126
3/8/2025
Turbo Lose-the-Game
Deck Size: 100
Commander
Legal
Est deck cost: $620.89
Salt sum: 35.12
126
3/8/2025
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Commander

Qty: 1 Price: $0.59
Obeka, Splitter of Seconds

Menace Whenever Obeka deals combat damage to a player, you get that many additional upkeep steps after this phase.

Creature
Obeka, Splitter of Seconds (potj) 222p

Commander

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Draw

Qty: 15 Price: $72.33
Ambition's Cost

You draw three cards and you lose 3 life.

Sorcery
Ambition's Cost (moc) 246
Ancient Craving

You draw three cards and you lose 3 life.

Sorcery
Ancient Craving (voc) 117
Atrocious Experiment

Target player mills two cards, draws two cards, and loses 2 life. (To mill a card, a player puts the top card of their library into their graveyard.)

Sorcery
Atrocious Experiment (clb) 115
Blood Pact

Target player draws two cards and loses 2 life.

Instant
Blood Pact (dsc) 76
Caress of Phyrexia

Target player draws three cards, loses 3 life, and gets three poison counters.

Sorcery
Caress of Phyrexia (nph) 53
Cruel Bargain

Draw four cards. You lose half your life, rounded up.

Sorcery
Cruel Bargain (por) 86
Damnable Pact

Target player draws X cards and loses X life.

Sorcery
Damnable Pact (c21) 139
Demonic Pact

At the beginning of your upkeep, choose one that hasn't been chosen — • This enchantment deals 4 damage to any target and you gain 4 life. • Target opponent discards two cards. • Draw two cards. • You lose the game.

Enchantment
Demonic Pact (fdn) 602
Eye of Vecna

When Eye of Vecna enters, you draw a card and you lose 2 life. At the beginning of your upkeep, you may pay {2}. If you do, you draw a card and you lose 2 life.

Artifact
Eye of Vecna (afr) 243
Infernal Contract

Draw four cards. You lose half your life, rounded up.

Sorcery
Infernal Contract (7ed) 143
Marina Vendrell's Grimoire

When Marina Vendrell's Grimoire enters, if you cast it, draw five cards. You have no maximum hand size and don't lose the game for having 0 or less life. Whenever you gain life, draw that many cards. Whenever you lose life, discard that many cards. Then if you have no cards in hand, you lose the game.

Artifact
Marina Vendrell's Grimoire (dsk) 64
Night's Whisper

You draw two cards and you lose 2 life.

Sorcery
Night's Whisper (ltc) 205
Sea Gate Restoration

Sorcery
Sea Gate Restoration // Sea Gate, Reborn (znr) 76Sea Gate Restoration // Sea Gate, Reborn (znr) 76
Sign in Blood

Target player draws two cards and loses 2 life.

Sorcery
Sign in Blood (plst) P10-3
Tezzeret's Gambit

({U/P} can be paid with either {U} or 2 life.) Draw two cards, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Sorcery
Tezzeret's Gambit (c19) 98

Draw

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Pingers

Qty: 1 Price: $0.35
Triskaidekaphobia

At the beginning of your upkeep, choose one — • Each player with exactly 13 life loses the game, then each player gains 1 life. • Each player with exactly 13 life loses the game, then each player loses 1 life.

Enchantment
Triskaidekaphobia (inr) 136

Pingers

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Recursion

Qty: 5 Price: $73.45
Agadeem's Awakening

Sorcery
Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90Agadeem's Awakening // Agadeem, the Undercrypt (znr) 90
Dance of the Dead

Enchant creature card in a graveyard When this Aura enters, if it's on the battlefield, it loses "enchant creature card in a graveyard" and gains "enchant creature put onto the battlefield with this Aura." Put enchanted creature card onto the battlefield tapped under your control and attach this Aura to it. When this Aura leaves the battlefield, that creature's controller sacrifices it. Enchanted creature gets +1/+1 and doesn't untap during its controller's untap step. At the beginning of the upkeep of enchanted creature's controller, that player may pay {1}{B}. If the player does, untap that creature.

Enchantment
Dance of the Dead (ice) 118
Goryo's Vengeance

Return target legendary creature card from your graveyard to the battlefield. That creature gains haste. Exile it at the beginning of the next end step. Splice onto Arcane {2}{B} (As you cast an Arcane spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effects to that spell.)

Instant
Goryo's Vengeance (dsc) 372
Pinnacle Monk

Creature
Pinnacle Monk // Mystic Peak (mh3) 246Pinnacle Monk // Mystic Peak (mh3) 246
Reanimate

Put target creature card from a graveyard onto the battlefield under your control. You lose life equal to its mana value.

Sorcery
Reanimate (ltc) 206

Recursion

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Copy

Qty: 1 Price: $0.59
Mirage Mirror

{2}: This artifact becomes a copy of target artifact, creature, enchantment, or land until end of turn.

Artifact
Mirage Mirror (m3c) 300

Copy

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Enchantment

Qty: 2 Price: $0.84
Lurking Evil

Pay half your life, rounded up: This enchantment becomes a 4/4 Phyrexian Horror creature with flying.

Enchantment
Lurking Evil (usg) 140
Spatial Binding

Pay 1 life: Until your next upkeep, target permanent can't phase out.

Enchantment
Spatial Binding (mir) 284

Enchantment

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Proliferate

Qty: 3 Price: $4.07
Contentious Plan

Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.) Draw a card.

Sorcery
Contentious Plan (war) 46
Experimental Augury

Look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. Proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Instant
Experimental Augury (plst) ONE-49
Flux Channeler

Whenever you cast a noncreature spell, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)

Creature
Flux Channeler (war) 52

Proliferate

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Removal

Qty: 12 Price: $67.18
Boggart Trawler

Creature
Boggart Trawler // Boggart Bog (mh3) 243Boggart Trawler // Boggart Bog (mh3) 243
Fell the Profane

Instant
Fell the Profane // Fell Mire (mh3) 244Fell the Profane // Fell Mire (mh3) 244
Fire Covenant

As an additional cost to cast this spell, pay X life. Fire Covenant deals X damage divided as you choose among any number of target creatures.

Instant
Fire Covenant (ice) 289
Glorious End

End the turn. (Exile all spells and abilities from the stack, including this card. The player whose turn it is discards down to their maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.) At the beginning of your next end step, you lose the game.

Instant
Glorious End (akh) 133
Hex Parasite

{X}{B/P}: Remove up to X counters from target permanent. For each counter removed this way, this creature gets +1/+0 until end of turn. ({B/P} can be paid with either {B} or 2 life.)

Creature Artifact
Hex Parasite (nph) 137
Phage the Untouchable

When Phage enters, if you didn't cast it from your hand, you lose the game. Whenever Phage deals combat damage to a creature, destroy that creature. It can't be regenerated. Whenever Phage deals combat damage to a player, that player loses the game.

Creature
Phage the Untouchable (10e) 166
Shatterskull Smashing

Sorcery
Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161Shatterskull Smashing // Shatterskull, the Hammer Pass (znr) 161
Sink into Stupor

Instant
Sink into Stupor // Soporific Springs (mh3) 241Sink into Stupor // Soporific Springs (mh3) 241
Slaughter Pact

Destroy target nonblack creature. At the beginning of your next upkeep, pay {2}{B}. If you don't, you lose the game.

Instant
Slaughter Pact (tsr) 138
Sundering Eruption

Sorcery
Sundering Eruption // Volcanic Fissure (mh3) 248Sundering Eruption // Volcanic Fissure (mh3) 248
Toxic Deluge

As an additional cost to cast this spell, pay X life. All creatures get -X/-X until end of turn.

Sorcery
Toxic Deluge (mh3) 412
Vampire Hexmage

First strike Sacrifice this creature: Remove all counters from target permanent.

Creature
Vampire Hexmage (plst) C14-168

Removal

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Counters

Qty: 2 Price: $21.78
Pact of Negation

Counter target spell. At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.

Instant
Pact of Negation (plst) A25-68
Unspeakable Symbol

Pay 3 life: Put a +1/+1 counter on target creature.

Enchantment
Unspeakable Symbol (plst) SCG-79

Counters

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Evasion

Qty: 1 Price: $0.35
Trespassing Souleater

{U/P}: This creature can't be blocked this turn. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Trespassing Souleater (nph) 163

Evasion

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Protection

Qty: 5 Price: $10.53
Deepwood Ghoul

Pay 2 life: Regenerate this creature.

Creature
Deepwood Ghoul (8ed) 127
Hydroelectric Specimen

Creature
Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240Hydroelectric Specimen // Hydroelectric Laboratory (mh3) 240
Mischievous Poltergeist

Flying Pay 1 life: Regenerate this creature.

Creature
Mischievous Poltergeist (6ed) 144
Soul Channeling

Enchant creature Pay 2 life: Regenerate enchanted creature.

Enchantment
Soul Channeling (mmq) 163
Spellskite

{U/P}: Change a target of target spell or ability to this creature. ({U/P} can be paid with either {U} or 2 life.)

Creature Artifact
Spellskite (2xm) 289

Protection

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Tokens

Qty: 3 Price: $2.27
Arco-Flagellant

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) This creature can't block. Endurant — Pay 3 life: This creature gains indestructible until end of turn.

Creature
Arco-Flagellant (40k) 29
Pact of the Titan

Create a 4/4 red Giant creature token. At the beginning of your next upkeep, pay {4}{R}. If you don't, you lose the game.

Instant
Pact of the Titan (tsr) 179
Phyrexian Processor

As this artifact enters, pay any amount of life. {4}, {T}: Create an X/X black Phyrexian Minion creature token, where X is the life paid as this artifact entered.

Artifact
Phyrexian Processor (dde) 29

Tokens

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Discard

Qty: 1 Price: $0.00
One with Nothing

Discard your hand.

Instant
One with Nothing (plst) SOK-84

Discard

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Infect

Qty: 2 Price: $4.28
Phyrexian Vatmother

Infect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.) At the beginning of your upkeep, you get a poison counter.

Creature
Phyrexian Vatmother (plst) MBS-52
Tainted Strike

Target creature gets +1/+0 and gains infect until end of turn. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)

Instant
Tainted Strike (som) 80

Infect

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Pump

Qty: 2 Price: $0.84
Immolating Souleater

{R/P}: This creature gets +1/+0 until end of turn. ({R/P} can be paid with either {R} or 2 life.)

Creature Artifact
Immolating Souleater (nph) 139
Wall of Blood

Defender (This creature can't attack.) Pay 1 life: This creature gets +1/+1 until end of turn.

Creature
Wall of Blood (mrd) 82

Pump

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Tutor

Qty: 6 Price: $43.54
Buried Alive

Search your library for up to three creature cards, put them into your graveyard, then shuffle.

Sorcery
Buried Alive (mh3) 273
Demonic Consultation

Choose a card name. Exile the top six cards of your library, then reveal cards from the top of your library until you reveal a card with the chosen name. Put that card into your hand and exile all other cards revealed this way.

Instant
Demonic Consultation (ice) 121
Entomb

Search your library for a card, put that card into your graveyard, then shuffle.

Instant
Entomb (uma) 94
Plunge into Darkness

Choose one — • Sacrifice any number of creatures. You gain 3 life for each creature sacrificed this way. • Pay any amount of life, then look at that many cards from the top of your library. Put one of those cards into your hand and exile the rest. Entwine {B} (Choose both if you pay the entwine cost.)

Instant
Plunge into Darkness (5dn) 57
Spoils of the Vault

Choose a card name. Reveal cards from the top of your library until you reveal a card with that name, then put that card into your hand. Exile all other cards revealed this way, and you lose 1 life for each of the exiled cards.

Instant
Spoils of the Vault (uma) 116
Vile Entomber

Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.) When this creature enters, search your library for a card, put that card into your graveyard, then shuffle.

Creature
Vile Entomber (mh2) 108

Tutor

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Drain

Qty: 1 Price: $1.99
Archfiend of the Dross

Flying This creature enters with four oil counters on it. At the beginning of your upkeep, remove an oil counter from this creature. Then if it has no oil counters on it, you lose the game. Whenever a creature an opponent controls dies, its controller loses 2 life.

Creature
Archfiend of the Dross (one) 82

Drain

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Land

Qty: 29 (38 w/ MDFC)Price: $296.59
Barbarian Ring

{T}: Add {R}. This land deals 1 damage to you. Threshold — {R}, {T}, Sacrifice this land: It deals 2 damage to any target. Activate only if seven or more cards are in your graveyard.

Land
Barbarian Ring (mh3) 299
Blood Crypt

({T}: Add {B} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Blood Crypt (rvr) 273
Bloodstained Mire

{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.

Land
Bloodstained Mire (mh3) 216
Cabal Pit

{T}: Add {B}. This land deals 1 damage to you. Threshold — {B}, {T}, Sacrifice this land: Target creature gets -2/-2 until end of turn. Activate only if seven or more cards are in your graveyard.

Land
Cabal Pit (plst) ODY-315
Cephalid Coliseum

{T}: Add {U}. This land deals 1 damage to you. Threshold — {U}, {T}, Sacrifice this land: Target player draws three cards, then discards three cards. Activate only if seven or more cards are in your graveyard.

Land
Cephalid Coliseum (mh3) 300
City of Brass

Whenever this land becomes tapped, it deals 1 damage to you. {T}: Add one mana of any color.

Land
City of Brass (mb2) 240
Evolving Wilds

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Evolving Wilds (drc) 153
Fiery Islet

{T}, Pay 1 life: Add {U} or {R}. {1}, {T}, Sacrifice this land: Draw a card.

Land
Fiery Islet (who) 278
Gemstone Caverns

If this card is in your opening hand and you're not the starting player, you may begin the game with Gemstone Caverns on the battlefield with a luck counter on it. If you do, exile a card from your hand. {T}: Add {C}. If Gemstone Caverns has a luck counter on it, instead add one mana of any color.

Land
Gemstone Caverns (tsr) 280
Horizon of Progress

{T}, Pay 1 life: Add one mana of any type that a land you control could produce. {3}, {T}: You may put a land card from your hand onto the battlefield tapped. {1}, {T}, Sacrifice this land: Draw a card.

Land
Horizon of Progress (m3c) 130
Mana Confluence

{T}, Pay 1 life: Add one mana of any color.

Land
Mana Confluence (jou) 163
Polluted Delta

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Swamp card, put it onto the battlefield, then shuffle.

Land
Polluted Delta (mh3) 224
Scalding Tarn

{T}, Pay 1 life, Sacrifice this land: Search your library for an Island or Mountain card, put it onto the battlefield, then shuffle.

Land
Scalding Tarn (mh2) 478
Shivan Reef

{T}: Add {C}. {T}: Add {U} or {R}. This land deals 1 damage to you.

Land
Shivan Reef (blc) 331
Steam Vents

({T}: Add {U} or {R}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Steam Vents (pgrn) 257p
Sulfurous Springs

{T}: Add {C}. {T}: Add {B} or {R}. This land deals 1 damage to you.

Land
Sulfurous Springs (m3c) 381
Sunscorched Desert

When this land enters, it deals 1 damage to target player or planeswalker. {T}: Add {C}.

Land
Sunscorched Desert (akh) 249
Swamp

({T}: Add {B}.)

Land
Swamp (dft) 283
Tarnished Citadel

{T}: Add {C}. {T}: Add one mana of any color. This land deals 3 damage to you.

Land
Tarnished Citadel (mb2) 112
Terramorphic Expanse

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle.

Land
Terramorphic Expanse (drc) 179
The Black Gate

As The Black Gate enters, you may pay 3 life. If you don't, it enters tapped. {T}: Add {B}. {1}{B}, {T}: Choose a player with the most life or tied for most life. Target creature can't be blocked by creatures that player controls this turn.

Land
The Black Gate (ltc) 80
Tomb of Urami

{T}: Add {B}. Tomb of Urami deals 1 damage to you if you don't control an Ogre. {2}{B}{B}, {T}, Sacrifice all lands you control: Create Urami, a legendary 5/5 black Demon Spirit creature token with flying.

Land
Tomb of Urami (sok) 165
Underground River

{T}: Add {C}. {T}: Add {U} or {B}. This land deals 1 damage to you.

Land
Underground River (drc) 181
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310
Watery Grave

({T}: Add {U} or {B}.) As this land enters, you may pay 2 life. If you don't, it enters tapped.

Land
Watery Grave (sld) 124

Land

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Ramp

Qty: 8 Price: $19.32
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (dsc) 92
Dark Ritual

Add {B}{B}{B}.

Instant
Dark Ritual (dde) 18
Fellwar Stone

{T}: Add one mana of any color that a land an opponent controls could produce.

Artifact
Fellwar Stone (blc) 269
Simian Spirit Guide

Exile this card from your hand: Add {R}.

Creature
Simian Spirit Guide (mb2) 61
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (dsc) 94
Talisman of Creativity

{T}: Add {C}. {T}: Add {U} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Creativity (who) 248
Talisman of Dominance

{T}: Add {C}. {T}: Add {U} or {B}. This artifact deals 1 damage to you.

Artifact
Talisman of Dominance (m3c) 310
Talisman of Indulgence

{T}: Add {C}. {T}: Add {B} or {R}. This artifact deals 1 damage to you.

Artifact
Talisman of Indulgence (dsc) 254

Ramp

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Deck Info

Deck stats

0 pips - 0 cards
0 mana - 7 cards
13 pips - 10 cards
18 mana - 18 cards
63 pips - 42 cards
27 mana - 25 cards
9 pips - 7 cards
19 mana - 19 cards
0 pips - 0 cards
0 mana - 7 cards
0 pips - 0 cards
12 mana - 11 cards
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Description

{"ops":[{"insert":"The goal of this deck is to lose the game as quickly as possible. Through a combination of “you lose the game” effects, self-poison, activated abilities that cost life, burn, etc we can consistently lose the game by turn 3, easily lose the game by turn 2, and with our best draws we can lose the game on turn 1 or even turn 0. All of our non basic lands cause us to lose life (except Caverns which enables a turn 0 Phage or Glorious End) and much of our card advantage and ramp also burns us, so if we’re forced to go to a long game, we still burn ourselves out pretty quickly. Our commander’s extra upkeeps help us lose to a pact on the same turn, remove oil counters from Archfiend of the Dross, or accumulate poison with Phyrexian Vatmother. Possible improvements would be focusing in on and optimizing just a few lose-cons (this deck has 11 unique ways to lose), and including the extra turn spells like Final Fortune. Since this deck aims to execute its plan as fast as possible, shuffle up and jump back in in turn order to see how many ways you can lose while the rest of the pod plays out their own decks!\n"}]}
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