75
2/6/2025
chris manifest deck
Deck Size: 60
Standard
Legal
Est deck cost: $50.28
No deck tags
75
2/6/2025
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Counters

Qty: 2 Price: $0.70
Growing Dread

Flash When this enchantment enters, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) Whenever you turn a permanent face up, put a +1/+1 counter on it.

Enchantment
Growing Dread (dsk) 216

Counters

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Draw

Qty: 12 Price: $13.96
Hauntwoods Shrieker

Whenever this creature attacks, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.) {1}{G}: Reveal target face-down permanent. If it's a creature card, you may turn it face up.

Creature
Hauntwoods Shrieker (dsk) 182
Oblivious Bookworm

At the beginning of your end step, you may draw a card. If you do, discard a card unless a permanent entered the battlefield face down under your control this turn or you turned a permanent face up this turn.

Creature
Oblivious Bookworm (dsk) 225
Paranormal Analyst

Whenever you manifest dread, put a card you put into your graveyard this way into your hand.

Creature
Paranormal Analyst (dsk) 69
Spectral Sailor

Flash (You may cast this spell any time you could cast an instant.) Flying {3}{U}: Draw a card.

Creature
Spectral Sailor (j25) 363

Draw

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Finisher

Qty: 3 Price: $13.47
Unstoppable Slasher

Deathtouch Whenever this creature deals combat damage to a player, they lose half their life, rounded up. When this creature dies, if it had no counters on it, return it to the battlefield tapped under its owner's control with two stun counters on it.

Creature
Unstoppable Slasher (dsk) 119

Finisher

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Land

Qty: 20 Price: $7.00
Forest

({T}: Add {G}.)

Land
Forest (dft) 291
Island

({T}: Add {U}.)

Land
Island (dft) 282
Lakeside Shack

This land enters tapped unless a player has 13 or less life. {T}: Add {G} or {U}.

Land
Lakeside Shack (dsk) 262
Murky Sewer

This land enters tapped unless a player has 13 or less life. {T}: Add {U} or {B}.

Land
Murky Sewer (dsk) 263
Strangled Cemetery

This land enters tapped unless a player has 13 or less life. {T}: Add {B} or {G}.

Land
Strangled Cemetery (dsk) 268
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (drc) 179

Land

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Mill

Qty: 4 Price: $1.40
Say Its Name

Mill three cards. Then you may return a creature or land card from your graveyard to your hand. Exile this card and two other cards named Say Its Name from your graveyard: Search your graveyard, hand, and/or library for a card named Altanak, the Thrice-Called and put it onto the battlefield. If you search your library this way, shuffle. Activate only as a sorcery.

Sorcery
Say Its Name (dsk) 197

Mill

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Ramp

Qty: 5 Price: $7.89
Altanak, the Thrice-Called

Trample Whenever Altanak becomes the target of a spell or ability an opponent controls, draw a card. {1}{G}, Discard this card: Return target land card from your graveyard to the battlefield tapped.

Creature
Altanak, the Thrice-Called (dsk) 166
Enduring Vitality

Vigilance Creatures you control have "{T}: Add one mana of any color." When Enduring Vitality dies, if it was a creature, return it to the battlefield under its owner's control. It's an enchantment. (It's not a creature.)

Creature Enchantment
Enduring Vitality (dsk) 176
Overgrown Zealot

{T}: Add one mana of any color. {T}: Add two mana of any one color. Spend this mana only to turn permanents face up.

Creature
Overgrown Zealot (dsk) 193

Ramp

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Removal

Qty: 14 Price: $5.86
Flesh Burrower

Deathtouch Whenever this creature attacks, another target creature you control gains deathtouch until end of turn.

Creature
Flesh Burrower (dsk) 178
Hunter's Talent

(Gain the next level as a sorcery to add its ability.) When this Class enters, target creature you control deals damage equal to its power to target creature you don't control. {1}{G}: Level 2 Whenever you attack, target attacking creature gets +1/+0 and gains trample until end of turn. {3}{G}: Level 3 At the beginning of your end step, if you control a creature with power 4 or greater, draw a card.

Enchantment
Hunter's Talent (blb) 179
Shoot the Sheriff

Destroy target non-outlaw creature. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws. Everyone else is fair game.)

Instant
Shoot the Sheriff (otj) 106
Unable to Scream

Enchant creature Enchanted creature loses all abilities and is a Toy artifact creature with base power and toughness 0/2 in addition to its other types. As long as enchanted creature is face down, it can't be turned face up.

Enchantment
Unable to Scream (dsk) 78
Unnerving Grasp

Return up to one target nonland permanent to its owner's hand. Manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Sorcery
Unnerving Grasp (dsk) 80
Witness Protection

Enchant creature Enchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)

Enchantment
Witness Protection (snc) 66

Removal

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Deck Info

Deck stats

0 pips - 0 cards
10 mana - 4 cards
18 pips - 18 cards
19 mana - 13 cards
5 pips - 5 cards
16 mana - 10 cards
0 pips - 0 cards
10 mana - 4 cards
29 pips - 23 cards
19 mana - 13 cards
0 pips - 0 cards
0 mana - 0 cards
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