87
2/14/2025
Reaper King
Deck Size: 100
Commander
Legal
Est deck cost: $6063.39
Salt sum: 46.05
No deck tags
87
2/14/2025
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Commander

Qty: 1 Price: $5.49
Reaper King

({2/W} can be paid with any two mana or with {W}. This card's mana value is 10.) Other Scarecrow creatures you control get +1/+1. Whenever another Scarecrow you control enters, destroy target permanent.

Creature Artifact
Reaper King (sld) 9

Commander

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Creature

Qty: 4 Price: $1.40
Fang Skulkin

{2}: Target black creature gains wither until end of turn. (It deals damage to creatures in the form of -1/-1 counters.)

Creature Artifact
Fang Skulkin (eve) 168
Field Creeper

Creature Artifact
Field Creeper (m19) 234
Jawbone Skulkin

{2}: Target red creature gains haste until end of turn.

Creature Artifact
Jawbone Skulkin (eve) 170
Scorn Effigy

Foretell {0} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Creature Artifact
Scorn Effigy (khm) 246

Creature

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Protection

Qty: 10 Price: $189.62
Changeling Berserker

Changeling (This card is every creature type.) Haste Champion a creature (When this enters, sacrifice it unless you exile another creature you control. When this leaves the battlefield, that card returns to the battlefield.)

Creature
Changeling Berserker (plst) LRW-160
Deflecting Swat

If you control a commander, you may cast this spell without paying its mana cost. You may choose new targets for target spell or ability.

Instant
Deflecting Swat (cmm) 698
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (cmm) 692
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (drc) 55
Obscuring Haze

If you control a commander, you may cast this spell without paying its mana cost. Prevent all damage that would be dealt this turn by creatures your opponents control.

Instant
Obscuring Haze (cmm) 701
One-Eyed Scarecrow

Defender Creatures with flying your opponents control get -1/-0.

Creature Artifact
One-Eyed Scarecrow (isd) 230
Padeem, Consul of Innovation

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.

Creature
Padeem, Consul of Innovation (j25) 62
Painter's Servant

As this creature enters, choose a color. All cards that aren't on the battlefield, spells, and permanents are the chosen color in addition to their other colors.

Creature Artifact
Painter's Servant (shm) 257
Shell Skulkin

{3}: Target blue creature gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature Artifact
Shell Skulkin (eve) 173
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258

Protection

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Tokens

Qty: 4 Price: $9.46
Arcane Adaptation

As this enchantment enters, choose a creature type. Creatures you control are the chosen type in addition to their other types. The same is true for creature spells you control and creature cards you own that aren't on the battlefield.

Enchantment
Arcane Adaptation (xln) 46
Maskwood Nexus

Creatures you control are every creature type. The same is true for creature spells you control and creature cards you own that aren't on the battlefield. {3}, {T}: Create a 2/2 blue Shapeshifter creature token with changeling. (It is every creature type.)

Artifact
Maskwood Nexus (drc) 132
Rendmaw, Creaking Nest

Menace, reach When Rendmaw enters and whenever you play a card with two or more card types, each player creates a tapped 2/2 black Bird creature token with flying. The tokens are goaded for the rest of the game. (They attack each combat if able and attack a player other than you if able.)

Creature Artifact
Rendmaw, Creaking Nest (dsc) 5
The Swarmweaver

When The Swarmweaver enters, create two 1/1 black and green Insect creature tokens with flying. Delirium — As long as there are four or more card types among cards in your graveyard, Insects and Spiders you control get +1/+1 and have deathtouch.

Creature Artifact
The Swarmweaver (dsk) 301

Tokens

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Draw

Qty: 9 Price: $542.71
Kindred Discovery

As this enchantment enters, choose a creature type. Whenever a creature you control of the chosen type enters or attacks, draw a card.

Enchantment
Kindred Discovery (wot) 69
Mystic Forge

You may look at the top card of your library any time. You may cast artifact spells and colorless spells from the top of your library. {T}, Pay 1 life: Exile the top card of your library.

Artifact
Mystic Forge (pip) 236
One with the Machine

Draw cards equal to the greatest mana value among artifacts you control.

Sorcery
One with the Machine (brc) 90
Reforge the Soul

Each player discards their hand, then draws seven cards. Miracle {1}{R} (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)

Sorcery
Reforge the Soul (inr) 167
Time Reversal

Each player shuffles their hand and graveyard into their library, then draws seven cards. Exile Time Reversal.

Sorcery
Time Reversal (sld) 1499
Time Spiral

Exile Time Spiral. Each player shuffles their hand and graveyard into their library, then draws seven cards. You untap up to six lands.

Sorcery
Time Spiral (usg) 103
Wheel of Fate

Suspend 4—{1}{R} (Rather than cast this card from your hand, pay {1}{R} and exile it with four time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost.) Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fate (tsr) 198
Wheel of Fortune

Each player discards their hand, then draws seven cards.

Sorcery
Wheel of Fortune (3ed) 185
Wheel of Misfortune

Each player secretly chooses a number 0 or greater, then all players reveal those numbers simultaneously and determine the highest and lowest numbers revealed this way. Wheel of Misfortune deals damage equal to the highest number to each player who chose that number. Each player who didn't choose the lowest number discards their hand, then draws seven cards.

Sorcery
Wheel of Misfortune (sld) 1300

Draw

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Ramp

Qty: 18 Price: $85.44
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Birds of Paradise

Flying {T}: Add one mana of any color.

Creature
Birds of Paradise (rvr) 133
Delighted Halfling

{T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a legendary spell, and that spell can't be countered.

Creature
Delighted Halfling (ltr) 158
Elvish Spirit Guide

Exile this creature from your hand: Add {G}.

Creature
Elvish Spirit Guide (mb2) 68
Exploration

You may play an additional land on each of your turns.

Enchantment
Exploration (dmr) 159
Explore

You may play an additional land this turn. Draw a card.

Sorcery
Explore (j25) 146
Foundry Inspector

Artifact spells you cast cost {1} less to cast.

Creature Artifact
Foundry Inspector (cmm) 385
Grand Architect

Other blue creatures you control get +1/+1. {U}: Target artifact creature becomes blue until end of turn. Tap an untapped blue creature you control: Add {C}{C}. Spend this mana only to cast artifact spells or activate abilities of artifacts.

Creature
Grand Architect (plst) SOM-33
Oasis Gardener

When this creature enters, you gain 2 life. {T}: Add one mana of any color.

Creature Artifact
Oasis Gardener (otj) 246
Realmbreaker, the Invasion Tree

{2}, {T}: Target opponent mills three cards. Put a land card from their graveyard onto the battlefield tapped under your control. It gains "If this land would leave the battlefield, exile it instead of putting it anywhere else." {10}, {T}, Sacrifice Realmbreaker: Search your library for any number of Praetor cards, put them onto the battlefield, then shuffle.

Artifact
Realmbreaker, the Invasion Tree (mom) 263
Scarecrow Guide

Reach {1}: Add one mana of any color. Activate only once each turn.

Creature Artifact
Scarecrow Guide (woe) 250
Scaretiller

Whenever this creature becomes tapped, choose one — • You may put a land card from your hand onto the battlefield tapped. • Return target land card from your graveyard to the battlefield tapped.

Creature Artifact
Scaretiller (otc) 266
Scuttlemutt

{T}: Add one mana of any color. {T}: Target creature becomes the color or colors of your choice until end of turn.

Creature Artifact
Scuttlemutt (plst) SHM-263
Shire Scarecrow

Defender {1}: Add one mana of any color. Activate only once each turn.

Creature Artifact
Shire Scarecrow (ltr) 249
Simian Spirit Guide

Exile this card from your hand: Add {R}.

Creature
Simian Spirit Guide (mb2) 61
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
Urza's Incubator

As this artifact enters, choose a creature type. Creature spells of the chosen type cost {2} less to cast.

Artifact
Urza's Incubator (mh3) 297
Wickerfolk Thresher

Delirium — Whenever this creature attacks, if there are four or more card types among cards in your graveyard, look at the top card of your library. If it's a land card, you may put it onto the battlefield. If you don't put the card onto the battlefield, put it into your hand.

Creature Artifact
Wickerfolk Thresher (dsk) 207

Ramp

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Tutor

Qty: 1 Price: $1.99
Deathbellow War Cry

Search your library for up to four Minotaur creature cards with different names, put them onto the battlefield, then shuffle.

Sorcery
Deathbellow War Cry (thb) 294

Tutor

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Copy

Qty: 2 Price: $56.98
Molten Echoes

As this enchantment enters, choose a creature type. Whenever a nontoken creature you control of the chosen type enters, create a token that's a copy of that creature. That token gains haste. Exile it at the beginning of the next end step.

Enchantment
Molten Echoes (c20) 54
Roaming Throne

Ward {2} As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. If a triggered ability of another creature you control of the chosen type triggers, it triggers an additional time.

Creature Artifact
Roaming Throne (lci) 258

Copy

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Land

Qty: 36 Price: $5027.75
Ancient Tomb

{T}: Add {C}{C}. This land deals 2 damage to you.

Land
Ancient Tomb (plst) TMP-315
Badlands

({T}: Add {B} or {R}.)

Land
Badlands (30a) 570
Bayou

({T}: Add {B} or {G}.)

Land
Bayou (30a) 571
Bountiful Promenade

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {W}.

Land
Bountiful Promenade (zne) 20
Cascading Cataracts

Indestructible {T}: Add {C}. {5}, {T}: Add five mana in any combination of colors.

Land
Cascading Cataracts (dmc) 202
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (2x2) 403
Cloudpost

This land enters tapped. {T}: Add {C} for each Locus on the battlefield.

Land
Cloudpost (mrd) 280
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (brc) 178
Forest

({T}: Add {G}.)

Land
Forest (dft) 289
Gemstone Caverns

If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Land
Gemstone Caverns (ltc) 364
Glimmerpost

When this land enters, you gain 1 life for each Locus on the battlefield. {T}: Add {C}.

Land
Glimmerpost (som) 227
Island

({T}: Add {U}.)

Land
Island (dft) 282
Luxury Suite

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {R}.

Land
Luxury Suite (zne) 18
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (sld) 1012a
Mishra's Workshop

{T}: Add {C}{C}{C}. Spend this mana only to cast artifact spells.

Land
Mishra's Workshop (me4) 247
Morphic Pool

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {B}.

Land
Morphic Pool (zne) 17
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 288
Reflecting Pool

{T}: Add one mana of any type that a land you control could produce.

Land
Reflecting Pool (mb2) 257
Rejuvenating Springs

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmm) 662
Savannah

({T}: Add {G} or {W}.)

Land
Savannah (3ed) 285
Scrubland

({T}: Add {W} or {B}.)

Land
Scrubland (3ed) 286
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (zne) 16
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 664
Spire Garden

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {G}.

Land
Spire Garden (zne) 19
Taiga

({T}: Add {R} or {G}.)

Land
Taiga (30a) 575
The World Tree

This land enters tapped. {T}: Add {G}. As long as you control six or more lands, lands you control have "{T}: Add one mana of any color." {W}{W}{U}{U}{B}{B}{R}{R}{G}{G}, {T}, Sacrifice this land: Search your library for any number of God cards, put them onto the battlefield, then shuffle.

Land
The World Tree (khm) 275
Training Center

This land enters tapped unless you have two or more opponents. {T}: Add {U} or {R}.

Land
Training Center (cmm) 665
Trenchpost

{T}: Add {C}. {3}, {T}: Target player mills a card for each Locus you control.

Land
Trenchpost (m3c) 135
Tropical Island

({T}: Add {G} or {U}.)

Land
Tropical Island (3ed) 288
Tundra

({T}: Add {W} or {U}.)

Land
Tundra (30a) 577
Underground Sea

({T}: Add {U} or {B}.)

Land
Underground Sea (30a) 578
Undergrowth Stadium

This land enters tapped unless you have two or more opponents. {T}: Add {B} or {G}.

Land
Undergrowth Stadium (cmm) 666
Urza's Mine

{T}: Add {C}. If you control an Urza's Power-Plant and an Urza's Tower, add {C}{C} instead.

Land
Urza's Mine (2xm) 370
Urza's Power Plant

{T}: Add {C}. If you control an Urza's Mine and an Urza's Tower, add {C}{C} instead.

Land
Urza's Power Plant (2xm) 371
Urza's Tower

{T}: Add {C}. If you control an Urza's Mine and an Urza's Power-Plant, add {C}{C}{C} instead.

Land
Urza's Tower (2xm) 372
Volcanic Island

({T}: Add {U} or {R}.)

Land
Volcanic Island (3ed) 291

Land

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Recursion

Qty: 3 Price: $4.43
Rattleblaze Scarecrow

This creature has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.) This creature has haste as long as you control a red creature.

Creature Artifact
Rattleblaze Scarecrow (shm) 259
Scarecrone

{1}, Sacrifice a Scarecrow: Draw a card. {4}, {T}: Return target artifact creature card from your graveyard to the battlefield.

Creature Artifact
Scarecrone (plst) EVE-172
Wingrattle Scarecrow

This creature has flying as long as you control a blue creature. This creature has persist as long as you control a black creature. (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)

Creature Artifact
Wingrattle Scarecrow (shm) 270

Recursion

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Untap

Qty: 2 Price: $2.84
Farmstead Gleaner

This creature doesn't untap during your untap step. {2}, {Q}: Put a +1/+1 counter on this creature. ({Q} is the untap symbol.)

Creature Artifact
Farmstead Gleaner (plst) MH1-222
Pili-Pala

Flying {2}, {Q}: Add one mana of any color. ({Q} is the untap symbol.)

Creature Artifact
Pili-Pala (plst) SHM-258

Untap

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Counters

Qty: 3 Price: $4.13
Bloodline Pretender

Changeling (This card is every creature type.) As this creature enters, choose a creature type. Whenever another creature you control of the chosen type enters, put a +1/+1 counter on this creature.

Creature Artifact
Bloodline Pretender (khm) 235
Chainbreaker

This creature enters with two -1/-1 counters on it. {3}, {T}: Remove a -1/-1 counter from target creature.

Creature Artifact
Chainbreaker (shm) 249
Metallic Mimic

As this creature enters, choose a creature type. This creature is the chosen type in addition to its other types. Each other creature you control of the chosen type enters with an additional +1/+1 counter on it.

Creature Artifact
Metallic Mimic (inr) 445

Counters

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Mill

Qty: 1 Price: $14.99
Grindstone

{3}, {T}: Target player mills two cards. If two cards that share a color were milled this way, repeat this process.

Artifact
Grindstone (tmp) 290

Mill

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Removal

Qty: 3 Price: $105.33
Deadly Rollick

If you control a commander, you may cast this spell without paying its mana cost. Exile target creature.

Instant
Deadly Rollick (cmm) 695
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (cmm) 694
Heap Doll

Sacrifice this creature: Exile target card from a graveyard.

Creature Artifact
Heap Doll (uma) 228

Removal

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Maybeboard

Qty: 42 Price: $254.74
Ancient Spring

This land enters tapped. {T}: Add {U}. {T}, Sacrifice this land: Add {W}{B}.

Land
Ancient Spring (inv) 319
Ancient Ziggurat

{T}: Add one mana of any color. Spend this mana only to cast a creature spell.

Land
Ancient Ziggurat (plst) CON-141
Arcane Lighthouse

{T}: Add {C}. {1}, {T}: Until end of turn, creatures your opponents control lose hexproof and shroud and can't have hexproof or shroud.

Land
Arcane Lighthouse (mb2) 102
Bleachbone Verge

{T}: Add {B}. {T}: Add {W}. Activate only if you control a Plains or a Swamp.

Land
Bleachbone Verge (dft) 250
Cave of Temptation

{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}, Sacrifice this land: Put two +1/+1 counters on target creature. Activate only as a sorcery.

Land
Cave of Temptation (j25) 763
Cavern of Souls

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type, and that spell can't be countered.

Land
Cavern of Souls (lci) 269
Crumbling Vestige

This land enters tapped. When this land enters, add one mana of any color. {T}: Add {C}. ({C} represents colorless mana.)

Land
Crumbling Vestige (ogw) 170
Crypt of the Eternals

When this land enters, you gain 1 life. {T}: Add {C}. {1}, {T}: Add {U}, {B}, or {R}.

Land
Crypt of the Eternals (hou) 169
Crystal Grotto

When this land enters, scry 1. {T}: Add {C}. {1}, {T}: Add one mana of any color.

Land
Crystal Grotto (woe) 254
Crystal Quarry

{T}: Add {C}. {5}, {T}: Add {W}{U}{B}{R}{G}.

Land
Crystal Quarry (dmc) 206
Crystal Vein

{T}: Add {C}. {T}, Sacrifice this land: Add {C}{C}.

Land
Crystal Vein (plst) MIR-325
Darksteel Citadel

Indestructible {T}: Add {C}.

Artifact Land
Darksteel Citadel (mb2) 107
Darkwater Catacombs

{1}, {T}: Add {U}{B}.

Land
Darkwater Catacombs (otc) 282
Demolition Field

{T}: Add {C}. {2}, {T}, Sacrifice this land: Destroy target nonbasic land an opponent controls. That land's controller may search their library for a basic land card, put it onto the battlefield, then shuffle. You may search your library for a basic land card, put it onto the battlefield, then shuffle.

Land
Demolition Field (otc) 283
Deserted Temple

{T}: Add {C}. {1}, {T}: Untap target land.

Land
Deserted Temple (mh3) 301
Desolate Mire

{1}, {T}: Add {W}{B}.

Land
Desolate Mire (otc) 287
Detection Tower

{T}: Add {C}. {1}, {T}: Until end of turn, your opponents and creatures your opponents control with hexproof can be the targets of spells and abilities you control as though they didn't have hexproof.

Land
Detection Tower (m19) 249
Diamond City

This land enters with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.) {T}: Add {C}. {T}: Move a shield counter from this land onto target creature. Activate only if two or more creatures entered the battlefield under your control this turn.

Land
Diamond City (pip) 147
Dwarven Ruins

This land enters tapped. {T}: Add {R}. {T}, Sacrifice this land: Add {R}{R}.

Land
Dwarven Ruins (6ed) 323
Ebon Stronghold

This land enters tapped. {T}: Add {B}. {T}, Sacrifice this land: Add {B}{B}.

Land
Ebon Stronghold (6ed) 324
Forbidden Orchard

{T}: Add one mana of any color. Whenever you tap this land for mana, target opponent creates a 1/1 colorless Spirit creature token.

Land
Forbidden Orchard (2x2) 323
Forsaken Crossroads

Forsaken Crossroads enters the battlefield tapped. As Forsaken Crossroads enters the battlefield, choose a color. When Forsaken Crossroads enters the battlefield, scry 1. If you weren't the starting player, you may untap Forsaken Crossroads instead. {T}: Add one mana of the chosen color.

Land
Forsaken Crossroads (mb2) 264
Gemstone Mine

This land enters with three mining counters on it. {T}, Remove a mining counter from this land: Add one mana of any color. If there are no mining counters on this land, sacrifice it.

Land
Gemstone Mine (dmr) 247
Geothermal Crevice

This land enters tapped. {T}: Add {R}. {T}, Sacrifice this land: Add {B}{G}.

Land
Geothermal Crevice (inv) 323
Glimmervoid

At the beginning of the end step, if you control no artifacts, sacrifice this land. {T}: Add one mana of any color.

Land
Glimmervoid (2xm) 319
Great Hall of the Citadel

{T}: Add {C}. {1}, {T}: Add two mana in any combination of colors. Spend this mana only to cast legendary spells.

Land
Great Hall of the Citadel (ltr) 254
Guildmages' Forum

{T}: Add {C}. {1}, {T}: Add one mana of any color. If that mana is spent on a multicolored creature spell, that creature enters with an additional +1/+1 counter on it.

Land
Guildmages' Forum (grn) 250
Hall of Tagsin

{T}: Add {C}. {1}, {T}: Add one mana of any color. {4}, {T}: Create a tapped Powerstone token. (It's an artifact with "{T}: Add {C}. This mana can't be spent to cast a nonartifact spell.")

Land
Hall of Tagsin (bro) 263
Hickory Woodlot

This land enters tapped with two depletion counters on it. {T}, Remove a depletion counter from this land: Add {G}{G}. If there are no depletion counters on this land, sacrifice it.

Land
Hickory Woodlot (mmq) 319
Horizon of Progress

{T}, Pay 1 life: Add one mana of any type that a land you control could produce. {3}, {T}: You may put a land card from your hand onto the battlefield tapped. {1}, {T}, Sacrifice this land: Draw a card.

Land
Horizon of Progress (m3c) 130
Irrigation Ditch

This land enters tapped. {T}: Add {W}. {T}, Sacrifice this land: Add {G}{U}.

Land
Irrigation Ditch (inv) 324
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
Mossfire Valley

{1}, {T}: Add {R}{G}.

Land
Mossfire Valley (blc) 316
Nimbus Maze

{T}: Add {C}. {T}: Add {W}. Activate only if you control an Island. {T}: Add {U}. Activate only if you control a Plains.

Land
Nimbus Maze (afc) 252
Paliano, the High City

Reveal this card as you draft it. The player to your right chooses a color, you choose another color, then the player to your left chooses a third color. {T}: Add one mana of any color chosen as you drafted cards named Paliano, the High City.

Land
Paliano, the High City (cns) 65
Sulfur Vent

This land enters tapped. {T}: Add {B}. {T}, Sacrifice this land: Add {U}{R}.

Land
Sulfur Vent (inv) 328
Tinder Farm

This land enters tapped. {T}: Add {G}. {T}, Sacrifice this land: Add {R}{W}.

Land
Tinder Farm (inv) 329
Unclaimed Territory

As this land enters, choose a creature type. {T}: Add {C}. {T}: Add one mana of any color. Spend this mana only to cast a creature spell of the chosen type.

Land
Unclaimed Territory (lcc) 366
Undiscovered Paradise

{T}: Add one mana of any color. During your next untap step, as you untap your permanents, return this land to its owner's hand.

Land
Undiscovered Paradise (vis) 167
Vault of Champions

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 667
Vec Townships

{T}: Add {C}. {T}: Add {G} or {W}. This land doesn't untap during your next untap step.

Land
Vec Townships (tmp) 329
Wild-Field Scarecrow

Defender {2}, Sacrifice this creature: Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle.

Creature Artifact
Wild-Field Scarecrow (inr) 274

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Deck Info

Deck stats

3 pips - 3 cards
25 mana - 21 cards
13 pips - 9 cards
28 mana - 24 cards
4 pips - 4 cards
26 mana - 22 cards
13 pips - 9 cards
28 mana - 24 cards
11 pips - 11 cards
30 mana - 25 cards
0 pips - 0 cards
25 mana - 13 cards
CategoriesQtyOdds
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Deck extras (0)

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