35
3/6/2025
Practical Magic
Deck Size: 100
Commander
Legal
Est deck cost: $100.48
Salt sum: 22.8
35
3/6/2025
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Commander

Qty: 1 Price: $2.29
Katilda, Dawnhart Prime

Protection from Werewolves Human creatures you control have "{T}: Add one mana of any of this creature's colors." {4}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Creature
Katilda, Dawnhart Prime (dbl) 230

Commander

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Anthem

Qty: 1 Price: $0.35
Dawnhart Wardens

Vigilance Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, creatures you control get +1/+0 until end of turn.

Creature
Dawnhart Wardens (dbl) 216

Anthem

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Counters

Qty: 5 Price: $2.33
Contortionist Troupe

This creature enters with X +1/+1 counters on it. Coven — At the beginning of your end step, if you control three or more creatures with different powers, put a +1/+1 counter on target creature you control.

Creature
Contortionist Troupe (dbl) 178
Defend the Celestus

Distribute three +1/+1 counters among one, two, or three target creatures you control.

Instant
Defend the Celestus (dbl) 182
Dormant Grove

Enchantment
Dormant Grove // Gnarled Grovestrider (dbl) 465Dormant Grove // Gnarled Grovestrider (dbl) 465
Packsong Pup

At the beginning of combat on your turn, if you control another Wolf or Werewolf, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its power.

Creature
Packsong Pup (dbl) 480
Unruly Mob

Whenever another creature you control dies, put a +1/+1 counter on this creature.

Creature
Unruly Mob (dbl) 40

Counters

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Creature

Qty: 6 Price: $2.10
Candlegrove Witch

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains flying until end of turn.

Creature
Candlegrove Witch (dbl) 8
Candlelit Cavalry

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains trample until end of turn.

Creature
Candlelit Cavalry (dbl) 175
Dawnhart Disciple

Whenever another Human you control enters, this creature gets +1/+1 until end of turn.

Creature
Dawnhart Disciple (dbl) 463
Duelcraft Trainer

First strike Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, target creature you control gains double strike until end of turn.

Creature
Duelcraft Trainer (dbl) 16
Harvesttide Sentry

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature can't be blocked by creatures with power 2 or less this turn.

Creature
Harvesttide Sentry (dbl) 186
Ritual Guardian

Coven — At the beginning of combat on your turn, if you control three or more creatures with different powers, this creature gains lifelink until end of turn.

Creature
Ritual Guardian (dbl) 30

Creature

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Draw

Qty: 9 Price: $13.45
Augur of Autumn

You may look at the top card of your library any time. You may play lands from the top of your library. Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.

Creature
Augur of Autumn (dbl) 168
Glorious Sunrise

At the beginning of combat on your turn, choose one — • Creatures you control get +1/+1 and gain trample until end of turn. • Target land gains "{T}: Add {G}{G}{G}" until end of turn. • Draw a card if you control a creature with power 3 or greater. • You gain 3 life.

Enchantment
Glorious Sunrise (dbl) 467
Jack-o'-Lantern

{1}, {T}, Sacrifice this artifact: Exile up to one target card from a graveyard. Draw a card. {1}, Exile this card from your graveyard: Add one mana of any color.

Artifact
Jack-o'-Lantern (dbl) 254
Laid to Rest

Whenever a Human you control dies, draw a card. Whenever a creature you control with a +1/+1 counter on it dies, you gain 2 life.

Enchantment
Laid to Rest (dbl) 474
Rite of Harmony

Whenever a creature or enchantment you control enters this turn, draw a card. Flashback {2}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Rite of Harmony (dbl) 236
Sheltering Boughs

Enchant creature When this Aura enters, draw a card. Enchanted creature gets +1/+3.

Enchantment
Sheltering Boughs (dbl) 485
Sigarda, Champion of Light

Flying, trample Humans you control get +1/+1. Coven — Whenever Sigarda attacks, if you control three or more creatures with different powers, look at the top five cards of your library. You may reveal a Human creature card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.

Creature
Sigarda, Champion of Light (dbl) 240
Storm the Festival

Look at the top five cards of your library. You may put up to two permanent cards with mana value 5 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order. Flashback {7}{G}{G}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Storm the Festival (dbl) 200
Sunset Revelry

If an opponent has more life than you, you gain 4 life. If an opponent controls more creatures than you, create two 1/1 white Human creature tokens. If an opponent has more cards in hand than you, draw a card.

Sorcery
Sunset Revelry (dbl) 38

Draw

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Evasion

Qty: 2 Price: $0.70
Hedgewitch's Mask

Equipped creature gets +1/+1. Equipped creature can't be blocked by creatures with power 4 or greater. Equip {2} ({2}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Hedgewitch's Mask (dbl) 23
Sigardian Paladin

As long as you've put one or more +1/+1 counters on a creature this turn, this creature has trample and lifelink. {1}{G}{W}: Target creature you control with a +1/+1 counter on it gains trample and lifelink until end of turn.

Creature
Sigardian Paladin (dbl) 514

Evasion

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Land

Qty: 37 Price: $34.33
Forest

({T}: Add {G}.)

Land
Forest (vow) 277
Gavony Township

{T}: Add {C}. {2}{G}{W}, {T}: Put a +1/+1 counter on each creature you control.

Land
Gavony Township (sld) 357
Overgrown Farmland

This land enters tapped unless you control two or more other lands. {T}: Add {G} or {W}.

Land
Overgrown Farmland (dbl) 265
Plains

({T}: Add {W}.)

Land
Plains (vow) 268

Land

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Lifegain

Qty: 1 Price: $0.49
Willow Geist

Trample Whenever one or more cards leave your graveyard, put a +1/+1 counter on this creature. When this creature dies, you gain life equal to its power.

Creature
Willow Geist (dbl) 207

Lifegain

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Mill

Qty: 1 Price: $0.35
Tapping at the Window

Look at the top three cards of your library. You may reveal a creature card from among them and put it into your hand. Put the rest into your graveyard. Flashback {2}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Tapping at the Window (dbl) 201

Mill

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Protection

Qty: 3 Price: $11.33
Avabruck Caretaker

Creature
Avabruck Caretaker // Hollowhenge Huntmaster (dbl) 454Avabruck Caretaker // Hollowhenge Huntmaster (dbl) 454
Chaplain of Alms

Creature
Chaplain of Alms // Chapel Shieldgeist (dbl) 13Chaplain of Alms // Chapel Shieldgeist (dbl) 13
Saryth, the Viper's Fang

Other tapped creatures you control have deathtouch. Other untapped creatures you control have hexproof. {1}, {T}: Untap another target creature or land you control.

Creature
Saryth, the Viper's Fang (dbl) 197

Protection

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Pump

Qty: 4 Price: $1.40
Bramble Armor

When this Equipment enters, attach it to target creature you control. Equipped creature gets +2/+1. Equip {4} ({4}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Bramble Armor (dbl) 171
Massive Might

Target creature gets +2/+2 and gains trample until end of turn.

Instant
Massive Might (dbl) 475
Might of the Old Ways

Target creature gets +2/+2 until end of turn. Coven — Then if you control three or more creatures with different powers, draw a card.

Instant
Might of the Old Ways (dbl) 189
Ritual of Hope

Creatures you control get +1/+1 until end of turn. Coven — If you control three or more creatures with different powers, creatures you control get +2/+1 until end of turn instead.

Instant
Ritual of Hope (dbl) 31

Pump

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Ramp

Qty: 9 Price: $7.01
Ambitious Farmhand

Creature
Ambitious Farmhand // Seasoned Cathar (dbl) 2Ambitious Farmhand // Seasoned Cathar (dbl) 2
Crossroads Candleguide

When this creature enters, exile up to one target card from a graveyard. {2}: Add one mana of any color.

Creature Artifact
Crossroads Candleguide (dbl) 253
Dawnhart Rejuvenator

When this creature enters, you gain 3 life. {T}: Add one mana of any color.

Creature
Dawnhart Rejuvenator (dbl) 180
Honored Heirloom

{T}: Add one mana of any color. {2}, {T}: Exile target card from a graveyard.

Artifact
Honored Heirloom (dbl) 524
Mystic Skull

Artifact
Mystic Skull // Mystic Monstrosity (dbl) 256Mystic Skull // Mystic Monstrosity (dbl) 256
Nature's Embrace

Enchant creature or land As long as enchanted permanent is a creature, it gets +2/+2. As long as enchanted permanent is a land, it has "{T}: Add two mana of any one color."

Enchantment
Nature's Embrace (dbl) 478
Path to the Festival

Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle. Then if there are three or more basic land types among lands you control, scry 1. (Look at the top card of your library. You may put that card on the bottom.) Flashback {4}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Path to the Festival (dbl) 191
Weaver of Blossoms

Creature
Weaver of Blossoms // Blossom-Clad Werewolf (dbl) 493Weaver of Blossoms // Blossom-Clad Werewolf (dbl) 493
Wrenn and Seven

+1: Reveal the top four cards of your library. Put all land cards revealed this way into your hand and the rest into your graveyard. 0: Put any number of land cards from your hand onto the battlefield tapped. −3: Create a green Treefolk creature token with reach and "This token's power and toughness are each equal to the number of lands you control." −8: Return all permanent cards from your graveyard to your hand. You get an emblem with "You have no maximum hand size."

Planeswalker
Wrenn and Seven (dbl) 208

Ramp

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Recursion

Qty: 5 Price: $6.57
Bereaved Survivor

Creature
Bereaved Survivor // Dauntless Avenger (dbl) 4Bereaved Survivor // Dauntless Avenger (dbl) 4
Dollhouse of Horrors

{1}, {T}, Exile a creature card from your graveyard: Create a token that's a copy of the exiled card, except it's a 0/0 Construct artifact in addition to its other types and it has "This token gets +1/+1 for each Construct you control." It gains haste until end of turn. Activate only as a sorcery.

Artifact
Dollhouse of Horrors (dbl) 522
Retrieve

Return up to one target creature card and up to one target noncreature permanent card from your graveyard to your hand. Exile Retrieve.

Sorcery
Retrieve (dbl) 482
Splendid Reclamation

Return all land cards from your graveyard to the battlefield tapped.

Sorcery
Splendid Reclamation (dbl) 488
Turn the Earth

Choose up to three target cards in graveyards. The owners of those cards shuffle them into their libraries. You gain 2 life. Flashback {1}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Turn the Earth (dbl) 205

Recursion

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Removal

Qty: 9 Price: $4.45
By Invitation Only

Choose a number between 0 and 13. Each player sacrifices that many creatures of their choice.

Sorcery
By Invitation Only (dbl) 272
Candletrap

Enchant creature Enchanted creature has defender. Prevent all combat damage that would be dealt by enchanted creature. Coven — {2}{W}, Sacrifice this Aura: Exile enchanted creature. Activate only if you control three or more creatures with different powers.

Enchantment
Candletrap (dbl) 9
Cathar Commando

Flash {1}, Sacrifice this creature: Destroy target artifact or enchantment.

Creature
Cathar Commando (dbl) 10
Circle of Confinement

When this enchantment enters, exile target creature an opponent controls with mana value 3 or less until this enchantment leaves the battlefield. Whenever an opponent casts a Vampire spell with the same name as a card exiled with this enchantment, you gain 2 life.

Enchantment
Circle of Confinement (dbl) 274
Duel for Dominance

Coven — Choose target creature you control and target creature you don't control. If you control three or more creatures with different powers, put a +1/+1 counter on the chosen creature you control. Then the chosen creatures fight each other. (Each deals damage equal to its power to the other.)

Instant
Duel for Dominance (dbl) 184
Hopeful Initiate

Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.) {2}{W}, Remove two +1/+1 counters from among creatures you control: Destroy target artifact or enchantment.

Creature
Hopeful Initiate (dbl) 287
Return to Nature

Choose one — • Destroy target artifact. • Destroy target enchantment. • Exile target card from a graveyard.

Instant
Return to Nature (dbl) 195
Sungold Barrage

Destroy target creature with toughness 4 or greater.

Instant
Sungold Barrage (dbl) 36
Sungold Sentinel

Whenever this creature enters or attacks, exile up to one target card from a graveyard. Coven — {1}{W}: Choose a color. This creature gains hexproof from that color until end of turn and can't be blocked by creatures of that color this turn. Activate only if you control three or more creatures with different powers.

Creature
Sungold Sentinel (dbl) 37

Removal

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Stax

Qty: 2 Price: $0.94
Curse of Silence

Enchant player As this Aura enters, choose a card name. Spells with the chosen name enchanted player casts cost {2} more to cast. Whenever enchanted player casts a spell with the chosen name, you may sacrifice this Aura. If you do, draw a card.

Enchantment
Curse of Silence (dbl) 15
Radiant Grace

Enchantment
Radiant Grace // Radiant Restraints (dbl) 298Radiant Grace // Radiant Restraints (dbl) 298

Stax

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Tokens

Qty: 4 Price: $12.04
Dawnhart Mentor

When this creature enters, create a 1/1 white Human creature token. Coven — {5}{G}: Target creature you control gets +3/+3 and gains trample until end of turn. Activate only if you control three or more creatures with different powers.

Creature
Dawnhart Mentor (dbl) 179
Hallowed Haunting

As long as you control seven or more enchantments, creatures you control have flying and vigilance. Whenever you cast an enchantment spell, create a white Spirit Cleric creature token with "This token's power and toughness are each equal to the number of Spirits you control."

Enchantment
Hallowed Haunting (dbl) 284
Join the Dance

Create two 1/1 white Human creature tokens. Flashback {3}{G}{W} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Join the Dance (dbl) 229
Maja, Bretagard Protector

Other creatures you control get +1/+1. Landfall — Whenever a land you control enters, create a 1/1 white Human Warrior creature token.

Creature
Maja, Bretagard Protector (khm) 327

Tokens

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Untap

Qty: 1 Price: $0.35
Witch's Web

Target creature gets +3/+3 and gains reach until end of turn. Untap it.

Instant
Witch's Web (dbl) 494

Untap

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Deck Info

Deck stats

31 pips - 27 cards
30 mana - 26 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
0 pips - 0 cards
0 mana - 8 cards
46 pips - 38 cards
34 mana - 28 cards
0 pips - 0 cards
1 mana - 1 card
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