36
3/6/2025
(WUBRG) Mechanically Unique Commander
Deck Size: 100
Commander
Legal
Est deck cost: $2330.76
Salt sum: 34.09
No deck tags
36
3/6/2025
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Commander

Qty: 1 Price: $0.99
Garth One-Eye

{T}: Choose a card name that hasn't been chosen from among Disenchant, Braingeyser, Terror, Shivan Dragon, Regrowth, and Black Lotus. Create a copy of the card with the chosen name. You may cast the copy. (You still pay its costs.)

Creature
Garth One-Eye (mh2) 197

Commander

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Land

Qty: 39 Price: $638.85
Arid Mesa

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Plains card, put it onto the battlefield, then shuffle.

Land
Arid Mesa (mh2) 244
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rvr) 273
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (mh3) 216
Breeding Pool

({T}: Add {G} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Breeding Pool (rvr) 275
Cryptic Spires

As you create your deck, circle two of the colors below. Cryptic Spires enters tapped. {T}: Add one mana of either of the circled colors.

Land
Cryptic Spires (2x2) 332
Flooded Strand

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Island card, put it onto the battlefield, then shuffle.

Land
Flooded Strand (mh3) 220
Forest

({T}: Add {G}.)

Land
Forest (dft) 290
Godless Shrine

({T}: Add {W} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Godless Shrine (rvr) 277
Hallowed Fountain

({T}: Add {W} or {U}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Hallowed Fountain (rvr) 280
Indatha Triome

({T}: Add {W}, {B}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Indatha Triome (iko) 248
Island

({T}: Add {U}.)

Land
Island (dft) 281
Jetmir's Garden

({T}: Add {R}, {G}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Jetmir's Garden (snc) 250
Ketria Triome

({T}: Add {G}, {U}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ketria Triome (plst) IKO-250
Marsh Flats

{T}, Pay 1 life, Sacrifice this land: Search your library for a Plains or Swamp card, put it onto the battlefield, then shuffle.

Land
Marsh Flats (mh2) 248
Misty Rainforest

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Island card, put it onto the battlefield, then shuffle.

Land
Misty Rainforest (mh2) 250
Mountain

({T}: Add {R}.)

Land
Mountain (dft) 286
Overgrown Tomb

({T}: Add {B} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Overgrown Tomb (rvr) 283
Plains

({T}: Add {W}.)

Land
Plains (dft) 279
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 224
Raffine's Tower

({T}: Add {W}, {U}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raffine's Tower (snc) 254
Raugrin Triome

({T}: Add {U}, {R}, or {W}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Raugrin Triome (iko) 251
Sacred Foundry

({T}: Add {R} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Sacred Foundry (rvr) 285
Savai Triome

({T}: Add {R}, {W}, or {B}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Savai Triome (iko) 253
Scalding Tarn

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 254
Spara's Headquarters

({T}: Add {G}, {W}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Spara's Headquarters (snc) 257
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (rvr) 288
Stomping Ground

({T}: Add {R} or {G}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Stomping Ground (rvr) 289
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Temple Garden

({T}: Add {G} or {W}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Temple Garden (rvr) 290
Verdant Catacombs

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Forest card, put it onto the battlefield, then shuffle.

Land
Verdant Catacombs (mh2) 260
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (rvr) 291
Windswept Heath

{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.

Land
Windswept Heath (mh3) 235
Wooded Foothills

{T}, Pay 1 life, Sacrifice this land: Search your library for a Mountain or Forest card, put it onto the battlefield, then shuffle.

Land
Wooded Foothills (mh3) 236
Xander's Lounge

({T}: Add {U}, {B}, or {R}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Xander's Lounge (snc) 260
Zagoth Triome

({T}: Add {B}, {G}, or {U}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Zagoth Triome (iko) 259
Ziatora's Proving Ground

({T}: Add {B}, {R}, or {G}.) This land enters tapped. Cycling {3} ({3}, Discard this card: Draw a card.)

Land
Ziatora's Proving Ground (snc) 261

Land

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Artifact

Qty: 10 Price: $760.92
Apocalypse Chime

{2}, {T}, Sacrifice this artifact: Destroy all nontoken permanents with a name originally printed in the Homelands expansion. They can't be regenerated.

Artifact
Apocalypse Chime (hml) 101
City in a Bottle

Whenever one or more other nontoken permanents with a name originally printed in the Arabian Nights expansion are on the battlefield, their controllers sacrifice them. Players can't cast spells or play lands with a name originally printed in the Arabian Nights expansion.

Artifact
City in a Bottle (arn) 60
Doubling Cube

{3}, {T}: Double the amount of each type of unspent mana you have.

Artifact
Doubling Cube (plst) 10E-321
Golgothian Sylex

{1}, {T}: Each nontoken permanent with a name originally printed in the Antiquities expansion is sacrificed by its controller.

Artifact
Golgothian Sylex (atq) 51
Illusionary Mask

{X}: You may choose a creature card in your hand whose mana cost could be paid by some amount of, or all of, the mana you spent on {X}. If you do, you may cast that card face down as a 2/2 creature spell without paying its mana cost. If the creature that spell becomes as it resolves has not been turned face up and would assign or deal damage, be dealt damage, or become tapped, instead it's turned face up and assigns or deals damage, is dealt damage, or becomes tapped. Activate only as a sorcery.

Artifact
Illusionary Mask (2ed) 250
Jandor's Ring

{2}, {T}, Discard the last card you drew this turn: Draw a card.

Artifact
Jandor's Ring (3ed) 256
Midnight Clock

{T}: Add {U}. {2}{U}: Put an hour counter on this artifact. At the beginning of each upkeep, put an hour counter on this artifact. When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.

Artifact
Midnight Clock (drc) 79
Rage Extractor

({R/P} can be paid with either {R} or 2 life.) Whenever you cast a spell with {H} in its mana cost, this artifact deals damage equal to that spell's mana value to any target.

Artifact
Rage Extractor (nph) 91
Serum Powder

{T}: Add {C}. Any time you could mulligan and this card is in your hand, you may exile all the cards from your hand, then draw that many cards. (You can do this in addition to taking mulligans.)

Artifact
Serum Powder (mb2) 142
Spy Kit

Equipped creature gets +1/+1 and has all names of nonlegendary creature cards in addition to its name. Equip {2}

Artifact
Spy Kit (plst) CN2-79

Artifact

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Planeswalker

Qty: 3 Price: $6.77
Ashiok, Wicked Manipulator

If you would pay life while your library has at least that many cards in it, exile that many cards from the top of your library instead. +1: Look at the top two cards of your library. Exile one of them and put the other into your hand. −2: Create two 1/1 black Nightmare creature tokens with "At the beginning of combat on your turn, if a card was put into exile this turn, put a +1/+1 counter on this token." −7: Target player exiles the top X cards of their library, where X is the total mana value of cards you own in exile.

Planeswalker
Ashiok, Wicked Manipulator (woe) 78
Karn Liberated

+4: Target player exiles a card from their hand. −3: Exile target permanent. −14: Restart the game, leaving in exile all non-Aura permanent cards exiled with Karn. Then put those cards onto the battlefield under your control.

Planeswalker
Karn Liberated (j22) 97
Space Beleren

Space sculptor (Space Beleren divides the battlefield into alpha, beta, and gamma sectors. If a creature isn't assigned to a sector, its controller assigns it to one. Opponents assign first.) +1: Creatures in each sector can be blocked this turn only by creatures in the same sector. −1: Put a +1/+1 counter on each creature in the sector of your choice. −5: Destroy all creatures in the sector of your choice.

Planeswalker
Space Beleren (unf) 276

Planeswalker

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Creature

Qty: 21 Price: $164.38
Alms Collector

Flash If an opponent would draw two or more cards, instead you and that player each draw a card.

Creature
Alms Collector (cmm) 10
Arcbound Wanderer

Modular—Sunburst (This creature enters with a +1/+1 counter on it for each color of mana spent to cast it. When it dies, you may put its +1/+1 counters on target artifact creature.)

Creature Artifact
Arcbound Wanderer (mma) 200
Averna, the Chaos Bloom

As you cascade, you may put a land card from among the exiled cards onto the battlefield tapped. (Do this after the last card is exiled but before deciding whether to cast a nonland card.)

Creature
Averna, the Chaos Bloom (j25) 80
Carth the Lion

Whenever Carth enters or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. Planeswalkers' loyalty abilities you activate cost an additional [+1] to activate.

Creature
Carth the Lion (mh2) 189
Celebr-8000

At the beginning of combat on your turn, roll two six-sided dice. For each result of 1, this creature gets +1/+1 until end of turn. For each other result, it gains the indicated ability until end of turn. If you rolled doubles, it also gains double strike until end of turn. • 2 — menace • 3 — vigilance • 4 — lifelink • 5 — flying • 6 — indestructible

Creature Artifact
Celebr-8000 (unf) 185
Centaur of Attention

When this creature enters, roll five six-sided dice and store those results on it. At the beginning of combat on your turn, you may reroll any number of this creature's stored results. This creature gets +X/+X, where X is the greatest number of stored results on it of the same value.

Creature
Centaur of Attention (unf) 132
Circling Vultures

Flying You may discard this card any time you could cast an instant. At the beginning of your upkeep, sacrifice this creature unless you exile the top creature card of your graveyard.

Creature
Circling Vultures (wth) 64
Firkraag, Cunning Instigator

Flying, haste Whenever one or more Dragons you control attack an opponent, goad target creature that player controls. Whenever a creature deals combat damage to one of your opponents, if that creature had to attack this combat, you put a +1/+1 counter on Firkraag and you draw a card.

Creature
Firkraag, Cunning Instigator (clb) 648
Frenzy Sliver

All Sliver creatures have frenzy 1. (Whenever a Sliver attacks and isn't blocked, it gets +1/+0 until end of turn.)

Creature
Frenzy Sliver (fut) 85
Henzie "Toolbox" Torre

Each creature spell you cast with mana value 4 or greater has blitz. The blitz cost is equal to its mana cost. (You may choose to cast that spell for its blitz cost. If you do, it gains haste and "When this creature dies, draw a card." Sacrifice it at the beginning of the next end step.) Blitz costs you pay cost {1} less for each time you've cast your commander from the command zone this game.

Creature
Henzie "Toolbox" Torre (ncc) 2
Jared Carthalion, True Heir

When Jared Carthalion enters, target opponent becomes the monarch. You can't become the monarch this turn. If damage would be dealt to Jared Carthalion while you're the monarch, prevent that damage and put that many +1/+1 counters on it.

Creature
Jared Carthalion, True Heir (cmr) 281
Magar of the Magic Strings

{1}{B}{R}: Note the name of target instant or sorcery card in your graveyard and put it onto the battlefield face down. It's a 3/3 creature with "Whenever this creature deals combat damage to a player, you may create a copy of the card with the noted name. You may cast the copy without paying its mana cost" and "If this creature would leave the battlefield, exile it instead of putting it anywhere else."

Creature
Magar of the Magic Strings (unf) 171
Mistbind Clique

Flash Flying Champion a Faerie (When this enters, sacrifice it unless you exile another Faerie you control. When this leaves the battlefield, that card returns to the battlefield.) When a Faerie is championed with this creature, tap all lands target player controls.

Creature
Mistbind Clique (lrw) 75
Panglacial Wurm

Trample While you're searching your library, you may cast this card from your library.

Creature
Panglacial Wurm (plst) CSP-116
Rasputin Dreamweaver

Rasputin enters with seven dream counters on it. Remove a dream counter from Rasputin: Add {C}. Remove a dream counter from Rasputin: Prevent the next 1 damage that would be dealt to Rasputin this turn. At the beginning of your upkeep, if Rasputin started the turn untapped, put a dream counter on it. Rasputin can't have more than seven dream counters on it.

Creature
Rasputin Dreamweaver (leg) 253
Spinal Parasite

Sunburst (This enters with a +1/+1 counter on it for each color of mana spent to cast it.) Remove two +1/+1 counters from this creature: Remove a counter from target permanent.

Creature Artifact
Spinal Parasite (5dn) 155
Steamflogger Boss

Other Riggers you control get +1/+0 and have haste. If a Rigger you control would assemble a Contraption, it assembles two Contraptions instead.

Creature
Steamflogger Boss (plst) UST-93
Thrasta, Tempest's Roar

This spell costs {3} less to cast for each other spell cast this turn. Trample, haste Trample over planeswalkers (This creature can deal excess combat damage to the controller of the planeswalker it's attacking.) Thrasta has hexproof as long as it entered this turn.

Creature
Thrasta, Tempest's Roar (mh2) 178
Volrath's Shapeshifter

As long as the top card of your graveyard is a creature card, this creature has the full text of that card and has the text "{2}: Discard a card." (This creature has that card's name, mana cost, color, types, abilities, power, and toughness.) {2}: Discard a card.

Creature
Volrath's Shapeshifter (sth) 48
Wall of Stolen Identity

You may have this creature enter as a copy of any creature on the battlefield, except it's a Wall in addition to its other types and has defender. When you do, tap the copied creature and it doesn't untap during its controller's untap step for as long as you control this creature.

Creature
Wall of Stolen Identity (c19) 13
Zinnia, Valley's Voice

Flying Zinnia gets +X/+0, where X is the number of other creatures you control with base power 1. Creature spells you cast have offspring {2}. (You may pay an additional {2} as you cast a creature spell. If you do, when that creature enters, create a 1/1 token copy of it.)

Creature
Zinnia, Valley's Voice (blc) 4

Creature

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Sorcery

Qty: 7 Price: $6.15
Drain Power

Target player activates a mana ability of each land they control. Then that player loses all unspent mana and you add the mana lost this way.

Sorcery
Drain Power (5ed) 82
Fossil Find

Return a card at random from your graveyard to your hand, then reorder your graveyard as you choose.

Sorcery
Fossil Find (shm) 206
Goblin Game

Each player hides at least one item, then all players reveal them simultaneously. Each player loses life equal to the number of items they revealed. The player who revealed the fewest items then loses half their life, rounded up. If two or more players are tied for fewest, each loses half their life, rounded up.

Sorcery
Goblin Game (plst) PLS-61
Kaervek's Torch

As long as Kaervek's Torch is on the stack, spells that target it cost {2} more to cast. Kaervek's Torch deals X damage to any target.

Sorcery
Kaervek's Torch (plst) MIR-185
Soulfire Eruption

Choose any number of target creatures, planeswalkers, and/or players. For each of them, exile the top card of your library, then Soulfire Eruption deals damage equal to that card's mana value to that permanent or player. You may play the exiled cards until the end of your next turn.

Sorcery
Soulfire Eruption (cmr) 201
Stick Together

Each player chooses a party from among creatures they control, then sacrifices the rest. (To choose a party, choose up to one each of Cleric, Rogue, Warrior, and Wizard.)

Sorcery
Stick Together (clb) 661
Torrent of Lava

Torrent of Lava deals X damage to each creature without flying. As long as Torrent of Lava is on the stack, each creature has "{T}: Prevent the next 1 damage that would be dealt to this creature by Torrent of Lava this turn."

Sorcery
Torrent of Lava (mir) 199

Sorcery

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Enchantment

Qty: 9 Price: $371.41
Arcanum Wings

Enchant creature Enchanted creature has flying. Aura swap {2}{U} ({2}{U}: Exchange this Aura with an Aura card in your hand.)

Enchantment
Arcanum Wings (fut) 48
Benevolent Blessing

Flash Enchant creature As this Aura enters, choose a color. Enchanted creature has protection from the chosen color. This effect doesn't remove Auras and Equipment you control that are already attached to it.

Enchantment
Benevolent Blessing (cmr) 13
Divine Intervention

This enchantment enters with two intervention counters on it. At the beginning of your upkeep, remove an intervention counter from this enchantment. When you remove the last intervention counter from this enchantment, the game is a draw.

Enchantment
Divine Intervention (leg) 8
Elemental Resonance

Enchant permanent At the beginning of your first main phase, add mana equal to enchanted permanent's mana cost. (Mana cost includes color. If a mana symbol has multiple colors, choose one.)

Enchantment
Elemental Resonance (dis) 83
Equinox

Enchant land Enchanted land has "{T}: Counter target spell if it would destroy a land you control."

Enchantment
Equinox (leg) 13
Exchange of Words

When this enchantment enters, choose two target creatures. For as long as this enchantment remains on the battlefield, exchange the text boxes of those creatures.

Enchantment
Exchange of Words (unf) 45
Raging River

Whenever one or more creatures you control attack, each defending player divides all creatures without flying they control into a "left" pile and a "right" pile. Then, for each attacking creature you control, choose "left" or "right." That creature can't be blocked this combat except by creatures with flying and creatures in a pile with the chosen label.

Enchantment
Raging River (2ed) 169
Sylvan Library

At the beginning of your draw step, you may draw two additional cards. If you do, choose two cards in your hand drawn this turn. For each of those cards, pay 4 life or put the card on top of your library.

Enchantment
Sylvan Library (dmr) 179
Titania's Song

Each noncreature artifact loses all abilities and becomes an artifact creature with power and toughness each equal to its mana value. If this enchantment leaves the battlefield, this effect continues until end of turn.

Enchantment
Titania's Song (5ed) 332

Enchantment

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Instant

Qty: 10 Price: $381.29
Camouflage

Cast this spell only during your declare attackers step. This turn, instead of declaring blockers, each defending player chooses any number of creatures they control and divides them into a number of piles equal to the number of attacking creatures for whom that player is the defending player. Creatures those players control that can block additional creatures may likewise be put into additional piles. Assign each pile to a different one of those attacking creatures at random. Each creature in a pile that can block the creature that pile is assigned to does so. (Piles can be empty.)

Instant
Camouflage (2ed) 188
Ethereal Ambush

Manifest the top two cards of your library. (To manifest a card, put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Ethereal Ambush (plst) FRF-152
Lightning Storm

Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm. Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.

Instant
Lightning Storm (plst) CSP-89
Mandate of Peace

Cast this spell only during combat. Your opponents can't cast spells this turn. End the combat phase. (Remove all attackers and blockers from combat. Exile all spells and abilities from the stack, including this spell.)

Instant
Mandate of Peace (c19) 4
Reset

Cast this spell only during an opponent's turn after their upkeep step. Untap all lands you control.

Instant
Reset (mb2) 170
Sideswipe

You may change any targets of target Arcane spell.

Instant
Sideswipe (chk) 187
Siren's Call

Cast this spell only during an opponent's turn, before attackers are declared. Creatures the active player controls attack this turn if able. At the beginning of the next end step, destroy all non-Wall creatures that player controls that didn't attack this turn. Ignore this effect for each creature the player didn't control continuously since the beginning of the turn.

Instant
Siren's Call (4ed) 101
Storm King's Thunder

When you next cast an instant or sorcery spell this turn, copy that spell X times. You may choose new targets for the copies.

Instant
Storm King's Thunder (clb) 196
Tibalt's Trickery

Counter target spell. Choose 1, 2, or 3 at random. Its controller mills that many cards, then exiles cards from the top of their library until they exile a nonland card with a different name than that spell. They may cast that card without paying its mana cost. Then they put the exiled cards on the bottom of their library in a random order.

Instant
Tibalt's Trickery (khm) 153
Word of Command

Look at target opponent's hand and choose a card from it. You control that player until Word of Command finishes resolving. The player plays that card if able. While doing so, the player can activate mana abilities only if they're from lands that player controls and only if mana they produce is spent to activate other mana abilities of lands the player controls and/or to play that card. If the chosen card is cast as a spell, you control the player while that spell is resolving.

Instant
Word of Command (2ed) 137

Instant

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Deck Info

Deck stats

13 pips - 11 cards
13 mana - 13 cards
20 pips - 16 cards
14 mana - 14 cards
10 pips - 8 cards
12 mana - 12 cards
27 pips - 19 cards
13 mana - 13 cards
18 pips - 14 cards
12 mana - 12 cards
0 pips - 0 cards
2 mana - 2 cards
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