24
2/26/2025
I Draw everything
Deck Size: 100
Commander
Legal
Est deck cost: $3622.32
Salt sum: 77.39
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24
2/26/2025
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Commander

Qty: 1 Price: $0.49
Queza, Augur of Agonies

Whenever you draw a card, target opponent loses 1 life and you gain 1 life.

Creature
Queza, Augur of Agonies (snc) 326

Commander

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Artifact

Qty: 1 Price: $15.99
Unwinding Clock

Untap all artifacts you control during each other player's untap step.

Artifact
Unwinding Clock (brr) 61

Artifact

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Card Draw

Qty: 15 Price: $205.51
Black Market Connections

At the beginning of your first main phase, choose one or more — • Sell Contraband — Create a Treasure token. You lose 1 life. • Buy Information — Draw a card. You lose 2 life. • Hire a Mercenary — Create a 3/2 colorless Shapeshifter creature token with changeling. You lose 3 life. (It has every creature type.)

Enchantment
Black Market Connections (acr) 87
Blue Sun's Zenith

Target player draws X cards. Shuffle Blue Sun's Zenith into its owner's library.

Instant
Blue Sun's Zenith (a25) 44
Brainstorm

Draw three cards, then put two cards from your hand on top of your library in any order.

Instant
Brainstorm (dsc) 113
Consecrated Sphinx

Flying Whenever an opponent draws a card, you may draw two cards.

Creature
Consecrated Sphinx (2x2) 43
Esper Sentinel

Whenever an opponent casts their first noncreature spell each turn, draw a card unless that player pays {X}, where X is this creature's power.

Creature Artifact
Esper Sentinel (mh2) 12
Necrodominance

Skip your draw step. At the beginning of your end step, you may pay any amount of life. If you do, draw that many cards. Your maximum hand size is five. If a card or token would be put into your graveyard from anywhere, exile it instead.

Enchantment
Necrodominance (mh3) 102
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (moc) 259
Notion Thief

Flash If an opponent would draw a card except the first one they draw in each of their draw steps, instead that player skips that draw and you draw a card.

Creature
Notion Thief (ltc) 270
Nulldrifter

When you cast this spell, draw two cards. Flying Annihilator 1 (Whenever this creature attacks, defending player sacrifices a permanent of their choice.) Evoke {2}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)

Creature
Nulldrifter (mh3) 13
Peer into the Abyss

Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.

Sorcery
Peer into the Abyss (m21) 117
Phyrexian Arena

At the beginning of your upkeep, you draw a card and you lose 1 life.

Enchantment
Phyrexian Arena (pfdn) 180s
Read the Bones

Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)

Sorcery
Read the Bones (ddp) 56
Rhystic Study

Whenever an opponent casts a spell, you may draw a card unless that player pays {1}.

Enchantment
Rhystic Study (plst) PCY-45
Seize the Secrets

This spell costs {1} less to cast if you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.) Draw two cards.

Sorcery
Seize the Secrets (otj) 64
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (plst) P10-3

Card Draw

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Counter Magic

Qty: 13 Price: $261.97
Counterspell

Counter target spell.

Instant
Counterspell (dsc) 114
Disallow

Counter target spell, activated ability, or triggered ability. (Mana abilities can't be targeted.)

Instant
Disallow (drc) 74
Dovin's Veto

This spell can't be countered. Counter target noncreature spell.

Instant
Dovin's Veto (p30a) 27
Fierce Guardianship

If you control a commander, you may cast this spell without paying its mana cost. Counter target noncreature spell.

Instant
Fierce Guardianship (cmm) 94
Flusterstorm

Counter target instant or sorcery spell unless its controller pays {1}. Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)

Instant
Flusterstorm (mh1) 255
Force of Negation

If it's not your turn, you may exile a blue card from your hand rather than pay this spell's mana cost. Counter target noncreature spell. If that spell is countered this way, exile it instead of putting it into its owner's graveyard.

Instant
Force of Negation (h1r) 9
Force of Will

You may pay 1 life and exile a blue card from your hand rather than pay this spell's mana cost. Counter target spell.

Instant
Force of Will (dmr) 50
Negate

Counter target noncreature spell.

Instant
Negate (m10) 65
Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Instant
Pact of Negation (tsr) 77
Stifle

Counter target activated or triggered ability. (Mana abilities can't be targeted.)

Instant
Stifle (cns) 108
Swan Song

Counter target enchantment, instant, or sorcery spell. Its controller creates a 2/2 blue Bird creature token with flying.

Instant
Swan Song (ltc) 197
Trickbind

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)

Instant
Trickbind (sld) 1774
Unwind

Counter target noncreature spell. Untap up to three lands.

Instant
Unwind (dom) 72

Counter Magic

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Creature

Qty: 3 Price: $137.97
Drannith Magistrate

Your opponents can't cast spells from anywhere other than their hands.

Creature
Drannith Magistrate (iko) 11
Opposition Agent

Flash You control your opponents while they're searching their libraries. While an opponent is searching their library, they exile each card they find. You may play those cards for as long as they remain exiled, and you may spend mana as though it were mana of any color to cast them.

Creature
Opposition Agent (cmr) 141
Sheoldred, the Apocalypse

Deathtouch Whenever you draw a card, you gain 2 life. Whenever an opponent draws a card, they lose 2 life.

Creature
Sheoldred, the Apocalypse (dmu) 369

Creature

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Enchantment

Qty: 2 Price: $6.78
Teferi's Ageless Insight

If you would draw a card except the first one you draw in each of your draw steps, draw two cards instead.

Enchantment
Teferi's Ageless Insight (m21) 294
Wizard Class

(Gain the next level as a sorcery to add its ability.) You have no maximum hand size. {2}{U}: Level 2 When this Class becomes level 2, draw two cards. {4}{U}: Level 3 Whenever you draw a card, put a +1/+1 counter on target creature you control.

Enchantment
Wizard Class (blc) 112

Enchantment

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Instant

Qty: 2 Price: $99.98
Cyclonic Rift

Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Instant
Cyclonic Rift (cmm) 84
Teferi's Protection

Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they don't exist. They phase in before you untap during your untap step.) Exile Teferi's Protection.

Instant
Teferi's Protection (2x2) 32

Instant

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Land

Qty: 35 Price: $1172.91
Ancient Tomb

{T}: Add {C}{C}. This land deals 2 damage to you.

Land
Ancient Tomb (uma) 236
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (md1) 15
Command Tower

{T}: Add one mana of any color in your commander's color identity.

Land
Command Tower (dsc) 96
Deserted Beach

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {U}.

Land
Deserted Beach (who) 270
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (inr) 278
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (mh3) 220
Geier Reach Sanitarium

{T}: Add {C}. {2}, {T}: Each player draws a card, then discards a card.

Land
Geier Reach Sanitarium (afc) 241
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rna) 248
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (sld) 123
Island

({T}: Add {U}.)

Land
Island (dft) 280
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Mikokoro, Center of the Sea

{T}: Add {C}. {2}, {T}: Each player draws a card.

Land
Mikokoro, Center of the Sea (c21) 302
Myriad Landscape

This land enters tapped. {T}: Add {C}. {2}, {T}, Sacrifice this land: Search your library for up to two basic land cards that share a land type, put them onto the battlefield tapped, then shuffle.

Land
Myriad Landscape (m3c) 358
Obscura Storefront

When this land enters, sacrifice it. When you do, search your library for a basic Plains, Island, or Swamp card, put it onto the battlefield tapped, then shuffle and you gain 1 life.

Land
Obscura Storefront (dsc) 291
Otawara, Soaring City

{T}: Add {U}. Channel — {3}{U}, Discard this card: Return target artifact, creature, enchantment, or planeswalker to its owner's hand. This ability costs {1} less to activate for each legendary creature you control.

Land
Otawara, Soaring City (neo) 271
Plains

({T}: Add {W}.)

Land
Plains (dft) 277
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 224
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Scrubland

({T}: Add {W} or {B}.)

Land
Scrubland (ced) 282
Sea of Clouds

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {U}.

Land
Sea of Clouds (clb) 360
Shattered Sanctum

This land enters tapped unless you control two or more other lands. {T}: Add {W} or {B}.

Land
Shattered Sanctum (inr) 283
Shipwreck Marsh

This land enters tapped unless you control two or more other lands. {T}: Add {U} or {B}.

Land
Shipwreck Marsh (who) 305
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 285
Tainted Isle

{T}: Add {C}. {T}: Add {U} or {B}. Activate only if you control a Swamp.

Land
Tainted Isle (dsc) 303
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (dsk) 269
Tundra

({T}: Add {W} or {U}.)

Land
Tundra (30a) 280
Underground Sea

({T}: Add {U} or {B}.)

Land
Underground Sea (30a) 281
Vault of Champions

This land enters tapped unless you have two or more opponents. {T}: Add {W} or {B}.

Land
Vault of Champions (cmm) 621
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (sld) 124

Land

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Ramp

Qty: 15 Price: $1560.35
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 52
Chromatic Lantern

Lands you control have "{T}: Add one mana of any color." {T}: Add one mana of any color.

Artifact
Chromatic Lantern (otc) 255
Chrome Mox

Imprint — When this artifact enters, you may exile a nonartifact, nonland card from your hand. {T}: Add one mana of any of the exiled card's colors.

Artifact
Chrome Mox (2xm) 240
Decanter of Endless Water

You have no maximum hand size. {T}: Add one mana of any color.

Artifact
Decanter of Endless Water (clb) 309
Grim Monolith

This artifact doesn't untap during your untap step. {T}: Add {C}{C}{C}. {4}: Untap this artifact.

Artifact
Grim Monolith (ulg) 126
Mana Vault

This artifact doesn't untap during your untap step. At the beginning of your upkeep, you may pay {4}. If you do, untap this artifact. At the beginning of your draw step, if this artifact is tapped, it deals 1 damage to you. {T}: Add {C}{C}{C}.

Artifact
Mana Vault (4ed) 334
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (drc) 79
Mox Amber

{T}: Add one mana of any color among legendary creatures and planeswalkers you control.

Artifact
Mox Amber (dom) 224
Mox Diamond

If this artifact would enter, you may discard a land card instead. If you do, put this artifact onto the battlefield. If you don't, put it into its owner's graveyard. {T}: Add one mana of any color.

Artifact
Mox Diamond (sth) 138
Mox Opal

Metalcraft — {T}: Add one mana of any color. Activate only if you control three or more artifacts.

Artifact
Mox Opal (2xm) 275
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (lcc) 313
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (drc) 141
Talisman of Hierarchy

{T}: Add {C}. {T}: Add {W} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Hierarchy (lcc) 315
Talisman of Progress

{T}: Add {C}. {T}: Add {W} or {U}. This artifact deals 1 damage to you.

Artifact
Talisman of Progress (mkc) 243
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (c15) 55

Ramp

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Ritual

Qty: 3 Price: $47.97
Cabal Ritual

Add {B}{B}{B}. Threshold — Add {B}{B}{B}{B}{B} instead if seven or more cards are in your graveyard.

Instant
Cabal Ritual (mb2) 177
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (mmq) 129
Lotus Petal

{T}, Sacrifice this artifact: Add one mana of any color.

Artifact
Lotus Petal (p30m) 2

Ritual

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Sorcery

Qty: 1 Price: $7.99
Farewell

Choose one or more — • Exile all artifacts. • Exile all creatures. • Exile all enchantments. • Exile all graveyards.

Sorcery
Farewell (neo) 13

Sorcery

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Win Condition

Qty: 9 Price: $104.41
Aetherflux Reservoir

Whenever you cast a spell, you gain 1 life for each spell you've cast this turn. Pay 50 life: This artifact deals 50 damage to any target.

Artifact
Aetherflux Reservoir (plst) KLD-192
Bolas's Citadel

You may look at the top card of your library any time. You may play lands and cast spells from the top of your library. If you cast a spell this way, pay life equal to its mana value rather than pay its mana cost. {T}, Sacrifice ten nonland permanents: Each opponent loses 10 life.

Artifact
Bolas's Citadel (mb2) 39
Jace, Wielder of Mysteries

If you would draw a card while your library has no cards in it, you win the game instead. +1: Target player mills two cards. Draw a card. −8: Draw seven cards. Then if your library has no cards in it, you win the game.

Planeswalker
Jace, Wielder of Mysteries (war) 54★
Laboratory Maniac

If you would draw a card while your library has no cards in it, you win the game instead.

Creature
Laboratory Maniac (inr) 359
Lich's Mastery

Hexproof You can't lose the game. Whenever you gain life, draw that many cards. Whenever you lose life, for each 1 life you lost, exile a permanent you control or a card from your hand or graveyard. When Lich's Mastery leaves the battlefield, you lose the game.

Enchantment
Lich's Mastery (dom) 98
Nefarious Lich

If damage would be dealt to you, exile that many cards from your graveyard instead. If you can't, you lose the game. If you would gain life, draw that many cards instead. When this enchantment leaves the battlefield, you lose the game.

Enchantment
Nefarious Lich (ody) 153
Psychosis Crawler

Psychosis Crawler's power and toughness are each equal to the number of cards in your hand. Whenever you draw a card, each opponent loses 1 life.

Creature Artifact
Psychosis Crawler (moc) 371
Sensei's Divining Top

{1}: Look at the top three cards of your library, then put them back in any order. {T}: Draw a card, then put this artifact on top of its owner's library.

Artifact
Sensei's Divining Top (mb2) 231
Thassa's Oracle

When this creature enters, look at the top X cards of your library, where X is your devotion to blue. Put up to one of them on top of your library and the rest on the bottom of your library in a random order. If X is greater than or equal to the number of cards in your library, you win the game. (Each {U} in the mana costs of permanents you control counts toward your devotion to blue.)

Creature
Thassa's Oracle (thb) 73

Win Condition

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Deck Info

Deck stats

7 pips - 6 cards
24 mana - 23 cards
37 pips - 26 cards
28 mana - 27 cards
30 pips - 16 cards
35 mana - 25 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
0 mana - 11 cards
0 pips - 0 cards
19 mana - 13 cards
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Description

{"ops":[{"insert":"Core Strategy"},{"attributes":{"header":3},"insert":"\n"},{"insert":"At its heart, this deck is a control-combo hybrid, using massive card draw to fuel Queza’s life-draining ability, while protecting its game plan with a suite of counter spells and removal. With fast mana, powerful tutors, and resilient combo pieces, this deck is designed to outlast opponents before executing a game-winning play.\n\nKey Components"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n✅ Card Draw & Life Drain Engine\n\nEvery card drawn drains opponents with Queza, Augur of Agonies."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Rhystic Study, Esper Sentinel, Phyrexian Arena provide consistent card advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Teferi’s Ageless Insight, Notion Thief, Consecrated Sphinx push the draw power further."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Sheoldred, the Apocalypse turns opponents’ draws into life loss."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n✅ Win Conditions\n\nPeer into the Abyss + Queza / Psychosis Crawler → Draw half your deck, drain opponents out of the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Bolas’s Citadel + Sensei’s Divining Top + Aetherflux Reservoir → Play spells from the top of the deck until infinite life or damage is reached."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Lich’s Mastery / Necrodominance / Nefarious Lich → Convert life total into raw card draw and board control."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n✅ Control & Interaction\n\nForce of Will, Force of Negation, Fierce Guardianship keep opponents from stopping your plan."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Flusterstorm, Swan Song, Pact of Negation provide backup counter spells."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Cyclonic Rift, Farewell offer board wipes to reset the game."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Opposition Agent, Drannith Magistrate shut down opponent tutors and commanders."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n✅ Fast Mana Acceleration\n\nMox Opal, Mox Diamond, Mox Amber for early-game ramp."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Chrome Mox, Lotus Petal, Mana Vault, Grim Monolith speed up win attempts."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Talisman cycle (Talisman of Dominance, Hierarchy, Progress), Arcane Signet provide reliable mana fixing."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nGame Plan"},{"attributes":{"header":3},"insert":"\n"},{"insert":"\n🔹 Early Game (Turns 1-3)\n\nDevelop mana base with fast rocks and ramp."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Deploy Rhystic Study / Esper Sentinel for early draw advantage."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Establish Queza, Augur of Agonies and begin draining opponents."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n🔹 Mid-Game (Turns 4-6)\n\nControl the board with counterpulls and removal."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Draw into key pieces while Queza drains life steadily."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Look for combo enablers like "},{"attributes":{"italic":true},"insert":"Bolas’s Citadel"},{"insert":", "},{"attributes":{"italic":true},"insert":"Peer into the Abyss"},{"insert":", or "},{"attributes":{"italic":true},"insert":"Thassa’s Oracle"},{"insert":"."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\n🔹 Late Game (Turns 7+)\n\nAssemble a game-winning draw combo."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Protect the combo with counter magic."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"Drain opponents out or win via Thassa’s Oracle."},{"attributes":{"list":"bullet"},"insert":"\n"},{"insert":"\nFinal Thoughts"},{"attributes":{"header":3},"insert":"\n"},{"insert":"This high-power deck (Bracket 4: Optimized / High Power) blends Esper control with explosive draw-based win conditions. It punishes opponents for every extra card drawn while sustaining life gain and board presence. With powerful draw, drain, and interaction, the deck transitions smoothly from early-game setup into a dominant late-game finisher.\n"}]}
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