89
3/26/2025
Esper Zombies
Deck Size: 99
Commander
Est deck cost: $276.92
Salt sum: 32.93
No deck tags
89
3/26/2025
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Commander

Qty: 1 Price: $0.99
Temmet, Naktamun's Will

Vigilance, menace Whenever you attack, draw a card, then discard a card. Whenever you draw a card, Zombies you control get +1/+1 until end of turn.

Creature
Temmet, Naktamun's Will (drc) 4

Commander

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Instant

Qty: 17 Price: $76.19
Arcane Denial

Counter target spell. Its controller may draw up to two cards at the beginning of the next turn's upkeep. You draw a card at the beginning of the next turn's upkeep.

Instant
Arcane Denial (drc) 70
Bitter Triumph

As an additional cost to cast this spell, discard a card or pay 3 life. Destroy target creature or planeswalker.

Instant
Bitter Triumph (lci) 91
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (dsc) 113
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (mb2) 179
Despark

Exile target permanent with mana value 4 or greater.

Instant
Despark (drc) 115
Ephemerate

Exile target creature you control, then return it to the battlefield under its owner's control. Rebound (If you cast this spell from your hand, exile it as it resolves. At the beginning of your next upkeep, you may cast this card from exile without paying its mana cost.)

Instant
Ephemerate (plst) MH1-7
Flawless Maneuver

If you control a commander, you may cast this spell without paying its mana cost. Creatures you control gain indestructible until end of turn.

Instant
Flawless Maneuver (cmm) 24
Frantic Search

Draw two cards, then discard two cards. Untap up to three lands.

Instant
Frantic Search (tdc) 153
Go for the Throat

Destroy target nonartifact creature.

Instant
Go for the Throat (j25) 447
Hindering Light

Counter target spell that targets you or a permanent you control. Draw a card.

Instant
Hindering Light (ala) 173
Keep Watch

Draw a card for each attacking creature.

Instant
Keep Watch (woc) 98
Mystical Tutor

Search your library for an instant or sorcery card, reveal it, then shuffle and put that card on top.

Instant
Mystical Tutor (dmr) 421
Pull from Tomorrow

Draw X cards, then discard a card.

Instant
Pull from Tomorrow (drc) 81
Quicken

The next sorcery spell you cast this turn can be cast as though it had flash. (It can be cast any time you could cast an instant.) Draw a card.

Instant
Quicken (rvr) 57
Rise of the Dread Marn

Create X 2/2 black Zombie Berserker creature tokens, where X is the number of nontoken creatures that died this turn. Foretell {B} (During your turn, you may pay {2} and exile this card from your hand face down. Cast it on a later turn for its foretell cost.)

Instant
Rise of the Dread Marn (khm) 107
Swords to Plowshares

Exile target creature. Its controller gains life equal to its power.

Instant
Swords to Plowshares (drc) 37

Instant

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Artifact

Qty: 7 Price: $92.99
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 52
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (drc) 125
Dimir Signet

{1}, {T}: Add {U}{B}.

Artifact
Dimir Signet (drc) 129
Orzhov Signet

{1}, {T}: Add {W}{B}.

Artifact
Orzhov Signet (drc) 134
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 57
The One Ring

Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for each burden counter on The One Ring. {T}: Put a burden counter on The One Ring, then draw a card for each burden counter on The One Ring.

Artifact
The One Ring (ltr) 451
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (dsc) 256

Artifact

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Land

Qty: 35 Price: $17.82
Accursed Duneyard

{T}: Add {C}. {2}, {T}: Regenerate target Shade, Skeleton, Specter, Spirit, Vampire, Wraith, or Zombie. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)

Land
Accursed Duneyard (drc) 20
Arcane Sanctum

This land enters tapped. {T}: Add {W}, {U}, or {B}.

Land
Arcane Sanctum (drc) 146
Ash Barrens

{T}: Add {C}. Basic landcycling {1} ({1}, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)

Land
Ash Barrens (drc) 147
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dsc) 261
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 60
Contaminated Landscape

{T}: Add {C}. {T}, Sacrifice this land: Search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle. Cycling {W}{U}{B} ({W}{U}{B}, Discard this card: Draw a card.)

Land
Contaminated Landscape (mh3) 218
Desert of the Glorified

This land enters tapped. {T}: Add {B}. Cycling {1}{B} ({1}{B}, Discard this card: Draw a card.)

Land
Desert of the Glorified (drc) 149
Desert of the Mindful

This land enters tapped. {T}: Add {U}. Cycling {1}{U} ({1}{U}, Discard this card: Draw a card.)

Land
Desert of the Mindful (drc) 150
Desert of the True

This land enters tapped. {T}: Add {W}. Cycling {1}{W} ({1}{W}, Discard this card: Draw a card.)

Land
Desert of the True (drc) 151
Dimir Aqueduct

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {U}{B}.

Land
Dimir Aqueduct (dsc) 270
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (drc) 154
Fetid Pools

({T}: Add {U} or {B}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Fetid Pools (drc) 156
Irrigated Farmland

({T}: Add {W} or {U}.) This land enters tapped. Cycling {2} ({2}, Discard this card: Draw a card.)

Land
Irrigated Farmland (drc) 161
Island

({T}: Add {U}.)

Land
Island (dft) 280
Obscura Storefront

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (dsc) 291
Orzhov Basilica

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{B}.

Land
Orzhov Basilica (drc) 164
Path of Ancestry

This land enters tapped. {T}: Add one mana of any color in your commander's color identity. When that mana is spent to cast a creature spell that shares a creature type with your commander, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Land
Path of Ancestry (drc) 61
Plains

({T}: Add {W}.)

Land
Plains (dft) 277
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (drc) 167
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (blc) 332
Sunken Hollow

({T}: Add {U} or {B}.) This land enters tapped unless you control two or more basic lands.

Land
Sunken Hollow (drc) 174
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (drc) 179
Unholy Grotto

{T}: Add {C}. {B}, {T}: Put target Zombie card from your graveyard on top of your library.

Land
Unholy Grotto (drc) 182

Land

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Creature

Qty: 16 Price: $36.46
Archfiend of Ifnir

Flying Whenever you cycle or discard another card, put a -1/-1 counter on each creature your opponents control. Cycling {2} ({2}, Discard this card: Draw a card.)

Creature
Archfiend of Ifnir (drc) 86
Carrion Feeder

This creature can't block. Sacrifice a creature: Put a +1/+1 counter on this creature.

Creature
Carrion Feeder (plst) MH1-81
Corpse Knight

Whenever another creature you control enters, each opponent loses 1 life.

Creature
Corpse Knight (drc) 50
Diregraf Captain

Deathtouch Other Zombie creatures you control get +1/+1. Whenever another Zombie you control dies, target opponent loses 1 life.

Creature
Diregraf Captain (scd) 224
Forgotten Creation

Skulk (This creature can't be blocked by creatures with greater power.) At the beginning of your upkeep, you may discard all the cards in your hand. If you do, draw that many cards.

Creature
Forgotten Creation (drc) 77
God-Eternal Oketra

Double strike Whenever you cast a creature spell, create a 4/4 black Zombie Warrior creature token with vigilance. When God-Eternal Oketra dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.

Creature
God-Eternal Oketra (drc) 66
Grave Titan

Deathtouch Whenever this creature enters or attacks, create two 2/2 black Zombie creature tokens.

Creature
Grave Titan (drc) 42
Gravecrawler

This creature can't block. You may cast this card from your graveyard as long as you control a Zombie.

Creature
Gravecrawler (drc) 43
Hashaton, Scarab's Fist

Whenever you discard a creature card, you may pay {2}{U}. If you do, create a tapped token that's a copy of that card, except it's a 4/4 black Zombie.

Creature
Hashaton, Scarab's Fist (drc) 1
Lazotep Chancellor

Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Creature
Lazotep Chancellor (drc) 117
Prophet of the Scarab

Vigilance When this creature enters, draw cards equal to the number of Zombies you control or the number of Zombie cards in your graveyard, whichever is greater.

Creature
Prophet of the Scarab (drc) 9
Rhet-Tomb Mystic

Flying Each creature card in your hand has cycling {1}{U}. ({1}{U}, Discard that card: Draw a card.)

Creature
Rhet-Tomb Mystic (drc) 10
Rot Hulk

Menace When this creature enters, return up to X target Zombie cards from your graveyard to the battlefield, where X is the number of opponents you have.

Creature
Rot Hulk (drc) 98
Warren Soultrader

Pay 1 life, Sacrifice another creature: Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Creature
Warren Soultrader (mh3) 110
Wayward Servant

Whenever another Zombie you control enters, each opponent loses 1 life and you gain 1 life.

Creature
Wayward Servant (drc) 121
Wonder

Flying As long as this card is in your graveyard and you control an Island, creatures you control have flying.

Creature
Wonder (mh2) 271

Creature

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Remove

Qty: 11 Price: $18.99
Binding Mummy

Whenever another Zombie you control enters, you may tap target artifact or creature.

Creature
Binding Mummy (drc) 63
Commence the Endgame

This spell can't be countered. Draw two cards, then amass Zombies X, where X is the number of cards in your hand. (Put X +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.)

Instant
Commence the Endgame (drc) 38
Cryptbreaker

{1}{B}, {T}, Discard a card: Create a 2/2 black Zombie creature token. Tap three untapped Zombies you control: You draw a card and you lose 1 life.

Creature
Cryptbreaker (drc) 41
Eternal Skylord

When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have flying.

Creature
Eternal Skylord (drc) 76
Flowering of the White Tree

Legendary creatures you control get +2/+1 and have ward {1}. Nonlegendary creatures you control get +1/+1.

Enchantment
Flowering of the White Tree (ltr) 15
Gleaming Overseer

When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black Zombie Army creature token first.) Zombie tokens you control have hexproof and menace.

Creature
Gleaming Overseer (drc) 116
Lord of the Accursed

Other Zombies you control get +1/+1. {1}{B}, {T}: All Zombies gain menace until end of turn.

Creature
Lord of the Accursed (drc) 95
Lost Monarch of Ifnir

Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) Other Zombies you control have afflict 3. At the beginning of your second main phase, if a player was dealt combat damage by a Zombie this turn, mill three cards, then you may return a creature card from your graveyard to your hand.

Creature
Lost Monarch of Ifnir (drc) 11
Plague Belcher

Menace When this creature enters, put two -1/-1 counters on target creature you control. Whenever another Zombie you control dies, each opponent loses 1 life.

Creature
Plague Belcher (drc) 97
The Scarab God

At the beginning of your upkeep, each opponent loses X life and you scry X, where X is the number of Zombies you control. {2}{U}{B}: Exile target creature card from a graveyard. Create a token that's a copy of it, except it's a 4/4 black Zombie. When The Scarab God dies, return it to its owner's hand at the beginning of the next end step.

Creature
The Scarab God (drc) 120
Undead Augur

Whenever this creature or another Zombie you control dies, you draw a card and you lose 1 life.

Creature
Undead Augur (drc) 100

Remove

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Enchantment

Qty: 3 Price: $3.97
Knowledge Is Power

Creatures you control get +X/+X, where X is the number of cards you've drawn this turn.

Enchantment
Knowledge Is Power (mkc) 42
On Wings of Gold

Creatures you control that are Zombies and/or tokens get +1/+1 and have flying. Whenever one or more cards leave your graveyard, create a 1/1 white Zombie creature token.

Enchantment
On Wings of Gold (drc) 5
Rooftop Storm

You may pay {0} rather than pay the mana cost for Zombie creature spells you cast.

Enchantment
Rooftop Storm (inr) 83

Enchantment

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Sorcery

Qty: 9 Price: $29.51
Damn

Destroy target creature. A creature destroyed this way can't be regenerated. Overload {2}{W}{W} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Damn (drc) 89
Diabolic Tutor

Search your library for a card, put that card into your hand, then shuffle.

Sorcery
Diabolic Tutor (cmd) 77
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (lcc) 154
Feed the Swarm

Destroy target creature or enchantment an opponent controls. You lose life equal to that permanent's mana value.

Sorcery
Feed the Swarm (dsc) 78
Gift of Estates

If an opponent controls more lands than you, search your library for up to three Plains cards, reveal them, put them into your hand, then shuffle.

Sorcery
Gift of Estates (sta) 6
Living Death

Each player exiles all creature cards from their graveyard, then sacrifices all creatures they control, then puts all cards they exiled this way onto the battlefield.

Sorcery
Living Death (ltc) 203
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (dsc) 155
Unearth

Return target creature card with mana value 3 or less from your graveyard to the battlefield. Cycling {2} ({2}, Discard this card: Draw a card.)

Sorcery
Unearth (2x2) 96
Windfall

Each player discards their hand, then draws cards equal to the greatest number of cards a player discarded this way.

Sorcery
Windfall (otc) 123

Sorcery

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Maybeboard

Qty: 8 Price: $28.42
Buried Alive

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Sorcery
Buried Alive (mh3) 273
Esper Charm

Choose one — • Destroy target enchantment. • Draw two cards. • Target player discards two cards.

Instant
Esper Charm (plst) C18-179
Fracture

Destroy target artifact, enchantment, or planeswalker.

Instant
Fracture (stx) 188
Nanogene Conversion

Choose target creature you control. Each other creature becomes a copy of that creature until end of turn, except it isn't legendary.

Sorcery
Nanogene Conversion (who) 49
Raise the Palisade

Choose a creature type. Return all creatures that aren't of the chosen type to their owners' hands.

Sorcery
Raise the Palisade (ltc) 23
Struggle for Project Purity

As this enchantment enters, choose Brotherhood or Enclave. • Brotherhood — At the beginning of your upkeep, each opponent draws a card. You draw a card for each card drawn this way. • Enclave — Whenever a player attacks you with one or more creatures, that player gets twice that many rad counters.

Enchantment
Struggle for Project Purity (pip) 39
Void Rend

This spell can't be countered. Destroy target nonland permanent.

Instant
Void Rend (snc) 230
Your Temple Is Under Attack

Choose one — • Pray for Protection — Creatures you control gain indestructible until end of turn. • Strike a Deal — You and target opponent each draw two cards.

Instant
Your Temple Is Under Attack (clb) 52

Maybeboard

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Deck Info

Deck stats

17 pips - 15 cards
18 mana - 18 cards
27 pips - 24 cards
19 mana - 19 cards
37 pips - 30 cards
21 mana - 19 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
0 mana - 5 cards
0 pips - 0 cards
7 mana - 6 cards
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