimidate. (It can't be blocked except by artifact creatures and/or creatures that share a color with it.)

Enchantment
Grisly Transformation (plst) BNG-74

Evasion

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Pump

Qty: 1 Price: $1.99
Katilda, Dawnhart Martyr

Creature
Katilda, Dawnhart Martyr // Katilda's Rising Dawn (vow) 21Katilda, Dawnhart Martyr // Katilda's Rising Dawn (vow) 21

Pump

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Tokens

Qty: 3 Price: $11.77
Hallowed Haunting

As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."

Enchantment
Hallowed Haunting (vow) 17
Nurgle's Rot

Enchant creature an opponent controls When enchanted creature dies, return this card to its owner's hand and you create a 1/3 black Demon creature token named Plaguebearer of Nurgle.

Enchantment
Nurgle's Rot (40k) 45
Sigil of the Empty Throne

Whenever you cast an enchantment spell, create a 4/4 white Angel creature token with flying.

Enchantment
Sigil of the Empty Throne (dsc) 103

Tokens

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Drain

Qty: 4 Price: $1.68
Contaminated Ground

Enchant land Enchanted land is a Swamp. Whenever enchanted land becomes tapped, its controller loses 2 life.

Enchantment
Contaminated Ground (gtc) 59
Festering Wound

Enchant creature At the beginning of your upkeep, you may put an infection counter on this Aura. At the beginning of the upkeep of enchanted creature's controller, this Aura deals X damage to that player, where X is the number of infection counters on this Aura.

Enchantment
Festering Wound (uds) 61
Grievous Wound

Enchant player Enchanted player can't gain life. Whenever enchanted player is dealt damage, they lose half their life, rounded up.

Enchantment
Grievous Wound (dsk) 102
Sinister Possession

Enchant creature Whenever enchanted creature attacks or blocks, its controller loses 2 life.

Enchantment
Sinister Possession (dgm) 29

Drain

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Land

Qty: 38 Price: $41.78
Arcane Lighthouse

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Land
Arcane Lighthouse (mb2) 102
Brightclimb Pathway

Land
Brightclimb Pathway // Grimclimb Pathway (plst) ZNR-259Brightclimb Pathway // Grimclimb Pathway (plst) ZNR-259
Caves of Koilos

{T}: Add {C}. {T}: Add {W} or {B}. This land deals 1 damage to you.

Land
Caves of Koilos (drc) 148
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Concealed Courtyard

This land enters tapped unless you control two or fewer other lands. {T}: Add {W} or {B}.

Land
Concealed Courtyard (otj) 268
Fetid Heath

{T}: Add {C}. {W/B}, {T}: Add {W}{W}, {W}{B}, or {B}{B}.

Land
Fetid Heath (otc) 295
Isolated Chapel

This land enters tapped unless you control a Plains or a Swamp. {T}: Add {W} or {B}.

Land
Isolated Chapel (drc) 162
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (drc) 164
Plains

({T}: Add {W}.)

Land
Plains (dft) 272
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (inr) 283
Shineshadow Snarl

As this land enters, you may reveal a Plains or Swamp card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {B}.

Land
Shineshadow Snarl (lcc) 351
Snowfield Sinkhole

({T}: Add {W} or {B}.) This land enters tapped.

Land
Snowfield Sinkhole (clb) 915
Sunlit Marsh

({T}: Add {W} or {B}.) This land enters tapped.

Land
Sunlit Marsh (dmu) 257
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 274
Tainted Field

{T}: Add {C}. {T}: Add {W} or {B}. Activate only if you control a Swamp.

Land
Tainted Field (dsc) 302
Temple of Silence

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {B}.

Land
Temple of Silence (drc) 178

Land

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Ramp

Qty: 5 Price: $6.65
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Hourglass of the Lost

{T}: Add {W}. Put a time counter on this artifact. {T}, Remove X time counters from this artifact and exile it: Return each nonland permanent card with mana value X from your graveyard to the battlefield. Activate only as a sorcery.

Artifact
Hourglass of the Lost (m3c) 92
Killian, Ink Duelist

Lifelink Menace (This creature can't be blocked except by two or more creatures.) Spells you cast that target a creature cost {2} less to cast.

Creature
Killian, Ink Duelist (stx) 197
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 56
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (drc) 142

Ramp

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Draw

Qty: 12 Price: $18.14
Angelic Gift

Enchant creature When this Aura enters, draw a card. Enchanted creature has flying.

Enchantment
Angelic Gift (j25) 165
Casting of Bones

Enchant creature When enchanted creature dies, draw three cards, then discard one of them.

Enchantment
Casting of Bones (all) 44b
Chosen by Heliod

Enchant creature When this Aura enters, draw a card. Enchanted creature gets +0/+2.

Enchantment
Chosen by Heliod (j25) 181
Dead Man's Chest

Enchant creature an opponent controls When enchanted creature dies, exile cards equal to its power from the top of its owner's library. You may cast spells from among those cards for as long as they remain exiled, and mana of any type can be spent to cast them.

Enchantment
Dead Man's Chest (afc) 97
Feather of Flight

Flash Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+0 and has flying.

Enchantment
Feather of Flight (blb) 13
Kor Spiritdancer

This creature gets +2/+2 for each Aura attached to it. Whenever you cast an Aura spell, you may draw a card.

Creature
Kor Spiritdancer (woc) 69
Mesa Enchantress

Whenever you cast an enchantment spell, you may draw a card.

Creature
Mesa Enchantress (dsc) 68
Rune of Mortality

Enchant permanent When this Aura enters, draw a card. As long as enchanted permanent is a creature, it has deathtouch. As long as enchanted permanent is an Equipment, it has "Equipped creature has deathtouch."

Enchantment
Rune of Mortality (khm) 108
Sage's Reverie

Enchant creature When this Aura enters, draw a card for each Aura you control that's attached to a creature. Enchanted creature gets +1/+1 for each Aura you control that's attached to a creature.

Enchantment
Sage's Reverie (woc) 73
Scourgemark

Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+0.

Enchantment
Scourgemark (ths) 105
Songbirds' Blessing

Enchant creature Whenever enchanted creature attacks, reveal cards from the top of your library until you reveal an Aura card. You may put that card onto the battlefield. If you don't, put it into your hand. Put the rest on the bottom of your library in a random order.

Enchantment
Songbirds' Blessing (woc) 7
Sram, Senior Edificer

Whenever you cast an Aura, Equipment, or Vehicle spell, draw a card.

Creature
Sram, Senior Edificer (nec) 88

Draw

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Lifegain

Qty: 4 Price: $2.84
Death Watch

Enchant creature When enchanted creature dies, its controller loses life equal to its power and you gain life equal to its toughness.

Enchantment
Death Watch (vis) 57
Soul Link

Enchant creature Whenever enchanted creature deals damage, you gain that much life. Whenever enchanted creature is dealt damage, you gain that much life.

Enchantment
Soul Link (apc) 120
Spirit Link

Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Spirit Link (dmr) 29
Vampiric Link

Enchant creature Whenever enchanted creature deals damage, you gain that much life.

Enchantment
Vampiric Link (plst) PLC-92

Lifegain

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Recursion

Qty: 1 Price: $19.99
Starfield of Nyx

At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield. As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.

Enchantment
Starfield of Nyx (cmm) 840

Recursion

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Maybeboard

Qty: 15 Price: $11.91
Ancestral Vengeance

Enchant creature When this Aura enters, put a +1/+1 counter on target creature you control. Enchanted creature gets -1/-1.

Enchantment
Ancestral Vengeance (plst) FRF-61
Angelic Destiny

Enchant creature Enchanted creature gets +4/+4, has flying and first strike, and is an Angel in addition to its other types. When enchanted creature dies, return this card to its owner's hand.

Enchantment
Angelic Destiny (woc) 60
Animate Wall

Enchant Wall Enchanted Wall can attack as though it didn't have defender.

Enchantment
Animate Wall (6ed) 1
Armament of Nyx

Enchant creature Enchanted creature has double strike as long as it's an enchantment. Otherwise, prevent all damage that would be dealt by enchanted creature. (A creature with double strike deals both first-strike and regular combat damage.)

Enchantment
Armament of Nyx (jou) 4
Arrest

Enchant creature Enchanted creature can't attack or block, and its activated abilities can't be activated.

Enchantment
Arrest (j22) 52
Bound in Gold

Enchant permanent Enchanted permanent can't attack, block, or crew Vehicles, and its activated abilities can't be activated unless they're mana abilities.

Enchantment
Bound in Gold (khm) 5
Capashen Standard

Enchant creature Enchanted creature gets +1/+1. {2}, Sacrifice this Aura: Draw a card.

Enchantment
Capashen Standard (uds) 4
Cessation

Enchant creature Enchanted creature can't attack. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Cessation (ulg) 4
Divine Favor

Enchant creature When this Aura enters, you gain 3 life. Enchanted creature gets +1/+3.

Enchantment
Divine Favor (j25) 191
Kaya's Ghostform

Enchant creature or planeswalker you control When enchanted permanent dies or is put into exile, return that card to the battlefield under your control.

Enchantment
Kaya's Ghostform (plst) WAR-94
Luminous Wake

Enchant creature Whenever enchanted creature attacks or blocks, you gain 4 life.

Enchantment
Luminous Wake (roe) 35
Ragged Veins

Flash Enchant creature Whenever enchanted creature is dealt damage, its controller loses that much life.

Enchantment
Ragged Veins (chk) 139
Scavenged Weaponry

Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+1.

Enchantment
Scavenged Weaponry (inv) 123
Spirit Loop

Enchant creature you control Whenever enchanted creature deals damage, you gain that much life. When this Aura is put into a graveyard from the battlefield, return it to its owner's hand.

Enchantment
Spirit Loop (tsp) 42
Vampirism

Enchant creature When this Aura enters, draw a card at the beginning of the next turn's upkeep. Enchanted creature gets +1/+1 for each other creature you control. Other creatures you control get -1/-1.

Enchantment
Vampirism (vis) 73

Maybeboard

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Deck Info

Deck stats

37 pips - 31 cards
29 mana - 27 cards
0 pips - 0 cards
0 mana - 2 cards
35 pips - 31 cards
30 mana - 28 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
0 mana - 2 cards
0 pips - 0 cards
8 mana - 7 cards
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