52
3/19/2025
Galadriel, Light of Valinor: +1 Counters
Deck Size: 100
Commander
Legal
Est deck cost: $456.73
Salt sum: 31.71
No deck tags
52
3/19/2025
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Commander

Qty: 1 Price: $27.99
Galadriel, Light of Valinor

Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Add {G}{G}{G}. • Put a +1/+1 counter on each creature you control. • Scry 2, then draw a card.

Creature
Galadriel, Light of Valinor (ltc) 498

Commander

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Counters

Qty: 25 Price: $105.55
Abzan Falconer

Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has flying.

Creature
Abzan Falconer (moc) 165
Arwen Undómiel

Whenever you scry, put a +1/+1 counter on target creature. {4}{G}{U}: Scry 2.

Creature
Arwen Undómiel (ltr) 194
Arwen, Weaver of Hope

Each other creature you control enters with a number of additional +1/+1 counters on it equal to Arwen's toughness.

Creature
Arwen, Weaver of Hope (ltc) 35
Basri's Lieutenant

Vigilance, protection from multicolored When this creature enters, put a +1/+1 counter on target creature you control. Whenever this creature or another creature you control dies, if it had a +1/+1 counter on it, create a 2/2 white Knight creature token with vigilance.

Creature
Basri's Lieutenant (m21) 9
Bristly Bill, Spine Sower

Landfall — Whenever a land you control enters, put a +1/+1 counter on target creature. {3}{G}{G}: Double the number of +1/+1 counters on each creature you control.

Creature
Bristly Bill, Spine Sower (otj) 157
Brokers Ascendancy

At the beginning of your end step, put a +1/+1 counter on each creature you control and a loyalty counter on each planeswalker you control.

Enchantment
Brokers Ascendancy (snc) 170
Byrke, Long Ear of the Law

Vigilance When Byrke enters, put a +1/+1 counter on each of up to two target creatures. Whenever a creature you control with a +1/+1 counter on it attacks, double the number of +1/+1 counters on it.

Creature
Byrke, Long Ear of the Law (blb) 380
Champion of Lambholt

Creatures with power less than this creature's power can't block creatures you control. Whenever another creature you control enters, put a +1/+1 counter on this creature.

Creature
Champion of Lambholt (moc) 293
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (moc) 218
Cytoplast Manipulator

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {U}, {T}: Gain control of target creature with a +1/+1 counter on it for as long as this creature remains on the battlefield.

Creature
Cytoplast Manipulator (dis) 23
Elrond, Master of Healing

Whenever you scry, put a +1/+1 counter on each of up to X target creatures, where X is the number of cards looked at while scrying this way. Whenever a creature you control with a +1/+1 counter on it becomes the target of a spell or ability an opponent controls, you may draw a card.

Creature
Elrond, Master of Healing (ltr) 200
Emiel the Blessed

{3}: Exile another target creature you control, then return it to the battlefield under its owner's control. Whenever another creature you control enters, you may pay {G/W}. If you do, put a +1/+1 counter on it. If it's a Unicorn, put two +1/+1 counters on it instead. ({G/W} can be paid with either {G} or {W}.)

Creature
Emiel the Blessed (2x2) 10
Forgotten Ancient

Whenever a player casts a spell, you may put a +1/+1 counter on this creature. At the beginning of your upkeep, you may move any number of +1/+1 counters from this creature onto other creatures.

Creature
Forgotten Ancient (moc) 297
Gnarlid Pack

Multikicker {1}{G} (You may pay an additional {1}{G} any number of times as you cast this spell.) This creature enters with a +1/+1 counter on it for each time it was kicked.

Creature
Gnarlid Pack (mm2) 144
Good-Fortune Unicorn

Whenever another creature you control enters, put a +1/+1 counter on that creature.

Creature
Good-Fortune Unicorn (fdn) 240
Intrepid Adversary

Lifelink When this creature enters, you may pay {1}{W} any number of times. When you pay this cost one or more times, put that many valor counters on this creature. Creatures you control get +1/+1 for each valor counter on this creature.

Creature
Intrepid Adversary (mid) 25
Juniper Order Ranger

Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on this creature.

Creature
Juniper Order Ranger (moc) 330
Kalonian Hydra

Trample This creature enters with four +1/+1 counters on it. Whenever this creature attacks, double the number of +1/+1 counters on each creature you control.

Creature
Kalonian Hydra (moc) 305
Managorger Hydra

Trample Whenever a player casts a spell, put a +1/+1 counter on this creature.

Creature
Managorger Hydra (moc) 307
Master Biomancer

Each other creature you control enters with a number of additional +1/+1 counters on it equal to this creature's power and as a Mutant in addition to its other types.

Creature
Master Biomancer (clu) 200
Plaxcaster Frogling

Graft 3 (This creature enters with three +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {2}: Target creature with a +1/+1 counter on it gains shroud until end of turn. (It can't be the target of spells or abilities.)

Creature
Plaxcaster Frogling (c21) 226
Renata, Called to the Hunt

Renata's power is equal to your devotion to green. (Each {G} in the mana costs of permanents you control counts toward your devotion to green.) Each other creature you control enters with an additional +1/+1 counter on it.

Creature Enchantment
Renata, Called to the Hunt (thb) 196
Scavenging Ooze

{G}: Exile target card from a graveyard. If it was a creature card, put a +1/+1 counter on this creature and you gain 1 life.

Creature
Scavenging Ooze (fdn) 232
Simic Ascendancy

{1}{G}{U}: Put a +1/+1 counter on target creature you control. Whenever one or more +1/+1 counters are put on a creature you control, put that many growth counters on this enchantment. At the beginning of your upkeep, if this enchantment has twenty or more growth counters on it, you win the game.

Enchantment
Simic Ascendancy (lcc) 288
Walking Ballista

This creature enters with X +1/+1 counters on it. {4}: Put a +1/+1 counter on this creature. Remove a +1/+1 counter from this creature: It deals 1 damage to any target.

Creature Artifact
Walking Ballista (mb2) 238

Counters

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Draw

Qty: 15 Price: $107.29
Armorcraft Judge

When this creature enters, draw a card for each creature you control with a +1/+1 counter on it.

Creature
Armorcraft Judge (cmm) 273
Cosima, God of the Voyage

Creature
Cosima, God of the Voyage // The Omenkeel (khm) 50Cosima, God of the Voyage // The Omenkeel (khm) 50
Etched Oracle

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) {1}, Remove four +1/+1 counters from this creature: Target player draws three cards.

Creature Artifact
Etched Oracle (c16) 252
Faerie Mastermind

Flash Flying Whenever an opponent draws their second card each turn, you draw a card. {3}{U}: Each player draws a card.

Creature
Faerie Mastermind (mom) 58
Fathom Mage

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) Whenever a +1/+1 counter is put on this creature, you may draw a card.

Creature
Fathom Mage (ncc) 339
Guardian Project

Whenever a nontoken creature you control enters, if it doesn't have the same name as another creature you control or a creature card in your graveyard, draw a card.

Enchantment
Guardian Project (rvr) 146
Leinore, Autumn Sovereign

Coven — At the beginning of combat on your turn, put a +1/+1 counter on up to one target creature you control. Then if you control three or more creatures with different powers, draw a card.

Creature
Leinore, Autumn Sovereign (mic) 1
Marcus, Mutant Mayor

Vigilance, trample Whenever a creature you control deals combat damage to a player, draw a card if that creature has a +1/+1 counter on it. If it doesn't, put a +1/+1 counter on it.

Creature
Marcus, Mutant Mayor (pip) 109
Mindless Automaton

This creature enters with two +1/+1 counters on it. {1}, Discard a card: Put a +1/+1 counter on this creature. Remove two +1/+1 counters from this creature: Draw a card.

Creature Artifact
Mindless Automaton (moc) 365
Path of Discovery

Whenever a creature you control enters, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on the creature, then put the card back or put it into your graveyard.)

Enchantment
Path of Discovery (rix) 142
Sylvan Library

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Enchantment
Sylvan Library (dmr) 179
Tireless Tracker

Landfall — Whenever a land you control enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.") Whenever you sacrifice a Clue, put a +1/+1 counter on this creature.

Creature
Tireless Tracker (inr) 219
Trouble in Pairs

If an opponent would begin an extra turn, that player skips that turn instead. Whenever an opponent attacks you with two or more creatures, draws their second card each turn, or casts their second spell each turn, you draw a card.

Enchantment
Trouble in Pairs (mkc) 15
Twenty-Toed Toad

Your maximum hand size is twenty. Whenever you attack with two or more creatures, put a +1/+1 counter on Twenty-Toed Toad and draw a card. Whenever Twenty-Toed Toad attacks, you win the game if there are twenty or more counters on it or you have twenty or more cards in hand.

Creature
Twenty-Toed Toad (plst) BLC-16
Zameck Guildmage

{G}{U}: This turn, each creature you control enters with an additional +1/+1 counter on it. {G}{U}, Remove a +1/+1 counter from a creature you control: Draw a card.

Creature
Zameck Guildmage (gtc) 209

Draw

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Enchantment

Qty: 7 Price: $95.63
Court of Garenbrig

When this enchantment enters, you become the monarch. At the beginning of your upkeep, distribute two +1/+1 counters among up to two target creatures. Then if you're the monarch, double the number of +1/+1 counters on each creature you control.

Enchantment
Court of Garenbrig (woc) 25
Hadana's Climb

Enchantment
Hadana's Climb // Winged Temple of Orazca (rix) 158Hadana's Climb // Winged Temple of Orazca (rix) 158
Innkeeper's Talent

(Gain the next level as a sorcery to add its ability.) At the beginning of combat on your turn, put a +1/+1 counter on target creature you control. {G}: Level 2 Permanents you control with counters on them have ward {1}. {3}{G}: Level 3 If you would put one or more counters on a permanent or player, put twice that many of each of those kinds of counters on that permanent or player instead.

Enchantment
Innkeeper's Talent (blb) 180
Ranger Class

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.

Enchantment
Ranger Class (afr) 202
Sigarda's Summons

Creatures you control with +1/+1 counters on them have base power and toughness 4/4, have flying, and are Angels in addition to their other types.

Enchantment
Sigarda's Summons (vow) 36
Smothering Tithe

Whenever an opponent draws a card, that player may pay {2}. If the player doesn't, you create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Enchantment
Smothering Tithe (cmm) 57
Zendikar Resurgent

Whenever you tap a land for mana, add one mana of any type that land produced. (The types of mana are white, blue, black, red, green, and colorless.) Whenever you cast a creature spell, draw a card.

Enchantment
Zendikar Resurgent (c17) 160

Enchantment

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Land

Qty: 38 Price: $63.85
Alchemist's Refuge

{T}: Add {C}. {G}{U}, {T}: You may cast spells this turn as though they had flash.

Land
Alchemist's Refuge (avr) 225
Arctic Treeline

({T}: Add {G} or {W}.) This land enters tapped.

Land
Arctic Treeline (khm) 249
Arid Archway

This land enters tapped. When this land enters, return a land you control to its owner's hand. If another Desert was returned this way, surveil 1. (Look at the top card of your library. You may put it into your graveyard.) {T}: Add {C}{C}.

Land
Arid Archway (otj) 252
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (dsc) 261
Canopy Vista

({T}: Add {G} or {W}.) This land enters tapped unless you control two or more basic lands.

Land
Canopy Vista (mkc) 252
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (pip) 259
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (inr) 276
Dreamroot Cascade

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {U}.

Land
Dreamroot Cascade (inr) 277
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (pip) 264
Fabled Passage

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. Then if you control four or more lands, untap that land.

Land
Fabled Passage (blb) 252
Forest

({T}: Add {G}.)

Land
Forest (dft) 289
Ghost Quarter

{T}: Add {C}. {T}, Sacrifice this land: Destroy target land. Its controller may search their library for a basic land card, put it onto the battlefield, then shuffle.

Land
Ghost Quarter (isd) 240
Glacial Floodplain

({T}: Add {W} or {U}.) This land enters tapped.

Land
Glacial Floodplain (khm) 257
Guildless Commons

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {C}{C}.

Land
Guildless Commons (cmm) 1003
Homeward Path

{T}: Add {C}. {T}: Each player gains control of all creatures they own.

Land
Homeward Path (pz1) 141
Hushwood Verge

{T}: Add {G}. {T}: Add {W}. Activate only if you control a Forest or a Plains.

Land
Hushwood Verge (dsk) 261
Island

({T}: Add {U}.)

Land
Island (dft) 280
Jungle Basin

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Forest you control to its owner's hand. {T}: Add {C}{G}.

Land
Jungle Basin (cmr) 484
Karoo

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Plains you control to its owner's hand. {T}: Add {C}{W}.

Land
Karoo (c14) 303
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (inr) 281
Plains

({T}: Add {W}.)

Land
Plains (dft) 277
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (mkc) 281
Razorverge Thicket

This land enters tapped unless you control two or fewer other lands. {T}: Add {G} or {W}.

Land
Razorverge Thicket (one) 257
Rejuvenating Springs

This land enters tapped unless you have two or more opponents. {T}: Add {G} or {U}.

Land
Rejuvenating Springs (cmm) 424
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Rimewood Falls

({T}: Add {G} or {U}.) This land enters tapped.

Land
Rimewood Falls (khm) 266
Selesnya Sanctuary

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{W}.

Land
Selesnya Sanctuary (clu) 246
Simic Growth Chamber

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {G}{U}.

Land
Simic Growth Chamber (dsc) 298
Snow-Covered Forest

({T}: Add {G}.)

Land
Snow-Covered Forest (khm) 284
Snow-Covered Island

({T}: Add {U}.)

Land
Snow-Covered Island (khm) 278
Snow-Covered Plains

({T}: Add {W}.)

Land
Snow-Covered Plains (khm) 276

Land

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Ramp

Qty: 14 Price: $56.42
Crystalline Crawler

Converge — This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. Remove a +1/+1 counter from this creature: Add one mana of any color. {T}: Put a +1/+1 counter on this creature.

Creature Artifact
Crystalline Crawler (cm2) 183
Embodiment of Spring

{1}{G}, {T}, Sacrifice this creature: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Embodiment of Spring (plst) KTK-39
Farseek

Search your library for a Plains, Island, Swamp, or Mountain card, put it onto the battlefield tapped, then shuffle.

Sorcery
Farseek (rvr) 138
Font of Fertility

{1}{G}, Sacrifice this enchantment: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Enchantment
Font of Fertility (cmm) 895
Gala Greeters

Alliance — Whenever another creature you control enters, choose one that hasn't been chosen this turn — • Put a +1/+1 counter on this creature. • Create a tapped Treasure token. • You gain 2 life.

Creature
Gala Greeters (snc) 148
Gyre Sage

Evolve (Whenever a creature you control enters, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.) {T}: Add {G} for each +1/+1 counter on this creature.

Creature
Gyre Sage (moc) 300
Helga, Skittish Seer

Whenever you cast a creature spell with mana value 4 or greater, you draw a card, gain 1 life, and put a +1/+1 counter on Helga. {T}: Add X mana of any one color, where X is Helga's power. Spend this mana only to cast creature spells with mana value 4 or greater or creature spells with {X} in their mana costs.

Creature
Helga, Skittish Seer (blb) 217
Into the North

Search your library for a snow land card, put it onto the battlefield tapped, then shuffle.

Sorcery
Into the North (csp) 111
Kodama of the West Tree

Reach Modified creatures you control have trample. (Equipment, Auras you control, and counters are modifications.) Whenever a modified creature you control deals combat damage to a player, search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Creature
Kodama of the West Tree (neo) 199
Nature's Lore

Search your library for a Forest card, put that card onto the battlefield, then shuffle.

Sorcery
Nature's Lore (mkc) 178
Rampant Growth

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Sorcery
Rampant Growth (dsc) 193
Rishkar, Peema Renegade

When Rishkar enters, put a +1/+1 counter on each of up to two target creatures. Each creature you control with a counter on it has "{T}: Add {G}."

Creature
Rishkar, Peema Renegade (cmm) 317
Sakura-Tribe Elder

Sacrifice this creature: Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.

Creature
Sakura-Tribe Elder (dsc) 194
Three Visits

Search your library for a Forest card, put it onto the battlefield, then shuffle.

Sorcery
Three Visits (otc) 209

Ramp

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Maybeboard

Qty: 4 Price: $2.48
Aquastrand Spider

Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.) {G}: Target creature with a +1/+1 counter on it gains reach until end of turn. (It can block creatures with flying.)

Creature
Aquastrand Spider (mm2) 140
Boreal Outrider

Whenever you cast a creature spell, if {S} of any of that spell's colors was spent to cast it, that creature enters with an additional +1/+1 counter on it. ({S} is mana from a snow source.)

Creature
Boreal Outrider (khm) 163
Coral Atoll

This land enters tapped. When this land enters, sacrifice it unless you return an untapped Island you control to its owner's hand. {T}: Add {C}{U}.

Land
Coral Atoll (cmr) 480
Elspeth Conquers Death

(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Exile target permanent an opponent controls with mana value 3 or greater. II — Noncreature spells your opponents cast cost {2} more to cast until your next turn. III — Return target creature or planeswalker card from your graveyard to the battlefield. Put a +1/+1 counter or a loyalty counter on it.

Enchantment
Elspeth Conquers Death (thb) 13

Maybeboard

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Deck Info

Deck stats

17 pips - 14 cards
22 mana - 22 cards
20 pips - 18 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
0 mana - 7 cards
51 pips - 45 cards
28 mana - 26 cards
0 pips - 0 cards
10 mana - 8 cards
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