56
3/15/2025
Claire's Fun Faire
Deck Size: 100
Commander
Est deck cost: $157.81
Salt sum: 29.09
56
3/15/2025
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Commander

Qty: 1 Price: $0.49
Claire D'Loon, Joy Sculptor

When Claire D'Loon, Joy Sculptor enters, for the rest of the game, tokens you own become cards that are still tokens. (They continue to exist after they leave the battlefield.) {1}{W}{U}, {T}: You may put a token from your graveyard or hand onto the battlefield.

Creature
Claire D'Loon, Joy Sculptor (unf) 258

Commander

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Instant

Qty: 5 Price: $4.03
Release to Memory

Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.

Instant
Release to Memory (nec) 9
Spell Swindle

Counter target spell. Create X Treasure tokens, where X is that spell's mana value. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Spell Swindle (moc) 237
Thirst for Knowledge

Draw three cards. Then discard two cards unless you discard an artifact card.

Instant
Thirst for Knowledge (cmr) 103
Thirst for Meaning

Draw three cards. Then discard two cards unless you discard an enchantment card.

Instant
Thirst for Meaning (thb) 74
Unfathomable Truths

Devoid (This card has no color.) Draw three cards and create a 0/1 colorless Eldrazi Spawn creature token with "Sacrifice this token: Add {C}."

Instant
Unfathomable Truths (mh3) 77

Instant

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Artifact

Qty: 14 Price: $17.96
Commander's Sphere

{T}: Add one mana of any color in your commander's color identity. Sacrifice this artifact: Draw a card.

Artifact
Commander's Sphere (c20) 240
Elixir of Immortality

{2}, {T}: You gain 5 life. Shuffle this artifact and your graveyard into their owner's library.

Artifact
Elixir of Immortality (c21) 243
Esoteric Duplicator

Whenever you sacrifice this artifact or another artifact, you may pay {2}. If you do, at the beginning of the next end step, create a token that's a copy of that artifact. {2}, Sacrifice this artifact: Draw a card.

Artifact
Esoteric Duplicator (big) 5
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (nec) 150
Firemind Vessel

This artifact enters tapped. {T}: Add two mana of different colors.

Artifact
Firemind Vessel (2x2) 306
Goldvein Pick

Equipped creature gets +1/+1. Whenever equipped creature deals combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Goldvein Pick (khm) 239
Hedron Archive

{T}: Add {C}{C}. {2}, {T}, Sacrifice this artifact: Draw two cards.

Artifact
Hedron Archive (moc) 359
Luxurious Locomotive

Whenever this Vehicle attacks, create a Treasure token for each creature that crewed it this turn. (They're artifacts with "{T}, Sacrifice this token: Add one mana of any color.") Crew 1. Activate only once each turn. (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)

Artifact
Luxurious Locomotive (otj) 244
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (eld) 54
Oblivion Stone

{4}, {T}: Put a fate counter on target permanent. {5}, {T}, Sacrifice this artifact: Destroy each nonland permanent without a fate counter on it, then remove all fate counters from all permanents.

Artifact
Oblivion Stone (ncc) 373
Relic of Legends

{T}: Add one mana of any color. Tap an untapped legendary creature you control: Add one mana of any color.

Artifact
Relic of Legends (dmu) 236
Replicating Ring

{T}: Add one mana of any color. At the beginning of your upkeep, put a night counter on this artifact. Then if it has eight or more night counters on it, remove all of them and create eight colorless snow artifact tokens named Replicated Ring with "{T}: Add one mana of any color."

Artifact
Replicating Ring (khm) 244
Sky Diamond

This artifact enters tapped. {T}: Add {U}.

Artifact
Sky Diamond (cmr) 341
Strixhaven Stadium

{T}: Add {C}. Put a point counter on this artifact. Whenever a creature deals combat damage to you, remove a point counter from this artifact. Whenever a creature you control deals combat damage to an opponent, put a point counter on this artifact. Then if it has ten or more point counters on it, remove them all and that player loses the game.

Artifact
Strixhaven Stadium (stx) 259

Artifact

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Land

Qty: 36 Price: $23.08
Azorius Chancery

This land enters tapped. When this land enters, return a land you control to its owner's hand. {T}: Add {W}{U}.

Land
Azorius Chancery (2x2) 400
Castle Ardenvale

This land enters tapped unless you control a Plains. {T}: Add {W}. {2}{W}{W}, {T}: Create a 1/1 white Human creature token.

Land
Castle Ardenvale (eld) 238
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (drc) 59
Exotic Orchard

{T}: Add one mana of any color that a land an opponent controls could produce.

Land
Exotic Orchard (afc) 236
Glacial Floodplain

({T}: Add {W} or {U}.) This land enters tapped.

Land
Glacial Floodplain (khm) 257
Island

({T}: Add {U}.)

Land
Island (blb) 266
Lonely Arroyo

This land enters tapped. When this land enters, it deals 1 damage to target opponent. {T}: Add {W} or {U}.

Land
Lonely Arroyo (otj) 260
Memorial to Glory

This land enters tapped. {T}: Add {W}. {3}{W}, {T}, Sacrifice this land: Create two 1/1 white Soldier creature tokens.

Land
Memorial to Glory (40k) 283
Mystic Sanctuary

({T}: Add {U}.) This land enters tapped unless you control three or more other Islands. When this land enters untapped, you may put target instant or sorcery card from your graveyard on top of your library.

Land
Mystic Sanctuary (eld) 247
Plains

({T}: Add {W}.)

Land
Plains (blb) 262
Port Town

As this land enters, you may reveal a Plains or Island card from your hand. If you don't, this land enters tapped. {T}: Add {W} or {U}.

Land
Port Town (afc) 255
Prairie Stream

({T}: Add {W} or {U}.) This land enters tapped unless you control two or more basic lands.

Land
Prairie Stream (who) 295
Restless Anchorage

This land enters tapped. {T}: Add {W} or {U}. {1}{W}{U}: Until end of turn, this land becomes a 2/3 white and blue Bird creature with flying. It's still a land. Whenever this land attacks, create a Map token.

Land
Restless Anchorage (lci) 280
Skycloud Expanse

{1}, {T}: Add {W}{U}.

Land
Skycloud Expanse (who) 306
Temple of Enlightenment

This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {W} or {U}.

Land
Temple of Enlightenment (who) 315
Temple of the False God

{T}: Add {C}{C}. Activate only if you control five or more lands.

Land
Temple of the False God (who) 320
Thriving Heath

This land enters tapped. As it enters, choose a color other than white. {T}: Add {W} or one mana of the chosen color.

Land
Thriving Heath (who) 326
Thriving Isle

This land enters tapped. As it enters, choose a color other than blue. {T}: Add {U} or one mana of the chosen color.

Land
Thriving Isle (who) 327

Land

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Creature

Qty: 24 Price: $71.19
Adipose Offspring

Emerge {5}{W} (You may cast this spell by sacrificing a creature and paying the emerge cost reduced by that creature's mana value.) When this creature enters, create a 2/2 white Alien creature token. If this creature's emerge cost was paid, instead create X of those tokens, where X is the sacrificed creature's toughness.

Creature
Adipose Offspring (who) 10
Ancient Gold Dragon

Flying Whenever this creature deals combat damage to a player, roll a d20. You create a number of 1/1 blue Faerie Dragon creature tokens with flying equal to the result.

Creature
Ancient Gold Dragon (clb) 365
Chasm Skulker

Whenever you draw a card, put a +1/+1 counter on this creature. When this creature dies, create X 1/1 blue Squid creature tokens with islandwalk, where X is the number of +1/+1 counters on this creature. (They can't be blocked as long as defending player controls an Island.)

Creature
Chasm Skulker (ncc) 214
Clarion Spirit

Whenever you cast your second spell each turn, create a 1/1 white Spirit creature token with flying.

Creature
Clarion Spirit (khm) 6
Emeria Angel

Flying Landfall — Whenever a land you control enters, you may create a 1/1 white Bird creature token with flying.

Creature
Emeria Angel (znc) 15
Falconer Adept

Whenever this creature attacks, create a 1/1 white Bird creature token with flying that's tapped and attacking.

Creature
Falconer Adept (m21) 18
God-Favored General

Inspired — Whenever this creature becomes untapped, you may pay {2}{W}. If you do, create two 1/1 white Soldier enchantment creature tokens.

Creature
God-Favored General (bng) 14
Hammers of Moradin

Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.) Whenever this creature attacks, for each opponent, tap up to one target creature that player controls.

Creature
Hammers of Moradin (clb) 25
Herald of the Host

Flying, vigilance Myriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)

Creature
Herald of the Host (cmm) 30
Kinsbaile Courier

When this creature enters, put a +1/+1 counter on target creature. Encore {2}{W} ({2}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Kinsbaile Courier (cmr) 29
Malcolm, Keen-Eyed Navigator

Flying Whenever one or more Pirates you control deal damage to your opponents, you create a Treasure token for each opponent dealt damage. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Partner (You can have two commanders if both have partner.)

Creature
Malcolm, Keen-Eyed Navigator (cmr) 79
Monastery Mentor

Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.) Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.

Creature
Monastery Mentor (mom) 28
Myriad Construct

Kicker {3} If this creature was kicked, it enters with a +1/+1 counter on it for each nonbasic land your opponents control. When this creature becomes the target of a spell, sacrifice it and create a number of 1/1 colorless Construct artifact creature tokens equal to its power.

Creature Artifact
Myriad Construct (znr) 246
Nesting Dovehawk

Flying At the beginning of combat on your turn, populate. (Create a token that's a copy of a creature token you control.) Whenever a creature token you control enters, put a +1/+1 counter on this creature.

Creature
Nesting Dovehawk (moc) 17
Silverwing Squadron

Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever this creature attacks, create a number of 2/2 white Knight creature tokens with vigilance equal to the number of opponents you have.

Creature
Silverwing Squadron (onc) 88
Solemn Simulacrum

When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. When this creature dies, you may draw a card.

Creature Artifact
Solemn Simulacrum (fdn) 257
Soul of Eternity

Soul of Eternity's power and toughness are each equal to your life total. Encore {7}{W}{W} ({7}{W}{W}, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)

Creature
Soul of Eternity (cmr) 50
Talrand, Sky Summoner

Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.

Creature
Talrand, Sky Summoner (jmp) 181
Tameshi, Reality Architect

Whenever one or more noncreature permanents are returned to hand, draw a card. This ability triggers only once each turn. {X}{W}, Return a land you control to its owner's hand: Return target artifact or enchantment card with mana value X or less from your graveyard to the battlefield. Activate only as a sorcery.

Creature
Tameshi, Reality Architect (neo) 82
The Council of Four

Whenever a player draws their second card during their turn, you draw a card. Whenever a player casts their second spell during their turn, you create a 2/2 white Knight creature token.

Creature
The Council of Four (clb) 271
Usher of the Fallen

Boast — {1}{W}: Create a 1/1 white Human Warrior creature token. (Activate only if this creature attacked this turn and only once each turn.)

Creature
Usher of the Fallen (khm) 35
Wojek Investigator

Flying, vigilance At the beginning of your upkeep, investigate once for each opponent who has more cards in hand than you. (To investigate, create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")

Creature
Wojek Investigator (mkm) 36†
Xerex Strobe-Knight

Flying, vigilance {T}: Create a 2/2 white and blue Knight creature token with vigilance. Activate only if you've cast two or more spells this turn.

Creature
Xerex Strobe-Knight (mom) 85
Zeriam, Golden Wind

Flying Whenever a Griffin you control deals combat damage to a player, create a 2/2 white Griffin creature token with flying.

Creature
Zeriam, Golden Wind (dmc) 5

Creature

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Sorcery

Qty: 10 Price: $11.00
Day's Undoing

Each player shuffles their hand and graveyard into their library, then draws seven cards. If it's your turn, end the turn. (Exile all spells and abilities from the stack, including this card. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)

Sorcery
Day's Undoing (ori) 51
Distant Melody

Choose a creature type. Draw a card for each permanent you control of that type.

Sorcery
Distant Melody (mic) 98
Faerie Slumber Party

Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This token can block only creatures with flying."

Sorcery
Faerie Slumber Party (woe) 311
Increasing Devotion

Create five 1/1 white Human creature tokens. If this spell was cast from a graveyard, create ten of those tokens instead. Flashback {7}{W}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Increasing Devotion (onc) 76
Invoke Justice

Return target permanent card from your graveyard to the battlefield, then distribute four +1/+1 counters among any number of creatures and/or Vehicles target player controls.

Sorcery
Invoke Justice (neo) 21
Martial Coup

Create X 1/1 white Soldier creature tokens. If X is 5 or more, destroy all other creatures.

Sorcery
Martial Coup (ncc) 206
Path of the Ghosthunter

Create X 1/1 white Spirit creature tokens with flying. Will of the Planeswalkers — Starting with you, each player votes for planeswalk or chaos. If planeswalk gets more votes, planeswalk. If chaos gets more votes or the vote is tied, chaos ensues.

Sorcery
Path of the Ghosthunter (moc) 18
Phyrexian Rebirth

Destroy all creatures, then create an X/X colorless Phyrexian Horror artifact creature token, where X is the number of creatures destroyed this way.

Sorcery
Phyrexian Rebirth (onc) 86
Time Wipe

Return a creature you control to its owner's hand, then destroy all creatures.

Sorcery
Time Wipe (dmc) 173
Whelming Wave

Return all creatures to their owners' hands except for Krakens, Leviathans, Octopuses, and Serpents.

Sorcery
Whelming Wave (cmr) 409

Sorcery

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Enchantment

Qty: 10 Price: $30.06
Amphibian Downpour

Flash Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies. Copies become tokens.) Enchant creature Enchanted creature loses all abilities and is a blue Frog creature with base power and toughness 1/1.

Enchantment
Amphibian Downpour (mh3) 51
Battle of Wits

At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.

Enchantment
Battle of Wits (m13) 44
Day of the Dragons

When this enchantment enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When this enchantment leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.

Enchantment
Day of the Dragons (khc) 38
Defenders of Humanity

When this enchantment enters, create X 2/2 white Astartes Warrior creature tokens with vigilance. {X}{2}{W}, Exile this enchantment: Create X 2/2 white Astartes Warrior creature tokens with vigilance. Activate only if you control no creatures and only during your turn.

Enchantment
Defenders of Humanity (40k) 11
Felidar Retreat

Landfall — Whenever a land you control enters, choose one — • Create a 2/2 white Cat Beast creature token. • Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.

Enchantment
Felidar Retreat (ncc) 199
Metallurgic Summonings

Whenever you cast an instant or sorcery spell, create an X/X colorless Construct artifact creature token, where X is that spell's mana value. {3}{U}{U}, Exile this enchantment: Return all instant and sorcery cards from your graveyard to your hand. Activate only if you control six or more artifacts.

Enchantment
Metallurgic Summonings (c21) 122
Rabble Rousing

Hideaway 5 (When this enchantment enters, look at the top five cards of your library, exile one face down, then put the rest on the bottom in a random order.) Whenever you attack with one or more creatures, create that many 1/1 green and white Citizen creature tokens. Then if you control ten or more creatures, you may play the exiled card without paying its mana cost.

Enchantment
Rabble Rousing (snc) 24
Retreat to Emeria

Landfall — Whenever a land you control enters, choose one — • Create a 1/1 white Kor Ally creature token. • Creatures you control get +1/+1 until end of turn.

Enchantment
Retreat to Emeria (znc) 20
Shark Typhoon

Whenever you cast a noncreature spell, create an X/X blue Shark creature token with flying, where X is that spell's mana value. Cycling {X}{1}{U} ({X}{1}{U}, Discard this card: Draw a card.) When you cycle this card, create an X/X blue Shark creature token with flying.

Enchantment
Shark Typhoon (otc) 113
Stormchaser's Talent

(Gain the next level as a sorcery to add its ability.) When this Class enters, create a 1/1 blue and red Otter creature token with prowess. {3}{U}: Level 2 When this Class becomes level 2, return target instant or sorcery card from your graveyard to your hand. {5}{U}: Level 3 Whenever you cast an instant or sorcery spell, create a 1/1 blue and red Otter creature token with prowess.

Enchantment
Stormchaser's Talent (blb) 75

Enchantment

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Maybeboard

Qty: 7 Price: $9.19
Fractured Identity

Exile target nonland permanent. Each player other than its controller creates a token that's a copy of it.

Sorcery
Fractured Identity (who) 236
Learn from the Past

Target player shuffles their graveyard into their library. Draw a card.

Instant
Learn from the Past (ltc) 192
Psychic Spiral

Shuffle all cards from your graveyard into your library. Target player mills that many cards.

Instant
Psychic Spiral (rtr) 47
Reconnaissance

{0}: Remove target attacking creature you control from combat and untap it. (If you activate during end of combat, the creature will untap after it deals combat damage.)

Enchantment
Reconnaissance (acr) 82
Reconnaissance Mission

Whenever a creature you control deals combat damage to a player, you may draw a card. Cycling {2} ({2}, Discard this card: Draw a card.)

Enchantment
Reconnaissance Mission (woc) 105
Storm Herd

Create X 1/1 white Pegasus creature tokens with flying, where X is your life total.

Sorcery
Storm Herd (scd) 36
Transcendent Message

Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) Draw X cards.

Instant
Transcendent Message (mom) 83

Maybeboard

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Deck Info

Deck stats

40 pips - 29 cards
35 mana - 32 cards
32 pips - 24 cards
36 mana - 33 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
6 mana - 4 cards
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