107
6/8/2025
Cloudy with a chance of thopters
Deck Size: 100
Commander
Legal
Est deck cost: $255.80
Salt sum: 28.56
107
6/8/2025
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Commander

Qty: 1 Price: $0.99
Dr. Madison Li

Whenever you cast an artifact spell, you get {E} (an energy counter). {T}, Pay {E}: Target creature gets +1/+0 and gains trample and haste until end of turn. {T}, Pay {E}{E}{E}: Draw a card. {T}, Pay {E}{E}{E}{E}{E}: Return target artifact card from your graveyard to the battlefield tapped.

Creature
Dr. Madison Li (pip) 3

Commander

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Anthem

Qty: 2 Price: $1.18
Lifecraft Engine

As this Vehicle enters, choose a creature type. Vehicle creatures you control are the chosen creature type in addition to their other types. Each creature you control of the chosen type other than this Vehicle gets +1/+1. Crew 3

Artifact
Lifecraft Engine (dft) 234
Urza, Prince of Kroog

Artifact creatures you control get +2/+2. {6}: Create a token that's a copy of target artifact you control, except it's a 1/1 Soldier creature in addition to its other types.

Creature
Urza, Prince of Kroog (bro) 226

Anthem

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Bounce

Qty: 1 Price: $0.35
Decoction Module

Whenever a creature you control enters, you get {E} (an energy counter). {4}, {T}: Return target creature you control to its owner's hand.

Artifact
Decoction Module (drc) 128

Bounce

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Copy

Qty: 4 Price: $10.26
Kurkesh, Onakke Ancient

Whenever you activate an ability of an artifact, if it isn't a mana ability, you may pay {R}. If you do, copy that ability. You may choose new targets for the copy.

Creature
Kurkesh, Onakke Ancient (m15) 153
Lithoform Engine

{2}, {T}: Copy target activated or triggered ability you control. You may choose new targets for the copy. {3}, {T}: Copy target instant or sorcery spell you control. You may choose new targets for the copy. {4}, {T}: Copy target permanent spell you control. (The copy becomes a token.)

Artifact
Lithoform Engine (brc) 146
Mechanized Production

Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same name as one another, you win the game.

Enchantment
Mechanized Production (pip) 178
Mendicant Core, Guidelight

Mendicant Core's power is equal to the number of artifacts you control. Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max speed — Whenever you cast an artifact spell, you may pay {1}. If you do, copy it. (The copy becomes a token.)

Creature Artifact
Mendicant Core, Guidelight (dft) 213

Copy

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Counters

Qty: 2 Price: $5.08
Arcbound Crusher

Trample Whenever another artifact enters, put a +1/+1 counter on this creature. Modular 1 (This creature enters with a +1/+1 counter on it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Crusher (hop) 105
Fabrication Module

Whenever you get one or more {E} (energy counters), put a +1/+1 counter on target creature you control. {4}, {T}: You get {E}.

Artifact
Fabrication Module (plst) KLD-211

Counters

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Draw

Qty: 8 Price: $40.38
Aetherworks Marvel

Whenever a permanent you control is put into a graveyard, you get {E} (an energy counter). {T}, Pay six {E}: Look at the top six cards of your library. You may cast a spell from among them without paying its mana cost. Put the rest on the bottom of your library in a random order.

Artifact
Aetherworks Marvel (drc) 123
Akal Pakal, First Among Equals

At the beginning of each player's end step, if an artifact entered the battlefield under your control this turn, look at the top two cards of your library. Put one of them into your hand and the other into your graveyard.

Creature
Akal Pakal, First Among Equals (lci) 44
Izzet Generatorium

If you would get one or more {E} (energy counters), you get that many plus one {E} instead. {T}: Draw a card. Activate only if you've paid or lost four or more {E} this turn.

Artifact
Izzet Generatorium (mh3) 191
Madcap Experiment

Reveal cards from the top of your library until you reveal an artifact card. Put that card onto the battlefield and the rest on the bottom of your library in a random order. Madcap Experiment deals damage to you equal to the number of cards revealed this way.

Sorcery
Madcap Experiment (kld) 122
Mishra's Bauble

{T}, Sacrifice this artifact: Look at the top card of target player's library. Draw a card at the beginning of the next turn's upkeep.

Artifact
Mishra's Bauble (2xm) 274
Research Thief

Flash Flying Whenever an artifact creature you control deals combat damage to a player, draw a card.

Creature Artifact
Research Thief (nec) 16
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.

Artifact
Sensei's Divining Top (ema) 232
Thopter Spy Network

At the beginning of your upkeep, if you control an artifact, create a 1/1 colorless Thopter artifact creature token with flying. Whenever one or more artifact creatures you control deal combat damage to a player, draw a card.

Enchantment
Thopter Spy Network (drc) 83

Draw

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Finisher

Qty: 2 Price: $2.28
Aetherflux Conduit

Whenever you cast a spell, you get an amount of {E} (energy counters) equal to the amount of mana spent to cast that spell. {T}, Pay fifty {E}: Draw seven cards. You may cast any number of spells from your hand without paying their mana costs.

Artifact
Aetherflux Conduit (drc) 17
Gonti's Aether Heart

Whenever Gonti's Aether Heart or another artifact you control enters, you get {E}{E} (two energy counters). Pay eight {E}, Exile Gonti's Aether Heart: Take an extra turn after this one.

Artifact
Gonti's Aether Heart (aer) 152

Finisher

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Land

Qty: 36 Price: $90.02
Adarkar Wastes

{T}: Add {C}. {T}: Add {W} or {U}. This land deals 1 damage to you.

Land
Adarkar Wastes (tdc) 338
Aether Hub

When this land enters, you get {E} (an energy counter). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.

Land
Aether Hub (drc) 145
Battlefield Forge

{T}: Add {C}. {T}: Add {R} or {W}. This land deals 1 damage to you.

Land
Battlefield Forge (tdc) 340
Buried Ruin

{T}: Add {C}. {2}, {T}, Sacrifice this land: Return target artifact card from your graveyard to your hand.

Land
Buried Ruin (pip) 254
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (tdc) 107
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (tdc) 360
Floodfarm Verge

{T}: Add {W}. {T}: Add {U}. Activate only if you control a Plains or an Island.

Land
Floodfarm Verge (dsk) 259
HELIOS One

{T}: Add {C}. {1}, {T}: You get {E} (an energy counter). {3}, {T}, Pay X {E}, Sacrifice this land: Destroy target nonland permanent with mana value X. Activate only as a sorcery.

Land
HELIOS One (pip) 149
Island

({T}: Add {U}.)

Land
Island (tdm) 280
Mountain

({T}: Add {R}.)

Land
Mountain (tdm) 283
Mystic Gate

{T}: Add {C}. {W/U}, {T}: Add {W}{W}, {W}{U}, or {U}{U}.

Land
Mystic Gate (cmm) 1013
Needleverge Pathway

Land
Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263Needleverge Pathway // Pillarverge Pathway (plst) ZNR-263
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (tdc) 382
Perilous Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Island, Mountain, or Plains card, put it onto the battlefield tapped, then shuffle. Cycling {U}{R}{W} ({U}{R}{W}, Discard this card: Draw a card.)

Land
Perilous Landscape (tdc) 383
Plains

({T}: Add {W}.)

Land
Plains (tdm) 278
Razortide Bridge

This land enters tapped. Indestructible {T}: Add {W} or {U}.

Artifact Land
Razortide Bridge (pip) 281
Rustvale Bridge

This land enters tapped. Indestructible {T}: Add {R} or {W}.

Artifact Land
Rustvale Bridge (pip) 285
Scene of the Crime

This land enters tapped. {T}: Add {C}. {T}, Tap an untapped creature you control: Add one mana of any color. {2}, Sacrifice this land: Draw a card.

Artifact Land
Scene of the Crime (mkm) 267
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (tdc) 393
Silverbluff Bridge

This land enters tapped. Indestructible {T}: Add {U} or {R}.

Artifact Land
Silverbluff Bridge (pip) 290
Spectator Seating

This land enters tapped unless you have two or more opponents. {T}: Add {R} or {W}.

Land
Spectator Seating (cmm) 427
Spire of Industry

{T}: Add {C}. {T}, Pay 1 life: Add one mana of any color. Activate only if you control an artifact.

Land
Spire of Industry (drc) 172
Starting Town

This land enters tapped unless it's your first, second, or third turn of the game. {T}: Add {C}. {T}, Pay 1 life: Add one mana of any color.

Land
Starting Town (fin) 289
Sunbillow Verge

{T}: Add {W}. {T}: Add {R}. Activate only if you control a Mountain or a Plains.

Land
Sunbillow Verge (dft) 264

Land

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Protection

Qty: 4 Price: $18.96
Crystal Barricade

Defender (This creature can't attack.) You have hexproof. (You can't be the target of spells or abilities your opponents control.) Prevent all noncombat damage that would be dealt to other creatures you control.

Creature Artifact
Crystal Barricade (fdn) 7
Liberator, Urza's Battlethopter

Flash Flying You may cast colorless spells and artifact spells as though they had flash. Whenever you cast a spell, if the amount of mana spent to cast that spell is greater than Liberator's power, put a +1/+1 counter on Liberator.

Creature Artifact
Liberator, Urza's Battlethopter (bro) 237
Lightning Greaves

Equipped creature has haste and shroud. (It can't be the target of spells or abilities.) Equip {0}

Artifact
Lightning Greaves (tdc) 102
Padeem, Consul of Innovation

Artifacts you control have hexproof. (They can't be the targets of spells or abilities your opponents control.) At the beginning of your upkeep, if you control the artifact with the greatest mana value or tied for the greatest mana value, draw a card.

Creature
Padeem, Consul of Innovation (j25) 62

Protection

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Ramp

Qty: 17 Price: $25.85
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (tdc) 105
Charisma Bobblehead

{T}: Add one mana of any color. {4}, {T}: Create X 1/1 white Soldier creature tokens, where X is the number of Bobbleheads you control. Activate only as a sorcery.

Artifact
Charisma Bobblehead (pip) 130
Conversion Apparatus

{T}: Add {C}. {3}, {T}: You get {E}{E}{E} (three energy counters). {T}, Pay {E}{E}{E}: Add three mana in any combination of colors.

Artifact
Conversion Apparatus (m3c) 128
Endurance Bobblehead

{T}: Add one mana of any color. {3}, {T}: Up to X target creatures you control get +1/+0 and gain indestructible until end of turn, where X is the number of Bobbleheads you control as you activate this ability. Activate only as a sorcery.

Artifact
Endurance Bobblehead (pip) 132
Everflowing Chalice

Multikicker {2} (You may pay an additional {2} any number of times as you cast this spell.) This artifact enters with a charge counter on it for each time it was kicked. {T}: Add {C} for each charge counter on this artifact.

Artifact
Everflowing Chalice (pip) 230
Intelligence Bobblehead

{T}: Add one mana of any color. {5}, {T}: Draw X cards, where X is the number of Bobbleheads you control.

Artifact
Intelligence Bobblehead (pip) 134
Luck Bobblehead

{T}: Add one mana of any color. {1}, {T}: Roll X six-sided dice, where X is the number of Bobbleheads you control. Create a tapped Treasure token for each even result. If you rolled 6 exactly seven times, you win the game.

Artifact
Luck Bobblehead (pip) 135
Mind Stone

{T}: Add {C}. {1}, {T}, Sacrifice this artifact: Draw a card.

Artifact
Mind Stone (dsc) 248
Moonsnare Prototype

{T}, Tap an untapped artifact or creature you control: Add {C}. Channel — {4}{U}, Discard this card: The owner of target nonland permanent puts it on their choice of the top or bottom of their library.

Artifact
Moonsnare Prototype (neo) 69
Ornithopter of Paradise

Flying {T}: Add one mana of any color.

Creature Artifact
Ornithopter of Paradise (drc) 133
Professional Face-Breaker

Menace Whenever one or more creatures you control deal combat damage to a player, create a Treasure token. Sacrifice a Treasure: Exile the top card of your library. You may play that card this turn.

Creature
Professional Face-Breaker (j22) 581
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (tdc) 106
Solar Transformer

This artifact enters tapped. When this artifact enters, you get {E}{E}{E} (three energy counters). {T}: Add {C}. {T}, Pay {E}: Add one mana of any color.

Artifact
Solar Transformer (drc) 137
Talisman of Conviction

{T}: Add {C}. {T}: Add {R} or {W}. This artifact deals 1 damage to you.

Artifact
Talisman of Conviction (tdc) 329
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (tdc) 330
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (tdc) 333
The Mightstone and Weakstone

When The Mightstone and Weakstone enters, choose one — • Draw two cards. • Target creature gets -5/-5 until end of turn. {T}: Add {C}{C}. This mana can't be spent to cast nonartifact spells. (Melds with Urza, Lord Protector.)

Artifact
The Mightstone and Weakstone (bro) 238a

Ramp

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Removal

Qty: 4 Price: $24.96
An Offer You Can't Refuse

Counter target noncreature spell. Its controller creates two Treasure tokens. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
An Offer You Can't Refuse (fdn) 160
Indomitable Creativity

Destroy X target artifacts and/or creatures. For each permanent destroyed this way, its controller reveals cards from the top of their library until an artifact or creature card is revealed and exiles that card. Those players put the exiled cards onto the battlefield, then shuffle.

Sorcery
Indomitable Creativity (aer) 85
Riptide Gearhulk

Double strike Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) When this creature enters, for each opponent, put up to one target nonland permanent that player controls into its owner's library third from the top.

Creature Artifact
Riptide Gearhulk (dft) 219
Walking Ballista

This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Creature Artifact
Walking Ballista (j22) 806

Removal

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Tokens

Qty: 12 Price: $22.94
Aether Refinery

If you would get one or more {E} (energy counters), you get twice that many {E} instead. {T}: You get {E}, then you may pay one or more {E}. If you do, create an X/X black Aetherborn creature token, where X is the amount of {E} paid this way.

Artifact
Aether Refinery (m3c) 106
Automated Assembly Line

Whenever one or more artifact creatures you control deal combat damage to a player, you get {E} (an energy counter). Pay {E}{E}{E}: Create a tapped 3/3 colorless Robot artifact creature token.

Artifact
Automated Assembly Line (pip) 10
Efficient Construction

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying.

Enchantment
Efficient Construction (cmm) 88
Etherium Spinner

Whenever you cast a spell with mana value 4 or greater, create a 1/1 colorless Thopter artifact creature token with flying.

Creature Artifact
Etherium Spinner (mh2) 40
Renewed Solidarity

As this enchantment enters, choose a creature type. Creatures you control of the chosen type get +1/+0. At the beginning of your end step, for each token you control of the chosen type that entered this turn, create a token that's a copy of it.

Enchantment
Renewed Solidarity (drc) 7
Retrofitter Foundry

{3}: Untap this artifact. {2}, {T}: Create a 1/1 colorless Servo artifact creature token. {1}, {T}, Sacrifice a Servo: Create a 1/1 colorless Thopter artifact creature token with flying. {T}, Sacrifice a Thopter: Create a 4/4 colorless Construct artifact creature token.

Artifact
Retrofitter Foundry (drc) 136
Sai, Master Thopterist

Whenever you cast an artifact spell, create a 1/1 colorless Thopter artifact creature token with flying. {1}{U}, Sacrifice two artifacts: Draw a card.

Creature
Sai, Master Thopterist (drc) 82
Sharding Sphinx

Flying Whenever an artifact creature you control deals combat damage to a player, you may create a 1/1 blue Thopter artifact creature token with flying.

Creature Artifact
Sharding Sphinx (moc) 235
Stone Idol Generator

Whenever a creature you control attacks, you get {E} (an energy counter). {T}, Pay six {E}: Create a 6/12 colorless Construct artifact creature token with trample. Activate only as a sorcery.

Artifact
Stone Idol Generator (m3c) 129
Stridehangar Automaton

Thopters you control get +1/+1. If one or more artifact tokens would be created under your control, those tokens plus an additional 1/1 colorless Thopter artifact creature token with flying are created instead.

Creature Artifact
Stridehangar Automaton (drc) 19
Thopter Fabricator

Flying Whenever you draw your second card each turn, create a 1/1 colorless Thopter artifact creature token with flying. Crew 2

Artifact
Thopter Fabricator (dft) 68
Urabrask's Forge

At the beginning of combat on your turn, put an oil counter on this artifact, then create an X/1 red Phyrexian Horror creature token with trample and haste, where X is the number of oil counters on this artifact. Sacrifice that token at the beginning of the next end step.

Artifact
Urabrask's Forge (one) 153

Tokens

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Tutor

Qty: 3 Price: $2.43
Repurposing Bay

{2}, {T}, Sacrifice another artifact: Search your library for an artifact card with mana value equal to 1 plus the sacrificed artifact's mana value, put that card onto the battlefield, then shuffle. Activate only as a sorcery.

Artifact
Repurposing Bay (dft) 56
Transit Mage

When this creature enters, you may search your library for an artifact card with mana value 4 or 5, reveal it, put it into your hand, then shuffle.

Creature
Transit Mage (dft) 70
Transmutation Font

{T}: Create your choice of a Blood token, a Clue token, or a Food token. {3}, {T}, Sacrifice three artifact tokens with different names: Search your library for an artifact card, put it onto the battlefield, then shuffle. Activate only as a sorcery.

Artifact
Transmutation Font (big) 28

Tutor

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Untap

Qty: 3 Price: $4.13
Clock of Omens

Tap two untapped artifacts you control: Untap target artifact.

Artifact
Clock of Omens (plst) M13-202
Manifold Key

{1}, {T}: Untap another target artifact. {3}, {T}: Target creature can't be blocked this turn.

Artifact
Manifold Key (clb) 319
Voltaic Servant

At the beginning of your end step, untap target artifact.

Creature Artifact
Voltaic Servant (dom) 236

Untap

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Maybeboard

Qty: 1 Price: $3.49
Tezzeret, Artifice Master

+1: Create a 1/1 colorless Thopter artifact creature token with flying. 0: Draw a card. If you control three or more artifacts, draw two cards instead. −9: You get an emblem with "At the beginning of your end step, search your library for a permanent card, put it onto the battlefield, then shuffle."

Planeswalker
Tezzeret, Artifice Master (j22) 360

Maybeboard

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Deck Info

Deck stats

8 pips - 7 cards
36 mana - 32 cards
23 pips - 19 cards
34 mana - 30 cards
0 pips - 0 cards
0 mana - 16 cards
12 pips - 8 cards
32 mana - 30 cards
0 pips - 0 cards
0 mana - 16 cards
0 pips - 0 cards
23 mana - 21 cards
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Description

{"ops":[{"insert":"Madison Lee is here to build one thing, and one thing only - total air surpremacy. To achieve this lofty goal this deck offers a variety of thopter support, not necessarily increasing their power but focuses on numbers. With enough aetherheart-style engines and Madison's recursion effect your war machine will be near impossible to stop without some serious combination of artifact and graveyard hate.\nPumping out enough thopters means you'll be swimming in energy, which you can turn into more momentum as you dig through your library, stocking up on even more artifacts or setting up an alternate Win-Con - Mechanized Production allows for both and if left unanswered can end the game very quickly when you untap woth 20+ thopter tokens. To help assure you're not getting any key boardpieces removed you can leverage your access to an additional turn with Gonti's Aetherheart, copying it's effect if necessary with Lithoform Engine and Kurkesh.\n\nOf course, you could also win by swarming your enemies, your thopters won't deal a lot of damage but once you get their numbers up you can give them a significant boost thanks to Urza, who otherwise is in here to create copies of your energy-generators. It is very easy to go infinite with the token generation of this deck, as the assembly-line churns out ground-based robots, adding to the ranks of your flying brigade. Although these robots are woefully lacking in aviation they strike just as much fear into the hearts of players who spend the last 8 minutes watching you assemble a strike force capable of overwhelming their laughable defenses. Be cautious though! Your options for removal are very narrow, so taking out targets like Propaganda or Revenge of Ravens that shut down your offense is of the highest priority because a lot of your card draw and growth engines rely on hitting enemies in the air. Bide your time till you see an opening as you dig with the repurposer bay to get to your Gearhulk and leave the rest to your legions.\n\nThe main challenge you will face lies in striking the balance between keeping up your production to set up your explosive turns and avoiding garnering too much attention early on. Since this deck is best at going wide with artifacts any board wiping effect will be devastating to you, so you should avoid over exerting yourself - you don't want to get hit with a Vandalblast or Farewell right after you played your entire hand or while your energy levels are in the singles. Focus on incremental growth and set-up play to more easily recover and let tall threats like Arcbound Crusher carry you to the later stages of the game.\n"}]}
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