27
3/8/2025
Zada - Spellslinger
Deck Size: 100
Commander
Legal
Est deck cost: $87.06
Salt sum: 29.07
27
3/8/2025
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Commander

Qty: 1 Price: $0.35
Zada, Hedron Grinder

Whenever you cast an instant or sorcery spell that targets only Zada, copy that spell for each other creature you control that the spell could target. Each copy targets a different one of those creatures.

Creature
Zada, Hedron Grinder (mul) 25

Commander

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Pump

Qty: 14 Price: $9.28
Brute Force

Target creature gets +3/+3 until end of turn.

Instant
Brute Force (tsr) 157
Brute Strength

Target creature gets +3/+1 and gains trample until end of turn. (It can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Brute Strength (j25) 528
Bulk Up

Double target creature's power until end of turn. Flashback {4}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Instant
Bulk Up (fdn) 80
Downhill Charge

You may sacrifice a Mountain rather than pay this spell's mana cost. Target creature gets +X/+0 until end of turn, where X is the number of Mountains you control.

Instant
Downhill Charge (ddi) 69
Invigorated Rampage

Choose one — • Target creature gets +4/+0 and gains trample until end of turn. • Two target creatures each get +2/+0 and gain trample until end of turn.

Instant
Invigorated Rampage (j25) 567
Kick in the Door

Put a +1/+1 counter on target creature. That creature gains haste until end of turn and can't be blocked by Walls this turn. Venture into the dungeon. (Enter the first room or advance to the next room.)

Sorcery
Kick in the Door (afr) 153
Monstrous Rage

Target creature gets +2/+0 until end of turn. Create a Monster Role token attached to it. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1 and has trample.)

Instant
Monstrous Rage (woe) 142
Reckless Charge

Target creature gets +3/+0 and gains haste until end of turn. Flashback {2}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Reckless Charge (uma) 143
Run Amok

Target attacking creature gets +3/+3 and gains trample until end of turn.

Instant
Run Amok (khm) 147
Samut's Sprint

Target creature gets +2/+1 and gains haste until end of turn. Scry 1.

Instant
Samut's Sprint (plst) WAR-142
Siege Smash

Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.) Choose one — • Destroy target artifact. • Target creature gets +3/+2 and gains trample until end of turn.

Instant
Siege Smash (mh3) 136
Temur Battle Rage

Target creature gains double strike until end of turn. Ferocious — That creature also gains trample until end of turn if you control a creature with power 4 or greater.

Instant
Temur Battle Rage (cmm) 264
Titan's Strength

Target creature gets +3/+1 until end of turn. Scry 1. (Look at the top card of your library. You may put that card on the bottom.)

Instant
Titan's Strength (j25) 603
Turn Inside Out

Target creature gets +3/+0 until end of turn. When it dies this turn, manifest dread. (Look at the top two cards of your library. Put one onto the battlefield face down as a 2/2 creature and the other into your graveyard. Turn it face up any time for its mana cost if it's a creature card.)

Instant
Turn Inside Out (dsk) 160

Pump

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Theft

Qty: 2 Price: $2.14
Kari Zev's Expertise

Gain control of target creature or Vehicle until end of turn. Untap it. It gains haste until end of turn. You may cast a spell with mana value 2 or less from your hand without paying its mana cost.

Sorcery
Kari Zev's Expertise (aer) 88
Traitorous Greed

Gain control of target creature until end of turn. Untap that creature. It gains haste until end of turn. Add two mana of any one color. (The creature can attack and {T} this turn.)

Sorcery
Traitorous Greed (m21) 166

Theft

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Draw

Qty: 13 Price: $11.03
Accelerate

Target creature gains haste until end of turn. Draw a card.

Instant
Accelerate (tor) 90
Ancestral Anger

Target creature gains trample and gets +X/+0 until end of turn, where X is 1 plus the number of cards named Ancestral Anger in your graveyard. Draw a card.

Sorcery
Ancestral Anger (inr) 141
Ashling, Flame Dancer

You don't lose unspent red mana as steps and phases end. Magecraft — Whenever you cast or copy an instant or sorcery spell, discard a card, then draw a card. If this is the second time this ability has resolved this turn, Ashling deals 2 damage to each opponent and each creature they control. If it's the third time, add {R}{R}{R}{R}.

Creature
Ashling, Flame Dancer (mh3) 115
Balduvian Rage

Target attacking creature gets +X/+0 until end of turn. Draw a card at the beginning of the next turn's upkeep.

Instant
Balduvian Rage (2xm) 115
Blazing Crescendo

Target creature gets +3/+1 until end of turn. Exile the top card of your library. Until the end of your next turn, you may play that card.

Instant
Blazing Crescendo (one) 123
Crimson Wisps

Target creature becomes red and gains haste until end of turn. (It can attack and {T} this turn.) Draw a card.

Instant
Crimson Wisps (j25) 533
Expedite

Target creature gains haste until end of turn. Draw a card.

Instant
Expedite (cmr) 413
Fists of Flame

Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)

Instant
Fists of Flame (j25) 550
Flick a Coin

Flick a Coin deals 1 damage to any target. You create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Draw a card.

Instant
Flick a Coin (woe) 128
Might of the Meek

Target creature gains trample until end of turn. It also gets +1/+0 until end of turn if you control a Mouse. Draw a card.

Instant
Might of the Meek (blb) 144
Renegade Tactics

Target creature can't block this turn. Draw a card.

Sorcery
Renegade Tactics (j25) 590
Spark of Creativity

Choose target creature. Exile the top card of your library. You may have Spark of Creativity deal damage to that creature equal to the exiled card's mana value. If you don't, you may play that card until end of turn.

Sorcery
Spark of Creativity (j22) 602
Stun

Target creature can't block this turn. Draw a card.

Instant
Stun (10e) 240

Draw

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Ramp

Qty: 12 Price: $30.54
Ancestors' Aid

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Ancestors' Aid (lci) 132
Arcane Signet

{T}: Add one mana of any color in your commander's color identity.

Artifact
Arcane Signet (drc) 51
Battle Hymn

Add {R} for each creature you control.

Instant
Battle Hymn (avr) 128
Fire Diamond

This artifact enters tapped. {T}: Add {R}.

Artifact
Fire Diamond (clb) 313
Inner Fire

Add {R} for each card in your hand.

Sorcery
Inner Fire (sok) 105
Mana Geyser

Add {R} for each tapped land your opponents control.

Sorcery
Mana Geyser (scd) 151
Ruby Medallion

Red spells you cast cost {1} less to cast.

Artifact
Ruby Medallion (mh3) 295
Runaway Steam-Kin

Whenever you cast a red spell, if this creature has fewer than three +1/+1 counters on it, put a +1/+1 counter on this creature. Remove three +1/+1 counters from this creature: Add {R}{R}{R}.

Creature
Runaway Steam-Kin (grn) 115
Sol Ring

{T}: Add {C}{C}.

Artifact
Sol Ring (drc) 56
Storm-Kiln Artist

This creature gets +1/+0 for each artifact you control. Magecraft — Whenever you cast or copy an instant or sorcery spell, create a Treasure token.

Creature
Storm-Kiln Artist (otc) 181
Sudden Breakthrough

Target creature gets +2/+0 and gains first strike until end of turn. Create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.")

Instant
Sudden Breakthrough (j22) 610
Thought Vessel

You have no maximum hand size. {T}: Add {C}.

Artifact
Thought Vessel (dsc) 256

Ramp

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Tokens

Qty: 18 Price: $14.94
Beetleback Chief

When this creature enters, create two 1/1 red Goblin creature tokens.

Creature
Beetleback Chief (j25) 129
Dragon Fodder

Create two 1/1 red Goblin creature tokens.

Sorcery
Dragon Fodder (cmm) 217
Empty the Warrens

Create two 1/1 red Goblin creature tokens. Storm (When you cast this spell, copy it for each spell cast before it this turn.)

Sorcery
Empty the Warrens (dmr) 118
Forbidden Friendship

Create a 1/1 red Dinosaur creature token with haste and a 1/1 white Human Soldier creature token.

Sorcery
Forbidden Friendship (iko) 119
Goblin Instigator

When this creature enters, create a 1/1 red Goblin creature token.

Creature
Goblin Instigator (moc) 282
Goblin War Party

Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine {2}{R} (Choose both if you pay the entwine cost.)

Sorcery
Goblin War Party (mh1) 131
Hordeling Outburst

Create three 1/1 red Goblin creature tokens.

Sorcery
Hordeling Outburst (onc) 100
Krenko's Command

Create two 1/1 red Goblin creature tokens.

Sorcery
Krenko's Command (j25) 140
Krenko, Mob Boss

{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.

Creature
Krenko, Mob Boss (fdn) 204
Krenko, Tin Street Kingpin

Whenever Krenko attacks, put a +1/+1 counter on it, then create a number of 1/1 red Goblin creature tokens equal to Krenko's power.

Creature
Krenko, Tin Street Kingpin (j25) 572
Legion Warboss

Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.) At the beginning of combat on your turn, create a 1/1 red Goblin creature token. That token gains haste until end of turn and attacks this combat if able.

Creature
Legion Warboss (rvr) 116
Loyal Apprentice

Haste Lieutenant — At the beginning of combat on your turn, if you control your commander, create a 1/1 colorless Thopter artifact creature token with flying. That token gains haste until end of turn.

Creature
Loyal Apprentice (drc) 104
Mogg War Marshal

Echo {1}{R} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) When this creature enters or dies, create a 1/1 red Goblin creature token.

Creature
Mogg War Marshal (dmr) 131
Ral's Reinforcements

Create two 1/1 blue and red Elemental creature tokens.

Sorcery
Ral's Reinforcements (mom) 158
Rally at the Hornburg

Create two 1/1 white Human Soldier creature tokens. Humans you control gain haste until end of turn.

Sorcery
Rally at the Hornburg (ltr) 142
Siege-Gang Commander

When this creature enters, create three 1/1 red Goblin creature tokens. {1}{R}, Sacrifice a Goblin: This creature deals 2 damage to any target.

Creature
Siege-Gang Commander (blc) 202
Siege-Gang Lieutenant

Lieutenant — At the beginning of combat on your turn, if you control your commander, create two 1/1 red Goblin creature tokens. Those tokens gain haste until end of turn. {2}, Sacrifice a Goblin: This creature deals 1 damage to any target.

Creature
Siege-Gang Lieutenant (m3c) 113
Young Pyromancer

Whenever you cast an instant or sorcery spell, create a 1/1 red Elemental creature token.

Creature
Young Pyromancer (j25) 618

Tokens

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Land

Qty: 34 Price: $12.66
Dwarven Mine

({T}: Add {R}.) This land enters tapped unless you control three or more other Mountains. When this land enters untapped, create a 1/1 red Dwarf creature token.

Land
Dwarven Mine (eld) 243
Forgotten Cave

This land enters tapped. {T}: Add {R}. Cycling {R} ({R}, Discard this card: Draw a card.)

Land
Forgotten Cave (j25) 766
Kher Keep

{T}: Add {C}. {1}{R}, {T}: Create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Land
Kher Keep (mkc) 270
Mountain

({T}: Add {R}.)

Land
Mountain (plst) LCI-399
Reliquary Tower

You have no maximum hand size. {T}: Add {C}.

Land
Reliquary Tower (dsc) 295
Sokenzan, Crucible of Defiance

{T}: Add {R}. Channel — {3}{R}, Discard this card: Create two 1/1 colorless Spirit creature tokens. They gain haste until end of turn. This ability costs {1} less to activate for each legendary creature you control.

Land
Sokenzan, Crucible of Defiance (neo) 276
War Room

{T}: Add {C}. {3}, {T}, Pay life equal to the number of colors in your commanders' color identity: Draw a card.

Land
War Room (mkc) 310

Land

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Recursion

Qty: 2 Price: $3.78
Mizzix's Mastery

Exile target card that's an instant or sorcery from your graveyard. For each card exiled this way, copy it, and you may cast the copy without paying its mana cost. Exile Mizzix's Mastery. Overload {5}{R}{R}{R} (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")

Sorcery
Mizzix's Mastery (otc) 175
Past in Flames

Each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. Flashback {4}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Past in Flames (ss3) 4

Recursion

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Protection

Qty: 2 Price: $0.70
Felonious Rage

Target creature you control gets +2/+0 and gains haste until end of turn. When that creature dies this turn, create a 2/2 white and blue Detective creature token.

Instant
Felonious Rage (mkm) 125
Otherworldly Outburst

Target creature gets +1/+0 until end of turn. When that creature dies this turn, create a 3/2 colorless Eldrazi Horror creature token.

Instant
Otherworldly Outburst (emn) 138

Protection

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Removal

Qty: 2 Price: $1.64
Abrade

Choose one — • Abrade deals 3 damage to target creature. • Destroy target artifact.

Instant
Abrade (inr) 139
Chaos Warp

The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.

Instant
Chaos Warp (drc) 48

Removal

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Close

Qty: 4 Price: $13.46
Bolt Bend

This spell costs {3} less to cast if you control a creature with power 4 or greater. Change the target of target spell or ability with a single target.

Instant
Bolt Bend (plst) WAR-115
Rile

Rile deals 1 damage to target creature you control. That creature gains trample until end of turn. Draw a card.

Sorcery
Rile (afc) 136
Stormsplitter

Haste Whenever you cast an instant or sorcery spell, create a token that's a copy of this creature. Exile that token at the beginning of the next end step.

Creature
Stormsplitter (blb) 154
Untimely Malfunction

Choose one — • Destroy target artifact. • Change the target of target spell or ability with a single target. • One or two target creatures can't block this turn.

Instant
Untimely Malfunction (dsk) 161

Close

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Maybeboard

Qty: 17 Price: $24.85
Assault Strobe

Target creature gains double strike until end of turn. (It deals both first-strike and regular combat damage.)

Sorcery
Assault Strobe (som) 82
Brightstone Ritual

Add {R} for each Goblin on the battlefield.

Instant
Brightstone Ritual (plst) ONS-191
Electroduplicate

Create a token that's a copy of target creature you control, except it has haste and "At the beginning of the end step, sacrifice this token." Flashback {2}{R}{R} (You may cast this card from your graveyard for its flashback cost. Then exile it.)

Sorcery
Electroduplicate (fdn) 85
Goblin Matron

When this creature enters, you may search your library for a Goblin card, reveal that card, put it into your hand, then shuffle.

Creature
Goblin Matron (dmr) 123
Goblinslide

Whenever you cast a noncreature spell, you may pay {1}. If you do, create a 1/1 red Goblin creature token with haste.

Enchantment
Goblinslide (plst) KTK-109
Guttersnipe

Whenever you cast an instant or sorcery spell, this creature deals 2 damage to each opponent.

Creature
Guttersnipe (j25) 138
Heat Shimmer

Create a token that's a copy of target creature, except it has haste and "At the beginning of the end step, exile this token."

Sorcery
Heat Shimmer (2xm) 130
Invoke Calamity

You may cast up to two instant and/or sorcery spells with total mana value 6 or less from your graveyard and/or hand without paying their mana costs. If those spells would be put into your graveyard, exile them instead. Exile Invoke Calamity.

Instant
Invoke Calamity (neo) 147
Maximize Velocity

Target creature gets +1/+1 and gains haste until end of turn. Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)

Sorcery
Maximize Velocity (plst) GRN-111
Moria Marauder

Double strike Whenever a Goblin or Orc you control deals combat damage to a player, exile the top card of your library. You may play that card this turn.

Creature
Moria Marauder (ltr) 138
Rograkh, Son of Rohgahh

First strike, menace, trample Partner (You can have two commanders if both have partner.)

Creature
Rograkh, Son of Rohgahh (cmr) 197
Rosnakht, Heir of Rohgahh

Battle cry (Whenever this creature attacks, each other attacking creature gets +1/+0 until end of turn.) Heroic — Whenever you cast a spell that targets Rosnakht, create a 0/1 red Kobold creature token named Kobolds of Kher Keep.

Creature
Rosnakht, Heir of Rohgahh (dmc) 25
Spawn-Gang Commander

Devoid (This card has no color.) When you cast this spell, create three 0/1 colorless Eldrazi Spawn creature tokens with "Sacrifice this token: Add {C}." {1}{C}, Sacrifice an Eldrazi: This creature deals 2 damage to any target.

Creature
Spawn-Gang Commander (mh3) 140
Swiftfoot Boots

Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and {T} no matter when it came under your control.) Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)

Artifact
Swiftfoot Boots (fdn) 258
Twinflame

Strive — This spell costs {2}{R} more to cast for each target beyond the first. Choose any number of target creatures you control. For each of them, create a token that's a copy of that creature, except it has haste. Exile those tokens at the beginning of the next end step.

Sorcery
Twinflame (2x2) 129
Violent Urge

Target creature gets +1/+0 and gains first strike until end of turn. Delirium — If there are four or more card types among cards in your graveyard, that creature gains double strike until end of turn.

Instant
Violent Urge (dsk) 164
Witch's Mark

You may discard a card. If you do, draw two cards. Create a Wicked Role token attached to up to one target creature you control. (If you control another Role on it, put that one into the graveyard. Enchanted creature gets +1/+1. When this token is put into a graveyard, each opponent loses 1 life.)

Sorcery
Witch's Mark (woe) 158

Maybeboard

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Deck Info

Deck stats

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0 mana - 5 cards
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0 mana - 5 cards
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0 mana - 5 cards
68 pips - 61 cards
48 mana - 42 cards
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0 mana - 5 cards
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6 mana - 5 cards
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